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neural_dream
11-13-2005, 10:58 AM
DiD stands for "Dead is Dead", a rather popular, kinda RPG way of playing campaigns in historical sims like this one.
The following is my way of playing DiD and an attempt to standardise our "sport".

Select your campaign and preferrably start with the lowest rank
http://storage.msn.com/x1pb4lnKEHD-4DAanuP_EW0IhTzx4TjAN***ym3WlGP8059123baydjHiFxwBd g0xGrBEhWagF1IUVCBHmHvXq9vlmNCacJT2qdPmd9Y_G7Ow39A jVeuX2BedHDVfrogGwakqv8cDeFNrSuUZHs7tEbHQ

Setup screen of the career. Here you choose the aircraft type for each part of the campaign, as well as your age. The age can play a role in the RPG aspect of the game too.
http://storage.msn.com/x1pb4lnKEHD-4DAanuP_EW0IhTzx4TjAN***ym3WlGP806qNkc5BHFpMnHAad-b_6WgOKOkHI0q_CUwjkB6Lu9lICY9Rpf8V7xEY_SJOoAdZt44n NjQjOA3HbgqRivIUOC9UCJIwgEy4UO6bW9Y7fzpCQ

Difficulty settings:
External views are allowed only until you take off. The icons types and distances depend on your (real) age and sighthttp://forums.ubi.com/groupee_common/emoticons/icon_smile.gif (if you have difficulties you may allow padlock ON, but don't use it to gain unrealistic advantages, only to compensate for your age http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif).
Minipath Path is also ON, but don't use it anywhere during your flight. It will be used in case of crash landing or bailing out.
Do not check "No instant success". This is the whole point of DiD.

http://storage.msn.com/x1pb4lnKEHD-4DAanuP_EW0IhTzx4TjAN***ym3WlGP806CVA3b-AKpBwjcKsblww1kguexfUoEofBbjf2umDQIRTqGNv8wH5r6P_M t8Mou2obyNkuJKhayLbtWkpTd7pulS2oFKS1ivnri5Mp9BLw_s w
http://storage.msn.com/x1pb4lnKEHD-4DAanuP_EW0IhTzx4TjAN***ym3WlGP8067GC29k6XBnBQfSsg mRcxqGWxyxcTBHaQCz-j8sS3CCyH0YRN51LaxsV1kLQm7t0NyPbxmZQN8-Eb3qhn077rYeZMD8WvZ1Jr5Aj1c1twuxA

When the campaign starts you'll have to take down notes and do a quick sketch of the map you'll fly. Since minimap path is not allowed you'll have to follow your squadmates or keep an eye on your clock, airspeed and map that you have drawn to infer your position. Using the speedbar kills the immersion (click on my sig for a booklet containing among others the instruments' description for each plane).

http://storage.msn.com/x1pb4lnKEHD-4DAanuP_EW0IhTzx4TjAN***ym3WlGP805hX1gLR6jsUq2rr-yTBi_jKRkselydsxOwwpOsFa9c2LJC1sVHpo_bZ9VgFthRoeza 5TG-B_GpHi5e2H69BbPz9CwMIariEfSQx3yca7d8lA

A few words in the form of diary next to the map you've drawn is a big http://forums.ubi.com/images/smilies/25.gif for immersion. I use the magnificent moleskin notebooks for that purpose.

http://storage.msn.com/x1pb4lnKEHD-4DAanuP_EW0IhTzx4TjAN***ym3WlGP80768EWoUuab0Xy1n1y OjbcXf-nG5K5GWuJRgvDVVOhQTjEwb8Yv1OgESfg1_RnF5zvnjrU22Xpl Iw-cBxNf9hsGR7x-OVWZPur2JzliN9vJXw

Enough with the settings, now the rules:

* If you get killed, you got killed, regardless of whether it was your fault or the stupid friendly AI's flying right on you.
* If you crash-land in your territory all's fine.
* If you bail out, do not click ESC before you fall on the ground. If you are still alive and you are in friendly territory then you're safe. Off to your next mission. If you are still alive but drop in enemy territory then it's time to bring the dice. Estimate your position on the map you drew. Decide the straight direction you'll follow and then open the real minimap ('M') and estimate the distance you would cover to reach your borders following the direction you chose. You can adjust the probabilities for you to avoid being captured and make it back to your base. My choices are the following:
0-2km, 4/6. Choose 4 numbers from 1-6 and throw the dice.
2-5km, 3/6. Choose 3 numbers ...
5-15km, 2/6. Choose 2 numbers ...
15-25km, 1/6. Choose one ...
> 25km, 1/12. Throw the dice twice. For the first choose one number and if you get it, then choose another three for the second.

The same or a similar set of probabilities should be used in case you crash-land in enemy territory.

If you fall in the sea, then you can't move, but you can use the same probabilities for a hypothetical rescue team to come and find you.

You can involve the pilot's age in the game, by saying that if you are younger than 26 you're not experienced enough for an escape on ground, so detract one sixth from the probabilities (well not exactly; the 1/6 make it 1/12 and the 1/12 make it say 1/18). In the sea however, you should detract one sixth from the older than 26, since they can't survive that long waiting for the rescue team.

DiD is more like an RPG. Do not have "finish the campaign" as your goal. Better have "survive this one and don't screw your squadmates" http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif.

HAVE FUN and don't hesitate to suggest any changes or any new rules http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif.

Deedsundone
11-13-2005, 11:48 AM
Thought it was about the game developer Digital Image Design first.
How I loved to play the F16 Combat Pilot on my Atari 1040 STE.

Tully__
11-13-2005, 12:02 PM
For the maps:

There's a couple of printable map packs around, find one and print them out. Get a clipboard, some china pencils or grease pencils and a sheet of clear gloss plastic. Put the printed map relative to your mission under the clear plastic on the clipboard and make your map notes on the plastic with a grease pencil. Rubs off for re-use in the next mission http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Be sure the map/plastic is firmly clipped on the board or your map notes will move relative to the map and you'll be lost.

Real pilots use a similar approach, though they have purpose made map cases with clear covers. If you're rolling in cash and have a handy orienteering or aicraft supply house nearby, you could replace the clear plastic/clipboard combo with a real map case http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

jds1978
11-13-2005, 12:10 PM
Great post ND, i'm a fan of DiD as well.

BTW, have you checked out the new patch for HOI2?

neural_dream
11-13-2005, 12:33 PM
Originally posted by Tully__:
There's a couple of printable map packs around, find one and print them out. Get a clipboard, some china pencils or grease pencils and a sheet of clear gloss plastic. Put the printed map relative to your mission under the clear plastic on the clipboard and make your map notes on the plastic with a grease pencil. Rubs off for re-use in the next mission http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif
good advice Tully, i may start doing this. If someone could provide some relevant links that would be convenient.


Originally posted by jds1978:
BTW, have you checked out the new patch for HOI2?
1.3, oh yeah.

jds1978
11-13-2005, 02:20 PM
1.3, oh yeah.

not to hijack your thread, but...good? bad? will Japan ever cease attacking China? i've yet to DL it (LOL)

neural_dream
11-13-2005, 02:53 PM
Originally posted by jds1978:
not to hijack your thread, but...good? bad? will Japan ever cease attacking China? i've yet to DL it (LOL)
Japan rarely attacks China when I play; it's a matter of play-style I suppose.

But let's go back to the original topic.

Do you people like the above settings for DiD, do you suggest any others?

LStarosta
11-13-2005, 03:02 PM
I would love to do this, alas, time is not as bountiful as is schoolwork!

jds1978
11-13-2005, 03:09 PM
maybe add a die roll for escape in the event of capture behind enemy lines.

of course it would have to be something like rolling 6 three times in a row...

Tully__
11-13-2005, 03:18 PM
Originally posted by neural_dream:
...If someone could provide some relevant links that would be convenient....
http://www.flygflottilj16.se/download.php?list.35

http://www.777avg.com/maps/

http://web.archive.org/web/20030216043713/www.il2center...hnika/download14.htm (http://web.archive.org/web/20030216043713/www.il2center.com/technika/download14.htm)

I was at work earlier and didn't have access to my bookmarks

polak5
11-13-2005, 03:50 PM
http://www.777avg.com/maps/



Luv the speed and heading chart http://forums.ubi.com/images/smilies/heart.gif http://forums.ubi.com/images/smilies/heart.gif

neural_dream
11-13-2005, 04:09 PM
that is great Tully. Thanks a lot.

TooCooL34
11-13-2005, 04:19 PM
It was not just me. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
You play singleplay almost exactly like me.
I couldn't help laughing cause what you draw in the paper was just beside my stick.

Since I don't use minimap path, I calculate correct angle and expected time on waypoint using trigonometrics, IAS/TAS chart and stopwatch.
I rarely lose my way even in Pacific ocean without minimap path now.

I'm not alone. http://forums.ubi.com/images/smilies/351.gif

neural_dream
11-14-2005, 03:39 AM
Originally posted by TooCooL34:
It was not just me. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
No, you're not alone http://forums.ubi.com/images/smilies/16x16_smiley-tongue.gif.

nakamura_kenji
11-14-2005, 03:53 AM
i part way fly did new guinea ki-61 campaign.

start fly ki-61-I-ko but bit around 10th mission get ki-61-I-hei ^_^. on 22 mission it so scary have many scary landing because plane damage. no like bomber/flak very much dangerous >_<

10 X P40 (easy ^_^)
4 x b25 (scary mg lucky engine catch fire good luck yaya ^_^)
3 X P38 (much fast have get follow low and turn fight with)
1 x b17 (hate attack so many gun make scary)

Lucius_Esox
11-14-2005, 07:25 AM
Thought it was about the game developer Digital Image Design first.
How I loved to play the F16 Combat Pilot on my Atari 1040 STE.


Rgr that Did did some great games. I play my offline campaigns in quite a similar way.

Question: I thought escape after bailing/ditching behind enemy lines you had a random chance of escape anyway depending on your distance away from home territory!!

Pirschjaeger
11-14-2005, 07:52 AM
Great post N-Dream. I hadn't heard of this.

What immediately came to mind was simply rolling the dice for every kilometer you are from friendly territory once you've crash landed in enemy territory.

Even number says you made it 1 km and odd says you've been captured. Roll a double 6 and you've escaped and must roll for each kilometer you are from the lines again.

Fritz

han freak solo
11-14-2005, 08:01 AM
Great post and ideas for DiD, neural_dream!

No suggestions from me. I'll step up to what your doing to improve my simming challenge.

neural_dream
11-14-2005, 01:39 PM
bump, to attract DiD players, who want to post their experiences with the various DiD rules or just say hi http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif.

Ace_Hyflyer
11-14-2005, 02:05 PM
Hey Neural_Dream, thanks for posting these interesting rules.

Unfortunately, due to limitations of time, and the high level of frustration in my life at the moment, I am no longer able to enjoy playing DiD http://forums.ubi.com/images/smilies/cry.gif (Now maybe if I can get rid of some of my schoolwork, and actually see my g/f more than once every six months, I can get back into it )

I am playing the original Sturmovik (No FB etc...) and can only play static campaigns, and playing DiD is really frustrating. In a dynamic campaign, it would probably be better, but I'm not a great fan of dynamic campaigns, I prefer well put together static campaigns.

I play in a room with a lot of noise (all the family's computers are here) so my concentration is often not up to par http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif I am playing a recon/attack campaign called Air Scout, flying the Mig-3. I am now about 5 missions into the campaign, the fifth mission was ground attack. Target was artillery on the edge of a large forest. We hit the artillery, but because of being distracted, I pulled up a hair too late and exploded against the edge of the trees http://forums.ubi.com/images/smilies/1072.gif Needless to say, I wasn't very impressed. However, I don't enjoy going back to the beginning of the campaign, and flying all the missions again. Especially as the first four were mostly long a boring flights, with little action. (Not that these aren't fun, but playing them over and over again is not http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif)

Anway, apologies for the long rant/explanation, just wanted to post my experiences with DiD. I play IL-2 to relax, and flying DiD is not enhancing my relaxation. I fly full switch, and enjoy it, but DiD has just been adding to my frustration.

Note: I am not trashing DiD, I think it is a wonderful thing to do, and I salute all who can play like that! http://forums.ubi.com/images/smilies/25.gif I have just found that it is not for me. I try to fly and not get killed, but if I screw up and get killed, restarting the campaign is just not for me at the moment.

Cya in the skies,
Chris

joeap
11-14-2005, 02:16 PM
Well good rules neural_dream. Printed them out. Will use them got a question or two.

I always play DiD with Dgen or DCG, now with DCG you have the option to rest your stats when killed, so you start at the lowest rank and no kilss as if you were a replacement pilto. Usually I just start a new campaign.

However, for static campaigns I made a suggestion on the other thread rather than starting a campaign over again (so if you are very strict) and missing out on some well designed missions "continue" as a replacement pilot.

I change my pilot's name, start at a lower rank (perhaps the lowest depends on what I was before) start the campaign then hit esc - apply for evey mission until I reach the mission AFTER the one my pervious pilot was killed/captured. It is a bit clumsy and time comsuming but I think the only way to play DiD with static campaigns. What do you think? Any other suggestion?

neural_dream
11-14-2005, 03:13 PM
Originally posted by joeap:
I change my pilot's name, start at a lower rank (perhaps the lowest depends on what I was before) start the campaign then hit esc - apply for evey mission until I reach the mission AFTER the one my pervious pilot was killed/captured. It is a bit clumsy and time comsuming but I think the only way to play DiD with static campaigns. What do you think?
In fact, that's a very good alternative. It is good that you will actually see the whole of the campaign this way and fly all missions, without having to go through the major turn off of reflying multiple times the same mission. On the other hand the biggest thrill with DiD, which is that you do anything possible not to die, is compromised.

If now someone provides a less clumsy way to do the mission skipping http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif, we'll have a new "sport", the DiD lite.

jds1978
11-14-2005, 03:48 PM
ok, someone will have to do the research for this but...

depending on your nationality/branch of service after "x" number of successful missions you rotate back home as a flight instructor or for a desk job.

you then skip the next campaign in line. following the skipped campaign, you begin to roll 2 die before every mission. if you roll a double number (ie: two 6's, "snake-eyes" etc.) you rejoin your squadron having successfully "lobbied" the brass to get your old job back.

joeap
11-14-2005, 04:33 PM
Originally posted by neural_dream:

In fact, that's a very good alternative. It is good that you will actually see the whole of the campaign this way and fly all missions, without having to go through the major turn off of reflying multiple times the same mission. On the other hand the biggest thrill with DiD, which is that you do anything possible not to die, is compromised.

If now someone provides a less clumsy way to do the mission skipping http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif, we'll have a new "sport", the DiD lite.

Well I agree and this is how I do it with the dynamic campaigns for sure. Just seems a shame to miss out on the great missions made by the campaign designers. Anyway the thrill is still there for me, after all I do want to become an ace if possible.

Ok, couple of other comments about the settings, map thing great, dice roll etc. I must admit some campaigns esp. for example the VVS fighters I am playing now have some great ground battles ... so I'll admit to pressing ctrl-F2 rapidly til I can watch the battle (assuming I am not in battle myself..). http://forums.ubi.com/images/smilies/1072.gif

Speedbar, also good, love when I get damage and I need to estimate my speed and/or altitude. http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif A real blast. Small problem is some planes have real bad visibilty, the F4U and F6F have hard to read airspeed indicators, plus I turn it on in my SBD, Val or Stuka to simulate my gunner calling altitude out to me. Other small criticism of your excellent excellent super guide (I really like it)...as you gave lots of the speeds in KPH and altitudes in M, you used wonderwomen to measure I suppose,becomes a trick to convert. Trick here is to KNOW YOUR PLANE, but I fly so many.

Anyway, printed your rules out..thinking of a better way to handle scripted campaigns. Thanks again.

neural_dream
11-14-2005, 05:16 PM
Originally posted by jds1978:
you then skip the next campaign in line. following the skipped campaign, you begin to roll 2 die before every mission. if you roll a double number (ie: two 6's, "snake-eyes" etc.) you rejoin your squadron having successfully "lobbied" the brass to get your old job back.
cool, keep them coming http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif. (http://forums.ubi.com/images/smilies/10.gif but how do u skip a campaign?)


Originally posted by joeap:
Small problem is some planes have real bad visibilty, the F4U and F6F have hard to read airspeed indicators
It used to be very difficult for me too, until I found that excellent utility called NewView (google it or wait for someone to bring the link), which turns the hat-switch into an advanced mouse (incl. acceleration of the head movement). Now you only need to assign a key for toggle FOV and you have all you need to never again complain for not seeing the instruments easily http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif.

plus I turn it on in my SBD, Val or Stuka to simulate my gunner calling altitude out to me.
I like that http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif.

neural_dream
11-14-2005, 05:27 PM
Those who actually decide to keep a diary of their next campaign, you might want to come after a while, maybe next week or next month and share it with the rest of the community. We could even start a small contest with the best diary http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif. Only rules: you shouldn't "cheat" by writing stuff that didn't happen (on second thoughts that's not very historically realistic rule, is it? http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif) and you should start with "This is the diary of .... found under his pillow the night after he was killed." (or something similar). The last page shouldn't have the outcome of the day written (of course).

Oh, and don't write things like "I rolled a 6 and escaped" http://forums.ubi.com/images/smilies/16x16_smiley-tongue.gif. Don't try to write things like a writer, you are a pilot. And don't try to imitate other pilots' accounts. Don't hesitate to write about your fears for the next mission which is in terrible weather and with a plane you've not flown a lot and against enemies with better aircraft. Don't care about the length of what you write and don't worry if you got killed in only the 4th mission and on the ground by a "vulching" fighter and you can't even write that last page cause you're dead. You may even invent a girlfriend that you had in the 40s and mention her in the diary.
You'll be surprised how cool such a diary may look, especially if it's written by someone who isn't used to writing a lot http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif.

I will participate. Who else?

jds1978
11-14-2005, 06:34 PM
cool, keep them coming . ( but how do u skip a campaign?)

ah yes...i use lowengrins DCG and usually set it to "single map campaign." upon campaign completion, i set the next campaign up using my previous stats. this includes last rank, # of air to air kills, ground kills, and # of missions flown. of course you have to be logical about this in regards to the campaign selection.

for example, it would be logical to play the following campaign stream for an IJN fighter jockey

Pearl Harbor (static front)* >Coral Sea>
Midway (active front)** >Santa Cruz

USAAC B25 career would look like...

New Guinea43**>Marianas**>Iwo Jima**>Okinawa**

(whereas * = no opposing ground forces fighting.
** = opposing ground forces in combat )

does this make sense?

jds1978
11-14-2005, 06:36 PM
Oh, and don't write things like "I rolled a 6 and escaped" . Don't try to write things like a writer, you are a pilot. And don't try to imitate other pilots' accounts. Don't hesitate to write about your fears for the next mission which is in terrible weather and with a plane you've not flown a lot and against enemies with better aircraft. Don't care about the length of what you write and don't worry if you got killed in only the 4th mission and on the ground by a "vulching" fighter and you can't even write that last page cause you're dead. You may even invent a girlfriend that you had in the 40s and mention her in the diary.
You'll be surprised how cool such a diary may look, especially if it's written by someone who isn't used to writing a lot .

I will participate. Who else?

YES..a Dead is Dead Thread...i'm game!

neural_dream
11-15-2005, 11:27 AM
Originally posted by jds1978:
YES..a Dead is Dead Thread...i'm game!
Brilliant. Who else?

CyberWings
11-15-2005, 12:20 PM
I`ve been playing DiD for a long time now, and it really improves the immersion of the game.
I use these basic rules:
1)Full Realistic settings
2)Printable maps where you have to draw your route.
3)When you died or get capture by the enemy you move to another campaign.
I usually play with 3 or 4 campaigns at the same time so I have to die 3 or 4 times to return to de first one.
What I would realy like is the option to chose DID as a feature of the game that when you died in a campaign you only are able to continue and complete this campaign but as a new recruit that just joined the squadron. This way you would avoid flying the same missions over an over but the roster of your pilots would be according to your skills.
So far I manage to fly only 22 missions without getting kill or capture and in that campaign I crash landed in friendly territory twice. I have a lot of respect for those pilot that survived to the real thing!!

Ace_Hyflyer
11-15-2005, 02:35 PM
Hey Neural_dream, ignore my earlier post, I was having a pretty bad day http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

Anyway, I've decided to keep on going with playing DiD, so back the the beginning of the Air Scout campaign I go.

I use Sturmovik Stab, which includes a really nice War Diary, so I will keep a diary and post it when I finish/die http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

It won't be quite as easy to play, as I'm on the original, so I have to refly if I don't succeed the objectives, and there is no indication of where the front is, so I'm not quite sure how I will do that. Does anyone have any ideas how to figure out where the front will be?

Cya round,
Chris

I will also try to write a small program which can calculate whether you escape/are rescued based on the probabilities that you gave. You will enter the distance, and it will tell you if you escaped or not. Will see if I can include a customization util as well (to customize the options, percentages, whether you include age, etc...)

Ace_Hyflyer
11-16-2005, 08:25 AM
Early morning bumpage!

I must be considered an ogre or something, everything I post in suddenly stops! http://forums.ubi.com/images/smilies/35.gif

Anyway, I'm four missions through my Air Scout campaign, just got promoted to Leitenant, and having the time of my life. Navigating with a paper map is so cool!

My diary is coming along nicely, and I'll post it when I'm finished/died!

Cya,
Chris

jds1978
11-16-2005, 01:45 PM
I will also try to write a small program which can calculate whether you escape/are rescued based on the probabilities that you gave. You will enter the distance, and it will tell you if you escaped or not. Will see if I can include a customization util as well (to customize the options, percentages, whether you include age, etc...)

very cool!

neural_dream
11-16-2005, 04:53 PM
Originally posted by Ace_Hyflyer:
Anyway, I'm four missions through my Air Scout campaign, just got promoted to Leitenant, and having the time of my life. Navigating with a paper map is so cool!
My diary is coming along nicely, and I'll post it when I'm finished/died!
Brilliant. I'll start playing my new campaign tomorrow. Usually I die in a week, so that's when you should expect the diary. I'll try to post little sketches too; they make the whole thing easier to read and more fun http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif.

Ace_Hyflyer
11-17-2005, 11:26 AM
Hey Neural_Dream, I have a question for you.

I am fine with if you die you die, whether its your fault, or somone ran in to you, etc. However, what about something that seems to be a bug? I am playing the Original, so I am sure there are a few more bugs than at the present.

For example, I was playing the fifth mission in the Air Scout campaign. Ground attack near a forest. We lined up on the target and dove, I hit with my rockets. I then started pulling up (sharpish mind you) at about 150-200 meters.

Suddenly, I get an external view and notification that my pilot was killed. Seems like I had blown up in mid air. My first though was, ****, I got hit by one of those 88mm flak guns, but then I realized that they couldn't hit that low. I then went and checked the eventlog, and it recorded that I was killed by the landscape. However, I didn't get close enough to either the ground or the trees to be destroyed!!! I was easily 50 m above the ground and 50 m away from the trees, what gives?

I did hear somewhere that a few planes were given to spontaneously exploding at the end of a dive, and this seems to fit the bill, as I was going about 450 kph IAS.

So my question is this; I have no problem restarting if someone ran into me, or I got killed, or ran into someone (just means I wasn't looking around enough), but it really rankles me to have to start a good campaign over because of a game BUG!!!! Would you consider that if you are killed by a game bug, that you could continue the campaign?

Thanks,
Chris

neural_dream
11-17-2005, 03:33 PM
It's up to the individual, but I would refly http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif.


Originally posted by Ace_Hyflyer:
... if someone ran into me, or I got killed, or ran into someone (just means I wasn't looking around enough)...
I've been killed on the runway by strafing enemies once. In another campaign that happened again, but I realised the danger early and moved out of my normal place.

Ace_Hyflyer
11-17-2005, 03:41 PM
When you say refly, do you mean the campaign, or the mission? Personally, I reflew the mission and have continued on.

I will see if I can get working on that little utility sometime soon. With two projects due in a week, I don't have all that much time.

Thanks,
Chris

neural_dream
11-17-2005, 03:48 PM
Originally posted by Ace_Hyflyer:
When you say refly, do you mean the campaign, or the mission? Personally, I reflew the mission and have continued on.
That's what I meant.

I will see if I can get working on that little utility sometime soon. With two projects due in a week, I don't have all that much time.
http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif

jds1978
11-17-2005, 04:40 PM
I will see if I can get working on that little utility sometime soon. With two projects due in a week, I don't have all that much time.

take yer time...the best things are worth waiting for... http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif

alfa_fsb
11-17-2005, 08:08 PM
Well even if i`m about equal to "average" AI http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif ... i like realism over gameplay and fun.
But ... this is where the next problems rise afther trying to play some campaigns in DiD rules:

- bugs (like not beeing able to see the trees when flying very low)
- AI (stupid mistakes)
- how to finish a campaign (it is impossible to finish a whole campaign ... )
- how to respect reality (like russian pilots using "taran" attacks .. or continuing to the target when you are alone and three me-109 chase you ... like soviet IL-2 pilots did at the begining of the war)
-enemy encounters (from what i read there were about three times as many missions without a fight ...)
- tour of duty ... and skipping missions now real pilots did get to rest ,train,learn,teach,desk job etc.

These are few of the things why i don`t play DiD anymore...
It`s a game people ... i mean ... it`s a balance between gameplay and relism.
Untill we get a time machine or something http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Also OT:
Why are there no night missions in campaigns i played dozens of missions and not one at night dose not matter if i was a fighter,bomber or ground attack.

neural_dream
11-17-2005, 08:31 PM
First let me explain that DiD isn't about realism. It's more about role-playing.
As for your concerns:


Originally posted by alfa_fsb:
- bugs (like not beeing able to see the trees when flying very low)
You probably have low graphics settings. I don't think it's considered a bug.

- AI (stupid mistakes)
I've read about much more stupid mistakes made during WW2, than the ones of the AI.

- how to finish a campaign (it is impossible to finish a whole campaign ... )
Do you have to?
Anyway, in your conf.ini: CampaignLength=VeryLong (Long,Medium,Short,VeryShort), default is VeryLong.
Sets number of missions in campaign. Long is about 2 times shorter than VeryLong ...

- how to respect reality (like russian pilots using "taran" attacks .. or continuing to the target when you are alone and three me-109 chase you ... like soviet IL-2 pilots did at the begining of the war)
I'm not sure what you mean.

-enemy encounters (from what i read there were about three times as many missions without a fight ...)
You can change a couple of lines in your conf.ini to indirectly customise that.

- tour of duty ... and skipping missions now real pilots did get to rest ,train,learn,teach,desk job etc.
No different in this game's campaigns. Rest, train are there. Also you may add a die roll (with probability say 1/12 for the Germans and 1/3 for the Americans) to go back home after a tour of duty.

alfa_fsb
11-17-2005, 08:55 PM
"You probably have low graphics settings. I don't think it's considered a bug."

I run on Excellent settings in 1024x768 ... it that low or do i need to change something else ??

"Do you have to?
Anyway, in your conf.ini: CampaignLength=VeryLong (Long,Medium,Short,VeryShort), default is VeryLong.
Sets number of missions in campaign. Long is about 2 times shorter than VeryLong ..."

O should have said WAR ... how to finnish the war ... alive ?
Cause if you die you delete the campaign ... what do you then ?

"I'm not sure what you mean"

Well russian bombers flew suicidal missions without escorts.Remaining in formation even if the germans were killing them like killing ants.
And if you fly like a russian pilot than you should be dead by the end of '41 ... IMO

"to go back home after a tour of duty"
well germans didn`t have that luxury...

A real war is impossible to recreate in a pc game ... and most of all it is pointless and frustraiting afther a few missions.

neural_dream
11-17-2005, 09:26 PM
Originally posted by alfa_fsb:
I run on Excellent settings in 1024x768 ... it that low or do i need to change something else ??
Then it's a bug or old graphics drivers. You'll probably find a solution in the community help forum.

O should have said WAR ... how to finnish the war ... alive ?
Cause if you die you delete the campaign ... what do you then ?
leave the game for a week or two and have fun with your family and friends.


Well russian bombers flew suicidal missions without escorts.Remaining in formation even if the germans were killing them like killing ants.
And if you fly like a russian pilot than you should be dead by the end of '41 ... IMO

Oh yeah, I'm always dead by the end of '41. Others are much better though and I've heard of very few who have finished the full Soviet fighter campaigns playing DiD. It shouldn't be your target though http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif.

"to go back home after a tour of duty"
well germans didn`t have that luxury...
Yup, shouldn't have suggested a probability for Germans. Anyway, you know what I mean, you can choose your own set of probabilities.

A real war is impossible to recreate in a pc game ... and most of all it is pointless and frustraiting afther a few missions.
Nah, it's not IMO. At least not to those playing DiD. And if you fly with self-discipline you'll survive long enough to consider the whole adventure rewarding http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif.
Next week we'll probably start posting our diaries, so you'll see whether it's fun or not.

CaptAce
11-18-2005, 02:02 AM
[...]The icons types and distances depend on your (real) age and sight [...]

How can you adjust the icons distance?

Thanks for the ideas, btw!

nakamura_kenji
11-18-2005, 02:47 AM
"Well russian bombers flew suicidal missions without escorts.Remaining in formation even if the germans were killing them like killing ants.
And if you fly like a russian pilot than you should be dead by the end of '41 ... IMO"

try fly japanese ^_^ campaign. far 1943 december 18 i at but get much hard america never run out plane where sometime we only able have two ki-61-I-otsu to take off v 15 p38 >_<.

next time fly i take picture my stat screen thing

alfa_fsb
11-18-2005, 07:51 AM
Then it's a bug or old graphics drivers. You'll probably find a solution in the community help forum
I will search ... even if i have a 6600GT with 81.85 drivers.


leave the game for a week or two and have fun with your family and friends.
i play Il-2 for two months about 1 hour a day ... i have plenty of time do to that http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif
I was asking how do you advance in the war if you delete the campaign.

neural_dream
11-18-2005, 09:41 AM
Originally posted by CaptAce:
How can you adjust the icons distance?
You open the console (shift-tab) and type for example

mp_dotrange FRIENDLY COLOR 0.1 DOT 15 RANGE 5 TYPE 0.1 ID 0.1 NAME 2.5
mp_dotrange FOE COLOR 0.1 DOT 15 RANGE 0.1 TYPE 0.1 ID 0.1 NAME 0.1

taken fron http://www.airwarfare.com/sturmovik_101/faq_index.htm#022, where it explains everything. edit: The following link explains things better:
http://www.jumpintojapan.com/custom-icon-settings.html


Originally posted by alfa_fsb:
I will search ... even if i have a 6600GT with 81.85 drivers.
There's a 15+ pages sticky named "Nvidia frustration" in the community help forum. I remember a long discussion about the 6600, but I can't help myself, I have ATI.
edit: http://forums.ubi.com/eve/forums/a/tpc/f/49310655/m...731068073#1731068073 (http://forums.ubi.com/eve/forums/a/tpc/f/49310655/m/2531042843/r/1731068073#1731068073)


<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">leave the game for a week or two and have fun with your family and friends.
i play Il-2 for two months about 1 hour a day ... i have plenty of time do to that http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif
I was asking how do you advance in the war if you delete the campaign. </div></BLOCKQUOTE>
1 hour a day is perfect for DiD http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif; one mission per day. About the war, well the war goes on, but the pilot you're playing will never learn the outcome http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif.

jds1978
11-18-2005, 12:50 PM
-Bump for the cause-

Gonna start my campaign tonight...let's see where this goes.

alfa_fsb
11-18-2005, 01:51 PM
Oh and i forgot about a factor ... luck
I`m not a lucky man http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
And to be an ace or just survive the war you had to be trained be good at what you do and be lucky.

I play a little different as real as possible ,i respect the orders i get, i don`t go chase for kills and/or attack targets of opportunity without orders etc.
But i restart a mission if let`s say a flak round hits me directly and i wxplode (what are the chances of that happening IRL i don`t know but happend many thimes in game)
Have fun with DiD rules guys...

neural_dream
11-18-2005, 01:53 PM
Cheers.

I'll start today with the brand new campaign
http://forums.ubi.com/eve/forums/a/tpc/f/23110283/m/5201019773.
I've flown the me262 very little, so that will be fun http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif.

jds1978
11-18-2005, 02:35 PM
try fly japanese ^_^ campaign. far 1943 december 18 i at but get much hard america never run out plane where sometime we only able have two ki-61-I-otsu to take off v 15 p38 >_<.

next time fly i take picture my stat screen thing

Right on Kenji!

I honstly don't know how those IJA/IJN pilots even managed, considering the odds. I've always had a major respect for Eastern philosophy/culture. They were brave for sure.

alfa_fsb
11-18-2005, 02:59 PM
Originally posted by jds1978:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">try fly japanese ^_^ campaign. far 1943 december 18 i at but get much hard america never run out plane where sometime we only able have two ki-61-I-otsu to take off v 15 p38 >_<.

next time fly i take picture my stat screen thing

Right on Kenji!

I honstly don't know how those IJA/IJN pilots even managed, considering the odds. I've always had a major respect for Eastern philosophy/culture. They were brave for sure. </div></BLOCKQUOTE>
I realy like how you write in english .. it`s like speaking to Mr. Miagi http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

I don`t know much about the Pacific theather but from what i know especialy from '44 to the end it was very very thought.
Respect.

alfa_fsb
11-18-2005, 07:14 PM
About DiD rules .. it began to snow here so i didn`t go out and said hey let`s try the DiD rules that you have ... i play Crimea '41 fighter with IAR-80:

1.i get blown out of the sky by a flak round .. pilot killed
another campaign:
2. i get a I-16 ... next thing a short burst hits the cokpit from nowhere i get killed
another campaign:
3. i get close to shoting a Rata but it is a team kill.
Next mission
I destroy two i-16 ... turn to rejoin my flight a flak round BANG the pilot is dead.
Another campaign:
I get in a fight with a couple of Lagg-3 and one rams me at low altitude we both loose a wing no time to bail ... pilot killed.

Not once did i had time to bail or crash land .. or land at the base with the pilot wounded.
Afther this i almost uninstalled the game it was so frustraiting arghhhhhhh....

PS: i don`t belive anyone can survive 20 missions in this game no matter how good they are.

Ace_Hyflyer
11-18-2005, 08:06 PM
Well, I made it 10 missions into the Air Scout campaign, and I just got killed http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif (I survived more missions, cause I had to refly a couple of those missions.

I was on my 11th mission, a BF109 crash landed on our side of the lines, and I was tasked with bringing it back to base. I got into a fight with two 109s, and was brought down with a lucky Pilot Kill http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif (I'm sure my inexperience with the BF109 had something to do with it http://forums.ubi.com/images/smilies/1072.gif http://forums.ubi.com/images/smilies/35.gif http://forums.ubi.com/images/smilies/cry.gif

Anyway, I'll be the first to post my diary, unfinished as it is http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

Chris
------------------------------------------------

To the family of Starshiy Leitenant Ace Hyflyer,

I am sorry to inform you that your son, Ace Hyflyer, was shot down early yesterday morning. He was participating in a highly dangerous volunteer mission to retrieve a crash-landed BF109, and he was the first to volunteer. Your son flew and acted with Honor, Dignity, and Loyalty. We will miss him.

This diary was found in his bunk, and is being returned to you, along with his personal effects.

With Deepest Regrets,
Igor Balashinov, Commanding Officer of the 43rd IAP

------------------------------------------------

July 1st, 1941, 08:00 Hours

The war began a week ago, or is it more now, it is hard to remember. We received the new Mig-3 aircraft a few weeks before the war started, and have been getting used to the quirks of these new aircraft. Our comrades in the second squadron did not receive any Migs, so they are still flying the old I-153

The Mig-3 is a low-wing monoplane, very fast, it is designed for interception and is very useful for recon missions, as it can get in and out fast. It is very different from the 153, it is much faster, but the turn rate is definitely less. I am not sure which I prefer.

The airfield near Orsha was bombed yesterday, and the regiment relocated to our arifield. Those ****ed Germans destroyed all but two of our heavy bombers. They will pay for what they have done to the Rodina.

Back to the mission, HQ has ordered a recon of the road near Belavichi. They expect a German advance soon, and wish to know the disposition of the enemy to plan our defence.

Takeoff was at 0800 hours. The weather was fine, with good visibility. Broken clouds around 1000 m. I got off the ground quickly, the Mig-3 accelerates very easily. Immediately after take off I swung 90 degrees to the left to pick up the road towards Belunchi.

After a few seconds, I saw the road ahead of me, and turned to follow it. After a few minutes, the bridge across the Malaya Dvina river came into view. I corrected my course to head towards Belunchi.

After a while, the smog from Belunchi appears, followed by the city itself. I swung right to head towards the road to Belavichi.

I passed the bridge near Belunchi, and drop down lower, to build up some speed. After I followed the road for a while, I saw dust from moving vehicles ahead. I dropped down to ground level and intercepted them.

I saw several rows of trucks, with a few flak tanks. I shot my three pairs of rockets into the nearest convoy, and saw several trucks explode before I broke away.

I continued following the road towards Belavichi, and spotted several more sets of trucks, and a few sets of heavy tanks. We will have trouble deflecting all of this.

I crossed over Belavichi and swung around to head for Belunchi. As I did I habitually checked around, to search for enemy fighters. I was not expecting any, so my heart froze as I saw four enemy fighters incoming over my left wing.

I recovered pretty quickly and training kicked in. I dove for the ground, and headed towards Belunchi as fast as I ccould.

The next few minutes were the longest of my life, but eventually I spotted Belunchi ahead. Just as I passed the city, I felt several rounds impact my plane. I jumped centimeters out of my seat and took evasive action.

Then, like angels from above, I saw my comrades from the second squadron in 153s diving on the enemy. I have never been so happy to see anyone. I extend away, as I was ordered to stay away from fighters.

My comrades, are radioing for help, and I couldn't leave them. With a cry, I turned around and headed for the nearest enemy.

The next few minutes, or was it hours, were confusing, but I remember dogfighting with several targets. I saw my comrades destroy two 109s in the fight, and then I saw a 109 heading out of a cloud towards me.

I swung towards him, and managed to land a few hits. He dove towards the ground, and I got on his tail, after a few seconds of chasing, I closed to guns range, and sprayed him with heavy machine gun fire. I saw rounds impacting on his tailplane, and then the whole thing came off.

I watched the 109 plummet to the ground. Then suddenly, I remembered there must be one more left. I searched the skies, but cannot see anyone. Suddenly I realize my heart is pounding, and I am sweating all over.

I spotted Belunchi in the distance, and headed towards it. Then I radioed for a vector to home base. I heard command give a vector, and I swung onto it. After a few minutes, I saw my airfield come into view. I landed and taxied to my spot, and then went to file my report, and get confirmation of that 109 kill.

I have had my first combat experience, and all my comrades made it home! I stand the two pilots from the second squadron to a few vodkas, and salute their help earlier!

---------------------------------------------

July 1st, 1941 1000 hours.

I had gotten back from my recon a little earlier, and we were getting ready to attack the German ground units I had spotted.

Suddenly, as I started getting ready to fly, we heard a low drone, coming from the east. We soon IDed it as a German recon plane. I jumped into the nearest ready plane, a MiG, and started up.

Just as I finished warming up, a Ju88 shot by, only meters above my plane, and his rear gunner started shooting. A line of dust kicked up only centimeters from my wing, and narrowly missed my comrades starting my plane.

I still shudder to think of what happened. I had my canopy open! If that gunner had aimed a meter to the right, I would have died in a hail of lead, coming straight into the cockpit.

Goodbye Mladshiy Leitenent Hyflyer, no awards, no promotions, just bleeding to death on my own airfield. Not exactly a very good way to die!

Enough of my reflections, I quickly taxied to the runway, and got into the air. By that time, the German was just a dot in the sky, staying low to the ground.

As I started closing, he turned north, and followed the Dvina Malaya river. I closed slowly. I was chafing at the delay. The longer it took, the closer he got to radioing back our position.

Eventually I got close enough that I thought I might be able to hit him with the rockets I was carrying for the ground attack mission we were preparing for. I shot one pair of rockets, as I was still a little out of effective range, and was incredibly surprised to see a massive fireball appear in front of me.

Once the smoke cleared, I saw the bomber going down, minus a wing. I watched the crew jump out, and wished them well.

I radioed back to base, and got a vector. After a minute or so, I saw the base come into view, and a made a nice landing shortly after.

Back to preparing to attack those convoys! Our MiGs have never been tested in the Sturmovik role. We shall see how they perform soon!

---------------------------------

July 1st, 1941 1600 Hours

At 1600 hours, we were finally ready to attack the ground units that my recon had discovered.

Our six planes took off just after 1600 hours. We are armed with RS-82 rockets to use against the AAA tanks that will be guarding the soft trucks.

As we transit to the target, I tick off our waypoints. Bridge over the Malaya Dvina river, check. Belunchi, Check. Then, the bridge where the ground units were last sighted came into view.

Our leaders called out the beginning of our attack runs. The first flight went in first, and announced kills. Then, our second flight started in. I lined up on a tank, and released a pair of rockets, I saw targets go up in smoke, and I pulled up.

I extended away, then came in for another flak supression run. I took out a tank, and more trucks, but was hit a few times. I checked around, and couldn't see any major damage.

I then attacked a few trucks with machine gun fire, and destroyed several.

I came around again, and lined up on another flak tank. I destroyed the tank, and about 6 trucks, but was hit several more times. Luckily, nothing seemed to be a problem.

I came around one more time, and lined up on the largest concentration of trucks that I could see. I hit several, but the remaining tanks hit me in the engine. I could see grey smoke coming out of my exhaust, and see fuel leaking from my wings.

Time to head home! I put my nose down, and took out a couple of trucks which happened to be in my way, and called command for a vector to home base.

They responded, Vector 090, Good Luck! I swung around, and started pleaded my engine not to quit. I looked around, and luckily there were no enemy fighters in the area.

As I passed over Belunchi, my engine started to make ominous screeching noises. I started doubting that I would make it to base.

I made a correction to my course, and continued to try to get to my airfield. However, my engine trouble was getting worse by the minute, and my airspeed was dropping alarmingly. I put down flaps and gear, and made an emergency landing.

I hopped out of the plane, and climbed the nearest hill, from there I saw my airfield, not more than a kilometer away. I walked to my airfield, and arranged a transport to pick up my wounded MiG.

I don't think we got all the ground units, but we got ****ed close. The Germans will think twice before trying that again!

I found out later that I had been awarded the Order of the Red Banner, for my part in stopping the German advance! We will celebrate tonight!

-------------------------------

July 2nd, 1941 0730 Hours

I am still slightly drunk from the celebrations last night. Our two flights received the Order of the Red Banner for our part in the attack on the German ground units yesterday.

Today, we are tasked with a high-altitude interception of Ju87 dive bombers. Finally we get to use the MiG where it belongs!

Weather at takeoff is clear, a few clouds here and there. Our two flights take off and form up. We climb up to 2,500 meters, and begin our patrol, covering the area north-west of Belunchi.

After about five minutes of patrolling, we spot several groups of unidentified aircraft. We accelerate and intercept them.

As we get closer, we ID them as three flights of Stukas escorted by two 109s. We head for the Stukas, as they are our primary objective. We must not allow them to get through and attack Belunchi and our surrounding ground forces.

The next 15 minutes are difficult to remember. I have a clear recollection of downing one Stuka in flames, missing a wing, and shooting the rudder off of another.

I remember making several passes, and downing more planes, I just can't quite make out the details.

Then, I have a clear recollection of lining up on one Stuka, near the head of the group. I pumped lead into his tailplane, and the entire thing separated from the plane. I watched him lazily plummet to the earth, with two parachutes appearing a few moments later.

I looked around, and suddenly the air was empty. I couldn't see a thing anywhere. I quickly searched behind me, and luckily there were no enemy fighters behind me.

I heard radio chatter from my comrades, apparently they were engaged with the escort fighters. Moments later, I heard shouts of success as both 109s were brought down!

I looked at the landmarks near me, and compared them to my map. I found that I was several kilometers south of Beluchi, and plotted a course back to my airfield.

After a few minutes, the runway came into sight, and I radioed for clearance to land. I landed, and taxied to my waiting ground crew. The greeted me with the news that I had six confirmed kills! I was exited and joked with them, telling them of my experience up there.

Then, as I got out, I noticed several bullet holes in my engine, and grey smoke pouring from the exhaust. In all the exitement, I must have missed the bullets that hit my plane!

I also noticed something that made my blood run cold. There was a bullet hole in my canopy, not 15 centimeters from where my head would normally be. My guardian angel must have been smiling on me today!

Afterwards, the CO came up to me, and told me that I had been promoted to Leitenant, for my valiant efforts. The vodkas will be on me tonight!

------------------------------

July 3rd, 1941. 0630 hours

Over the last few days, the lack of preparation has been becoming clearer. Every day, more and more of our planes become unusable because of battle damage.

Our mechanics are doing their best, but there are not enough parts to go around. There is no way they can repair all of our planes. Two of our bombers are useless, they have no bomb racks.

Our fuel supply is also dangerously low. Our mechanics often have to travel to the site of a crash to repair our aircraft.

The mission today was an attack on the artillery near Belunchi. The Germans are trying to cross the Malaya Dvina river near Belunchi, and our troops, being worn out, have retired over the river into the city. Early this morning German artillery opened up on the city, killing civilians and military people indiscriminitely. The Germans will have a lot to pay for.

Weather at takeoff was hazy, with visibility being decent, but not very good. Navigating was tricky.

After taking off we formed up and proceed to Belunchi. Once we reached Belunchi we started our attack run.

I proceeded a little farther than my comrades, to set up a better angle for attack. The artillery is next to a forest, and I wanted a larger margin for error.

My comrades made their first pass, and I saw their rockets blow up two pairs of tanks. I then shot my first pair of rockets, towards the artillery pieces at the end of the line. ****, I was too far away, and missed.

I closed a little more, and shot my second pair of rockets. I saw something explode, but I also felt my MiG being hit by the enemy AAA guns. My comrades started yelling at me to return to base. My engine was hit and was trailing a nasty looking smoke trail.

I swung around towards Belunchi, and as I passed, shot my last pair of rockets into the artillery, and hit one more artillery piece.

I reached Belunchi, and called command for a vector to home base. I swung around and started pleading with my engine to bring me home.

As I passed the bridge over the Malaya Dvina river, my engine started screaming in a tortured voice, and I started weeping at the punishment my trusty companion is enduring.

Finally, I spotted my airfield close by, and lined up for an emergency landing. I was on a bad approach, but I was in no position to go around. Just as I passed the beginning of the runway, my engine seized completely and the prop stopped.

I made the roughest landing of my life, and called my ground crew to come and tow my poor plane to be repaired. The head mechanic came up to me later, and told me that he had seen tanks be destroyed by less damage than my plane had soaked up!

Later I found out I was credited for 4 enemy artillery kills, and celebrated with my comrades!

----------------------------------------

July 3rd, 1941 1730 Hours.

New orders have been posted, stemming from an incident where an entire flight of MiGs were shot down on landing when they were low on ammo.

The leader of the second flight is being court marshaled before a military tribunal for failing to give appropriate cover.

As a result, two plane flights are to be performing patrols over our airbase.

The first patrol fell to me and my leader. As we prepared for the patrol, we heard sound of approaching German engines. Bombers!!!

We tried to get in the air as fast as we could, but the bombers got here too quickly and laid their dangerous eggs. Several bombers and fighters were destroyed.

After we got into the air, I swung behind a nearby 109 who had dropped bombs which nearly annihalated my comrade and I.

I was slow, so it took several circles to get within closing distance. While I was chasing him, he used his guns to destroy another plane on the ground.

Eventually I caught up to him, and removed his wing. I watched him plummet to the earth. I saw no parachute, and suddenly felt very sorry for the poor pilot.

I scanned the skies, and everything appeared clear, so I assumed my patrol. My leader was off somewhere, so I was on my own.

I followed the Malaya Dvina river north, for a few minutes. As I was about to turn around and head home, I spotted two aircraft duelling in the distance. That must be my leader and the other 109.

I quickly headed to his aid, and managed to destroy the 109 in several passes. After that, command radioed us to return to base and reload.

We had an uneventful flight back to base, and landed easily. Back to preparing for our next fight.

------------------------------------

July 3rd, 1941 7:30 PM

Well, our situation is very grim. We survived the attack, but our fuel supply is now destroyed. We are in great danger of being encircled.

I am not sure what the future has in store. I am worried about what will happen in the next few days. I have a premonition that something big is about to happen, something soon. I cannot put a finger on it, but I hope we will persevere.

Late on the 3rd, we were called to scramble to destroy the incoming paratrooper transports.

I am ehausted from my ordeal, and do not have the strength to write much. I remember short flashes, here and there, of the ensuing dogfight.

I remember downing several transport planes, with one on fire, and several tailplanes seperating. I also remember my leader getting damaged early in the fight, and returning to base.

After shooting down the transports, I engaged the 109s that had been dogging me, and landing hits for a while.

I shot down one in flames, and got on the tail of the other one, but my ammo ran out.

I disengaged, and immediately headed for base, praying that I would get away. I managed to get to base, and landed.

When I got out and walked around my plane, I was amazed at the damage. My tail was shot to bits, my engine was missing a cylinder, and my fueltank was holed. I am lucky I'm alive!

I found out later that night that I had been promoted to Starshiy Leitenant and awarded the Order of the Red Star for my meritorious conduct in destroying the transports.

I must rest, before I have a breakdown. The past few days have worn me down to a ragged, half-person. I am jumping at every shadow. I only hope I can survive the next few days!

----------------------------------

July 4th, 1941 0145 Hours

Well, my feeling was right! At 0145 this morning, we received word that the enemy had encircled us, and was attacking the airbase. As I tried to shake of sleep, I heard tank fire.

We quickly ran to our MiGs, which were being refueled as we spoke. Our last fuel tanker was trying to give us enough fuel to get to Tyomniy Les airfield. As we were on the runway, waiting for the fuel transfer to complete, I watched the fire from the attacking tanks get closer and closer.

At one point I felt my MiG shake like a leaf, I though I had been shot, but somehow I managed to avoid being hit! Then, I saw a shell go right across my windsheild, and hit the fuel tanker next to me.

The explosion washed over me, luckily my canopy was down. I checked quickly, and my wingman checked as well. I didn't seem to be damaged.

I ordered my wingman to get out of his plane and try to escape with the ground personell, without fuel he would be as good as dead if he tried to escape in the air.

I got into the air, and swung around onto heading 70. My fuel gauge was only a centimeter away from empty, and going down steadily. I started praying that I could make it to base.

The weather was horrible, thunderstorms were everywhere, and lightning was flashing around my cockpit.

After a while, I came to a peculiar twist of the river, which told me exactly where I was. My fuel was almost gone, so I started to climb, incase I had to glide into base.

I started peering through the clouds to try and spot the base. Finally it came into sight, and I lined up for a sloppy emergency landing.

As I lined up, and bolt of lightning hit the ground so close, I could feel it. Several of the gauges were shaken out of alignment, and I was slightly blinded.

I continued for landing, but misjudged on account of the lightning strike, and lost my gear and parts of the wings.

My CO will not be happy about this! At least I made it out alive! I hope my wingman and our ground crew were able to escape. To think of what they might be subjected to, in a German POW camp makes my blood run cold.

---------------------------------------

July 6th, 1941. 08:45 hours

****, only myself and one I-153 pilot made it to our new airbase. We don't know what happened to the other pilots, and whether they got away, but my blood boils to think of what the Germans are doing to the Rodina.

We weren't warmly received at Tyomniy Les, especially after I totalled my poor MiG. The NKVD wouldn't leave us alone. He debreifed me for most of yesterday, explaining my story of how I left the airfield and made it to the base.

Luckily, the bomber regiment commander backed us up. After a good nights sleep, I am ready for action again. Luckily, the ground crew was able to get my MiG back in working order!

The Germans are advancing quickly, and the battle is continuing near Mostok. Our mission for today was to deny the use of the bridge west of Mostok.

Myself and my comrade in his I-153 prepared for takeoff at 08:45 and got ready to attack the bridge.

After takeoff we navigated to Mostok and I went to full throttle. Our plan was for me to try and take out the bridge, and for him to continue if I missed.

As I got closer, the 88mm flak guns the Germans had set up started firing. My pulse and heartbeat started racing as I got closer, and the deadly puffballs got closer.

As I closed on the bridge, I saw a group of enemy trucks crossing near the center. I lined up on them, and shot my three pairs of rockets. I took out the entire bridge underneath them, and denied the Germans the bridge and supplies at the same time.

I quickly swung around and beat a hasty retreat from the flak and enemy planes. I contacted Babni airfield, where we were being transferred, and requested a vector.

After a long flight, made more difficult because I had lost my maps for the Babni area in the attack on our airbase, I sighted Babni airfield in the distance and navigated in for a smooth touchdown. Unfortunately, my comrade didn't turn up, and I later learned he had been shot down by flak over the bridge.

**** the German swine, and **** this god forsaken war. All my friends, gone within days. I am the only one left. I will continue on in the memory of my comrades, and they will be revenged. I swear it on everything I hold dear!

---------------------------------------------

July 7th, 1941. 10:00 Hours

When we arrived at Babni, I was notified that I was enlisted in the 43rd IAP. The regiment has just repositioned from the Far East, and are still equipped with the I-16s. However, they are extremely experienced, and can do things with their Ishaks that I have never seen!

I have done some reconnaissance around our airfield, for enemy aerodromes, but found only broken and abandoned ones.

At 09:45 hours, we received a message from the observation stations on the front, that a large group of enemy bombers was heading towards Smolensk. We were ordered to take off immediately and intercept. If we let those bombers get through, hundreds of innocent civilian lives will be lost, as well as hundreds of our comrades.

The bombers were observed flying at 2500 meters, so I can use the MiG at its preferred height!

We took off at 10:00 hours, and followed our plotted intercept course. A few minutes after we reached 2500 meters, we saw a group of about 11 bogeys, to the right and slightly lower.

We approached, and soon ID'd them as the enemy bomber formation. I had never seen so many bombers in the air at once!

I lined up on the rear bombers, and saw my comrades in their I-16s hit two bombers with rockets. I watched them go spinning down.

I lined up on the first bomber in my sights, and fired my rockets. ****, they missed! I continued on to the second bomber, and scored a direct hit. Then, I tried to hit the last bomber in the rear group, but I was in a bank, and my bracketed him above and below.

I can't remember everything that happened, but I remember making several more passes, getting a bomber on almost every one, and watching my comrades mop up the rest.

It dawned on me that my wingmen in their I-16s were not around, and must be engaging the escort fighters, and the friendly aircraft around me were the new LaGG-3 design. They looked sleek and deadly, although not as streamlined as my MiG!

I heard reports from my comrades that things were going well, and a radio transmission from the observation stations that we had repulsed the enemy bombers.

I headed for home, and made a neat landing. Off to my bunk to get some much needed sleep.

After I had rested, my CO informed me that I had been awarded both the Hero of the Soviet Union and the Order of Lenin for my courageous work today!

neural_dream
11-18-2005, 08:45 PM
I took the liberty to copy your post here Ace_Hyflyer http://forums.ubi.com/eve/forums/a/tpc/f/23110283/m/5631091873 http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif.
Very nice one http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif.

Ace_Hyflyer
11-18-2005, 08:52 PM
Thanks neural_dream. I had hoped I would survive, but I don't feel too bad. I can't stand BF109s, so I'm not surprised I died http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Cya,
Chris

CaptAce
11-19-2005, 02:19 AM
Originally posted by neural_dream:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by CaptAce:
How can you adjust the icons distance?
You open the console (shift-tab) and type for example

mp_dotrange FRIENDLY COLOR 0.1 DOT 15 RANGE 5 TYPE 0.1 ID 0.1 NAME 2.5
mp_dotrange FOE COLOR 0.1 DOT 15 RANGE 0.1 TYPE 0.1 ID 0.1 NAME 0.1

taken fron http://www.airwarfare.com/sturmovik_101/faq_index.htm#022, where it explains everything. edit: The following link explains things better:
http://www.jumpintojapan.com/custom-icon-settings.html


Originally posted by alfa_fsb:
I will search ... even if i have a 6600GT with 81.85 drivers.
There's a 15+ pages sticky named "Nvidia frustration" in the community help forum. I remember a long discussion about the 6600, but I can't help myself, I have ATI.
edit: http://forums.ubi.com/eve/forums/a/tpc/f/49310655/m...731068073#1731068073 (http://forums.ubi.com/eve/forums/a/tpc/f/49310655/m/2531042843/r/1731068073#1731068073)


<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">leave the game for a week or two and have fun with your family and friends.
i play Il-2 for two months about 1 hour a day ... i have plenty of time do to that http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif
I was asking how do you advance in the war if you delete the campaign. </div></BLOCKQUOTE>
1 hour a day is perfect for DiD http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif; one mission per day. About the war, well the war goes on, but the pilot you're playing will never learn the outcome http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif. </div></BLOCKQUOTE>

Thanks for the info... Few more quick questions (as I'm sure you know, the search feature is broken http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif)

How do you shorten the mission distances to targets? I love Jabo missions, but I don't like flying for hours to get to a target and back! I found the command in DGen that is Distance=Any
What commands can I put in for that?

Also, I remember from the original IL2 and FB that people used to run out of vehicles when I'd do a strafing/bombing run on them. I don't see this now. How do I get them? I tried 3dgunner=1, but that doesnt do it. This really helped increase the immersion factor for me.

neural_dream
11-19-2005, 05:05 AM
MissionDistance=30 (in the DGen section) (it's kilometers)
YOu can find some of the most common conf.ini changes in my aircraft and cockpit reference guide: http://forums.ubi.com/eve/forums/a/tpc/f/26310365/m/8311086963.

example:
RandomFlights=5
MissionDistance=30
CampaignMissions=Hard
CampaignLength=Medium

I can't remember about the people running out of the vehicles.

neural_dream
11-19-2005, 06:59 AM
btw, the thread with the diaries http://forums.ubi.com/eve/forums/a/tpc/f/23110283/m/5631091873
is fading away, since we have only one yet. That doesn't mean it needs a bump or anything. It will go up again whenever soneone has a diary to post, probably next week http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif.

neural_dream
11-19-2005, 07:27 AM
Originally posted by alfa_fsb:
About DiD rules .. it began to snow here so i didn`t go out and said hey let`s try the DiD rules that you have ... i play Crimea '41 fighter with IAR-80:

1.i get blown out of the sky by a flak round .. pilot killed
another campaign:
2. i get a I-16 ... next thing a short burst hits the cokpit from nowhere i get killed
another campaign:
3. i get close to shoting a Rata but it is a team kill.
Next mission
I destroy two i-16 ... turn to rejoin my flight a flak round BANG the pilot is dead.
Another campaign:
I get in a fight with a couple of Lagg-3 and one rams me at low altitude we both loose a wing no time to bail ... pilot killed.

Not once did i had time to bail or crash land .. or land at the base with the pilot wounded.
Afther this i almost uninstalled the game it was so frustraiting arghhhhhhh....

I think we should start a Support Group Session thread for those first moments after DiD players got killed and look for a place to express their anger and frustration http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif. I'm sure it would attract nonDiD players too http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif.
- Hi, my name is George and I will never play this game again ...
- [chorus] Hi George.


PS: i don`t belive anyone can survive 20 missions in this game no matter how good they are.
a few can survive over 100 missions http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif; not me of course http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif.

alfa_fsb
11-19-2005, 08:09 AM
I did join it`s called AAA:
And i`m on the path of salvation http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif.

Ace_Hyflyer
11-19-2005, 11:56 AM
Well, Good luck everyone! I've started the Original Russian Fighter Static Campaign, and I'm going to finish it DiD, if it kills me http://forums.ubi.com/images/smilies/35.gif (Pardon the pun)

Cya round,
Chris

DmdSeeker
11-19-2005, 03:01 PM
I wonder if any one's ever finished the "against overwhelming odds" Me 163 campaign flying DiD??

If so; I'd be intrigued to hear their score.

(allthough I'd imagine it'd be immensly frustrating to survive the rocket ship and die in the 110 last mission.....)

jds1978
11-20-2005, 09:50 AM
back to the top for this thread

jds1978
11-20-2005, 01:47 PM
had to start a new campaign. first hop out and i got killed by the friendly AI. mid air collisions sure can be spectacular (LOL)

neural_dream
11-20-2005, 02:58 PM
just a quick tip. When you die take a break of at least a day (mine's 2 weeks) to start a new one. This way you'll be more careful; you'll avoid getting into too difficult dogfights right from the first mission and will force yourself having a better awareness of where all your squadmates are http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif.

Philly 2005-06 Record
6W-5L

jds1978
11-20-2005, 07:40 PM
just a quick tip. When you die take a break of at least a day (mine's 2 weeks) to start a new one. This way you'll be more careful; you'll avoid getting into too difficult dogfights right from the first mission and will force yourself having a better awareness of where all your squadmates are .

http://forums.ubi.com/images/smilies/25.gif I usually fly one mission per day during my campaign. Survived today's mission.
The target for tommorow is.... http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif

nakamura_kenji
11-21-2005, 02:24 AM
main rule guess fly careful ^_^. I try if can never pick fight i no win so i can have bit self confidence that i win but try no let be arogant and pick fight where to many oppent and lose. self confindence and arrogance have always be two countries sharing a disputed border.

joeap
11-21-2005, 02:37 PM
Originally posted by nakamura_kenji:
main rule guess fly careful ^_^. I try if can never pick fight i no win so i can have bit self confidence that i win but try no let be arogant and pick fight where to many oppent and lose. self confindence and arrogance have always be two countries sharing a disputed border.

I like that nakamura_kenji: "self confindence and arrogance have always be two countries sharing a disputed border"

So true buddy. So true.

neural_dream
11-22-2005, 01:25 PM
and if you don't like throwing dice and calculating stuff, this utility by Ace_Hyflyer will be useful: http://forums.ubi.com/eve/forums/a/tpc/f/23110283/m/3181091973

For those who have finished diaries or want to read the existing ones, click on my sig's link, or here: http://forums.ubi.com/eve/forums/a/tpc/f/23110283/m/5631091873

fighter_966
11-25-2005, 10:18 AM
Originally posted by neural_dream:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by alfa_fsb:
About DiD rules .. it began to snow here so i didn`t go out and said hey let`s try the DiD rules that you have ... i play Crimea '41 fighter with IAR-80:

1.i get blown out of the sky by a flak round .. pilot killed
another campaign:
2. i get a I-16 ... next thing a short burst hits the cokpit from nowhere i get killed
another campaign:
3. i get close to shoting a Rata but it is a team kill.
Next mission
I destroy two i-16 ... turn to rejoin my flight a flak round BANG the pilot is dead.
Another campaign:
I get in a fight with a couple of Lagg-3 and one rams me at low altitude we both loose a wing no time to bail ... pilot killed.

Not once did i had time to bail or crash land .. or land at the base with the pilot wounded.
Afther this i almost uninstalled the game it was so frustraiting arghhhhhhh....

I think we should start a Support Group Session thread for those first moments after DiD players got killed and look for a place to express their anger and frustration http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif. I'm sure it would attract nonDiD players too http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif.
- Hi, my name is George and I will never play this game again ...
- [chorus] Hi George.


PS: i don`t belive anyone can survive 20 missions in this game no matter how good they are.
a few can survive over 100 missions http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif; not me of course http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif. </div></BLOCKQUOTE>
I am playing DiD or full real settings crimea- 41. plane Me- 109 .missions-
53. kills pityful 22. and I have bellylanded 5 times bailed out 4 times wounded twice ..Iam
still alive but dont know how long..

alfa_fsb
11-25-2005, 11:08 AM
As i said both in real life and in this game LUCK plays a major role even more than experience,training .
And i`m not a lucky person http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

I play multiple campaigns and in all when i die i hit refly get in the mission but exit imediatly ... this way i skip the mission when i got killed.
I play as "proffesional" and "realistic" as i can ... for example i don`t chase fighters if they are not near the bombers i need to protect.

Ace_Hyflyer
11-25-2005, 01:18 PM
Yeah, I have to agree with you! In my latest campaign I died because I collided with another guy. I collided wing to wing, but still blew up into a fireball http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

@fighter_966 Good going there! 53 missions alive is very impressive!

Oh well,
Chris

fighter_966
11-26-2005, 10:31 AM
Originally posted by Ace_Hyflyer:
Yeah, I have to agree with you! In my latest campaign I died because I collided with another guy. I collided wing to wing, but still blew up into a fireball http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

@fighter_966 Good going there! 53 missions alive is very impressive!
Well I was alive yesterday evening then came that lagg ..AAARGH got one though before turning
to Boom!!! Thanks for thanks I will start again
maybe ...nextweek ..I need a break of.. full real

Oh well,
Chris

Ace_Hyflyer
11-26-2005, 12:23 PM
Oh well, you made it farther than I did.

I've been transfered to the Yak-1B and I really hate it http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif Can't dive, ammo is limited, and the armament is light. Not only that but it burns like a light!!!! I got shot down six times in a row last night (granted I was having a really bad day) but every time a stuka gunner smoked my engine or a wing tank! I bailed out most of the time, but got killed once cause I was on time compression somehow and didn't have time to get out http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

I can't wait to get into my P-39! Anyone know of any good P-39 campaigns out there?

Cya,
Chris

fighter_966
11-27-2005, 08:06 AM
Originally posted by Ace_Hyflyer:
Oh well, you made it farther than I did.

I've been transfered to the Yak-1B and I really hate it http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif Can't dive, ammo is limited, and the armament is light. Not only that but it burns like a light!!!! I got shot down six times in a row last night (granted I was having a really bad day) but every time a stuka gunner smoked my engine or a wing tank! I bailed out most of the time, but got killed once cause I was on time compression somehow and didn't have time to get out http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

I can't wait to get into my P-39! Anyone know of any good P-39 campaigns out there?

Cya,
Chris

I hope its going better for you .May you should try Bf 109 ?? Stukas are eaily destroyed by shooting near place where tail plane begins control wires are close there try to come from
6a clock and from below Good hunting!!