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View Full Version : How about a DGen development update? Please.



Extreme_One
12-22-2003, 03:46 AM
I for one would like to know...

S! Simon

Download the USAAF campaign folder here (http://www.mudmovers.com/Sims/FB/fb_essential_files.htm).

http://extremeone.4t.com/images/ex1_soon.jpg

[This message was edited by Extreme_One on Mon December 22 2003 at 09:12 AM.]

Extreme_One
12-22-2003, 03:46 AM
I for one would like to know...

S! Simon

Download the USAAF campaign folder here (http://www.mudmovers.com/Sims/FB/fb_essential_files.htm).

http://extremeone.4t.com/images/ex1_soon.jpg

[This message was edited by Extreme_One on Mon December 22 2003 at 09:12 AM.]

Extreme_One
12-22-2003, 10:14 AM
http://ubbxforums.ubi.com/infopop/emoticons/icon_eek.gifAm I the only one who'd like to know what changes are being made to DGen (the FB Dynamic Campaign Generator)?

--------------------------------------------------------------------------------

S! Simon

Download the USAAF campaign folder here (http://www.mudmovers.com/Sims/FB/fb_essential_files.htm).

http://extremeone.4t.com/images/ex1_soon.jpg

essemm
12-22-2003, 10:23 AM
I didn't even know changes were being made...

http://server3.uploadit.org/files/141103-warloch_small.jpg

rick_475
12-22-2003, 04:59 PM
I would really like to know if they are going to update it. I've been reporting bugs with screenshots for 3 weeks now. I hope they will fix the counter for ground kills, mispelling, trains going offtrack, MIA for friendly bailing out over friendly territory, Friendly AI pilot who dies then still alive for the next mission....