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Pres.Clinton
02-15-2005, 08:26 PM
How do you get the Artillery pieces pointed in the right direction in FMB. I am trying to place on Howitzers and I cannot get them to point in the direction of the enemy.

Pres.Clinton
02-15-2005, 08:26 PM
How do you get the Artillery pieces pointed in the right direction in FMB. I am trying to place on Howitzers and I cannot get them to point in the direction of the enemy.

LEXX_Luthor
02-15-2005, 08:49 PM
NUM PAD 1 and 3 keys rotate objects by 30 degrees.

4 and 6 keys rotate by 15 degrees.

7 and 9 keys rotate by 5 degrees.

Bonus:: 5 and 8 keys rotates object back to Default direction.

Just noticed this:: 0 key places another of the same object with same direction at current cursor position.

Pres.Clinton
02-15-2005, 09:08 PM
Cool thank you very much.


Are there any more little tricks to the FMB.

R_Mutt
02-15-2005, 09:15 PM
have you ever zoomed in till you can see textures and than pressed......enter? http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif http://forums.ubi.com/images/smilies/354.gif

LEXX_Luthor
02-15-2005, 09:23 PM
Yes. My fave trick is ground attack waypoint settings.

SET to target the planes attack the set target when within about 7km range, but... http://forums.ubi.com/images/smilies/icon_twisted.gif

leave the waypoint unSET and the planes search for and attack the nearest target available, and then attack more targets in the area if any (and if they have ammo left), but only within about a 0.7km range of the waypoint. Much smaller area (100 times smaller actually) unfortunately and that causes some difficulties. But it works for repeat attacks against unSET targets.

VW-IceFire
02-15-2005, 10:20 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by R_Mutt:
have you ever zoomed in till you can see textures and than pressed......enter? http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif http://forums.ubi.com/images/smilies/354.gif <HR></BLOCKQUOTE>
That was so cool when I found it out http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Did you know that by holding the left mouse button you can move the currently selected object? http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

HotelBushranger
02-16-2005, 04:23 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Did you know that by holding the left mouse button you can move the currently selected object? http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif <HR></BLOCKQUOTE>

http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif WOW! How amazing is THAT!

LEXX_Luthor
02-16-2005, 06:35 AM
I think Pres is looking for Un-Documented Features, the kind the Mass Media never covers.

Most helpful is Destruction slider can remove the performance crippling Palm Tree Objects from the Pacific maps (and remove classic FB city trees). Also, destruction slided Building Objects are no barrier to ground vehicle movement, preventing the silly situations when AI tanks keep butting up against a building or city trees in crowded towns.

delta_9_tetra
02-16-2005, 06:55 AM
You won't know this one:

When you are down in the 3d world and you have hold of an object, you can let go of it by pressing tab or backspace. http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif

When you let go of the object you will see the coloured circular cursor. If you move the cursor to a different object and press tab or backspace, you pick up that second object! http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif

Oh yes and to rotate objects you can also hold down the F5 key and move the mouse. This way you can rotate to any angle, not just the 'clicks' you get on the numberpad.

If your mouse moves are too big to place stuff accurately, press F1 to slow down the mouse. F2 is normal speed and F3 lets you scoot across large distances at high speed.

Thats some more tips.
And one more, if you want to play the mission press Alt f, up arrow, up arrow, enter.

Don't forget we'll enjoy your missions published - if you are any good at it!

LEXX_Luthor
02-16-2005, 07:07 AM
nice ones, thanks...can't get the mouse cursor movement mod to work though.

delta:: <BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>And one more, if you want to play the mission press Alt f, up arrow, up arrow, enter. <HR></BLOCKQUOTE>
I use that all the time. http://forums.ubi.com/images/smilies/11.gif But remember if you do that keyboard shortcut you bypass the Arming Screen and dump right into mission load....which I find useful at times, other times I need to use the Arming Screen.

Just clicking Run in FMB brings up the Arming Screen for you before mission load.

Another minor one...when in basic Arming Screen, pressing ENTER begins the mission load. I find it easier than trying to get the mouse on the tiny little buttonettes. I always hated those stupid little button balls. Corny.

delta_9_tetra
02-16-2005, 07:29 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by LEXX_Luthor:
nice ones, thanks...can't get the mouse cursor movement mod to work though.
<HR></BLOCKQUOTE>

In my conf.ini I have this section:

[MouseXYZ]
F1=SpeedSlow
F2=SpeedNormal
F3=SpeedFast
MouseRight=XYmove
F4 MouseRight=Zmove
MouseMiddle=Amove
F5 MouseRight=Amove
F6 MouseRight=Tmove
F7 MouseRight=Kmove

Right there are the mouse options for the FMB, perhaps you are missing those. Sniffing round in the conf.ini is where I look for things to try! The T and K-moves aren't supported by any of the stationary objects.

Saunders1953
02-16-2005, 10:15 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR> When you let go of the object you will see the coloured circular cursor. If you move the cursor to a different object and press tab or backspace, you pick up that second object! <HR></BLOCKQUOTE>

Thanks Delta_9:

I've had my nose buried in FMB daily for the last 3 months, and figured much out, but never stumbled on this one. Very helpful! I snoop around in config files too, and always wondered what the "T" and "K" moves refer to. What do they mean.

Also, what exactly does "Fill" [F Key} do? I thought it would fill in area with, say, trees, like in Talonsoft's East Front/West Front games, but it doesn't. So much for quickly populating a bare island with palm trees....

LEXX_Luthor
02-16-2005, 11:45 AM
F key is used with the object Destruction slider. F "fills" in the area where objects are to be destroyed. Czech out the manual.