View Full Version : Thanks!

08-11-2010, 09:06 AM
Thank god i' ve finally found what looks like a nice tps :]
Anyway after watching this old vid ( http://www.youtube.com/watch?v...1&videos=p8zVnGHPniY (http://www.youtube.com/watch?v=R5QdFcP6HNw&playnext=1&videos=p8zVnGHPniY) ) i have some complain about some minimal http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif detail:
- Third person view is great: i feel immersed in the game more in tpv than in first person view ( and if you wonder why, i think it's called self suggestion. Like this guy above a sea of fog http://en.wikipedia.org/wiki/W...above_the_Sea_of_Fog (http://en.wikipedia.org/wiki/Wanderer_above_the_Sea_of_Fog) ). Still, there are two things which i' ve noticed: moving slowly is kind of boring, and the covering system let us look where we normally couldn't. What bout fixing the camera in order to make everything more involving? For example, there could be some headbob while im moving slowly.....and what about moving the camera near our character everytime we take cover? In this way we can' t see what's behind the cover but we can see the bullets, so judging by where bullets come from we know where we shall point our weapons or make a good use of our granades. And we could hear our char's breath and feel the bullet flying over our head. I think it's cool;
- Shadows: in real life optical camo doesnt create any sort of shadow and it can't be used in the dark. But we are in the future so who cares about darkness, maybe someone resolved this problem....still, can you remove shadows and replace 'em by footprints? And i know, maybe in the future there' ll some material who will leave no track at all and maybe is hard to notice footprints in the sand....but that's up to you.

That's all and good luck http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif btw sry for my english, try to translate my post using common sense :P