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View Full Version : The number one problem with FB...



XyZspineZyX
07-10-2003, 06:11 PM
Bugs and over-modeling aside there is nothing I hate more than this:

http://www.r-syn.com/images/screenshots/il2/tracks/vow_intercept_stuff.ntrk

LAG!

At first I was 99% certain I simply flew into part of his plane with my wing and got one of those annoying "crashes" where only one of the planes suffer from it. Then in the track I saw that, or that is what it looks like, that he actually hit my wing with gun fire and tore it up. I'm not quite certain but with the angle he shoots from it look absurd!

Any chance of the new patch will introduce NETCODE for multiplayer?

- dreyer

XyZspineZyX
07-10-2003, 06:11 PM
Bugs and over-modeling aside there is nothing I hate more than this:

http://www.r-syn.com/images/screenshots/il2/tracks/vow_intercept_stuff.ntrk

LAG!

At first I was 99% certain I simply flew into part of his plane with my wing and got one of those annoying "crashes" where only one of the planes suffer from it. Then in the track I saw that, or that is what it looks like, that he actually hit my wing with gun fire and tore it up. I'm not quite certain but with the angle he shoots from it look absurd!

Any chance of the new patch will introduce NETCODE for multiplayer?

- dreyer

XyZspineZyX
07-10-2003, 06:26 PM
http://forums.ubi.com/messages/message_view-topic.asp?name=Olegmaddoxreadyroom&id=zvubl

Da Buzz
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XyZspineZyX
07-10-2003, 06:55 PM
- Optimization (rework) of online code for fast transfer of data (especially for modem users and long distance lines).

Hmm, don't think there will be client-prediciton code still though ;(