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terriblysilly
09-18-2007, 03:12 AM
Hello!

Does it use DirectX 9 or DirectX 10? Or will it use OpenGL?

I ask because, if it will use DX10, then I must upgrade to Vista, which I do not want to do because it causes so many problems. http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

Feathered_IV
09-18-2007, 03:32 AM
Difficult to see. Always in motion is the future.

http://members.shaw.ca/david.p.z.888/star_wars/pics/yoda_ep5.jpg

F19_Orheim
09-18-2007, 03:32 AM
If I remember correctly from Mysticpuma's interview with Oleg (the videofile you all know), Oleg said OpenGL

F19_Orheim
09-18-2007, 03:34 AM
here is the video.. should be there, or maybe I am mistaken, donšt have timr right now to watch it.

http://sturmovik.vodpod.com/video/52926-oleg-ilya-inter...ticpuma-about-sowbob (http://sturmovik.vodpod.com/video/52926-oleg-ilya-interview-by-mysticpuma-about-sowbob)

Capt.LoneRanger
09-18-2007, 04:07 AM
OpenGL. That was clear pretty early.

Bewolf
09-18-2007, 04:12 AM
As much as I like OpenGL, isn't that a bit outdated by now?

Zoom2136
09-18-2007, 10:10 AM
I asked Oleg this question in a RRG e-question... his answer was OPEN GL... accornding to Oleg DX10 is not mature enought....

VMF-214_HaVoK
09-18-2007, 12:08 PM
I concur. Oleg has stated numerous times that he prefers OpenGL and SoW will use it.

S!

georgeo76
09-18-2007, 12:20 PM
As much as I like OpenGL, isn't that a bit outdated by now?

No

DuxCorvan
09-18-2007, 12:42 PM
Originally posted by Feathered_IV:
Difficult to see. Always in motion is the future.

http://members.shaw.ca/david.p.z.888/star_wars/pics/yoda_ep5.jpg


Originally posted by Oleg Maddox:
We will give updates and many more details in Summer 2007

A prophecy that misread could have been.

Scen
09-18-2007, 12:54 PM
The good news is if it's openGL then we aren't forced to use Vista which I'm really digging that idea.

Read any article concerning gaming with Vista and it will tell you it's not there yet. I don't see any point in moving in that direction. What are the benefits?

mbfRoy
09-18-2007, 02:01 PM
Originally posted by Bewolf:
As much as I like OpenGL, isn't that a bit outdated by now? Just as much as DirectX9 http://forums.ubi.com/images/smilies/16x16_smiley-indifferent.gif

zardozid
09-18-2007, 06:24 PM
OpenGL


I thought OpenGL was better at computing the kind of graphics that "IL2" (flight sims?) used...(Stencil buffer-drafting computations...something-something).

I'm not a graphics person but I thought I remembered something about that. "Vector computations on the fly" (like drafting???)

I don't have a clue http://forums.ubi.com/images/smilies/35.gif http://forums.ubi.com/images/smilies/35.gif http://forums.ubi.com/images/smilies/53.gif

HellToupee
09-18-2007, 07:09 PM
Originally posted by Bewolf:
As much as I like OpenGL, isn't that a bit outdated by now?

no its still an actively maintained standard.

http://en.wikipedia.org/wiki/OpenGL

open gl 3.0 due to be finalised soon

f.ip2
09-18-2007, 08:45 PM
LOL

incase openGL would be so old than please why do all main 3D applications use it?

From low end 3D modeling like Blender to high end systems like Maya, Cobalt, ...

FritzGryphon
09-18-2007, 09:30 PM
As much as I like OpenGL, isn't that a bit outdated by now?

I agree. OpenGL is too stable, too fast, and works on too many computers. It supports everything the new fangled Directx can do, but doesn't require a new OS or new hardware.

Definitely outdated.

But seriously, Directx is only an issue because of the obsession with graphics in mainstream games (they're mostly clones with little else to set them apart), and the system where the game companies and hardware companies try to feed each other by driving up system requirements for no good reason.

BoB will look awesome because of the workmanship and attention to detail from expert aviation (and railway!) enthusiasts, not for bloom and post processing. The low sysreq will give the game international appeal and popularity, just like it did with IL-2.

LEXX_Luthor
09-18-2007, 09:39 PM
mmm, I had read that XP can be used with DX~10, at least for some games, but its artificially "disabled" or something, as MS wants you to downgrade to Vista.

micksaf
09-19-2007, 01:45 AM
Originally posted by LEXX_Luthor:
as MS wants you to DOWNgrade to Vista.

http://forums.ubi.com/images/smilies/88.gif http://forums.ubi.com/images/smilies/88.gif http://forums.ubi.com/images/smilies/88.gif

terriblysilly
09-19-2007, 03:21 AM
I have tried to play mainstream AAA games that make a big fuss about being "DirectX 9" or "DirectX 10", and the only thing in them that I can see that OpenGL is not doing is...TONS OF BLOOM! So that you think you will go blind from the brightness!

I think it is all just a marketing gimmick...I, too, like OpenGL best. It is so much faster, and the colors are richer on my computer. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

TgD Thunderbolt56
09-19-2007, 08:07 AM
It's been stated a few times that it will be DX9/OGL (like IL2
:46).

OpenGL is stable, universal and still relevant, but even if it's not used, DX9 is sh1tloads faster than DX10 (at least for now) and in side-by-side comparisons there was little (if any) noticeable difference.

Gimme DX9 and XP anytime.



TB

J_A_M_F_
09-19-2007, 09:03 AM
It's also logical for a game developer to support the graphics language that has the largest audience.

According to valve's survey (http://www.steampowered.com/status/survey.html) there are less than 5% users with DX10 (D3D10) capability. (The Radeon 2x00 don't even show)