View Full Version : Thoughts on the game and potential improvments

11-21-2010, 01:29 PM
First of all, hi http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
A few days ago I got my hands on Brotherhood and i've been glued to it ever since, i've always been a massive fan of the series and as good as this follow-up is, there is a few improvments I believe need to be made to make this game the best AC title to date.

First suggestion for this is would certainly be improvments to the VR, for example I would like MY version of Ezio in the sim, not the pre-set one! Another addition NEEDS to be some sort of endless fight mode, one of the best things ever would be to have a constant spawn of enemies to practice comboing on, rather than these 2 minute limit game modes. They can't be that hard to make and they could flesh out future DLC http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Another issue that I think needs looking at is the lack of variety in Guards after getting rid of Borgia Towers. I mean, I havn't seen a brute since sequence 7, and to be honest, i'm totaly sick and tired of seekers! And where are these Papal guards ubi where so exited about? I've seen about 3 of them during my entire run of the game. Honestly, if i'm going to be some hooded bad-*** taking out guards in seconds, I at least need a place where there is plenty of guards to fight, the most I see together is four.

And one other thing, give at least the crossbow men swords, one of my most hated things about this game is the lack of rooftop fights, I used to jump around rooftops in ACII like Batman just looking to terrorise lone archers, now they just try to run away and shoot me with their girly crossbow http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

Would love to hear some DLC ideas as well!

11-21-2010, 01:31 PM
In sequence 8, I've seen several brutes & papal guards, which seem to be nothing but glorified agiles.

11-21-2010, 01:32 PM
Was thinking post-credits, all's you ever encounter is agiles and seekers...

11-21-2010, 01:39 PM
Originally posted by OBrienNX:
Was thinking post-credits, all's you ever encounter is agiles and seekers...
You're right about that. I've encountered few brutes after the credits. With the papal guards though, it makes sense that they would guard the pope as opposed to roam around. There still aren't enough in the Vatican, however.

11-22-2010, 07:05 AM
I can't help but compare Assassins Creed to the reboot of the Fallout series. Both are really lacking on their basic combat systems. Fallout is a fps, but is poorly done. AC is more melee based, but there is one game in particular that holds the crown for best combat system (think of a certain comic book character). Both have great stories and replay value, but both lack in those same areas. I think that there should be much more time spent on the basics rather than flashy stories, extravagant plot twists, etc.

11-22-2010, 01:13 PM
Hello and welcome to the Forums http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif
Please post your Feedback here-
Assassins Creed: Brotherhood feedback thread. (http://forums.ubi.com/eve/forums/a/tpc/f/5251069024/m/4821045298)
Thanks http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif