View Full Version : Hello Everyone. Just wanted to Say hi I'm new to the board. and need alittle help

10-04-2005, 04:18 PM
This is also my first flight sim on the pc since A10 Tank killer in like 1995 or so. lol anyway. I'm getting the flying down no problem but the very first mission in the allied campaign where your on the carrier and you have to find the other carrier and destroy it or something. Well I don't know where to go the other planes are much fast then me so I can't keep up and Then I can't see them after awhile there so far away. I must be over looking something. What do you guys think. Also Any multiplier info would be cool but if not I will search it. Thanks

10-04-2005, 04:26 PM
Ahh yes...the dreaded dynamic campaign.

I don't know if you have already but it might be a very good idea to start with the Quick Mission Builder. I spent nearly 3 months playing this before I got adventurous with the single missions and campaigns.

As for your specific question...use the M key to pull up the map. Depending on your settings, learn about fuel mixture, prop pitch, and supercharger settings. The AI knows these very well...but new players do not and the AI gets away from them very quickly.

Also, some AI settings were improved in the later patches. Downloading these is a good idea. They also add new planes, maps, a variety of bug fixes, and the last patch added a new more complex and realistic FM model (you can still turn down the features while you get used to it).

10-04-2005, 04:28 PM
So what are you saying not to play the campaign and just play single missions. and stuff. is the any kind of progression in the campaign needed for like new planes and weapons.

10-04-2005, 04:33 PM
Hi @ streetridaz25 welcome to the forum. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

About IceFire's advice I can only second that, he's right. Best thing would be that you start with QMB and learn things up in the process.
QMB is quick mission builder maybe the best thing for quick action.
Practice take off, flying manoeuvres, gunnery and landing. Watch tracks in game so you may learn more about specific tactics and gunnery techniques.
It will be helpfull if you choose one plane (family) and stuck with it. That way IMO you may learn faster.
It's up to you. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

10-04-2005, 04:38 PM
Originally posted by streetridaz25:
So what are you saying not to play the campaign and just play single missions. and stuff. is the any kind of progression in the campaign needed for like new planes and weapons.
Well not right away I would suggest. I spent a good amount of time flying in QMB. Mind you this was back in the IL2 Demo days...but I flew countless combinations of FW190A-5's and P-39s and the like. I focused on learning gunnery, bombing, and how to manage the aircrafts engine. Also just getting a feel for what air combat is like.

Later you can try the campaigns. I find many of the dynamic campaigns included in Pacific Fighters to be somewhat annoying (50 minute flight times can be boring) and lacking in detail.

Nothing beats some solidly produced single and campaign missions created by members of the community. I've had a hand in some of those and there are many others out there to try when you really want to get into it.

If you only have just Pacific Fighters (and not Forgotten Battles and the Ace Expansion Pack) then you're a bit more limited but there are some out there.

You might want to have a look over here at Flying Legends: http://www.flying-legends.net/php/downloads/downloads.php?cat_id=19

They host plenty of missions and campaigns. If you do decide to do one of the dynamic campaigns...have a go at the Okinawa USMC campaign. That one was alot of fun. Some of the others are very boring.

10-04-2005, 07:01 PM
Welcome streetridaz25! What they said, and you should check this out too.

Have fun!

10-04-2005, 07:05 PM
welcome, watch out for raaid he's a crazy fella.

10-05-2005, 02:21 AM
howdy there...

make sure you turn on Complex Engine Management
(CEM) without this feature on you'll never be able to get the full potential out of your aircraft's engine....basically it allows you to manually controll radiator settings, supercharger/water-meth coolers/blowers, prop pitch yadda yadda...

i spent my first week playing the sim with this turned off and could never keep up w/ the AI

Patch -up to v 4.01 as the AI has the same flight model as the human player

check into lowengrin's Dynamic Campaign Generator httphttp://www.lowengrin.com/download.php

this is a far superior mod that creates more realistic and entertaining Dynamic Campaigns

also...look into Uberdemon's Uber Quick Mission Generator...think of the QMB on steroids. this allows for greater flexibility and enables many more options

other handy programs include Serval's Skin Manager...this makes it easy to download, organize and store user made skin's (ie: custom paint jobs/camo schemes for your crate...many of which are hyper realistic)

two other programs of interest include Neural_Dreams Cockpit reference Guide and Hardball's aircrafter viewer...the former gives you the low-down on what every switch, dial, lever does in your cockpit while the latter allows you to compare AC hard-data side by side

get all of the above athttp://www.airwarfare.com/Sims/IL2/il2_essential_files.htm#010