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XyZspineZyX
09-09-2003, 05:37 AM
Removed random spark plugs failures on cold engines.



Message Edited on 09/09/0304:37AM by Hartmann001

XyZspineZyX
09-09-2003, 05:37 AM
Removed random spark plugs failures on cold engines.



Message Edited on 09/09/0304:37AM by Hartmann001

XyZspineZyX
09-09-2003, 06:47 AM
anyone?

XyZspineZyX
09-09-2003, 06:50 AM
I dunno. I never encountered plug problems....

47|FC
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XyZspineZyX
09-09-2003, 07:18 AM
This is just hypothesis on my part ...


In pre-FB days later patches of iL2 intoduced random engine failure if you turned off the engine mid air and restarted it.

This was to get around an exploit where players switched the engine off deliberately to get unrealistically rapid colling when overheated.

Unfortunately a side effect of this seemed to be the occasional plane spawning with a dud engine.

Perhaps it is this "spawn with bad engine" bug they are trying to fix.

<center> http://groups.msn.com/_Secure/0SQDLAtUWiWZ3BKw19!aryp7v3C1h1DuNwpHOOuqhlraGSyMAY KiPEOZAA1OBgsLu*Sa0UQ2my0PiFyvNkJ5K7Clsoy7yNtEvOXY nHDuPNiotpZACY2oJxw/aircraftround.jpg </center>

XyZspineZyX
09-09-2003, 10:39 AM
When I was younger (snore... ) No! Stay awake! I always hated the fact that people would say "Do this" and "Don`t do that!"
And I`d be asking `Why?` and they`d go `Just do it.`

So I`d go and balls it up just to see what would happen sometimes...

Always gets me when programmers make changes like this and never explain their thinking behind it - a simple explanation, nothing indepth required. Personally, I never noticed this spark plug thing.

But there was one case though where I landed the I16 and tried to start the engine so I could roll to the parking area and the engine died. Was that it?

If so, I thought it was actually cool! /i/smilies/16x16_smiley-happy.gif





"Tis better to work towards an Impossible Good, rather than a Possible Evil."

SeaFireLIV.

XyZspineZyX
09-09-2003, 12:28 PM
The i16 has manual engine start, it need ground crew to start it, so when you start it in the beginning of the mission
you actually have two ground crew people helping you start
it with cranks, they just arent modelled, so if you stop it
on the runway you cant start it again. /i/smilies/16x16_smiley-tongue.gif

XyZspineZyX
09-09-2003, 12:48 PM
himmit wrote:
- The i16 has manual engine start, it need ground crew
- to start it, so when you start it in the beginning
- of the mission
- you actually have two ground crew people helping you
- start
- it with cranks, they just arent modelled, so if you
- stop it
- on the runway you cant start it again. /i/smilies/16x16_smiley-tongue.gif


Yeah someone plz steal the radio from this plane too.


"degustibus non disputandum"

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<center>"Weder Tod noch Teufel!"</font>[/B]</center> (http://www.jzg23.de>[B]<font)

XyZspineZyX
09-09-2003, 12:51 PM
You and the I16 radio, carguy! lol



"Tis better to work towards an Impossible Good, rather than a Possible Evil."

SeaFireLIV.

XyZspineZyX
09-09-2003, 12:55 PM
himmit wrote:
- The i16 has manual engine start, it need ground crew
- to start it, so when you start it in the beginning
- of the mission
- you actually have two ground crew people helping you
- start
- it with cranks, they just arent modelled, so if you
- stop it
- on the runway you cant start it again.

Errr! yes you can! If you are on the ground it's assumed that groundcrew/starter is available. It was not possible to restart in the air prior to the latest patch, but the windmilling prop will now restart the engine by pressing "I".

I'd never join a club that would have ME as a member!!.