View Full Version : Official world mod and expansion

04-21-2005, 07:25 PM

04-21-2005, 11:01 PM
99 views, 5 votes.... http://forums.ubi.com/images/smilies/blink.gif


04-22-2005, 12:20 PM
I think everyone reading this realises how futile the request is - if an American sub game is planned it will be SH4. Theyll not realease something like that for free!

04-22-2005, 12:29 PM
He didn't say free, he said an expansion.

04-22-2005, 09:16 PM
yep thats right. a full blooded expansion just like Pacific Fighters and Forgotten Battles was to IL2 Sturmovik. I say that would be best instead of waiting another 3 or so years for SH4. Atleast hopefully some dev will see the interest and seriously consider it (well...heres hoping anyway).

04-25-2005, 06:19 AM
I hope they polish up SH3 somemore and then do the Pacific theater as SH4. This way we get two well developed sims. There will always be plenty to mod and tweak.


04-25-2005, 06:34 AM

They should sort this half-finished game to a level that was at first promised. (this is not a flame, I am perfectly aware of deadline they had to meet, so something had to give)


I don`t really care what comes next allthough a DC 2 could be a good idea.


I heard that Ubi allready announced SH lV.

04-25-2005, 06:41 AM
I would hardly say it's half finished. There might be some things needing fixed or added, but not enought to say it's only half completed. That sounds like flamming to me.

04-25-2005, 08:14 AM
RoughRaider1, I think Messervy was talking about the PROMISES. Ubi made all kinds of promises of what the game was to be. They only delivered 50% of that! I think the biggest trouble I have is the lack of other subs. Even SH2 had AI for other subs and you had to watch out from Brit subs. True, the AI was not all that great, but at least the game had them, and level makers could make small wolfpacks.

The career mode of SH3 fails completly because by late 1941 most u-boat action in the North Altantic was wolfpack based. On Donitz's HQ wall in 1943 there was a map showing 20 u-boats all in a perfect line working together south of Iceland, and another 20 in a line SE of Iceland. The u-boats were in constant communications and always working together.

Another reason the career mode fails - by 1944 most of the u-boats based in France were of little use. In fact after the allies invaded France in June 44, many of the u-boat crews were rounded up by the German command and turned into soldiers for shore defense. Just after D-day, a list of all the u-boats leaving Brest showed that out of 20 boats leaving all were sunk within 5 to 8 days, or forced to return to base with heavy damage.

Personally I feel the career engine fails and I am switching totally to mission-pack playing. In my career mode I rarely ever ran into plane (when historically I should have been seeing them in heavy numbers) I also never saw convoys heavily defended. I also saw way too many lone ships scattered all over creation. So the career mode simply doesn't work very well. The only way to fix this is to return to missions designed by builders who know a little something about history.

04-25-2005, 08:47 AM
Hmm, personally I don't need wolfpacks, I'm Lone Wolf :-) But, still lack of ships in harbours (ports), stupid planes AI, known problems with escorts, stupid messages from BdU (different missions sometimes is IMHO good idea) etc.
SH3 still need to be patched and upgraded....

Stary Wuj

04-27-2005, 12:18 PM
I agree that I would far rather Ubi concentrate on a few good patches to bring into the game some variety rather than have them start on SH4 or a world expansion or anything like that. To me traffic, refuelling, different missions, proper depths, more fun deaths, more fun aerial attacks, etc etc are far far more important than simply an expansion of the map.

We already have the whole Atlantic to travel in and more - why on earth would anyone need more than that?

04-27-2005, 12:36 PM
Excusee me but didn't UBI promise that the game would be scripted missions, no "dymaic campain".

Are tell me that you want those instead? http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif

04-27-2005, 02:49 PM
I'd love to see the dynamic campaign occasionally interupted with a specific mission, like "go to these co-ordinates and intercept the troop transport our spies have discovered", or "U-118 is shadowing a convoy, but is out of fish", or even "Sneak into Dover and pick up Uncle Karl some hot chips and a pint, Oh and return these library books before I get a fine".