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View Full Version : Focke W.190D VS YAK 3



XyZspineZyX
06-17-2003, 04:39 PM
Hi all!

I flown YAk3 in IL2 but switched to FW190D"44 in FB as is the most atractive ship to me.

Now I have Q... few days ago I have flown in FW190 against two YAK3 in HL but I didn"t managed to shot"em down but I was quite succesfull against them(staying alive for 15-20min) but was unable to score the kill.
That thing was outturning me all the way , I used vertical, hiding in the clouds,HammerHad,... they wasted all the amo ,one of them landed and engaded me again while I was fighting the other one ... and finaly i have crashed near airport trying to shoot one of them trying to land.
(I hate vulching but I was pist off)
also I was keeping my E high but they had E advantage at begining of fight :-(

NOW can someone "turn on the light for me" ,,,,how to fight this things,

tnx for any rpl,

----------------------------------------------------
(becouse of this thing I registerd in forum)
sory for my english as I am not englishman , :-)

XyZspineZyX
06-17-2003, 04:39 PM
Hi all!

I flown YAk3 in IL2 but switched to FW190D"44 in FB as is the most atractive ship to me.

Now I have Q... few days ago I have flown in FW190 against two YAK3 in HL but I didn"t managed to shot"em down but I was quite succesfull against them(staying alive for 15-20min) but was unable to score the kill.
That thing was outturning me all the way , I used vertical, hiding in the clouds,HammerHad,... they wasted all the amo ,one of them landed and engaded me again while I was fighting the other one ... and finaly i have crashed near airport trying to shoot one of them trying to land.
(I hate vulching but I was pist off)
also I was keeping my E high but they had E advantage at begining of fight :-(

NOW can someone "turn on the light for me" ,,,,how to fight this things,

tnx for any rpl,

----------------------------------------------------
(becouse of this thing I registerd in forum)
sory for my english as I am not englishman , :-)

XyZspineZyX
06-17-2003, 04:46 PM
try never getting down low to fight the yak...keep high, dive on them and climb up again for alt...aim the engine, which seems quite delicate to me...of course, don´t turn with them...Instead, as they know that they turn better AND will do so, go for them at that moment, when they´re getting slow after turning...

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XyZspineZyX
06-17-2003, 04:50 PM
You should get yourself really high-up before above your own airfield before moving to the enemy. The 190D9 is also a good climber but, don't count on that in combat. If they start higher up, you should try to lure them into burning their energy so that at least you are on equal terms. You do that by turning and twisting. It also makes you harder to hit.

After that has been done (and you are still alive and kicking /i/smilies/16x16_smiley-wink.gif ) take the fight to the vertical again. Most ppl don't know how to fight like that.

I don't know in what servers you come but, in Icon servers, people have a tendacy to fly really low so, If you are at 2000m, it is suffiecient. If you fly in full-real servers, you should get yourself at 4000 or 5000m altitude.


Happy hunting!

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2 For with what judgment ye judge, ye
shall be judged: and with what
measure ye mete, it shall be
measured to you again.

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XyZspineZyX
06-17-2003, 05:04 PM
You need to be a good marksman, because all your going to get are quick shots.

Da Buzz
---------------------------------------------------------------------------------------
Only the spirit of attack, born in a brave heart, will bring success to any fighter aircraft, no matter how highly developed it may be.... Adolf Galland
<center>

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XyZspineZyX
06-17-2003, 05:11 PM
tnx for advice, I"ll try to practice litle bit more offline against YAK's , and hope when new patch is out that they will make FW bit better, :-)

I recorded track and I'll keep it examinig where did I go wrong,

but now I think ... they managed to keep their's E advantage over me ... hmm ,

any insights how to make them burn more of theirs E while keeping mine

XyZspineZyX
06-17-2003, 05:15 PM
Buzzu --> THAT is 100% correct ,..
that is what I manged to do .. only shoooort time in gunsight, but only when I was doing hammerhad ... and missed :-(

XyZspineZyX
06-17-2003, 05:39 PM
I have a track with a Fw190 beating a Yak3 1vs1. It's the A series though. It will also show how good TrackIR works. If you want it, PM me your mail addy, and i'll send it to you. I have no way to post it.

Da Buzz
---------------------------------------------------------------------------------------
Only the spirit of attack, born in a brave heart, will bring success to any fighter aircraft, no matter how highly developed it may be.... Adolf Galland
<center>

http://www.huntress.com/images/MichaelHaberlin.jpg

ZG77_Nagual
06-17-2003, 06:20 PM
I have a bunch of tracks of various 190s beating yak3s - 2 v1 (two of them) The a5 is the best dogfighter of the bunch - you are on the beam working on your marksmanship - the window for getting a good shot is very small. In the dora I use boom and zoom and try to catch them after a turn or climb. Often I fire at the last second - having to yank the stick to avoid a collision.
Yak pilots, in general - like to turn - the yak3 also has a very good rate of climb and good acceleration and roll - basically you just have to maintain an altitude/speed advantage. It is a cool looking bird - but must be flow very strategically.

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XyZspineZyX
06-17-2003, 06:22 PM
Stay fast! The Dora is faster than the Yak3, it's also more robust. Vertical manouvers is a must. If the Yak pilot adapts the same vertical manouvers as you he will catch you sooner or later be sure, this however can be a good thing believe it or not, as he closes the gap slowly but surely there's a good chance for you to down him. Use the "bunt" manouver at the top, it will help you go from 90 degrees straight up, to 90 degrees straight down in just a few seconds. As the Yak closes in on you he also gets easier to hit. So if you time it right he can be at almost zero airspeed as he flips downwards to build speed. This is when you kill him. The armament on the Dora is weak against the Yak3 which can take ALOT of damage, so it's very important to be a good shot! Should you ever get a Yak3 on your tail(which most likely will happen) make sure you have altitude enough to gain some serious speed! When you have built around 680km/h(preferably in a shallow dive), perform a split-S and work the throttle so that you don't exceed 830km/h during the pull up to level flight. A newbie Yak driver will follow you in this manouver and lose his wings as the Yak proves to come apart a good deal earlier than the Dora. Just remember, the Dora is faster, so you can chose when to engage and disengage, meaning if you don't want to get shot down, you don't have to!/i/smilies/16x16_smiley-happy.gif Hopefully the patch will adress the Doras shortcomings and make it even more lethal!

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XyZspineZyX
06-17-2003, 06:43 PM
Go fast & go easy on the elevators - it´s funny because I´ve just sat for a few hours playing with the QMB: Me in a 1944 Dora vs an "ace" Yak3 starting at 5000 meters & it´s a lot harder than beating the Mustang - but I think I got it now: First thing is to close the radiator & turn on WEP - then climb 500 meters before you put him in the crosshair.
First pass is important - fire a few shots to make him brake off (he´ll go high) & then climb again while going straight. When speed has dropped to 200 Km/h you start turning a bit & he should be at your tail far behind. Now turn to one side then the other while climbing & you can actually bleed him out before you zoom down to get him. If you miss - don´t follow him just zoom back up again & repeat the sequence.

S!

M0NS



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My garage!

XyZspineZyX
06-17-2003, 07:14 PM
BuzzU wrote:
- I have a track with a Fw190 beating a Yak3 1vs1.
- It's the A series though. It will also show how good
- TrackIR works. If you want it, PM me your mail addy,
- and i'll send it to you. I have no way to post it.
-
- Da Buzz
---------------------------------------------------------

that would be nice ,

you can post imeadtly to-->
kcicmir SPAMERGOTOHELL globalnet.hr

tnx again to everyone

XyZspineZyX
06-17-2003, 07:42 PM
kcicmir

WTF is your problem? I was trying to help.

Da Buzz
---------------------------------------------------------------------------------------
Only the spirit of attack, born in a brave heart, will bring success to any fighter aircraft, no matter how highly developed it may be.... Adolf Galland
<center>

http://www.huntress.com/images/MichaelHaberlin.jpg

XyZspineZyX
06-17-2003, 07:47 PM
NO NO NO you get it wrong!

It is not smart to put email adress in whole like this

kcicmir@globalnet.hr

becouse spamer software is searching forums, news .... for emails
so it is practise to put email in form of

username NOSPAM domain.com

this is misunderstanding please post me yours track , I'like to see it.

XyZspineZyX
06-17-2003, 07:54 PM
Ok, sorry for the misunderstanding. That's why I said PM me your addy, so you wouldn't have to post it on the forum.

Da Buzz
---------------------------------------------------------------------------------------
Only the spirit of attack, born in a brave heart, will bring success to any fighter aircraft, no matter how highly developed it may be.... Adolf Galland
<center>

http://www.huntress.com/images/MichaelHaberlin.jpg

XyZspineZyX
06-17-2003, 08:00 PM
whell I didnt understud what exacly means PM , what,where,how ...

I'm looking forward to see TrackIR in action , also hope to get it someday in near future .... but is lot of many
(at least for me ...ah)

XyZspineZyX
06-17-2003, 08:05 PM
tnx I got it ,

soon as I get home(at job wright now) I'll rewiv it

XyZspineZyX
06-17-2003, 08:07 PM
You can PM someone by clicking on the white envelope in the upper right corner of page../i/smilies/16x16_smiley-wink.gif

Da Buzz
---------------------------------------------------------------------------------------
Only the spirit of attack, born in a brave heart, will bring success to any fighter aircraft, no matter how highly developed it may be.... Adolf Galland
<center>

http://www.huntress.com/images/MichaelHaberlin.jpg

XyZspineZyX
06-17-2003, 10:56 PM
The tactics posted in here are all pretty good but I'll go ahead and add to it anyways. The main key to success in any of the Fw 190's is speed. The Dora's also have very good medium speed agility. With careful energy management you can actually turn with a Yak 3 by flying at speeds that limit turn rate by blackout. Using this approach you can stay on their six and there isn't much they can do about it. You can also combine this with the Fw's wonderful roll rate to shake a Yak 3 off your tail. Climbing is not something I suggest unless you have alot more energy than they do. The reason is because while they may not be able to climb with you for very long, they can climb with you long enough to blow your wing off. So I suggest staying fast instead of climbing. An energy advantage and the element of suprise are your best bets, but that isn't always possible. And if you fly in anything less than full real, then it truely is impossible. But as said earlier, you can out manuever them if you use careful energy management. Gunnery isn't much of an issue in my oppinion. The Fw 190D9 is well armed and has a ton of ammo. If you pump out enough shells in his general direction then you're bound to hit him eventually.

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As we all know, the Soviet Union had too many fighter pilots during WW2. So Stalin's scientists came up with a brillient way to solve this problem. They would make some of their pilots fly British made Hurricanes. The Hurricane was an uber flying coffin. It was designed to maximize pilot kills by providing nothing but fabric and a few wooden spars around the cockpit. This setup prevented the pilot from escaping easily while at the same time not interfering with enemy bullets and shrapnel trying to pass through it. The rest of the Hurricanes structure was designed to ricochet bullets and shrapnel into the cockpit. And thanks to the cockpits superb design, all of them would pass through the cockpit and the pilot inside with little difficulty. Of course the Hurricane's designers didn't stop there. In order for the Hurricane to become a flying coffin, they had to make it easy to shoot. They did this by making the Hurricane the slowest monoplane fighter in use at the time and even gave it a very bulky shape so that it would be easy to spot and hit. The final feature of the Hurricane was its ability to bury or cremate itself. And because it was made of biodegradable materials, the Hurricane was environmentally friendly after it buried itself. Because of these brillient features, the Hurricane was a perfect flying coffin and helped the Soviets solve the pilot surplus they were suffering.
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