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View Full Version : Am I the only person who's happy with the patch?



XyZspineZyX
09-20-2003, 02:14 AM
Sure, the AI is a bit messy but I mostly dogfight with my friends anyway and online. I have no problems killing ace VVS planes with my LW plane. I have no problems the other way around either.
This is with AI, it holds true to some extent online as well. I have nothing to complain about at all but the AI. I couldn't ask for more basically.

Is anyone with me? You only see the bad stuff on these forums, the thousands of people who have little to no problems never bother to type down a thread, but this time I did, please sign it everyone who's pleased http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif


Also, something I *think* is important is that you have to adapt to the plane you're flying, don't try to make the plane adapt to your current flying tactic, use different styles and tactics for different planes.
Who cares if the FM isn't 100% correct for each plane, you can still kill people with it if you just figure it out.

Does anyone agree?


Message Edited on 09/20/0301:17AM by sofam

XyZspineZyX
09-20-2003, 02:14 AM
Sure, the AI is a bit messy but I mostly dogfight with my friends anyway and online. I have no problems killing ace VVS planes with my LW plane. I have no problems the other way around either.
This is with AI, it holds true to some extent online as well. I have nothing to complain about at all but the AI. I couldn't ask for more basically.

Is anyone with me? You only see the bad stuff on these forums, the thousands of people who have little to no problems never bother to type down a thread, but this time I did, please sign it everyone who's pleased http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif


Also, something I *think* is important is that you have to adapt to the plane you're flying, don't try to make the plane adapt to your current flying tactic, use different styles and tactics for different planes.
Who cares if the FM isn't 100% correct for each plane, you can still kill people with it if you just figure it out.

Does anyone agree?


Message Edited on 09/20/0301:17AM by sofam

XyZspineZyX
09-20-2003, 02:16 AM
No...........

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XyZspineZyX
09-20-2003, 02:18 AM
So you don't agree?

XyZspineZyX
09-20-2003, 02:19 AM
I think he's saying he likes the patch too,as do I./i/smilies/16x16_smiley-happy.gif

47|FC
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XyZspineZyX
09-20-2003, 02:20 AM
Wonderful!
Let's turn this thread into a thank you thread to oleg for his patience in creating these patches and listening to the community!

XyZspineZyX
09-20-2003, 02:21 AM
Yes.. yes you are.



LoL... the patch is great. I just wish they'd fix the NAVAL AAA... as it still creates that blaring noise (glitch) when the 88 / 85's are firing. It also seems more persistant than before.. because when it happens, i get the loud noise about 10 times in a row, with very high frequency...

XyZspineZyX
09-20-2003, 02:24 AM
Hahah yes I have noticed that too, I ripped my headphones off and threw them across the room when that happened to me. Jesus christ. But that's small "taters".

XyZspineZyX
09-20-2003, 02:30 AM
A lot of Luftwhiners and the like will likely rip this thread apart. They consider people who are actually happy with the product to be "apologists" and "Oleg worshippers",one even called me an "Ubi Commissar",/i/smilies/16x16_smiley-very-happy.gif nevermind the fact that 1C makes the game,not Ubi.

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XyZspineZyX
09-20-2003, 02:49 AM
I play both sides equally I think.
I have no problem with either sides planes since they fixed the Mk108s http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif
Now they're just wonderful.

XyZspineZyX
09-20-2003, 02:53 AM
sofam wrote:
- Also, something I *think* is important is that you
- have to adapt to the plane you're flying, don't try
- to make the plane adapt to your current flying
- tactic, use different styles and tactics for
- different planes.


Hmmmm...every patch means adapting to a different FM though, especially in LW planes. It gets a little tiring after a while to continually have to relearn a plane's FM. If there were small tweaks it would be one thing, but there have been some major changes.

XyZspineZyX
09-20-2003, 03:16 AM
Well, I figure it's all for the best anyway right?
We want change, we get change, we just have to adapt to it.

XyZspineZyX
09-20-2003, 03:34 AM
I'm reasonably happy with the patch now.

AI seemed a little more aggressive in the betas. It's a simple matter of swapping files out to go back to the earlier revisions if you wish, though.

Thanks for coming through with your support of FB, Oleg.

Whatever peoples disagreements with the way FB does certain things [and I've got mine], Oleg does indeed deserve praise for not just pushing the product out the door and waving goodbye like so many other developers seem to do.

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Message Edited on 09/20/0308:35AM by clint-ruin

XyZspineZyX
09-20-2003, 05:56 AM
My 2 cents,

The patch for me is completely satisfactory. The only very minor issue I have is with the "windmilling" propellors which seem to generate another perceived problem . . .the apparent inability to throttle back in flight (from the sound point of view) on certain aircraft.

The sound seems to be linked to the propellor R.P.M. which is linked to the airspeed of the plane. Even when you pull the throttle to zero, the prop continues to "windmill" at an R.P.M associated with the current airspeed and the engine sound seems locked to this R.P.M. You can test this by pulling the throttle to zero, then pull up in a gentle climb to bleed off airspeed and you'll notice a reduction in prop R.P.M with corresponding reduction in diminishing engine sound down to idle. You can even shut down the engine and it will continue to "windmill" with an associated engine sound like it's still running. I would like to shut down the engine in flight and see the prop stopped at low airspeeds!! Surely the compresion associated with these 1000 hp+ engines would prevent "windmilling" propellors. Thats it . . .my only complaint . . I love the patch so far!! Thanks Oleg!!!

klatu--out

XyZspineZyX
09-20-2003, 06:16 AM
You are not alone /i/smilies/16x16_smiley-happy.gif

Regards,
VFC*Crazyivan
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"No matter how good the violin may be, much depends on the violinist. I always felt respect for an enemy pilot whose plane I failed to down." Ivan Kozhedub

XyZspineZyX
09-20-2003, 09:27 AM
I will add just one incident:

It took me 882 bullets of Bf-109E MG to down a Hurricane MkII.

It took me 100 bullets fo same aircraft/weapon to down a P-40E.

It took me 12 bullets of P-40E MG to down same P-40E.

EDIT: Each test was done shooting from 200m and under on dead 6

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Message Edited on 09/20/0307:29PM by RAAF_Edin

XyZspineZyX
09-20-2003, 11:03 AM
sofam wrote:
- Sure, the AI is a bit messy but I mostly dogfight
- with my friends anyway and online. I have no
- problems killing ace VVS planes with my LW plane. I
- have no problems the other way around either.
- This is with AI, it holds true to some extent online
- as well. I have nothing to complain about at all but
- the AI. I couldn't ask for more basically.
-
- Is anyone with me? You only see the bad stuff on
- these forums, the thousands of people who have
- little to no problems never bother to type down a
- thread, but this time I did, please sign it everyone
- who's pleased http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif
-
-
- Also, something I *think* is important is that you
- have to adapt to the plane you're flying, don't try
- to make the plane adapt to your current flying
- tactic, use different styles and tactics for
- different planes.
- Who cares if the FM isn't 100% correct for each
- plane, you can still kill people with it if you just
- figure it out.
-
- Does anyone agree?
-
-

agree 100%http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif love the always havehttp://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif100%acurate no. Do i care no. its close thats all that mattershttp://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

XyZspineZyX
09-20-2003, 11:05 AM
Fix the damage model on the FW190 A8 through D9 and increase the roll rate and .50cal dispersal on the P-47D27 and I would be tickled /i/smilies/16x16_smiley-happy.gif I'd talk about the LA7 but its a waste of time. For what its worth its pretty decent I suppose. IL-2 was still less lag prone.
S~
47|FC

XyZspineZyX
09-20-2003, 11:29 AM
I am quite happy with the patch. It's far better than 1.0. In the "vote" thread many people said so, voting 1 to 3.

Unfortunately I am one of those people that like to play offline, and the AI issue you mention (plus a handful of other small offline-related ones) _is_ a factor.

When you play as a russian, the enemy is so lame it isn't funny. When you play as luftwaffe, it is frustrating to see all those 109s wasted so badly.

I resorted playing finns campaigns. There, the brewster is a tnb fighter that can upset the russian tnb-ers.

I sincerely hope that one of the add-ons, whatever it is, brings a 1.2 patch with a revised AI, at least one that can use energy fighters perks.

XyZspineZyX
09-20-2003, 12:12 PM
I'm generally happy.
I'd like to see the P-47 loadout bug fixed though!

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XyZspineZyX
09-20-2003, 01:25 PM
No, you're not the only one who likes the patch. After reading this thread and adding myself to the list answers that. I have no probs. with the patch. I don't fly offline much so I can't speak for that end of it. And I think that Mr. Maddox and his team are up on it and will deliver. I don't understand how so many can sit around and bash a man who is still working his bum off for them and us to. I hate to have to put a seperation between the users of this game, but you have those who complain all the time, then you have those who try to support the game, but not all the time. They to register complaints, but in a respectful manner. Yes I did say respectful. Seems like Mr Maddox is continually trying to make FB the game this community wants and there are some of us that appreciate his efforts to do so. That's where the respect comes into play. 9 times out of ten, when you spend your money on a game, you get what you get. I've never spent money on a game and 4 months later my money still hasn't spent out. That should be true for everyone who purchased this game, because he is still working to make it the best it can be. Just seems that way to me.

XyZspineZyX
09-20-2003, 03:17 PM
You are not alone. I like the patch a few problems here and there but nothing to get upset about. First time I have posted on this forum in about a year. I avoid this place anymore.

XyZspineZyX
09-20-2003, 03:19 PM
1.11 is better than 1.0


But there is sh.t load of bugs in FB , but iam happy for you if they dont bother you /i/smilies/16x16_smiley-happy.gif

XyZspineZyX
09-20-2003, 03:27 PM
Nope , you are not.. and as to flying the LW planes. I shoot down just as many as I can.. I don't have any of the problems that seem to be posted here..

I can't find anything really wrong with the LW planes.. I just had to learn how to use the aircraft the way that was best for that plane..

As I see it , most , not all but most of the ones posting here about the problems with the aircraft are not even pilots.. And how can they know how an aircraft would react if they have never been in one.. No I have not flown WWII aircraft . But I do fly a lot of fixed wing aircraft . And that in it's self helps you understand how they work.

Most of the issues here are about a few % in changes that really don't mean a whole lot if you sit down and learn.

No this is a very good program.

XyZspineZyX
09-20-2003, 03:55 PM
crap I just wrote long reply but ubiforums smashed it.

But ill put it in a short way.

I think maddox credibility is questionable since with every patch the game feels very different. Wouldnt it be weird to you if you hopped into your aircaft and needed to learn its characteristics all over again after every "maintanance check" ?

To sum it up , I think everybody is bit confused since every patch changes the game so much, what is a good patch anymore? Is good patch measured in a way if it brings lots of advantage to one side and dumbs down the other. I think not.

Mayby some people dont give a damn but personally example auto radiator and overheathing changes just feel irritating. They are ok in this patch in another they are broken. These are the things you shouldnt "need" to adjust into.

I say again, 1.11 is better then 1.0 but I wouldnt like to see it left out this way.

XyZspineZyX
09-20-2003, 05:04 PM
I don't like 1.11... most annoying parts are:

That damn bugged sound!!!!!!!! It's killing 50-80% of my framerate, just imagine! I don't have these problems with Il-2 any version or FB 1.0... I remember Oleg telling the sound would be richer... now that'S what I got: <20fps av on a 1800+, 1gig RAM, radeon 9800. LOOOOOOOOOOOOL And weren't there plans to release a special "simple" sound mode for slow systems/onboard soundchips/crates having problems with the sound??? I also remember they wanted to give us a special ATI graphics DLL...

Then the game internal stuff:
1. 109s. Climb rate. Just compare them all to the G-2, which is closest to what it should be. Check wastels test, 'nuff said /i/smilies/16x16_smiley-wink.gif .
2. Altitude has no effect on engine temperature
3. La(GG) climb way too well.
4. P-39 is still the same "ufo" like in 1.0. Climbs too well, and hardly stalls thanks to a porked brick elevator like the FW had before 1.1x
5. P-40 is a complete joke. It's top speed on the deck is somewhere around 250-270mph in FB with 110%. Not to mention it'S just possible to give ~90% thr+prop max without overheating. Then it's slower than an I-16 /i/smilies/16x16_smiley-very-happy.gif . It should do at least 270 without overheating at all and almost 300 with full power. Also it's just a paper plane with TNT in it. B-239 is similar. The MiGs are like T-34 compared to these 2 planes /i/smilies/16x16_smiley-very-happy.gif - and the MiG doesn't stand much hits /i/smilies/16x16_smiley-wink.gif .
6. P-47D-27 roll rate STILL untouched. Dunno why. The other 2 models got their roll, but the bubbletop didn't get it... strangely, the D-22 now rolls better than the D-27, although they both have the wing racks. Is it just the canopy??? I seriously doubt it...
7. FW controls are way too good, especially ailerons. Very funny. In 1.0 it was OK except elevator. But in 1.1x ALL controls got "uberized". I don't wanna have the 1.0 one back, but I want to have it fixed. The elevator is too easy above 550 IAS, and the roll hardly decreases with speed.


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XyZspineZyX
09-20-2003, 05:59 PM
Good one WIlley...sadly there's lot more wrong and buggy things... now when I think about it... Il-2 is not as fun and authentic it used to be /i/smilies/16x16_smiley-indifferent.gif I miss the IL-2 Sturmovik /i/smilies/16x16_smiley-sad.gif

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XyZspineZyX
09-20-2003, 06:09 PM
I like the patch a lot.

Imperfect maybe, but still really good.

I would like to get to the bottom of the 109 mystery though.



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ZG77_Nagual
09-20-2003, 06:32 PM
I like it alot - in fact I am completely happy with it.

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XyZspineZyX
09-20-2003, 07:55 PM
I love the game!

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XyZspineZyX
09-20-2003, 08:56 PM
"Am I the only person who's happy with the patch?"

Yes you are.

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XyZspineZyX
09-20-2003, 09:40 PM
He must be cos i aint, its been turned into another VVS UFO festival....

XyZspineZyX
09-20-2003, 11:46 PM
RAAF_Edin wrote:
- I will add just one incident:
-
- It took me 882 bullets of Bf-109E MG to down a
- Hurricane MkII.
-
- It took me 100 bullets fo same aircraft/weapon to
- down a P-40E.
-
- It took me 12 bullets of P-40E MG to down same
- P-40E.
-
- EDIT: Each test was done shooting from 200m and
- under on dead 6
-
-

Amen, MG17 is the only waterhoose weapon on this game at the moment. Lacking seriously the punch. Now say what you say, but on Average shooting some 1000 MG hits to I-16, I think that is a LOT!

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XyZspineZyX
09-20-2003, 11:48 PM
Hey, I like the patch, and I'll like 1.2 even more...! /i/smilies/16x16_smiley-wink.gif

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</span></blockquote></font></td></tr>

XyZspineZyX
09-21-2003, 12:13 AM
Patch? ..........What Patch?