View Full Version : You guys seen the developers page on here? U will see why this sim's so great.

08-15-2005, 05:12 PM
Man, those guys are really into military aviation and have alot of background in that as well as software stuff. Some are pilots (like Oleg-who's also a fellow photographer) and they have pretty interesting backgrounds.

I admit this was the first time I visited it, as I never even noticed it before. IT really is worth checking out.....there is a fair number of guys on there. I see now why this is by far the best combat sim ive ever flown.

It STILL doesn't say who developed the BLASTED FULL MISSION BUILDER though, and ive never seen any mention of that. Whoever it was should get the recognition for it, as it is easily the best Ive ever used, and IVe tried many. WHO the blazes came up wiht that thing? It's great, and I just wanna give them a little praise. http://forums.ubi.com/images/smilies/11.gif

08-15-2005, 06:44 PM

08-16-2005, 12:14 AM

I still wanna know who made the FMB....I like it, and any1 who flew cfs2 to any extent will probably agree. Nobody else in the software manufacturing bsnss has this attitude and this kind of background interests. Nobody. Regardless of what they claim (As in MS's case).

08-16-2005, 03:51 AM
The instruction on its' use was written by a dyslexic lama farmer from outer mongolia who hates sim players. Oh, and he was also blind in one eye and couldn't see out the other.
This was beside the fact that he couldn't communicate due to being 107 years old.
If you want to know how it works try Nutcases' tutorial.


.Cheers, Ibis. http://forums.ubi.com/images/smilies/25.gif


08-16-2005, 06:00 AM
Best mission builder ive seen is for Operation Flashpoint.
IL-2's is ok http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif , but if we had half the options as whats available in OFP then it would simply rock!
I hope BOB has something more along the lines of flahpoints http://forums.ubi.com/images/smilies/25.gif

08-16-2005, 06:23 AM
I agree. CFS2s is impossible.

han freak solo
08-16-2005, 06:58 AM
Doodz, I thought the CFS2 mission builder was easy. I loved it after the 1 hour learning curve.

The FMB I've never made it past the "Whaaaa?" stage. Luckily, there are a lot of great missions online made by generous community members. Thanks to those guys for making me not have to learn the FMB. http://forums.ubi.com/images/smilies/11.gif

08-17-2005, 01:02 AM
I do know a bit about using the il2 FMB, though im learning more constantly. The pamplet, er I mean manual, is almost useless. The tutorials are great though as cited above.

CFS2 was totally unreliable for serious cmpn blding, especially using adons.....I got a little tired of well made adon (user made) planes created by the best designers refusing to take off. Watching flights of planes taxi across water is a bit frustrating. AS is watching your bombers drop only one bomb on the rare occaision they would actually bomb something, IF they traveled in the programmed direction etc etc. It was a terrible misn blder. What good are all the fancy features if you cant use the blasted things.

I agreee that some more features (like triggers and skill levels for anything that shoots)would be nice. What seperates this thing is that it is so blasted reliable, and you can abuse the blazes out of it by changing stuff a thousand times.....if you changed CFS2 misns more than once, you can forget about anything working reliably or doing what you want it to.

Ive had 99% success getting my cmpn misns to turn out the way i want to-sometimes i have to work at it a while, but thats the nature of misn bldg. I just cant believe that the designer/s are not mention anywhere. I just thought a little credit should go to the right place. Maybe BOB will have a little fancier one....as long as it works reliably.

I havent seen guys this involved in the subject matter since EA/Janes series of sims. Ill never figure out why they all but abandoned military sims and the organization they had. Thier web site was the BEST. Well, i digress again. You guys should check out the developers page at any rate. http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif

08-17-2005, 01:16 AM
I was always more of a mission builder than a flyer, and the fmb is ok once you get used to it, it could be more user freindly but all the choices are there once you figure it out. just try "strike fighters" mission building. but anyway, in fb you can line up any pile of equitment and bomb the **** out of it, great fun. or pit tanks against each other to see which would win. kind of like a rts game.

08-17-2005, 10:34 AM
Janes WWII fighters easily had the best FMB of all flight combats sims....and a lotta other games, too...certainly more user friendly, and versitile

08-17-2005, 08:49 PM
Originally posted by Enforcer572005:
... FULL MISSION BUILDER... as it is easily the best Ive ever used, and IVe tried many.

Mostly agree with what you said, but the mission builder is be far not one of the best I've ever seen. It's ok. The main features it's lacking is scripting and triggers. Admitadly, some people prefer not to use them. However, if used correctly, they can do a HELL of a lot to boost mission performance and or immersion.

I think Daiichidoku is correct as far as CFSs go.

08-17-2005, 08:54 PM
I should write a guide....

Its really easy once you get past the initial learning curve.