View Full Version : How do you spend your time on long patrols?

11-22-2010, 03:31 AM
We've all been there. Those tedious periods spent scuttling back and forth in search of targets, the time dragging by as we do an end-around on a lone frieghter, unable to go to 'warp' speed in case something nasty happens.

How do YOU kill those empty minutes (hours?) sitting in front of your pc just waiting...waiting...waiting...?

I do the Independent crossword, or sudoku, or sometime fire up Civ 4.

Typically, just as I get into whatever distraction I'm doing, the alarm goes off, sudoku goes in the bin, coffee goes all over the floor and I press the 'crash dive' key by mistake in only 15 metres of water.

11-22-2010, 03:50 AM

Been there as well. I'm usually flipping back & forth from SH3 to AOL checking my e-mail, looking at the SH3 Forum, FaceBook, FoodTV, etc.

And I have also had those times when I remember to go back only to find myself taking damage!!! http://forums.ubi.com/images/smilies/16x16_smiley-surprised.gif

11-22-2010, 05:17 AM
There is music, a book or magazine, sometimes some 'day dreaming' - even at night, doing some project sketches...

Or the cat huddles against me and starts to purr. She loves to block my left arm sleeping there or watching the monitor with me. I'm used to type with one hand only. Indeed my actual status.

Cooking is an alternative too, resulting in trouble aboard or in the kitchen usually - until I remember the 'pause' key.

11-22-2010, 06:13 AM
@ MartiniMik,

Yes, the moment you take your eye off the ball, the game somehow knows. The number of times I've started cooking or similar, only to find the boat is at 'action stations' and whatever I was doing gets ruined, goes cold, whatever.. http://forums.ubi.com/images/smilies/bigtears.gif

@ Mittelwaechter,

Know it about cats. Don't they get so curious about what you are doing and want to jump up onto the keyboard to help? For 'pause' read 'paws'. http://forums.ubi.com/images/smilies/88.gif

11-22-2010, 09:04 PM
Just use time compression and it will automaticly stop when a warship is spotted

11-23-2010, 03:50 AM
TC - I usually wait out the time doing 64 - 128.

Cats - I have two...both females...one a slim pretty tabby the other a chunky Tortie. Both love to get involved in the game & love to walk across the keyboard in order to take command! http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif

11-23-2010, 05:27 AM
Allied air covered areas in 128 or 256, at night 1024 until allied radar is available.
In uncovered areas with shipping only - or submerged - I'm at 1024 or 2048.

My furry cute gal accepts my laptop to be a no-go-area.
She released a few torpedos some years ago, but to my pleasure she learns from a gentle 'No' and an intense eye combined with some head-shaking.
She occupies my left arm instead, I take it as a compromise.

11-23-2010, 09:13 AM
Originally posted by intrepid132:
Just use time compression and it will automaticly stop when a warship is spotted

Time compression is very useful, but not for all situations, and that was not what I meant. I was shadowing a lone freighter the other day and was trying to get into a shooting position. I only ran briefly at x64 but he spotted me and ruined the set-up.

Some patrols last for game-days at a time, without a single sighting, so, even at x1024 or higher, there is still time to kill doing something else.

Also I never assume that TC will only come off when my (useless) watch crew spot anything. We normally get picked up first, especially by aircraft. The number of times TC has stopped only to reveal the "death screen"... http://forums.ubi.com/images/smilies/bigtears.gif

11-23-2010, 10:33 AM
The number of times I find a cat in my lap. He likes to curl up on my right on the desk, too; right on top of the mouse (thanks, cat). Then, of course, he waltzes across the keyboard to look out the window, followed by a return waltz. Yup. Kitties. The girl's more standoffish. She'll be petted when SHE wants to be petted, and not before. And she'll be picked up and held for 30.25 seconds before the grumbling begins.