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View Full Version : Escaping the Hunter Packs



BueJack
04-23-2006, 08:11 AM
A little tactic I worked out in ... desperation http://forums.ubi.com/images/smilies/shady.gif

So you have this pack after you and everything's pinging like crazy..
http://img.photobucket.com/albums/v297/vanjast/SubPos01.jpg http://img.photobucket.com/albums/v297/vanjast/SeaTop1.jpg

Keep a straight course and look for the DD on your six. At some stage he'll slow down or the pinging will stop.
http://img.photobucket.com/albums/v297/vanjast/SubPos02.jpg

This is when you make your move..
http://img.photobucket.com/albums/v297/vanjast/SubPos04.jpg
http://img.photobucket.com/albums/v297/vanjast/SubPos05.jpg
http://img.photobucket.com/albums/v297/vanjast/SeaTop2.jpg

Angle out at about 30-45 degress.. this helps avoid the DC's at length.. Make sure you count the DC's dropped as it's important as when the last DC has exploded you now turn towards the DD that attacked you. He will now become the 'Tracker', while the other will become the attackers. In turning towards this DD there is a good possibility he will not pick you up as you will either be 'under the sonar' or headed directly at him, reducing your signature. As the Tacker goes around, keep your bow pointing towards him until you cannot keep up. by this time it's be the next DD's turn to point your bow at.
http://img.photobucket.com/albums/v297/vanjast/SubPos06.jpg
http://img.photobucket.com/albums/v297/vanjast/SeaTop3.jpg

In following the next DD your stern should approximately be pointing at the original DD
What I've found in doing this is that 3 to 4 DD's cannot pin point your position, and they might ram each other in their excitement. It now becomes a game of who has the most patience and 'nerves of steel'. Speed at 1-2 knots as this is going to be a long long ride.. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Somewhere in the near future the DD's will all be at your rear, this is when you make good your escape.. http://forums.ubi.com/images/smilies/blink.gif

Freddie's Survival gear ... now on sale at the ReichStag http://forums.ubi.com/images/smilies/shady.gif

BueJack
04-23-2006, 08:11 AM
A little tactic I worked out in ... desperation http://forums.ubi.com/images/smilies/shady.gif

So you have this pack after you and everything's pinging like crazy..
http://img.photobucket.com/albums/v297/vanjast/SubPos01.jpg http://img.photobucket.com/albums/v297/vanjast/SeaTop1.jpg

Keep a straight course and look for the DD on your six. At some stage he'll slow down or the pinging will stop.
http://img.photobucket.com/albums/v297/vanjast/SubPos02.jpg

This is when you make your move..
http://img.photobucket.com/albums/v297/vanjast/SubPos04.jpg
http://img.photobucket.com/albums/v297/vanjast/SubPos05.jpg
http://img.photobucket.com/albums/v297/vanjast/SeaTop2.jpg

Angle out at about 30-45 degress.. this helps avoid the DC's at length.. Make sure you count the DC's dropped as it's important as when the last DC has exploded you now turn towards the DD that attacked you. He will now become the 'Tracker', while the other will become the attackers. In turning towards this DD there is a good possibility he will not pick you up as you will either be 'under the sonar' or headed directly at him, reducing your signature. As the Tacker goes around, keep your bow pointing towards him until you cannot keep up. by this time it's be the next DD's turn to point your bow at.
http://img.photobucket.com/albums/v297/vanjast/SubPos06.jpg
http://img.photobucket.com/albums/v297/vanjast/SeaTop3.jpg

In following the next DD your stern should approximately be pointing at the original DD
What I've found in doing this is that 3 to 4 DD's cannot pin point your position, and they might ram each other in their excitement. It now becomes a game of who has the most patience and 'nerves of steel'. Speed at 1-2 knots as this is going to be a long long ride.. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Somewhere in the near future the DD's will all be at your rear, this is when you make good your escape.. http://forums.ubi.com/images/smilies/blink.gif

Freddie's Survival gear ... now on sale at the ReichStag http://forums.ubi.com/images/smilies/shady.gif

hueywolf123
04-27-2006, 04:31 PM
Thanks Blue', it looks good. I'll try it out and see how it goes on 100%, but on that setting I tend to go down to at least 130m or more, silent running, in a straight line. If that fails, I go deeper and dead stop, then I just sit there for as long as possible. Early to mid war period this last tactic works very well, but yours looks like a good tactic for the later years.
http://forums.ubi.com/images/smilies/11.gif http://forums.ubi.com/images/smilies/11.gif http://forums.ubi.com/images/smilies/11.gif

BueJack
04-28-2006, 05:32 AM
Worked put another scheme just before I escaped.

I was being pinged by both DD's, one at 110 the other at 175. I've never heard a double ping b4, and thought that this was bad. So Not to be discouraged I did a starboard 90 and headed for the DD...

Reason.. If they both were going to attack, they'd have a problem occupying the same space at the same time.. and it worked. No DC's came my way

http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif