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XyZspineZyX
07-26-2003, 10:02 PM
Well thought I'd give FB a go again, and thought I'd get used to the HE-111. Set up a quick flight to take out an airfield, start alt 7500, flight of 4 on veteral AI, and gave them a couple of enemies on standard AI. Just for laughs I stuck it on AI flight to see how it would deal with the situation.
Starts up, a nice formation flying along, gets above the airfield, all 4 drop the bombs and do a perfect run, with no hits from the AAA. Squadron starts its flight back, and the 2 fighters close in. The squadron does a nice job of taking out 1 of the enemy fighters, and the other manages a strafing run, and takes out my left elevator. No other damage and it seems perfectly capable of carrying on. No other damage to any of the other planes in my little sqaudron. Anyway, they close up to the airbase to land, and then all of them do a nice formation nosedive at the runway from about 6500. Hmmn, they have full flaps and gear out and seem to be managing around 120 on the speedometer. Maybe they'll pull up and land halfway down the runway, I think. Well they do start to pull up. At about an altitude of 50, and all 4 planes do a nice nosedive straight into the ground.
It has to be one of the strangest things I've seen the AI do yet. Has anyone else had any experiences like this with the AI?
I saved the track, to laugh at later, as it has to be one of the funniest things I've seen yet.

XyZspineZyX
07-26-2003, 10:02 PM
Well thought I'd give FB a go again, and thought I'd get used to the HE-111. Set up a quick flight to take out an airfield, start alt 7500, flight of 4 on veteral AI, and gave them a couple of enemies on standard AI. Just for laughs I stuck it on AI flight to see how it would deal with the situation.
Starts up, a nice formation flying along, gets above the airfield, all 4 drop the bombs and do a perfect run, with no hits from the AAA. Squadron starts its flight back, and the 2 fighters close in. The squadron does a nice job of taking out 1 of the enemy fighters, and the other manages a strafing run, and takes out my left elevator. No other damage and it seems perfectly capable of carrying on. No other damage to any of the other planes in my little sqaudron. Anyway, they close up to the airbase to land, and then all of them do a nice formation nosedive at the runway from about 6500. Hmmn, they have full flaps and gear out and seem to be managing around 120 on the speedometer. Maybe they'll pull up and land halfway down the runway, I think. Well they do start to pull up. At about an altitude of 50, and all 4 planes do a nice nosedive straight into the ground.
It has to be one of the strangest things I've seen the AI do yet. Has anyone else had any experiences like this with the AI?
I saved the track, to laugh at later, as it has to be one of the funniest things I've seen yet.

XyZspineZyX
07-26-2003, 10:06 PM
I've seen this too a few times. Weird indeed..... /i/smilies/16x16_smiley-indifferent.gif

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XyZspineZyX
07-26-2003, 10:10 PM
the one I like is the AI taking off in the Me262... I dont care what they tell us... The AI gets special features that we dont get to use... As in this example, it is clear that the AI has a 4x4 option in the Me262 that kicks in if one of the engines fails to start. That is a green light to the AI that they dont have to fly the sorti and can have the day off to go four wheeling... and they do! In the Me262



TAGERT
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If WAR was not the ANSWER.. Than what the H was your QUESTION?

XyZspineZyX
07-26-2003, 10:10 PM
I don't think FB handles ground level elevation very well. This is even more noticeable in the mountain maps so it could have something to do with the airfield being higher than the AI expects.

Wierd and disconcerting though.



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Cpt.LoneRanger
07-26-2003, 10:47 PM
It was allready said. AI does play on easy-settings, perhaps to overcome the flaws it has in reality?

The strange thing: It works for autopilot, too.

I flew a mission in a P40. The enemy was about 500m below me and my wing dove after them. They had a speed of well beyond 600kph. I disengaged the a/p and I just exploded instantly. I repeated it several times, to verify, but it's a weird bug.

Besides that, AI don't care about Black/RedOut, ComplexEngineManagement (eg they can push neg.Gs with I16 like hell), they only stall when hit before, Cannons and MGs have no recoil, etc, etc, etc....


Good thing we don't have to wait much longer for that patch /i/smilies/16x16_smiley-wink.gif

greets
Cpt.LoneRanger

XyZspineZyX
07-26-2003, 11:17 PM
My fave is when you attack an Ace Pe-8, and it does quick barrel rolls to try to evade you. Apparently it rolls better than a Hurricane /i/smilies/16x16_smiley-surprised.gif

Then on the second day, it was made bug free, and He saw that it was good.

XyZspineZyX
07-26-2003, 11:42 PM
Did you create the mission yourself? You have to make sure the AI are down to a reasonable altitude at the airfield before they land (by setting waypoints) or they'll simply dive from whatever altitude they're at and lose control.

XyZspineZyX
07-27-2003, 12:10 AM
Yeah I love the Me 262 rally cross, one time one of my guys came along for quite some distance in his litte jet car. I know that Messerschmitt made little cars but the 262 as a land rover is something else.

XyZspineZyX
07-27-2003, 12:26 AM
I've had a similar experience with the He-111,except at the last second they manage to instantly pull out of the dive and make a perfect landing!Go figure..../i/smilies/16x16_smiley-very-happy.gif

XyZspineZyX
07-27-2003, 06:16 AM
necrobaron wrote:
- I've had a similar experience with the He-111,except
- at the last second they manage to instantly pull out
- of the dive and make a perfect landing!Go
- figure

Seems strange, like the AI sometimes are aware of the ground on other occasions not, wonder if they have been given the right QNH??

XyZspineZyX
07-27-2003, 08:45 AM
This had to be the oddest thing to happen with FB for me.
No I didnt put the speach bubbles in. The planes were flying around with them. It was like watching a toon. The flak left arrows where it had hit my plane.Needless to say a reinstall was required.

just hope the pic shows now
http://mysite.freeserve.com/fbscreenshots/images/1-picture1.gif

take2
"LOOK MUM NO HANDS"

Message Edited on 07/27/03 08:48AM by madsarmy

Message Edited on 07/27/0308:53AM by madsarmy

fluke39
07-27-2003, 10:22 AM
madsarmy wrote:
- This had to be the oddest thing to happen with FB
- for me.
- No I didnt put the speach bubbles in. The planes
- were flying around with them. It was like watching a
- toon. The flak left arrows where it had hit my
- plane.Needless to say a reinstall was required.
-
all that is is one of the configuration settings has been changed - you needn't have reinstalled - i usually use il2 manager to enable /disable the bubbles and arrows i think withhout manager you:

open the configuration settings (like a notepad file)
and change

Arcade=0 // this is without the bubbles
to
Arcade=1 //this is with the bubbles

<center><img src=http://mysite.freeserve.com/Angel_one_five/flukelogo.jpg>


Message Edited on 07/27/0310:25AM by fluke39

XyZspineZyX
07-27-2003, 10:36 AM
Always wanted to ask that !


What does RTBing mean ?

Everytime I see this bubble.

fluke39
07-27-2003, 10:37 AM
Return(ing)
To
Base
/i/smilies/16x16_smiley-happy.gif


although i think they lie quite a bit - iv'e seen RTB and it's obviously just carried on in the same direction - also 'im on fire' - when it quite obviously isn't on fire
<center><img src=http://mysite.freeserve.com/Angel_one_five/flukelogo.jpg>


Message Edited on 07/27/0310:39AM by fluke39

XyZspineZyX
07-27-2003, 10:51 AM
Cheers fluke39

You have taught me something new today. I can go to bed tonight and say that I am smarter today than I was yesterday.
If I keep getting knowledge like this in 10 years time I might not be the village idiot anymore/i/smilies/16x16_smiley-happy.gif

Thanks Again

Ps. this isn't meant to be sarcastic

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"LOOK MUM NO HANDS"

Tully__
07-27-2003, 10:56 AM
The instructions for the FMB in the manual are very clear about setting the waypoints before landing. If the last waypoint is too high or too close to the runway you get this sort of behaviour, especially with bombers.



DarkDunk wrote:
- Well thought I'd give FB a go again, and thought I'd
- get used to the HE-111. Set up a quick flight to
- take out an airfield, start alt 7500, flight of 4 on
- veteral AI, and gave them a couple of enemies on
- standard AI. Just for laughs I stuck it on AI flight
- to see how it would deal with the situation.
- Starts up, a nice formation flying along, gets above
- the airfield, all 4 drop the bombs and do a perfect
- run, with no hits from the AAA. Squadron starts its
- flight back, and the 2 fighters close in. The
- squadron does a nice job of taking out 1 of the
- enemy fighters, and the other manages a strafing
- run, and takes out my left elevator. No other damage
- and it seems perfectly capable of carrying on. No
- other damage to any of the other planes in my little
- sqaudron. Anyway, they close up to the airbase to
- land, and then all of them do a nice formation
- nosedive at the runway from about 6500. Hmmn, they
- have full flaps and gear out and seem to be managing
- around 120 on the speedometer. Maybe they'll pull up
- and land halfway down the runway, I think. Well they
- do start to pull up. At about an altitude of 50, and
- all 4 planes do a nice nosedive straight into the
- ground.
- It has to be one of the strangest things I've seen
- the AI do yet. Has anyone else had any experiences
- like this with the AI?
- I saved the track, to laugh at later, as it has to
- be one of the funniest things I've seen yet.
-
-



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Salut
Tully


Message Edited on 07/27/0307:58PM by Tully__

XyZspineZyX
07-27-2003, 11:01 AM
I still haven't found out why the AI leaves bombers sometimes. It's really strange. I just attacked some TB3 with a 109G2 in QMB yesterday just for fun. I hit one of them in the back part nothing serious 2nd attack and i made some holes int his right wing and the crew jumped out. Kind of dissapointed with those cowards I attacked the 2nd bomber and set 2 engines on fire on his left wing. Do you think they bailed???? noooooooooo. they went on. Same happenes in He111 as soon as you destroy one fo the controls they give up and jump. If you set them on fire they don't care. lol

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XyZspineZyX
07-27-2003, 04:19 PM
Tully__ wrote:
- The instructions for the FMB in the manual are very
- clear about setting the waypoints before landing. If
- the last waypoint is too high or too close to the
- runway you get this sort of behaviour, especially
- with bombers.

Any coment on the 4x4 Me262's? /i/smilies/16x16_smiley-wink.gif



TAGERT
-------------------------------------------------------------------------------------------------------
If WAR was not the ANSWER.. Than what the H was your QUESTION?

XyZspineZyX
07-27-2003, 06:29 PM
Tully__ wrote:
- The instructions for the FMB in the manual are very
- clear about setting the waypoints before landing. If
- the last waypoint is too high or too close to the
- runway you get this sort of behaviour, especially
- with bombers.

Hmmm....my experience occurred on QMB. Obviously you can't really change waypoints and such...

XyZspineZyX
07-27-2003, 06:30 PM
I have a track of a pilot-less i-16 flying in circles before I finally hosed it again to finally bring it down. Evidently the AI thought the situation was dire and hopeless and bailed but the controls locked or set in such a way thet the plane just circled with a little nose-up attitude and the throttle set just right to maintain this flight configuration. Very weird. BTW, I don't have a website to post it, sorry.

fireman

XyZspineZyX
07-27-2003, 06:35 PM
I've seen this happen too, with other planes. It doesn't really bother me though, because I've heard of reports where planes would fly for some time after the pilot ejected. They finally crashed when they ran out of fuel./i/smilies/16x16_smiley-wink.gif

XyZspineZyX
07-27-2003, 06:42 PM
Biggest flaw in the FB offline campaign is the AI. When escorting bombers, two enemy fighter wings attacks and flies through escorts and bombers. Everyone in the flight starts to chase first emerged fighters and simply forget that there was a bomber to cover. After few minutes later bombers start yelling for help. Very annoying when covering finnish Blenheims. IRL none of the Blenheims were lost to enemy fighters when they were escorted by finnish fighters. In FB, it's simply a slaughter.

One thing I tried yesterday was Rata vs. G2. The Rata pulled marvelous loops at 7km while G2 has problems to keep flying... Unbelievable. The guy must have really though lungs to be able breath up there and not to mention Rata cabin heating. /i/smilies/16x16_smiley-wink.gif

AI sucks. It doesn't fear, I doesn't be affected by any G's or structural damaged, I doesn't make mistakes. It sees 360. It follows blindly the leader. It is a computer. /i/smilies/16x16_smiley-happy.gif

XyZspineZyX
07-27-2003, 09:43 PM
Well this isnt really strange but should be looked into,i dont know if it happens all the time, but in Il-2FB i was playing the AI flyable map, with the Li-2, C-47 russian bomber thing, and i dropped my paratroopers, and then finally bailed myself, and with the pilots gone, i could control the throttle, and the trim, so using trim and trottle, i guided the plane in for a slightly rough crash landing...wierd eh?


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