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View Full Version : Give me SHIII 1.5 anyday over SHIV!



Charlie901
09-10-2005, 03:14 PM
I'd rather have SHIII + Official Expansion right now over any versian of SHIV.

Don't get me wrong I would love a new SHIV a year or so from now in a different theater but I really feel that the infamous Uboat War in the Atlantic has been left high and dry, at the moment.

UBI please consider a "quick retun on investment" by "Milking (no pun intended), SHIII, for all it's worth.

It might be a very long time before another sub sim is released simulating this titantic struggle in the Atlantic, during WWII.

I really want all sub compartments availible, in 3d, with the ability to order sleeping crewmen onto their stations via the 3d sub interior view. How about one command that orders all crewmen to user, pre-estabilshed Battle Stations?

I want proper A.I. for subs with Brittish subs operating in the Atlantic as well. German Wolfpacks acting dynamically within the Campaign!

I want different Merchant Ships for each Nation (there's a novel idea). NO more identical Cargo/small merchant ships flying flags for every nation.

I want Elco Torpedo Boats to actually be scripted to LAUNCH Torpedos, (might make shooting it out with them on the surface a losing proposition). If I see a couple of torps launced my way I might start actually diving when I see them, instead of considering them pesky pains.

I want to be rid of the Cloned Crewmembers, give us more varied looking Germans.

Give us more weather like snow/freezing rain in the Northern Atlantic in the winter.

I want more control of my sub; like the ability to run electric engines on the surface, seperate engine control, manual dive plane controls.

Magnetic/Acoustic mines that could be dropped by Allied A/C in/around the Uboat bases (neccessitating leaving port on the surface and the use of electric engines on the surface).

A choice between a fully Dynamic or Historical main campaign, (yeah I'd like to try to change history once in a while).

I want this great game to be better than it is and become as legendary as the Uboat war itself.

Working on SHIV without expanding SHIII (more than can be done currently with mods) would be like shooting a "Gift Horse" in the mouth.

Mik1984
09-10-2005, 03:23 PM
Gotta thread for ya:
http://forums.ubi.com/eve/forums/a/tpc/f/857101043/m/8981008353

CannonFodda_99
09-10-2005, 04:59 PM
I agree with you 110% charlie mate. This great game could be 'milked' further, it has not yet reached full potential.

Does anyone know of any way we could bring this to ubi's attention? Aside from forums they never check. Some sort of petition? There is no point in whinging and not actively doing something about it.

Cannon

RosenbauU73
09-10-2005, 05:35 PM
Originally posted by CannonFodda_99:
I agree with you 110% charlie mate. This great game could be 'milked' further, it has not yet reached full potential.

Does anyone know of any way we could bring this to ubi's attention? Aside from forums they never check. Some sort of petition? There is no point in whinging and not actively doing something about it.

Cannon
Hi one more to agree with Charlie they only check on the foruns for soft porn http://forums.ubi.com/images/smilies/35.gif so maybe it is the way to call there attention and maybe they can see that we realy dont need SH4 but the 1.5 or the Expansion I think it would be more easy to make the 1.5 or a expansion over a new game because SH3 still got alot to offer to us like the things Charlie901 post on less the new SH4 is with option to use surface ships like DD,Battleships,etc http://forums.ubi.com/images/smilies/11.gif http://forums.ubi.com/images/smilies/25.gif and can be use online with SH3 http://forums.ubi.com/images/smilies/11.gif http://forums.ubi.com/images/smilies/11.gif http://forums.ubi.com/images/smilies/11.gif so the only way that I will buy the SH4 is that we can get surface ships and can be played with SH3.

CannonFodda_99
09-10-2005, 05:46 PM
Originally posted by RosenbauU73:

Hi one more to agree with Charlie they only check on the foruns for soft porn http://forums.ubi.com/images/smilies/35.gif

not too sure I understand...

Well, im my opinion, I am not too fussed on the surface ships in SHIII, I feel this is a submarine game, and any of this stuff should be in the form of a new game such as destroyer command, but we could call it "Warship Command" and have many different ships in it, playable online with SHIII. However this is another story, as we are talking about SHIII.

The question remains, how can we bring these facts to UBI's attention, we cant complain about them not bringing out new content/patches if they don't know that we want them (although they should check their own forums http://forums.ubi.com/images/smilies/35.gif ). That link of the poll of SHIII 'should there be a patch 1.5', could we not make a new poll like that exept have none of that anti UBI stuff in it (as I am sure that wont help our cause)and let them know what we DO want in SHIII and somehow ensure the 'big shots' see it,THEN something may happen.

Sorry for the thread hijack http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Cannon

Charlie901
09-10-2005, 06:57 PM
I also agree!

We all need to let the, "powers too be", at UBISoft know that a lot of potential still exists for SHIII that can be reaped for much $$$ in the case of an expansion pack.

Seeing how SHIII was a great seller and this being the age of expansion packs, I don't understand UBI's logic at all, on this one.

Maybe UBI should sell the rights to SHIII to MAXIS.....?

Do we really need another Expansion Pack for the SIMs instead? Shheeezzzz.

Mik1984
09-11-2005, 09:43 AM
As the poll results say: 55 people in this forum are crying for a new patch. Something must be done, we can't leave it just like this!

Kaleun1961
09-11-2005, 03:10 PM
Charlie 901, about the Officer in your banner, what is the story there? At the risk of taking this off-topic. That photo of the little girl with the coffin, I assume it's his daughter? Very moving photo.

Kaleun1961
09-11-2005, 03:12 PM
Ubi could reap a substantial profit with an expansion package, or several ala Sims. They could also pre-empt X1 and kick Seewolves out from under them at the same time.

stankhammer7
09-11-2005, 05:15 PM
I'd rather have SHIII + Official Expansion right now over any versian of SHIV.

An expansion may as well be a part 4. Personally I think UBI should be done with the SH series and move onto better things in life, like most good movies, that have a series, they always end in 3's . It was a fun ride but the fun is over and UBI should just move on and let SH series end here.

CannonFodda_99
09-11-2005, 05:24 PM
Originally posted by stankhammer7:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">I'd rather have SHIII + Official Expansion right now over any versian of SHIV.

An expansion may as well be a part 4. Personally I think UBI should be done with the SH series and move onto better things in life, like most good movies, that have a series, they always end in 3's . It was a fun ride but the fun is over and UBI should just move on and let SH series end here. </div></BLOCKQUOTE>

I think this game gets more and more interesting, due to its dynamic nature, no two attacks are the same. An expansion pack I feel would be great giving us extra content, and the game should be supported until all the major bugs are straightened out in my opinion.

Cannon

kimwh
09-11-2005, 05:53 PM
My guess is that Ubisoft is not interested in an update or an expansion pack at this point.

If they can "rehash" the SH3 engine and call it SH4 and then can charge $49 for the new version then why not? While I disagree with this tactic, many game companies do exactly that.

The game companies chalk it up under marketing decisions - not necessarily what is best for the consumer - IMHO.

Mik1984
09-12-2005, 06:43 AM
Originally posted by kimwh:
My guess is that Ubisoft is not interested in an update or an expansion pack at this point.

If they can "rehash" the SH3 engine and call it SH4 and then can charge $49 for the new version then why not? While I disagree with this tactic, many game companies do exactly that.

The game companies chalk it up under marketing decisions - not necessarily what is best for the consumer - IMHO.

If they would make an exp pack for SH3, they would earn a lot of money on it and the option of a jap sub sim would remain still open. Then they could rehash the improved SH3 engine to SH4 and make a better SH4 than they will do now.

The way we propose we would have better games and they would make more profit. The way they want to do it is not marketing but pure stupidity. You sould never start something new before you've finished the old job.

In large companies such decidions happen, because noone cares about the overal success more than about his own carrier. This decidion was probably made on topside by someone that has no idea about the branch, who treats selling computer games like selling hamburgers. He should be replaced by someone that can understand if a game has still unused potential in itself.

Mik1984
09-12-2005, 07:01 AM
Originally posted by Mik1984:
As the poll results say: 55 people in this forum are crying for a new patch. Something must be done, we can't leave it just like this!

Update: 64 people say that we need a patch and 0 think otherwise.

Maj_Solo
09-12-2005, 10:31 AM
well, Charlie, you need them to model you a relastic boot too, and the right sound when you kick them in their bottom, "this is not drill menner, hop hop hop hop!", get you dame **** up there, hop hop hop hop!" , you would like that wouldn't you http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif, admit it! (just kidding)

Charlie901
09-12-2005, 09:42 PM
I guess the best compromise we can all hope for, is SHIV as a standalone product or mergeable with SHIII, ala Oleg's Pacific Fighters WWII flight sim.

This would be the best solution yet, as long as it added/fixed a lot of things that we have been requesting for in SHIII and expanded the game into the Pacific Theater, as well.

This would be the best of both worlds.

Now we just gotta convince the "Bean-Counters" at UBI of this idea.....

Who's with me!

walterlzw
09-13-2005, 03:48 AM
When you buy a software, not only are you paying the physical product itself, you are also paying for all neccessary services that come after it. That is our basic right as the buyer of a legal software.

For those who plan on buying SH4: would you want to buy a product from a company who would stop supporting a product before it is perfect? Judging from the way they treated SH3, SH4 might never receive adequate support once they have your money!

For those who have bought SH3 and are not happy with the support: the only way you can show your discontent is by boycotting SH4 and telling everyone you know not to buy SH4. That is: Until UBISoft give us a patch that delivers all the promises in the developer's notes. Why spend more money on yet another incomplete software?

Ulven_XXI
09-13-2005, 04:46 AM
I am not´e sure if I whoode buy SHIV but I whood absolutely buy an expantion fore the SHIII

Mik1984
09-13-2005, 08:40 AM
Originally posted by Mik1984:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Mik1984:
As the poll results say: 55 people in this forum are crying for a new patch. Something must be done, we can't leave it just like this!

Update: 64 people say that we need a patch and 0 think otherwise. </div></BLOCKQUOTE>

Update: 75 people want a patch, 0 think otherwise.

stankhammer7
09-13-2005, 08:20 PM
Originally posted by Mik1984:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Mik1984:
As the poll results say: 55 people in this forum are crying for a new patch. Something must be done, we can't leave it just like this!

Update: 64 people say that we need a patch and 0 think otherwise. </div></BLOCKQUOTE>

Hate to upset anyone but the game sold around 26,000 copies, and only 64 out of 26k wants an update? Think about that a while, dont expect one.

Mik1984
09-14-2005, 12:31 AM
Originally posted by stankhammer7:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Mik1984:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Mik1984:
As the poll results say: 55 people in this forum are crying for a new patch. Something must be done, we can't leave it just like this!

Update: 64 people say that we need a patch and 0 think otherwise. </div></BLOCKQUOTE>

Hate to upset anyone but the game sold around 26,000 copies, and only 64 out of 26k wants an update? Think about that a while, dont expect one. </div></BLOCKQUOTE>

But there's only about 150 members who really actively contribute to this forum, so we have allready a half of them. Assuming that our society is representative, we would have 13000 people that would like an update.

stankhammer7
09-14-2005, 07:57 PM
ok lets say all 150 on here say yes to a patch, there are still 26,850 people out there not heard so based on this ration , ubi will surely not make a patch on those statistics. IF, they do send out another patch, it will be just before a release of an expansion or a part 4 to entice everyone to buy the new disc they just spit out, and THAT will need updates etc etc endless cycle of YOU spending money begging for patches that come in the form of a disc that you eventually will purchase hoping magically this will be the last one and the final fix only to be disappointed yet again.

CannonFodda_99
09-14-2005, 09:51 PM
Originally posted by stankhammer7:
ok lets say all 150 on here say yes to a patch, there are still 26,850 people out there not heard so based on this ration , ubi will surely not make a patch on those statistics. IF, they do send out another patch, it will be just before a release of an expansion or a part 4 to entice everyone to buy the new disc they just spit out, and THAT will need updates etc etc endless cycle of YOU spending money begging for patches that come in the form of a disc that you eventually will purchase hoping magically this will be the last one and the final fix only to be disappointed yet again.

Ray of sunshine isn't he http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

Cannon

Qbeesh800
09-15-2005, 01:18 AM
I really want all sub compartments availible, in 3d, with the ability to order sleeping crewmen onto their stations via the 3d sub interior view. How about one command that orders all crewmen to user, pre-estabilshed Battle Stations?


I would like them avaible too.
But....
Some reasons why they are not going to be avaible:
1 3d modeling is hard and time eating, so a sim with all compartments avaible would be released near 2008.
2 There is no reason for Kaleun to go to, let's say, crew quarters or torpedo room, or engine room. What would you like to do there?
That why U-Boot crew number is about 50.
Personaly i dont even use hydrostation, i've got sonar to do this.

I think we'll have to wait for fully realistic sub sim with all of those valves and switches working. Becouse fully realistic sim is the only reason to make all compartments avaible.
But i cannot see how this could be possible.

I just would like devs to fix water reflections for TYPES II, IX, XXI and to fix engine control lights in IX and XXI

regards

Qbeesh800
09-15-2005, 01:19 AM
hydrostation


sorry, should be hydrophones station, or something

Qbeesh800
09-15-2005, 01:21 AM
i've got sonar to do this.


Again should be "sonarman" or "crew member-radioman",
I'm still sleepy...

Mik1984
09-15-2005, 02:08 AM
Originally posted by stankhammer7:
ok lets say all 150 on here say yes to a patch, there are still 26,850 people out there not heard so based on this ration , ubi will surely not make a patch on those statistics. IF, they do send out another patch, it will be just before a release of an expansion or a part 4 to entice everyone to buy the new disc they just spit out, and THAT will need updates etc etc endless cycle of YOU spending money begging for patches that come in the form of a disc that you eventually will purchase hoping magically this will be the last one and the final fix only to be disappointed yet again.

But still I think that we should do something.
-Firstly because it is propable that we'll get at least an official response.
-Secondly we'll have a clean conciousness, because we've done all what was possible.
-Thirdly there is still a shadow of a chance that we might get a patch.

Charlie901
09-15-2005, 10:09 AM
Originally posted by Kaleun1961:
Charlie 901, about the Officer in your banner, what is the story there? At the risk of taking this off-topic. That photo of the little girl with the coffin, I assume it's his daughter? Very moving photo.


Here's a link to his story:

http://www.camemorial.org/htm/niemin05.htm

I believe the girl hugging the casket is his 6 year-old daughter, Gabrielle (photo taken from larger picture at his funeral service).

Side note: Dan was an avid pc game simmer who frequented the Falcon 4.0 Boards at Frugal's World and SimHq. He was employed in the computer industry before fulfilling his life long dream of becomming a LEO.

TheRealWulfmann
09-15-2005, 06:06 PM
I had read SH3 sold over 100,000 at one place and over 80,000 at another but didn't bother to take note because I don't care about the money they make.
I agree with Charlie but experience tells me they could care less what we think.
This is still planet earth, right???? If it is, they simply will ignore us.
It would be nice to have all the things mentioned and also make sure they check with a few experten so they have the ships right this time.
It is just as easy to do them right as wrong.
Wulfmann

stankhammer7
09-15-2005, 08:46 PM
But still I think that we should do something.
-Firstly because it is propable that we'll get at least an official response.
-Secondly we'll have a clean conciousness, because we've done all what was possible.
-Thirdly there is still a shadow of a chance that we might get a patch.

This topic has been up to debate for MONTHS and still no official response from anyone UBI affiliated so, dont expect one now to all the new guys in here asking for this and that when its already been asked for.

My concious is clean, I know there wont be a patch until a month before a new release is going to hit the stores, then youll get a patch and like suckers you people will buy it, so dont worry about your concious, worry about moving on in life.

The only shadow you are seeing is the one under your hopes and dreams, nothing official will come of this no matter how much you or anyone else begs or cries or complains or requests, since the announcement of the last patch being produced everyone on here has been after UBI to do something, and guess what? No patch, so dont expect one. This weekend Ill end my game and then post my final tally, uninstall SH3 and then toss it in the bin of forgotten games never to be touched again.

Mik1984
09-17-2005, 01:45 PM
Originally posted by stankhammer7:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">But still I think that we should do something.
-Firstly because it is propable that we'll get at least an official response.
-Secondly we'll have a clean conciousness, because we've done all what was possible.
-Thirdly there is still a shadow of a chance that we might get a patch.

This topic has been up to debate for MONTHS and still no official response from anyone UBI affiliated so, dont expect one now to all the new guys in here asking for this and that when its already been asked for.
</div></BLOCKQUOTE>

But had nobody the Idea of just asking the proper person? Asking questions is painless. They don't read this forum, so the logical thing is to ask in another way. Just get in touch with the right person. Is this so hard?

stankhammer7
09-17-2005, 02:05 PM
I used to play the delta force series religiously on multiplayer, all the way up UNTIL the last version of the game came out and quit. Let me enlighten you on how the gaming people work for a moment.....

I discovered the game after coming home from the marines and sent them letters, emails, made phone calls, to offer suggestions since they announced they were going to start making a second part to the game. I found out they didnt have a military advisor and just looked in books and magazines to get weapon ideas, sent letters, emails made phone calls offering FREE help since I should know something about that stuff after military service. No returned emails, letters, the calls, were a different story.

When you call one of these types of places, the idea these people have is to simply give you the run around, you never get questions answered, your information you offer goes nowhere, youll be on hold for very long periods of time only to find out the person comes back and says well so and so isnt in today, you ask for a direct line, they wont give it to you, OR they give you a line to the basement or somewhere else that dont have an answering machine or voicemail. They do this to get you fed up and stop calling. I found that out from someone who used to work in a small call center for a certain gaming company who quit.

They dont look at your suggestions unless a large army of angry players contacts them nearly all at once, if you offer anything, they just toss it in the trash, delete the emails and wont return your calls. Gripe and moan, complain all you want, it does you no good and will not help in any way shape or form.

THEN, they might spit out a patch saying something like, due to overwhelming response this is the latest patch for the game, wording it so it sounds like they actually TOOK your calls, letters, emails seriously, when all they did was secretly work on the patch after finding flaws later that they didnt catch the first time around. IF someone from UBI for example does make a response, they will deny everything, tell you you are wrong and dont know whats in the works, thats not how it goes etc etc, JUST to keep you somewhat interested in order to not lose paying customers, thats you being the consumer. Now that Ive explained all this to you people out there who keep creating posts, polls and so forth, in order to hopefully show some sort of power or yet it being a sign of mass protest, its all in vain. It all boils down to.......money. Ever notice how you never really get anywhere in the forums and hear something from someone from UBI? The moderators are just that, moderators, they dont create, design, program, anything and are here just to feed you lines of **** that OH you guys will be really suprised at this, or NO I cannot say anything at this time but just wait, youll see! Thats their job, to keep your hopes up. Then an expansion is suddenly spit out with little announcement, and guess what? Theres you patches and fixes to the original game right there, the same one you just spend MORE money on. Then the add on will have bugs of its own with new content or missions or designs, etc etc, then everyone again will demand patches and fixes etc etc, an endless cycle of you complaining and spending your money on patches in the disguise of NEW AND IMPROVED. There it all is for you, now that you know, perhaps youll understand that anything you do or say on here, in letters, emails, and phone calls, dont mean jack squat. But continue to do so if you must, if it makes you feel better.

TheRealWulfmann
09-18-2005, 08:06 AM
Stanker,
That has been my experience and nearly what I could have written.
With SH3 (look at the dev team, not a naval person in the group) I offered to double check just the ships and service dates without judging what they did or did not do.
No response.
It would have been just as easy to do the warships correct as incorrect but either historical accuracy is irrelevant or they believe we would never know the difference because we are not bright enough to read the actual history of WWII.
It is confounding but thinking you can give them a free gift that will make them more potential money and not in any way detract and they simply could care less.

Wulfmann

Charlie901
09-18-2005, 10:07 PM
Sounds like you guys would really like the "Improved Convoys" mod by, "jasonb885",
over at subsim.com.

It fixes a lot of historical discrepencies and adds an amazing amount of new game play elements like:


GOAL:

To reasonably recreate convoys to the extent possible with the SH3 game engine
using available historical information pertaining to compositional elements.

WORK IN PROGRESS:

This mod is still a work in progress, and subject to radical changes at any time.
Presently some convoys are unmodified from the original game, as information on
their composition is less available and less richly detailed. The single merchant
reduction still has to be properly tuned. Realistic convoy report frequency has
not been fully implemented yet.

CHANGES:

Convoys in the RND layer of SH3 v1.4 (and before) were completely unrepresentative
of actual convoy operations from 1939 through 1945. To counter this,
ImprovedConvoys:

* Adds nationalities to convoys in historical proportions
* Adds cruisers and escort carriers in convoys that might have them
* Adds Captain Walker's Second Support Group to Bay of Biscay in '42-'45
* Rebalances convoy type proportions, with most convoys heavily cargo
* Implements adoption curve for American Liberty, Victory and British Ocean ships
* Implements new convoy waypoints to simulate realistic convoy zig zags
* Increases convoy sizes for 1941-1945
* Increases escort variety
* Corrects the entry date of the Victory to Feb 28th 1944 (actually Jan)
* Corrects contact report and frequency to reasonable levels
* Corrects C Class destoyer so depth charge racks are available in 1939
* Reduces frequency of convoys in 1939-1940
* Reduces single merchant reports and traffic to 8% in 1939
* Reduces single merchant reports and traffic to 2% in 1940
* Reduces single merchant reports and traffic to 0.8% in 1941-1945
* Reduces single merchant traffic to 20% off U.S. coast until 1943 (Drumbeat!)
* Reduces single merchant traffic to 8% in the Mediterranean Sea
* Reduces single merchant traffic to 16% in the South Atlantic in 1939-1945

Please refer to the included files:

ImprovedConvoyInventory.txt
OriginalCampaignInventory.txt

Both contain detailed output regarding the composition of the original convoys
and those included in ImprovedConvoys.

STRONGLY RECOMMENDED MODS:

There are a few mods that you really should install for ImprovedConvoys to play
best on your SH3 installation.

* SonarDC_20 or SonarDC_Fix by Jungman -- Now you can evade Elite escorts

SUGGESTED MODS:

* Hampton Class Cruiser Mod by Sergbuto -- An extra cruiser to attack

IN THIS RELEASE:

The tuning continues. Changed values:

* Toned down the frequency of CLs and AUXs in early convoys by 10-20%
* Increased single traffic for South Atlantic, Indian Ocean, Western Afrika to 16%
* Tuned escorts for HX39, HX40, SL39, SL40, OG; Fixed novice skill typos

IN PAST RELEASES: (These changes are cumulative.)

200508211731

* Switched to using CCIP's new Campaign_RND.mis with new convoy WPs for zigzag
* Reduced the ReportPosProability to 60 or less for all convoys
* Changed task force composition to something more sensible, with contact reports

200507290058

* Learned how to copy and paste text in vim http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif
* Corrected troop transports and passenger liners not spawning in HX42 and HX44
* Corrected some issues with the liberty ship adoption curve not being applied
* Added KX as a Torch invasion convoy to ImprovedConvoys
* Added GUS to ImprovedConvoys
* Removed tugs, unarmed trawlers, and small coastal merchants, for now at least

200507240013

* Nerfed most of the elite escorts in HKs; Nearly all are veteran now
* Adjusted convoy escorts to rebalance skill levels
* Started converting inventory files and README to DOS format, \r\n

200507202305

* Added 2nd Support Group to Bay of Biscay in '42-'45 (6 Veteran Black Swans)
* Added HG to ImprovedConvoys, including CVE in December '41
* Added CVE to UC convoy
* Increased ships in convoy for mid to late war years
* Reduced single merchant contacts off U.S. coast in '43
* Reduced ships in convoy for earlier years

200507171828

* Added OG to ImprovedConvoys
* Changed Med single ship values to 20/40 from 40/40
* Changed some convoy SpawnProbability entries
* Changed ON speed to 9 kts, ON is actually ONF
* Changed SL speed to 7 kts from 6 kts
* Changed OS speed to more historic 8 kts
* Fixed Netherland in roster to be non ISO correct NE instead of correct NL
* Fixed lead ship being a neutral which is bad when leader is Swedish
* Fixed OB spawning way too frequently in '39

200507120036

* Corrected rosters copied from America for NL and NO
* Added realistic composition for convoys in 1943+
* Increased escort AI to more reasonable levels (mostly Veteran, some Elite in 44)
* Removed America from HX41 since they're neutral for 11.5 months of the year

200507091911

* Altered convoy reports, 39/24h/50%,40-42/12h/75,90,60%,43+/18hr/50%
* Changed British LL to Ocean class by name
* Changed VV introduction to 19440101 so it can appear in convoys
* Introduced Liberty and Victory ship adoption curves subject to tuning
* Changed minimum convoy column length to 4 from 3 ships

200507052236

* Changed single merchant traffic to 20% off U.S. coast until 1943 (Drumbeat!)
* Changed single merchant traffic to 16% in the Mediterranean Sea
* Fixed bug where some convoys (SC) were original convoys, not ImprovedConvoys
* Adjusted '39-40 report probabilities and spawn frequencies (HX39 to 14 days)

200507032108

* US and Med traffic corrected above to 2% and 8%, which they were already
* 1939 single merchant traffic increased to 8% from 4% (40 spawn, 20 report)
* 1940 single merchant traffic increased to 2% from 0.8% (20 spawn, 10 report)
* 1939-1940 convoy spawn prob and report prob tuned to reduce frequency
* Columns greater than 6 experimented with, for large convoys (may crash?)
* Contact Probability for OB fixed from -1 so reports come in

COMPATIBILITY:

This mod was designed using SH3 v1.4. It may work under earlier versions, but
I have no idea. This mod is primarily a replacement Campaign_RND.mis file.
This mod will conflict with any mod that includes its own Campaign_RND.mis
file. This mod modifies files under data/Roster/*/Sea, changing the availability
date of a few ships and adding new ships for Norway and Netherland. The model
for the C Class destroyer is modified to support depth charges in 1939.

INSTALLATION:

Using JoneSoft Mod Enabler, unpack and move all files included with this mod under
your MODS/ directory. Then, simply enable the mod. If you get any conflicts, you
will have to decide if you're more interested in this mod or the conflicting mod.

Like most mods, you must be in port before you can install this mod or the game
_will_ crash. You must be in port to install this mod.

PLAYTEST REPORTS:

Please direct any playtesting reports, comments, suggestions, and complains to
either jasonb885 via private message on subsim.com or jasonb@edseek.com via email.

FINDING MODS:

I know no one will ever read this far, but if you did, you can find the
recommended and strongly suggested mods in a variety of places:

http://u-boot.realsimulation.com/ (has every mod imaginable)
http://subsim.com/subsim_files/patches.html (has many popular mods)
http://www.subsim.com/phpBB/viewforum.php?f=41 (Subsim's Mod Workshop)
http://edseek.com/mirror/sh3/ (You'll find ImprovedConvoys versions here)

CREDITS:

Special thanks to all the great folks that have contributed thoughts, facts,
analysis, and playtesting time without which this mod could not exist.

Thanks to CCIP for the original challenge. Thanks to Observer, Nico71,
Der Teddy Bar, Egan, iambecomelife, timetraveller, Jace11, Pentallion, Shadow9216,
Wulfmann, Chock, pampanito, Weird Guy, Happy Times.

Thanks to sergbuto for fixing the C Class destroyer to have depth charges!

And thanks to everyone I forgot that made helpful suggestions and comments!


You'll need to join/login to access the above listed link though.

Happy Hunting!

Charlie901
09-19-2005, 04:34 PM
Originally posted by Charlie901:
Sounds like you guys would really like the "Improved Convoys" mod by, "jasonb885",
over at subsim.com.

It fixes a lot of historical discrepencies and adds an amazing amount of new game play elements like:

<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">GOAL:

To reasonably recreate convoys to the extent possible with the SH3 game engine
using available historical information pertaining to compositional elements.

WORK IN PROGRESS:

This mod is still a work in progress, and subject to radical changes at any time.
Presently some convoys are unmodified from the original game, as information on
their composition is less available and less richly detailed. The single merchant
reduction still has to be properly tuned. Realistic convoy report frequency has
not been fully implemented yet.

CHANGES:

Convoys in the RND layer of SH3 v1.4 (and before) were completely unrepresentative
of actual convoy operations from 1939 through 1945. To counter this,
ImprovedConvoys:

* Adds nationalities to convoys in historical proportions
* Adds cruisers and escort carriers in convoys that might have them
* Adds Captain Walker's Second Support Group to Bay of Biscay in '42-'45
* Rebalances convoy type proportions, with most convoys heavily cargo
* Implements adoption curve for American Liberty, Victory and British Ocean ships
* Implements new convoy waypoints to simulate realistic convoy zig zags
* Increases convoy sizes for 1941-1945
* Increases escort variety
* Corrects the entry date of the Victory to Feb 28th 1944 (actually Jan)
* Corrects contact report and frequency to reasonable levels
* Corrects C Class destoyer so depth charge racks are available in 1939
* Reduces frequency of convoys in 1939-1940
* Reduces single merchant reports and traffic to 8% in 1939
* Reduces single merchant reports and traffic to 2% in 1940
* Reduces single merchant reports and traffic to 0.8% in 1941-1945
* Reduces single merchant traffic to 20% off U.S. coast until 1943 (Drumbeat!)
* Reduces single merchant traffic to 8% in the Mediterranean Sea
* Reduces single merchant traffic to 16% in the South Atlantic in 1939-1945

Please refer to the included files:

ImprovedConvoyInventory.txt
OriginalCampaignInventory.txt

Both contain detailed output regarding the composition of the original convoys
and those included in ImprovedConvoys.

STRONGLY RECOMMENDED MODS:

There are a few mods that you really should install for ImprovedConvoys to play
best on your SH3 installation.

* SonarDC_20 or SonarDC_Fix by Jungman -- Now you can evade Elite escorts

SUGGESTED MODS:

* Hampton Class Cruiser Mod by Sergbuto -- An extra cruiser to attack

IN THIS RELEASE:

The tuning continues. Changed values:

* Toned down the frequency of CLs and AUXs in early convoys by 10-20%
* Increased single traffic for South Atlantic, Indian Ocean, Western Afrika to 16%
* Tuned escorts for HX39, HX40, SL39, SL40, OG; Fixed novice skill typos

IN PAST RELEASES: (These changes are cumulative.)

200508211731

* Switched to using CCIP's new Campaign_RND.mis with new convoy WPs for zigzag
* Reduced the ReportPosProability to 60 or less for all convoys
* Changed task force composition to something more sensible, with contact reports

200507290058

* Learned how to copy and paste text in vim http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif
* Corrected troop transports and passenger liners not spawning in HX42 and HX44
* Corrected some issues with the liberty ship adoption curve not being applied
* Added KX as a Torch invasion convoy to ImprovedConvoys
* Added GUS to ImprovedConvoys
* Removed tugs, unarmed trawlers, and small coastal merchants, for now at least

200507240013

* Nerfed most of the elite escorts in HKs; Nearly all are veteran now
* Adjusted convoy escorts to rebalance skill levels
* Started converting inventory files and README to DOS format, \r\n

200507202305

* Added 2nd Support Group to Bay of Biscay in '42-'45 (6 Veteran Black Swans)
* Added HG to ImprovedConvoys, including CVE in December '41
* Added CVE to UC convoy
* Increased ships in convoy for mid to late war years
* Reduced single merchant contacts off U.S. coast in '43
* Reduced ships in convoy for earlier years

200507171828

* Added OG to ImprovedConvoys
* Changed Med single ship values to 20/40 from 40/40
* Changed some convoy SpawnProbability entries
* Changed ON speed to 9 kts, ON is actually ONF
* Changed SL speed to 7 kts from 6 kts
* Changed OS speed to more historic 8 kts
* Fixed Netherland in roster to be non ISO correct NE instead of correct NL
* Fixed lead ship being a neutral which is bad when leader is Swedish
* Fixed OB spawning way too frequently in '39

200507120036

* Corrected rosters copied from America for NL and NO
* Added realistic composition for convoys in 1943+
* Increased escort AI to more reasonable levels (mostly Veteran, some Elite in 44)
* Removed America from HX41 since they're neutral for 11.5 months of the year

200507091911

* Altered convoy reports, 39/24h/50%,40-42/12h/75,90,60%,43+/18hr/50%
* Changed British LL to Ocean class by name
* Changed VV introduction to 19440101 so it can appear in convoys
* Introduced Liberty and Victory ship adoption curves subject to tuning
* Changed minimum convoy column length to 4 from 3 ships

200507052236

* Changed single merchant traffic to 20% off U.S. coast until 1943 (Drumbeat!)
* Changed single merchant traffic to 16% in the Mediterranean Sea
* Fixed bug where some convoys (SC) were original convoys, not ImprovedConvoys
* Adjusted '39-40 report probabilities and spawn frequencies (HX39 to 14 days)

200507032108

* US and Med traffic corrected above to 2% and 8%, which they were already
* 1939 single merchant traffic increased to 8% from 4% (40 spawn, 20 report)
* 1940 single merchant traffic increased to 2% from 0.8% (20 spawn, 10 report)
* 1939-1940 convoy spawn prob and report prob tuned to reduce frequency
* Columns greater than 6 experimented with, for large convoys (may crash?)
* Contact Probability for OB fixed from -1 so reports come in

COMPATIBILITY:

This mod was designed using SH3 v1.4. It may work under earlier versions, but
I have no idea. This mod is primarily a replacement Campaign_RND.mis file.
This mod will conflict with any mod that includes its own Campaign_RND.mis
file. This mod modifies files under data/Roster/*/Sea, changing the availability
date of a few ships and adding new ships for Norway and Netherland. The model
for the C Class destroyer is modified to support depth charges in 1939.

INSTALLATION:

Using JoneSoft Mod Enabler, unpack and move all files included with this mod under
your MODS/ directory. Then, simply enable the mod. If you get any conflicts, you
will have to decide if you're more interested in this mod or the conflicting mod.

Like most mods, you must be in port before you can install this mod or the game
_will_ crash. You must be in port to install this mod.

PLAYTEST REPORTS:

Please direct any playtesting reports, comments, suggestions, and complains to
either jasonb885 via private message on subsim.com or jasonb@edseek.com via email.

FINDING MODS:

I know no one will ever read this far, but if you did, you can find the
recommended and strongly suggested mods in a variety of places:

http://u-boot.realsimulation.com/ (has every mod imaginable)
http://subsim.com/subsim_files/patches.html (has many popular mods)
http://www.subsim.com/phpBB/viewforum.php?f=41 (Subsim's Mod Workshop)
http://edseek.com/mirror/sh3/ (You'll find ImprovedConvoys versions here)

CREDITS:

Special thanks to all the great folks that have contributed thoughts, facts,
analysis, and playtesting time without which this mod could not exist.

Thanks to CCIP for the original challenge. Thanks to Observer, Nico71,
Der Teddy Bar, Egan, iambecomelife, timetraveller, Jace11, Pentallion, Shadow9216,
Wulfmann, Chock, pampanito, Weird Guy, Happy Times.

Thanks to sergbuto for fixing the C Class destroyer to have depth charges!

And thanks to everyone I forgot that made helpful suggestions and comments!


You'll need to join/login to access the above listed link though.

Happy Hunting! </div></BLOCKQUOTE>

Bump

3.JG51_Molders
09-19-2005, 06:07 PM
Has anyone seen the flag on Africa yet ? lol So far its only be neutral U.S., and the British commonwealth flags. To bad I'm four months short of being allowed to sink those pretty U.S. T3 tankers!

@Charlie I agree! I'd love to visit the bow torpedo room while they are loading or something, or see the diesels in action. This game has so much potential! I for one would also like to see more AI friendly subs in the game sending period convoy reports. It would also be awesome to not be the only one sneaking in on a convoy.

jasonb885
09-23-2005, 10:33 AM
Originally posted by Charlie901:
Sounds like you guys would really like the "Improved Convoys" mod by, "jasonb885",
over at subsim.com.


Or you could head on over to my page and get the latest version. You won't get to read any of the now 15 page discussion at SubSim where people post stuff in the IC thread, but you can still download and use it without registering at SubSim.

http://edseek.com/mirror/sh3/

The version with the most recent date string is the latest release.

http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif