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darkhorizon11
04-01-2005, 11:30 AM
Why is there dust on takeoff on paved runways? Its unnecessary and IS unrealistic. I mean during the winter time at the end of a runway some snow blows. But for the rest of the runway in the winter time or during the summer no dust blows. Not even behind the tires.


Yes, I can attest that I fly real airplanes and even the jet liners don't kick up dust.


Mind you its a cool effect but its unrealistic and just slows down the computer. On paved runways anyway.

darkhorizon11
04-01-2005, 11:30 AM
Why is there dust on takeoff on paved runways? Its unnecessary and IS unrealistic. I mean during the winter time at the end of a runway some snow blows. But for the rest of the runway in the winter time or during the summer no dust blows. Not even behind the tires.


Yes, I can attest that I fly real airplanes and even the jet liners don't kick up dust.


Mind you its a cool effect but its unrealistic and just slows down the computer. On paved runways anyway.

TheGozr
04-01-2005, 01:07 PM
Very true mostly when on the base are grass the dust comes in very dry land ( sand ) or desert bases but not like that.

bolillo_loco
04-01-2005, 09:16 PM
the snobs with high power computers will be along at any moment to tell you that you should buy a new computer every three months like they do. If you cannot afford a new computer quit playing the game and clogging up their forum with posts on how to make this game run on low end to mid range computers. :O

btw I have a 4.1 ghz PIV and a 6800GT so I do not suffer from computer envy, I am however bald and suffer from hair envy.

LEXX_Luthor
04-01-2005, 09:44 PM
Dust is not a bad idea but...real dust may hang in the air a bit longer...not that I am asking for that given the grafix killing nature of FB/PF Dust. http://forums.ubi.com/images/smilies/51.gif

I just wish we could turn dust on and off. FB/PF dust right now does not add much to the simulation of air warfare, although it does simulate the performance of my old Trident Blade integrated motherboard video chipset. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Hptm.Keule
04-02-2005, 01:43 AM
Dust is good idea at all, but imagine if we had real wind to blow away the dust end to reflects to the flight of the aircraft!?

http://www.sml.lr.tudelft.nl/~home/rob/me163/images/large/weapon28.jpg

Mk 108 armour-piercing shell

darkhorizon11
04-03-2005, 04:08 PM
Yeah totally I mean watching a plane blow dust down the a paved concrete runway doesn't happen, watch the old WW2 videos. It doesn't happen.

BTW sorry if I came off with the wrong tone this is just a instructional criticsm nothing more...

Fennec_P
04-03-2005, 04:20 PM
Even grass. Like that video of the Spitfire flying low over the news reporter's head; no dust cloud chasing it.

3.JG51_BigBear
04-03-2005, 04:29 PM
There is a ridiculous amount of dust. I think it will be a lot nicer though when we get some of the new wider airfields in the new maps so the planes can take off side by side. Should alleviate the problem at least a little bit.

Cold_Gambler
04-03-2005, 06:50 PM
I like how it gets kicked up even if its raining http://forums.ubi.com/images/smilies/35.gif

Atomic_Marten
04-03-2005, 06:51 PM
Excellent idea.. although that was previously mentioned around here.

Carriers too, if I'm not mistaken.

LEXX_Luthor
04-03-2005, 09:15 PM
Carrier takeoffs don't make Dust, at least in Patch 3.04.

Aeronautico
04-04-2005, 10:57 AM
Anyway, although not always appropriate, it's still a nice touch: a further way to "feel" the physics, the airflow. Remember it has been toned down consistently since it first appeared in one of FB's patches.

TriggerHappy57
04-04-2005, 03:16 PM
I would support getting rid of the dust since its unrealistic and just slows down performance. http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif

Flakenstien
04-05-2005, 04:33 PM
I agree with the dust performance hit, but wouldn't mind it as much if it would blow with the wind and not straight.
Set up a flight with wind and turbulance, you should notice smoke, dust blowing with the wind, but no you have a crosswind strong enough to make even taxing hard and the smoke is billowing straight up, would really be useful upon landing if you could have a sense of wind direction by visually seeing the direction smoke is blowing http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Flydutch
04-06-2005, 04:05 AM
If you fly in the Dessert Map or from wet air fields (Where it Mimmicks water) It sure gives A boost of realism And Very Handy to spot A/C Taking off!

TX-EcoDragon
04-06-2005, 03:46 PM
I often fly out of a decomposed granite stip and even there the dust is only a fraction of what we se here. Most of teh DG granules are rather large as the smaller particles usually are simply blown away so what's left don't make much dust, in particular when there are many operations on the strip. I think a simple reduction in the overall density of the cloud is appropriate, it would be nice to get rid of it on hard surfaces though that might require more codework than they want to undertake, but I doubt it would be difficult to lower the density.

carguy_
04-06-2005, 04:11 PM
The dust is cool.Couldn`t it be somehow changed to eat like half of the fps it does currently?

Gato__Loco
04-07-2005, 06:05 PM
I like the dust just like it is. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

darkhorizon11
04-11-2005, 12:09 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Flydutch:
If you fly in the Dessert Map or from wet air fields (Where it Mimmicks water) It sure gives A boost of realism And Very Handy to spot A/C Taking off! <HR></BLOCKQUOTE>

I agree. I'm not saying kill it, just tone it down on maps where there wouldn't be dust. Water being picked up and desert dust IS realistic. But a huge cloud getting blown up in the air on a paved runway during the rain? Thats a little much...

BuzzU
04-11-2005, 02:38 PM
I agree it should be toned down a bit. Wouldn't the planes way in front blow most of it away by the time it gets to you? The plane in front of you shouldn't have much left to blow.

VW-IceFire
04-11-2005, 03:30 PM
I haven't noticed a performance hit to be honest...I don't have the tip top of the line supercomputer either.

Monson74
04-12-2005, 02:15 AM
Dust=0 ? http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif

Aeronautico
04-12-2005, 02:46 AM
I have not noticed performance hit either, beside in a queue when taking off, but I can live with it.

I think that modifying the effect's behaviour according to map, surface, maybe weather conditions or model of plane is NOT what Olegs intended to come to, when this feature was implemented.

I like it the way it is and think that if we start to expect these details to be absolutely faithful to life, we are mistaking the whole "simulation" concept and should rather go out and get a pilot licence, or better fight WW2.