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View Full Version : How is BoB REALLY going to be better than IL2?



mean_mango
12-07-2005, 02:56 PM

mean_mango
12-07-2005, 02:56 PM

Chuck_Older
12-07-2005, 04:21 PM
When EAW came out, the graphics were "awesome!"

When CFS2 came out, the graphics were "better than EAW!"

the graphics will get better and better until it looks like a photo. The graphics we enjoy now are nice. They aren't photo-correct

It's impossible to predict how well BoB will do things

graphics
sound (presumably, sound now is weak)
physics (and not the effects of your plane on the airstream, physics can be the way a parachute unfurls, the way a bomb blast casues damage, and other things too don't forget)
damage
flight modelling
weather/atmospheric modelling and effects
More highly detailed aircraft in general...

the question is "How is Bob possibly not going to be better than Il2"

Do you realise how long it's been since the orignal Il2 came out? We are enjoying tweaks and polishing touches to a sim that realistically shouldn't have had such a long life.

jamesdietz
12-07-2005, 04:40 PM
I can't vote- I want everything except the last one!

|CoB|_Spectre
12-07-2005, 04:43 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Chuck_Older:
Do you realise how long it's been since the orignal Il2 came out? We are enjoying tweaks and polishing touches to a sim that realistically shouldn't have had such a long life. </div></BLOCKQUOTE>

And had it not, how many people would still be playing it, much less posting interest in this forum? I know of no one that still flies the original IL-2. When Maddox Games decided to make Forgotten Battles independent of IL-2 Sturmovik, nearly every IL-2 enthusiast migrated to FB. As flyable aircraft were added, maps expanded theaters of operation and the "engine" was tweaked, it kept the fires burning on interest level. All along the way, Maddox Games was learning by doing, experimenting and proving by way of their clientelle to the limits of the tired engine's capability.

While I don't see a serious competitor to Maddox's niche, another talented, hungry developer nobody's heard of could be at work just as Oleg was prior to IL-2. Timing is everything, just look at the hooplah surrounding Half Life 2...until it's delayed release allowed its fanfare to be diluted somewhat by other graphically impressive games like Halo.

I think one of the bigger questions concerning what we're generally referring to as BoB is, what all will it entail? The actual Battle of Britain was a fairly short affair lasting only a few months. I find it hard to believe Oleg would limit himself to that much of a historically constrained premise when production time takes so long. With graphics encompassing complexity on the order of magnitudes over FB/AEP/PF, the manhour requirements will consume proportionally more resources. Just modeling a static aircraft will take more time, imagine what a flyable entails. I fear addons will come at a rate that will make those of FB/AEP/PF seem rapidfire by comparison.

Don't get me wrong, I'll be waiting wide-eyed like everyone else that's been smitten by this evolution since the IL-2 demo. It's just that it'd better be good and it'd better be worth the wait if it's going to be financially successful. In the end, that is the bottom line.

MLudner
12-07-2005, 04:44 PM
Yeah, I'm having the same problem...

Xiolablu3
12-07-2005, 07:16 PM
Remember that as graphics and sounds progress, and we get into more detail with BOB, everything takes longer to do.

BOB may be small, but I'm sure the quality will rock.

tagTaken2
12-07-2005, 08:25 PM
I have blind faith in Oleg and team. I expect everything, from Bovril advertisements on the double decker buses, to realistic death animations when I strafe farm animals.

And if I don't get it all, I'm going to scream and scream until I'm sick.

han freak solo
12-07-2005, 09:15 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Chuck_Older:
When EAW came out, the graphics were "awesome!"
</div></BLOCKQUOTE>

Yeah, the opening menu advertises "in 256 color" or something like that.


I voted graphics for BOB. Everything else will be a bonus.

DarkStar68
12-07-2005, 11:57 PM
BoB will be a flop. The only people who will like it will be the 37 fanboys on these forums who think that IL2 is so uuuuber. It will be so sad to go into CompUSA and see that one copy the retailer ordered, laying on its side next to MSFS and "that train sim".

Once again - Good idea gone bad - courtesy of 1c.

mole_boy
12-08-2005, 12:39 AM
Darkstar68 i am curios about why you think it will be a flop. I dont know of many on these forums who won't by it...

Jetbuff
12-08-2005, 01:16 AM
Hopefully, all of the above...

GR142-Pipper
12-08-2005, 01:23 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by mole_boy:
Darkstar68 i am curios about why you think it will be a flop. I dont know of many on these forums who won't by it... </div></BLOCKQUOTE>The one danger in this genre is the fact that they're aren't many who play this game. BoB could be a technically excellent product but if it doesn't sell, there's a problem. How many copies of IL-2/FB do you think have sold? 25K? 50K? Even at the higher number the gross would only be $2.5M if they sold at $50 each.

The distribution channel is two-tiered (ie. there is Ubisoft as the distributor which provides the product to the retailers). Let's assume that the retailers get a 25% discount from Ubisoft.

So the split works out as 25% for the retailers, 37.5% for Ubisoft, and 37.5% for the developers. Now multiply the $2.5M by the percentages and you will see what each party gets. It's not a lot and remember, this assumes that 50,000 copies were sold (which I don't believe really occurred, btw...more like 10k to 15k copies is probably more accurate).

As you can see, there isn't a lot of money involved here and the ability to make money is the mother's milk of any business endeavor.

Given these issues it will be interesting to see the method of distribution that is chosen for BoB.

GR142-Pipper

chris455
12-08-2005, 01:26 AM
"Give me an intelligent AI, or give me death".
(.........or something like that).

DarkStar68
12-08-2005, 01:38 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by mole_boy:
Darkstar68 i am curios about why you think it will be a flop. I dont know of many on these forums who won't by it... </div></BLOCKQUOTE>

Well - It's kinda like the "non spherical" ball bearings we found in the T-72 and T-80 tanks when we invaded Iraq.

Skarphol
12-08-2005, 03:57 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by GR142-Pipper:
It's not a lot and remember, this assumes that 50,000 copies were sold (which I don't believe really occurred, btw...more like 10k to 15k copies is probably more accurate).

</div></BLOCKQUOTE>

According to "NPD Funworld - America's leading software-sales tracking outfit" Pacific Fighters had sold 41100 units in the USA up to september 2005.

Skarphol

GR142-Pipper
12-08-2005, 04:07 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Skarphol:
According to "NPD Funworld - America's leading software-sales tracking outfit" Pacific Fighters had sold 41100 units in the USA up to september 2005. </div></BLOCKQUOTE> Ok, so let's be generous and say it was even 50k copies sold. Still you can see that even the gross revenues really aren't that significant. When costs are factored into the equation it's pretty clear that this is a tough business to make money with.

GR142-Pipper

neural_dream
12-08-2005, 04:11 AM
I suppose making real sims isn't a business started for money-making anyway.

nakamura_kenji
12-08-2005, 04:15 AM
i no buy bob just no interest battle britian wait until ever make pacifc again but much doubt v_v


<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Well - It's kinda like the "non spherical" ball bearings we found in the T-72 and T-80 tanks when we invaded Iraq. </div></BLOCKQUOTE>

iraq no have t-80 &gt;_&lt;. iraq have t-72M1(bad export version) and assad babyl which be t-72 iraq produce self under liecense easy tell from export m1 as have much flat turret roof compare. what maybe think t-80 be that very very small few t-72m1/assad babyl(only few photo see much rare) be fit with first gen reactive armour. t-80 was no export till mid 90s and it be mostly be version base on t-80U series to cyprus,south korea,pakistan.

WOLFMondo
12-08-2005, 04:16 AM
BoB will be fantastic. A new engine, new sim, new technology, coding to take advantage of new processes means a new series of games from a developer thats loyal to its fans as much as its fans are loyal to it that goes way further than IL2 could. Remember PF carriers were basically hacked code to allow them to work? Well if 1C:M have learnt from this then they'll make the code modular to allow this sort of thing in future.

A few years down the line BoB could be a complete WW2 sim, theres more chance for 3rd party developers for new planes and expansions.

Some of you guys are so bloody negative about a product thats not even out yet.

<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by GR142-Pipper:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by mole_boy:
Darkstar68 i am curios about why you think it will be a flop. I dont know of many on these forums who won't by it... </div></BLOCKQUOTE>The one danger in this genre is the fact that they're aren't many who play this game. BoB could be a technically excellent product but if it doesn't sell, there's a problem. How many copies of IL-2/FB do you think have sold? 25K? 50K? Even at the higher number the gross would only be $2.5M if they sold at $50 each.
</div></BLOCKQUOTE>

Aparently 600,000 copies alone have been sold in Russia. I know a hellava lot of people who've got IL2:FB but just don't play it all that often.

I belive sales tracking information is also available on the 1C:M website.

Remember the Russian market for this dwarves the US market for this sim. Not sure about European sales but I bet its sold hundreds of thousands of units.

Capt.LoneRanger
12-08-2005, 04:38 AM
I like the idea of more complex modells, physics and theaters instead of the huge variety of planes we have now and I'm pretty sure Oleg's team will dazzle us with new features and eyecandy.

And let's not forget that BoB is just a start of a new generation.

I personally just hope there will still be downloadable skins for online servers...

WOLFMondo
12-08-2005, 04:45 AM
Allot of people tend to forget its the start of something new. Its not just the Battle of Britain.

As a Brit I'm very disinterested in the Battle of Britain. I find the 41-43 period of the RAF much more interesting but I'll pre order it regardless.

MEGILE
12-08-2005, 04:49 AM
Someone plzzzzzzzz make a Typhoon for BoB!!

stubby
12-08-2005, 05:47 AM
I think the most important element in BOB: Polished Gameplay/Training/Campaigns.

If it wasn't for dedicated 3rd party wizards that whipped up gems like DCG, BadC or SE, Il2 would have long ago been deleted from my HD. These creations alone and they way they've been embraced by the masses is an obvious clue to those at 1C that folks in general crave rich, entertaining dynamic war environments. I also don't want to forget those have made awesome campaigns like BOE, Experten and the TLD. If 1C keeps the status quo than all we'll be left with a nice looking air-quake game with Emils and Spits. That would be fun for like a month and then you'll see the numbers on HL drop like.

WOLFMondo
12-08-2005, 07:28 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Megile:
Someone plzzzzzzzz make a Typhoon for BoB!! </div></BLOCKQUOTE>

The Tiffie needs to be one of the first new planes to be put in from 1941 and about 6 different models of it with all the different canopies, props, the 12 .303 and 4 20mm armament. 8 and 12 rocket configuration.

stathem
12-08-2005, 07:37 AM
Well, it is the IL2 of the west...'cept with less armour...and a little faster...and without the moaning guy in the back.

WOLFMondo
12-08-2005, 08:06 AM
Little bit faster? One of the few ground attack planes fully loaded that could cruise faster than its escort Spitfires!

Xiolablu3
12-08-2005, 10:15 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by GR142-Pipper:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Skarphol:
According to "NPD Funworld - America's leading software-sales tracking outfit" Pacific Fighters had sold 41100 units in the USA up to september 2005. </div></BLOCKQUOTE> Ok, so let's be generous and say it was even 50k copies sold. Still you can see that even the gross revenues really aren't that significant. When costs are factored into the equation it's pretty clear that this is a tough business to make money with.

GR142-Pipper </div></BLOCKQUOTE>

Lol the USA isnt the only coutry in the world, although you'd find it hard to tell that sometimes http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif 50,000 in the USA ALONE.


The thing that makes this sim so great is that Oleg would do it for the LOVE of it, regardless of the money...

M$oft can never compete with that.

(Is that too much of a communist statement for some members of this board? http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif)

Pirschjaeger
12-08-2005, 11:08 AM
I don't wanna sound like a "stick in the mud", but I have a bad feeling about BoB.

There has been no updates. This may raise people's expectations too high. Everyone is basically guessing at how good it will be and it seems the fish gets bigger everytime the fish story is told.

I expect the sound to be much better, nothing else. If I don't get that, it's not a great loss.

Fritz

Viper2005_
12-08-2005, 11:48 AM
BoB = Spitfire I

Chivas
12-08-2005, 12:41 PM
Given Olegs track record of paying attention to detail, and ever increasing computer processing power, I don't see how it can't be a huge upgrade from the IL-2 series.

Its to bad there are so many people who will download [steal] this product. Most of them not realizing or careing that they are killing combat flight sims. Luckily there seems to be enough profit or they would have stopped the developement of BOB along time ago.

Maybe if we're lucky, there will be a way to prosecute, prevent people who steal, sell this product illegally. That will be a great day for combat flight simmers.

jeroen_R90S
12-08-2005, 12:45 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Pirschjaeger:
I don't wanna sound like a "stick in the mud", but I have a bad feeling about BoB.

There has been no updates. This may raise people's expectations too high. Everyone is basically guessing at how good it will be and it seems the fish gets bigger everytime the fish story is told.

I expect the sound to be much better, nothing else. If I don't get that, it's not a great loss.

Fritz </div></BLOCKQUOTE>

Ya, agreed. I work as a quality assurance guy and as of such it's always: see first, judge later http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

We'll see that the Oleg-future holds for us.

Jeroen

Old_Canuck
12-08-2005, 01:20 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Xiolablu3:
...
The thing that makes this sim so great is that Oleg would do it for the LOVE of it, regardless of the money...

M$oft can never compete with that.

(Is that too much of a communist statement for some members of this board? http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif) </div></BLOCKQUOTE>

I totally agree. Oleg and Team obviously love what they do and IL2 will always be a classic work of art in my opinion. The only thing I'm hoping for in BoB (apart from 1c's usual attention to detail) is recognisable scenery so we know one airport from another without having to look at the map.

BTW, there's a few more than 37 fanboys and I for one am not ashamed to admit to being one of them.

DarkStar68
12-08-2005, 04:06 PM
I predict IF BoB is released it will clearly uncover the limits of this developers talent and more over the limits of the game genre. It will be a watershed moment and a point where investors and hardware developers will have to make some tough decisions.

1c will be chased out of gaming (along with thier 37 fanboys) and go back to teaching at university. Inevitably this will open the way for serious developers to imerge to capitalize on 1c's lack of vision and poor quality.

jugent
12-08-2005, 04:37 PM
There is a shame that such an easy detail to fix as the radiator-leakage isnt included in the damageprofile.
Many other things are mentioned.

arcadeace
12-08-2005, 04:40 PM
http://forums.ubi.com/images/smilies/88.gif

GR142-Pipper
12-08-2005, 07:20 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Xiolablu3:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by GR142-Pipper:
[QUOTE]Originally posted by Skarphol:
According to "NPD Funworld - America's leading software-sales tracking outfit" Pacific Fighters had sold 41100 units in the USA up to september 2005. </div></BLOCKQUOTE> Ok, so let's be generous and say it was even 50k copies sold. Still you can see that even the gross revenues really aren't that significant. When costs are factored into the equation it's pretty clear that this is a tough business to make money with.

GR142-Pipper </div></BLOCKQUOTE>

<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Lol the USA isnt the only coutry in the world, although you'd find it hard to tell that sometimes http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif 50,000 in the USA ALONE. </div></BLOCKQUOTE> I hope you're right. Someone else posted that over 600,000 copies have been sold in Russia. That's something that I don't believe for one minute but I do hope that sales have been sufficiently good for the developers to make a decent living and for Ubisoft to continue to be interested in distributing and marketing Oleg's software.


<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">The thing that makes this sim so great is that Oleg would do it for the LOVE of it, regardless of the money...

M$oft can never compete with that. </div></BLOCKQUOTE>Oh yes they could. Microsoft can (and does) do just about anything they want to if they're seriously motivated. Don't think that Microsoft's present range of flight sims is the very best that they could produce because it's not. If Microsoft REALLY want's something they'll either develop it themselves or buy an existing company with the expertise they're looking for. They have more than sufficient resources to do it.

GR142-Pipper

ronison
12-08-2005, 09:01 PM
To thoes saying BOB wont make money and say that the proof is in the 41k copies of PF sold in the US you are forgeting a few very big factors.

1) It was 41k sold in the US market for Pacific Fighers not the world. What was the toltal there?

2) Many people that buy flight sims and had bought IL2 never bought PF because they had experienced IL2 and seeing it was more of the same never bought PF. How many sales extra would there have been if it had been a brand new product like BoB will be? People that quit IL2 is who I am talking about here.

3) It is a new engin and so will have more graphic draw, more than likely, than PF did. PF is basicly IL-2 repackaged. Some never bought it because it is not cutting edge......

So the bottom line; is there money in a flight sim?

I say yes deffinetly especialy if done right. One of the big flops with PF has more to do with the lack of aircraft in theater and lack of support for the middle of the war in the pacific than the product itself. Many people I know did not buy it because of what it lacked in content more than what it had to offer. If they had thoes other two factors in PF Ill bet the US market would have been at least another 20k sold if not more. Now what about the world?

Gold_Monkey
12-08-2005, 09:05 PM
I think there is too much hype and expectaions about BoB. I will buy it when it comes out but I doubt that I will experience the "WOW" factor.

Pirschjaeger
12-08-2005, 10:07 PM
I agree with Brass, um, Gold Monkey. http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

I will buy it. Why not? Even if it's no better than the first IL-2, I'll still buy it. What's $20?

One thing that would impress me, is reflections on the surfaces of the planes. They weren't all painted with primer. That would really add to the graphics. V-card upgrade anyone?

Fritz

tjaika1910
12-08-2005, 10:09 PM
I for one thing is impressed by how much better the Il2 have become, both with my hardware updates during the years (and intensly tweaking the PC to ONE game) and software development.

I would not be disappointed if BoB feels more like a upgrade initially rather than a complete new thing, although I do expect just that:

- new and better physichs and feel/damage etc.
- the feel of a new a improved "platform"
- better high altitude ground looks

Another thing, I think I will play this game in one shape or another years to come... I havent seen the most of it yet.

GR142-Pipper
12-08-2005, 11:32 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by ronison:
To thoes saying BOB wont make money and say that the proof is in the 41k copies of PF sold in the US you are forgeting a few very big factors. </div></BLOCKQUOTE>No one said BoB won't make money because no one knows if it will or won't. What I said was that this is a VERY tough market place in which to make money because flight sim software is a very niche market. That's all that was said, no more...no less.

GR142-Pipper

GR142-Pipper
12-08-2005, 11:39 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by ronison:
I say yes deffinetly especialy if done right. One of the big flops with PF has more to do with the lack of aircraft in theater and lack of support for the middle of the war in the pacific than the product itself. Many people I know did not buy it because of what it lacked in content more than what it had to offer. If they had thoes other two factors in PF Ill bet the US market would have been at least another 20k sold if not more. Now what about the world? </div></BLOCKQUOTE>The PF product wasn't successful because it simply wasn't done well and it showed. The carriers were a joke and many of the aircraft, particularly the U.S. planes, were equally wanting. I certainly want Oleg and company to be successful because I enjoy their products but they simply can't have another PF fiasco. As with any company, there's no doubt that they have learned from both their successes as well as their missteps and these lessons should find their way to the BoB product.

GR142-Pipper

1.JaVA_Hornet
12-09-2005, 03:49 AM
The carriers a joke???

In which sim was it better?

I absolutely don`t agree with you.
The only shortcome was the lack of amount
of planes. Too much the same.

WOLFMondo
12-09-2005, 04:09 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by GR142-Pipper:
I hope you're right. Someone else posted that over 600,000 copies have been sold in Russia. That's something that I don't believe for one minute but I do hope that sales have been sufficiently good for the developers to make a decent living and for Ubisoft to continue to be interested in distributing and marketing Oleg's software.
</div></BLOCKQUOTE>

That was me and why not? I belive Oleg stated it and the figures are available on the 1C:M website. Why is it unbelivable?

The United States isn't the be all and end all when it comes to video game sales. Theres more potential customers in Europe and Russia, way morehttp://forums.ubi.com/groupee_common/emoticons/icon_wink.gif.

This sim series was doing well enough before PF and the marketing in the United States. Theres no reason BoB will fail because not many will sell in the US.

Sturm_Williger
12-09-2005, 06:01 AM
For me, the main difference I hope for is that with the new FM & DM engine, the differences between the various planes will be much closer to reality.

I don't want to learn to game the game, I want to use historical tactics / manoeuvers and succeed thereby. Oh and it would be nice if AI planes had the same limitations we do.

ploughman
12-09-2005, 06:19 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by WOLFMondo:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by GR142-Pipper:
I hope you're right. Someone else posted that over 600,000 copies have been sold in Russia. That's something that I don't believe for one minute but I do hope that sales have been sufficiently good for the developers to make a decent living and for Ubisoft to continue to be interested in distributing and marketing Oleg's software.
</div></BLOCKQUOTE>

That was me and why not? I belive Oleg stated it and the figures are available on the 1C:M website. Why is it unbelivable?

The United States isn't the be all and end all when it comes to video game sales. Theres more potential customers in Europe and Russia, way morehttp://forums.ubi.com/groupee_common/emoticons/icon_wink.gif.

This sim series was doing well enough before PF and the marketing in the United States. Theres no reason BoB will fail because not many will sell in the US. </div></BLOCKQUOTE>

Easy Tiger. Russia's suffering from a pretty lax attitude to intellectual property rights at the moment from many of its citizens. While the veracity of any statement made by 1C cannot be questioned it, nevertheless, remains the case that many happy customers in Russia didn't actually buy the product they are using.

Even so, it's clear Maddox Games and so on think the Russian market is plenty lucrative enough for them as they have "Russia only" releases.

mean_mango
12-09-2005, 08:14 AM
Excellent points, gentlemen! But those of you who sight your disappointments in Pacific Fighters to predict expectations of BoB are forgetting a very important fact!

If you recall, in February or March of 2004 there was the announcement that 1C:Maddox would be developing a new sim Battle of Britain. Near the bottom of this release, there is mention that the current IL2 will be extended to the pacific theatre. *** 8 months later, Pacific Fighters is on the shelves!! *** http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

How many "new" games do you know that come out 8 months after initial announcement? This press release clearly set my expectations for both products, and when PF came out less than a year after the Ace Expansion Pack, my expectations were not disappointed... in fact they were spot on! http://forums.ubi.com/images/smilies/25.gif Now consider the expectation for BoB which will be in development from the bottom up for up to 3 years. Surely you can't use one as comparitive basis for another!

Here's a link to refresh your memory. Noticed PF isn't even mentioned a year before it's released! http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif
http://216.105.167.65/cgi-bin/articles.pl?show=673


tjaika1910 is definitely right about one thing. If BoB didn't come at all, there's so much in FB-AEP-PF I still want to see it will take me two years!

Pirschjaeger
12-09-2005, 09:22 AM
The Il-2 series has been great. I didn't like PF either but thats mainly due to the water. When I fly I usually fly full real and rarely look at my guages. My hatswitch is worn out. Over land, I never have a problem, but over water I can't judge my alt.

I'd like to see more improvements to the IL-2 series in regards to maps and the environment. It would be nice to see trees when I'm 2 meters off the deck. At ground level the trees are invisible, especially in winter maps.

The 109 shadow could use some improving also.

I'm not very knowledgable about sims and such, but doesn't there come a point when the developers release the codes and let 3rd party developers add to the sim?

Fritz

Chuck_Older
12-09-2005, 10:31 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by DarkStar68:
BoB will be a flop. The only people who will like it will be the 37 fanboys on these forums who think that IL2 is so uuuuber. It will be so sad to go into CompUSA and see that one copy the retailer ordered, laying on its side next to MSFS and "that train sim".

Once again - Good idea gone bad - courtesy of 1c. </div></BLOCKQUOTE>

Darkstar, I just don't get you. You are so negative. Every word from you about this sim or 1C:Maddox is negative. Nothing's right. This isn't good enough. The future sim will be bad. They've alrady ruined it

You're like a broken record. And your fanboy nonsense...all it does is show an irrational predisposition to dislike this sim and the ones who like it.

Who forces you to play this sim? Just name the guy and I'll come by and break his knees

You're intelligent and I know it, I've read enough of your posts to know it. You could try being upbeat and positive for a change. If you can't do that, I seriously suggest you consider why you waste your time here- is it just to try and bring down the folks that do like the sim? Or make fun of the oh-so-contemptible boyus-fanaolegivus?

Chivas
12-09-2005, 11:38 AM
Pacific fighters was never meant to be the holy grail of the pacific war. It was just an addition to the IL-2 series that added a few maps, ships, and aircraft depicting some of the areas of operations in the pacific. It did have some legal issues that crippled supply of some aircraft.

There are way to many malcontents here who believe that their favorite aircraft was purposely porked, so they will p*ss on anything that IC does.

Stuka_G10
12-09-2005, 12:00 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Megile:
Someone plzzzzzzzz make a Typhoon for BoB!! </div></BLOCKQUOTE>

Its called <span class="ev_code_BLUE">battle of britain. </span>

GR142-Pipper
12-09-2005, 12:05 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by WOLFMondo:
[QUOTE]Originally posted by GR142-Pipper:
I hope you're right. Someone else posted that over 600,000 copies have been sold in Russia. That's something that I don't believe for one minute but I do hope that sales have been sufficiently good for the developers to make a decent living and for Ubisoft to continue to be interested in distributing and marketing Oleg's software.
</div></BLOCKQUOTE>

<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">That was me and why not? I belive Oleg stated it and the figures are available on the 1C:M website. Why is it unbelivable? </div></BLOCKQUOTE>Because there is an extreme fraction of that number playing on-line. In addition, there's huge a difference between actually selling a copy and including it as a give-away.

<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">The United States isn't the be all and end all when it comes to video game sales. Theres more potential customers in Europe and Russia, way morehttp://forums.ubi.com/groupee_common/emoticons/icon_wink.gif. </div></BLOCKQUOTE>I never said the U.S. was so why did you read words which weren't written?

<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">This sim series was doing well enough before PF and the marketing in the United States. Theres no reason BoB will fail because not many will sell in the US. </div></BLOCKQUOTE>Once again, you continue to make U.S. references. Now read carefully...All I'm saying is that the flight sim market is an extremely niche one and a very difficult one to make money with.

GR142-Pipper

GR142-Pipper
12-09-2005, 12:11 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Chivas:
Pacific fighters was never meant to be the holy grail of the pacific war. It was just an addition to the IL-2 series that added a few maps, ships, and aircraft depicting some of the areas of operations in the pacific. It did have some legal issues that crippled supply of some aircraft.

There are way to many malcontents here who believe that their favorite aircraft was purposely porked, so they will p*ss on anything that IC does. </div></BLOCKQUOTE>What you're saying may be true for some although my favorite is the Yak. However, to say that PF wasn't weak is very much a minority view with the people I fly with and it has nothing to do with one's favorite aircraft. To be clear, I'm not pissing on everything Oleg and company does as I enjoy his products.

As an aside, it never ceases to amaze me on these IL-2 forums how people read into things that which isn't there. Go figure.

GR142-Pipper

Chivas
12-09-2005, 12:39 PM
I hear the same complaints everyday while flying on-line. Oleg porked this and that. I do some of it myself.

But I ask myself and others what is the alternative. We could all go back to CFS2 or 3, but after flying this product they don't hold any interest for me and most others.

I'm not saying the game is perfect, but it is the best available.

danjama
12-09-2005, 02:00 PM
I just hope they dont flop Battle Of Britain like they flopped on Pacific Fighters.

I'm hoping they come up with better online play (I dont know much about it, but people tell me the way this game plays online sucks, e.g. packet loss issues or some BS). So, better online playability and reliability would be nice. Im looking forward to having fewer, but higher quality aeroplanes and objects.

Thats about it really. If anything i will buy it just to thank him and his team for what we have now. He deserves that at least.

But i am sure it will be worth it.

darkhorizon11
12-09-2005, 02:10 PM
I think one thing that would be cool if they implimented some more historical real life missions. Like Doolittle's famous raid over Tokyo or a Lancaster Dambuster mission on Northern Germany, or intercepting Yamamoto's Betty over NG? I think. That hero stuff is really fun!

Gold_Monkey
12-09-2005, 09:31 PM
JFC.....!!! A flight sim, is a flight sim, is a flight sim, yeah we all would like to have them accurate to a T but for the amount of $ you spend for the fun you have, nobody got a reason to B1tch........ IMHO

Old_Canuck
12-09-2005, 09:55 PM
You guys are making sense tonight. Must be the beer. http://forums.ubi.com/images/smilies/59.gif