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View Full Version : Double-blind Multi-player



XyZspineZyX
09-30-2003, 04:56 PM
One of the downsides to the Online Wars being played is that we get to see what we're going up against in the Aircraft screen (althought the separate Blue and Red briefings went a long way to helping with that).

Is there any way that players could be required to identify themselves as Red or Blue team PRIOR to any other screens? I believe that not knowing what you were going up against would be very interesting.

If it were possible to have the Red and Blue launch from separate windows in HyperLobby, that would add an additional element but, for now, just having us blind to our enemy's composition would be a big plus!

Thanks.

<center>
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Is the Bf-110C-4/B ready yet?<center>

XyZspineZyX
09-30-2003, 04:56 PM
One of the downsides to the Online Wars being played is that we get to see what we're going up against in the Aircraft screen (althought the separate Blue and Red briefings went a long way to helping with that).

Is there any way that players could be required to identify themselves as Red or Blue team PRIOR to any other screens? I believe that not knowing what you were going up against would be very interesting.

If it were possible to have the Red and Blue launch from separate windows in HyperLobby, that would add an additional element but, for now, just having us blind to our enemy's composition would be a big plus!

Thanks.

<center>
http://members.verizon.net/~vze2cb22/KosSig.gif

Is the Bf-110C-4/B ready yet?<center>

XyZspineZyX
10-02-2003, 04:33 PM
I'm going for a hopeful bump on this one.

I believe this would have great potential for online war use.

<center>
http://members.verizon.net/~vze2cb22/KosSig.gif

Is the Bf-110C-4/B ready yet?<center>

XyZspineZyX
10-04-2003, 05:59 PM
No one has an opinion that they'd like to share? (Refraining from a Bronx cheer is appreciated).

<center>
http://members.verizon.net/~vze2cb22/KosSig.gif

Is the Bf-110C-4/B ready yet?<center>

XyZspineZyX
10-05-2003, 12:05 PM
Well, right now that's not logical because we need balanced teams, and guessing your team before you see how many are on each may result in unbalanced teams.