View Full Version : crashing at take off

12-19-2003, 10:28 PM
what are the tricks used to avoid accidents in take offs in M.B.missions editing.aminxx

12-19-2003, 10:28 PM
what are the tricks used to avoid accidents in take offs in M.B.missions editing.aminxx

12-19-2003, 10:58 PM
Just use your flaps and rudders...its tricky at first but your rudder controls are the keys for successful take-offs.

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12-19-2003, 11:44 PM
I remember when I first played the demo of the original IL-2. It probably took me about 20 attempts to finally get off the ground in a P-39.

As far as tips for taking off, try not to make any drastic moves like turning or pushing the stick to get your tail off the ground. Just get your plane up to speed and put your flaps down and it will practically take off for you.

12-20-2003, 01:50 AM
Just practice m8, you'll be doing it like a champ in no time. Landing, however is another matter as I consider it more difficult than scoring kills.

Merry Christmas!
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12-20-2003, 02:07 AM
Throttle it gently. Also, make sure you have the lowest rank to ensure last place on the runway. You won't have to worry about the guy behind you.

12-20-2003, 05:40 AM
This is what I do, may not be complete and correct but it gets me in the air.
Prop pitch 100% & fuel mix 120% (if required). Flaps to take off, brakes on.
Pull back on stick (To keep tail down), throttle up slowly. At about 40%, let off the brakes. Use gentle left rudder to keep straight.
Throttle up steadily to 100%.
At about 80klics go full throttle (110%) as you gently push fwd on stick to bring the tail up.
Try to keep a/c from lifting off till you reach at least 160 by applying fwd stick pressure.
I try to get close to 200, before pulling gently back on the stick. The a/c will take off almost by itself, so use very gentle stick pressure to correct any drift. Gear up as soon as you can. Once gear is up flaps to combat to help you climb. Around 400m flaps up, dive for speed, then climb again.
The biggest problem most people have is overcompensating, use very gentle and deliberate stick pressure, you'll be glad you did.
Hope that helps ya http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif


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12-20-2003, 05:44 AM
The trick is all in the rudder. Which direction you need to apply depends on which aircraft you're flying in (it's related to which way the propellor turns).

All the other stuff about flaps, throttle settings etc. is up to the individual pilot and will vary without fuel and munitions load. For the moment, just concentrate on learning to apply just the right amount of rudder to stay straight, and let your speed build to over 200km/h (except I-16, I-153 & p11 which are slower) before GENTLY easing off the runway.


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12-20-2003, 05:47 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by aminxx:
what are the tricks used to avoid accidents in take offs in M.B.missions editing.aminxx<HR></BLOCKQUOTE>

Remember to use flaps and just let the craft lift itself into the air. Accidents do happen though aspecialy when the base is under attack and everyone is trying to get into the air at the same time. Lol, dust clouds in all directions with the occasional boom as one plane climbs into the cockpit of another.

I always laugh at moments like that. How could I not? http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Lights?<HR></BLOCKQUOTE>
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Server crashed again!<HR></BLOCKQUOTE>