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View Full Version : Full-real servers with padlock, where?



XyZspineZyX
08-17-2003, 12:59 PM
Hi,

With the patch, I'm now again flying online, but I can't find a single server without icons (I never saw icons flying in the sky, but "friendly icons" is not bad) and with the padlock enabled (it's a sim, not a "who has the fastest thumb" competition).

So, if anybody knows some servers with cockpit on, without icons or only with friendly icons and with padlock enabled (have all the hosts bought trackIR?), this would be very useful to me! Thanks.

Cheers,

XyZspineZyX
08-17-2003, 12:59 PM
Hi,

With the patch, I'm now again flying online, but I can't find a single server without icons (I never saw icons flying in the sky, but "friendly icons" is not bad) and with the padlock enabled (it's a sim, not a "who has the fastest thumb" competition).

So, if anybody knows some servers with cockpit on, without icons or only with friendly icons and with padlock enabled (have all the hosts bought trackIR?), this would be very useful to me! Thanks.

Cheers,

Hunter82
08-17-2003, 01:11 PM
some people are leaving externals enabled to help fix the loss of sound in the 109's... only way it can be reset is to go external /i/smilies/16x16_smiley-sad.gif IF I do that I disable padlock so people can't use that cheesy F6

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XyZspineZyX
08-17-2003, 01:16 PM
Yea hate that F6 thing. Puts me at a disadvantage cos I refuse to use it,



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XyZspineZyX
08-17-2003, 01:21 PM
I just found a server with cockpit and padlock enabled.


Well, it was set at black night with icons. What a fun to fire again colorful red or blue flying numbers going all over on a black sky! Very interesting!

Cheers,

XyZspineZyX
08-17-2003, 01:50 PM
it give not close real server

no pilot can zoom how game

me wish is, that we can zoom, but not shoot than,this damn i16 shoot over 600m with zoom

ok,we need zoom to recognize, but please only shoot normal view

i can oleg some time not understand


and padlock is too not real,when you has track ir, you can scan the view with padlock how enterprise fast



Message Edited on 08/17/0303:58PM by Skalgrim

XyZspineZyX
08-17-2003, 02:01 PM
Am I missing something here? How can it be full real yet have padlock?

XyZspineZyX
08-17-2003, 02:20 PM
you were just in one but didnt have pl on a few hrs ago chdt,

pl aid =s not full real http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif




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XyZspineZyX
08-17-2003, 02:24 PM
KG26_Thief wrote:
- Am I missing something here? How can it be full real
- yet have padlock?


Because you can move your head and track with your eyes. Thatâ´s real for me.

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XyZspineZyX
08-17-2003, 02:28 PM
First, a simulation can only simulate reality, so the term "full real", in any cases, is not really valid.

By the way, I found more realistic to have padlock enabled that to simulate a real pilot's neck and and eyes rapide and precise movements by moving a chinese hat with a finger. At least, if the movements were smooth like in Strike Fighters, but in FB, to look with his thumb is a real pain!

And if I had TrackIr and would host a server, I would let padlock enabled for the other players (at least, I would inform the other players that as a host I've trackIR). I find that's a very "little ****" attitude to buy an expensive hardware equipment and because this money must get some sort of investment return, not to enable padlock to keep so an true advantage on perhaps more skilled players obliged to look with their thumbs /i/smilies/16x16_smiley-wink.gif

Cheers,

XyZspineZyX
08-17-2003, 02:36 PM
" I find that's a very "little ****" attitude to buy an expensive hardware equipment and because this money must get some sort of investment return, not to enable padlock to keep so an true advantage on perhaps more skilled players obliged to look with their thumbs "


Maybe you have "little ****" envy?

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XyZspineZyX
08-17-2003, 02:36 PM
"you were just in one but didnt have pl on a few hrs ago chdt,"


No, it was on another server. Some kind of night-fighting against dots! Verrrry interesting.

Can't understand, the FB render engine is so good with subtle effects and the servers are always set at 1200 with a very crude light or almost in plain night! Why no servers in afternoon or in mornings? At 1600 or 0800 for instance on summer maps or 0900 and 1500 for winter maps? Light is so beautiful at these hours!

Cheers,

XyZspineZyX
08-17-2003, 02:37 PM
"Maybe you have "little ****" envy? "

No personal "hardware" problem on this aspect /i/smilies/16x16_smiley-wink.gif


...but yes, the above-described attitude is very "little ****"! /i/smilies/16x16_smiley-wink.gif




Message Edited on 08/17/0301:43PM by CHDT

XyZspineZyX
08-17-2003, 05:48 PM
KG26_Thief wrote:
- Am I missing something here? How can it be full real
- yet have padlock?


The hosts clicks the full real button then switches on the padlock switch. It's a convienent way of describing the settings in the game, without having to list each and every individual setting. If you still have a problem understanding this, give me a PM and I'll help you out furthur.

As far as disabling padlock because you have externals, well, that's pretty dumb. People can still just go external and zoom out if they want to see everything around them. I have never used external padlock, closest enemy air (or that "F6" as newies like to describe it as) but I have gone external and zoomed way out to see around me. So disabling padlock just because you want externals on holds no merit.

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XyZspineZyX
08-17-2003, 05:52 PM
F16 Gazoo wrote:

"Because you can move your head and track with your eyes. Thatâ´s real for me."

Like most pro-padlock people you are missing a very important point--you are not moving your head nor are you moving your eyes, the bloody computer is doing it for you. Have you ever heard of the term 'situational awareness (SA)'? Probably not since you don't need it with Padlock. Was pretty important part of flying back in WWII. And before you answer with 'they could see better than we can on a little PC, well my answer to that is you don't entirely eliminate something just cause it's a little harder, or because the physical head movement using a hat switch doesn't exactly match RL head movement. Nobody cares if you use padlock, icons, no cockpit, to enjoy the game--just don't call it more real to do so.

XyZspineZyX
08-17-2003, 05:57 PM
Stachl wrote:
- Have you ever heard of the term
- 'situational awareness (SA)'?

Yes it's when you look to the right and hit padlock, then you look to the left and hit padlock, then you roll over and hit padlock, etc.

<img src=http://lafayettefederation.com/screenshots/repository/turo/tn-Numbaone.jpg>

Message Edited on 08/17/0301:00PM by RayBanJockey

XyZspineZyX
08-17-2003, 06:06 PM
Stachl wrote:
- F16 Gazoo wrote:
-
- "Because you can move your head and track with your
- eyes. Thatâ´s real for me."
-
- Like most pro-padlock people you are missing a very
- important point--you are not moving your head nor
- are you moving your eyes, the bloody computer is
- doing it for you.

Padlock users are missing nothing. Padlock simultes following an aircraft with your eyes. It's a necessary compromise because of the use of PC screens. The game is a simulation, so I can't see anything wrong with simulating it.

Sorry, but I've yet to hear an argument against the use of padlock that doesn't just boil down to "if it's more difficult it must be more real".

Regards,

RocketDog.

EDIT: Agrees with RBJ again. Falls off chair. Thud.






Message Edited on 08/17/0305:10PM by RocketDog

XyZspineZyX
08-17-2003, 06:20 PM
CHDT, RocketDog, and all others of like mind,

Keep an eye out for CPS rooms on Ubi. We use the settings you prefer for the most part. When I host the only options that aren't full real are the views. IL2 is just too pretty to resrict those! /i/smilies/16x16_smiley-wink.gif

We recognize that not everyone is an ace that's been flying IL2 since they were babes like RBJ...

For what it's worth I'm with you 100% on the padlock issue. I fly in real life and I can turn my head and look at things. If I loose sight due to the cockpit frame or the object gets too low I loose "lock" just like the sim does after a second or two. The padlock in IL2 is actually very well modeled and realistic. One of the most advanced I've ever seen in any sim! That statement is made with quite a back ground in flight simming too. I started flying on the computer when I was 14 back in '86.

Hope to see you!


Clear skies and tailwinds,
Chuck

XyZspineZyX
08-17-2003, 06:28 PM
CHDT wrote:
- on another server. Some kind of
- night-fighting against dots! Verrrry interesting.


Yes it is very interesting. It underscores the fact that there are certain hosters (and players) out there hell bent on making the game as difficult to function as possible. It is easier to understand the "full real or bust" mentality, when you join a game and they are playing full real at night. JFK had an easier time than this, (because his situation was real). These games shed some light on the physche of these people. They are already playing full real to get away from the competitive, fast action, of the medium settings servers, yet they decide to play at night too, to get away from even the lonely hunters who play full real. Instead of playing dogfights and fighting other people, they would rather know they are playing online but then practice the art of living in a hole once the game starts.

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adlabs6
08-17-2003, 06:49 PM
I've been thinking more and more on this, and I'm going to take the time and try to learn the padlock system. Most people online rely on this as their primary looking method it seems, and I'm falling behind as a result of not playing along.

Quite a few times, I've had a plane on my six, and pull some manuvers to break him off. I can't count a single time yet that I've lost a bogey by manuvering out of his line of sight. Even when I go negative G's, behind his instrument panel, and reverse the roll, and break out to the opposite side, the bogey knows right where I am. I was playing with the padlock and found that even when someone is hidden behind my instruments, or even the floor for a couple of seconds (when my evasion should be working), the lock is actually still on them, and I just roll them out to the window again. This explains my not being able to lose a plane on my six by getting them to lose sight, lose fight. These evasive tactics work for me like gangbusters on no padlock servers.

The truth is that FB online is a computer game, like any other computer game, and if I duel online, I'm going have to use what wins (planes, settings, etc.) or I lose to those player that do.

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XyZspineZyX
08-17-2003, 06:59 PM
If you get good in cockpit-off servers, you will get good at pulling maneuvers to get people off your six. Then, when you play in the full real games with the cockpit on, these moves become invaluable. People who only fly full real will never know the true limitations. It's like a golfer who has never been to the driving range (lots of action no rules) or used a range finder (range icons).

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XyZspineZyX
08-17-2003, 07:50 PM
external view without padlock doesn't stop the F6 external view from working...

that's incredible the number of people that haven't yet understood that leaving external views automatically allow for the external ennemy only padlock...

i wonder in what language we have to tell them so they understand...

et pour les parties FR+Padlock, regarde donc les dog C6, habituellement c'est ce qu'on utilise... (si ils on encore laissé les vues externes, tu peux les engueuler de ma part)