View Full Version : Suggestions for Virtual Combat mode in Assassin's CreedŽ Revelations

05-19-2011, 09:49 AM
Virtual combat is such a great fun that it is a must in AC:R!

Here, I get 4 suggestions:

1.Virtual Training can be accessed directly from the main game menu.

2.Would be great to have customized options of different weapons you want to use, sort of weapon selection menu or counter, something like that.

3.it would be great to have customized enemies, I mean different types of enemies with different weapons, it would be cool to have all types(models) of enemies from AC1, AC2, AC:Brotherhood and also AC:Revelations imported into the virtual combat.

4.Can we set the number of dead bodies? Haha, I mean such a parameter setting of Virtual Combat would be nice. Body-Count is cool, but, you know, more dead bodies means much more slower and more heat!

Any more suggestions?

05-23-2011, 07:51 AM
Come on guys, post your suggestions, do not complain when there is nothing to play after you finish all the single player missions in AC:Revelations. http://forums.ubi.com/images/smilies/typing.gif

05-23-2011, 05:24 PM
Endless waves could be fun or a limited wave. Then people could see how they stack up with other players on a leaderboard by comparing time taken to complete or either how long they lasted and at what wave they died at. Depending on if you have bosses in revelations where it takes certain tactics to take them down you could implement them in virtual training too. But only when you've beaten them in the campaign.

05-28-2011, 08:34 PM
Implementing bosses in revelations into Virtual Combat would be great, why not implementing all the bosses, who are taken down by Altair and Ezio ever from AC1 to AC:R. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

And another thing, the source of light in the Virtual Combat room, hopefully it would be adjusted in AC:Revelations, sometimes when my back turn towards to the light, the shadow makes it a little bit harder to see enemy movements clearly, or, say, maybe it is also a training item?

And...an option to turn off 'cinematic' in virtual combat in Revelations would be nice to make less mistakes and avoid unforeseeable attack, which is usually blocked by cinematic view. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

05-30-2011, 04:30 AM
There should be an option for multiplayer virtual combat room in AC:R through which we can know how far we can stand other players in the world.Also there should be an option in AC:R to make multiplayer characters and for which Ubisoft will reward uplay points to whoever's character has been chosen.For this purpose Ubisoft should allow us to send pictures which Ubisoft will itself change to animated characters and then the character is to be selected by the vote of people.It would make it more fun to play with your own character with other players online.The one whose character has been chosen should be awarded with Uplay points & others will have to unlock that character by Uplay pionts or with the in-game florins or with the things we found in treasures chests of AC:B(but this time in AC:R).

06-07-2011, 07:12 AM
I really like your 4 suggestions! i hope they will add it in the game. aspecially your sugestion 3, customise your virtual training combat. And it would ben nice if the keep the online scoreboard for virtiual training. I really hope they keep the killstreak alive in this game! It was for me 1 of the best imporvements of AS:B! And i haven't seen a killstreak in the E3 demohttp://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

06-12-2011, 06:30 AM

06-12-2011, 09:38 PM
Thanks erwinnes 4 ur reply to my post.Ubisoft should improve the AC:R in all kinds to make it the biggest hit in its 25 years of providing gaming experience to us n yes it should really make the combat more and more harder.nd ubisoft should release all their games 4 PC at the same time when they launch 4 other consoles.

06-18-2011, 02:22 AM
Thanks, and it would be nice if some certain wide/open area in the game can be triggered into virtual combat mode, say, a plaza, Colosseo would be a nice place, and some open ground out side church or vault and also in some ruins http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif Only fight in a white-black house makes it a little bit tedious.

06-19-2011, 09:33 AM
Please post your suggestions in the ongoing feedback thread.

Also remember that the game is some why into the dev cycle - so any suggestions should be viewed as just that http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif