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View Full Version : wahy do we need a torpedo bomber?



spoty11
11-09-2004, 09:04 AM
way everybody wants to fly a torpedo bomber?
you are sloe and low target-perfect for AAA and fighters.
take the he-111'see how well you are doing in torpedo run.

spoty11
11-09-2004, 09:04 AM
way everybody wants to fly a torpedo bomber?
you are sloe and low target-perfect for AAA and fighters.
take the he-111'see how well you are doing in torpedo run.

scootertgm
11-09-2004, 09:13 AM
Some people enjoy the challenge...

Chuck_Older
11-09-2004, 10:09 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by spoty11:
way everybody wants to fly a torpedo bomber?
you are sloe and low target-perfect for AAA and fighters.
take the he-111'see how well you are doing in torpedo run. <HR></BLOCKQUOTE>

This is the same question as "why do you want to fly a fighter?"

VMF223_Smitty
11-09-2004, 10:17 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by spoty11:
way everybody wants to fly a torpedo bomber?
<HR></BLOCKQUOTE>

Why fly flight sims at all ? Oh yeah, for the challenge.

Hendley
11-09-2004, 11:36 AM
Well, for one thing, flying reeeaaal low is a good way to avoid a lot of the flak. I don't know about other folk, but against the ships I get hit a lot less often coming in with the torpedos at 50m than I do diving down from above...

Still prefer dive bombing though... http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

GT182
11-09-2004, 11:43 AM
Asking why we want torpedo bombers is like asking..."Why is there air?"

icrash
11-09-2004, 01:40 PM
50 meters? why so high? I'd rather use the A-20 on a torpedo run, bit quicker I think.

WIFC Warhawk
11-09-2004, 01:46 PM
Those of us who want immersion and accuracy from a historical perspective AND for realism when forming a top notch command full of squadrons to play with WANT that torpedo plane.

Fennec_P
11-09-2004, 02:42 PM
50 meters? why so high?

In PF you can drop torpedo from a maximum of 150m to still have the torpedo work.

oFZo
11-09-2004, 03:16 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Fennec_P:
_50 meters? why so high?_

In PF you can drop torpedo from a maximum of 150m to still have the torpedo work. <HR></BLOCKQUOTE>

But flying lower is safer, hence "why so high?".

XyZspineZyX
11-09-2004, 03:21 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by oFZo:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Fennec_P:
_50 meters? why so high?_
<HR></BLOCKQUOTE>
But flying lower is safer, hence "why so high?". <HR></BLOCKQUOTE>

Flying lower than 50m is safer? Why is that?

Only thing I can think of is that maybe it discourages BnZ from fighters?... but then 20m isn't really much better than 50m. And when you're lower that makes evasive maneuvering more dangerous...

unseen84
11-09-2004, 03:43 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by spoty11:
way everybody wants to fly a torpedo bomber?
<HR></BLOCKQUOTE>

Why does anybody do anything?

In games I've played in the past, specifically AOTP and PAW, the feeling I get after making a successful torpedo run and suviving is one of the best feelings I can get from virtual flying.

I definitely enjoy the challenge.

actionhank1786
11-09-2004, 04:14 PM
you'd think straight about the ship would keep you safe, i mean how can you accurately aim a gun straight up!?
I get dizzy just thinking about it http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

TAW_BlueDevil
11-09-2004, 05:31 PM
50 meters? Hmmm I love screaming in in the A-20 at 50 feet or less sometimes down to 20 feet with a lead aircraft and 2 wingmen on either side at full power literally skippin above the waves to unleash an attack. Its simply sweet to be that low and attack in formation. 2waves and say bye bye to the ship.

Oh and for the troll, because most of us have no interest in flying aircraft that were not in theatre like the HE 111's etc as we recreate attacks or missions.

icrash
11-09-2004, 07:34 PM
http://forums.ubi.com/images/smilies/34.gif Well ok, after sneezing on a wave top raid and going for a swim, maybe 50m isn't so bad afterall. Wonder how close you have to get before the ships can't depress the AA far enough down to tag you? It would some but the others in the formation would still have a decent shot.

beepboop
11-09-2004, 07:36 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by spoty11:
way everybody wants to fly a torpedo bomber?
you are sloe and low target-perfect for AAA and fighters.
take the he-111'see how well you are doing in torpedo run. <HR></BLOCKQUOTE>

You idiotic schmuck. Oh goddam are some people stupid. Arghhhhhhhhhh.

VF51_Flatspin
11-09-2004, 09:32 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by unseen84:In games I've played in the past, specifically AOTP and PAW, the feeling I get after making a successful torpedo run _and_ suviving is one of the best feelings I can get from virtual flying.

I definitely enjoy the challenge. <HR></BLOCKQUOTE>

Amen to that! For me, the mounting tension as I KNOW I'm flying into the mouth of the Devil as the flak starts booming - gets me pumped. Much more exciting for me.

Fighter encounters win hands down for putting a mark in my drawers though.

Latico
11-09-2004, 10:34 PM
I don't remember about the Devestator, or the Japanese TB's, but the Avenger was also capable and WAS used as a shallow dive bomber. It was also equiped at times with .50 cal gun pods under the wings for straffing missions on land targets.

In the real combat, TB's would frequently come in low to the deck as it lined up on capital ships. One reason was to avoid some of the flak since that type of gun often times was not able to lower it's aim enough. Another reason was that in attacking a capital ship like a CV, BB, or Cruiser, TB's had to fly through the escorts that surrounded it. By staying low to the deck as they flew BETWEEN the escorts, they presented a dangerous crossfire situationfor the escort gunners. They had to either cease fire momentarily or risk hitting ships on the other side of the TB's as they passedd. Sometimes they didn't stop firing, thus causing damage by friendly fire.

Texas LongHorn
11-10-2004, 01:36 AM
Jeez Guys, I get nosebleeds from altitude at 50M! Low is when the speedbar reads 0 alt and the aircraft is actually at about twenty or so feet. From 5 to 10 meters is good practice for the torpedo operations in PF. It's not tough at all once you get used to it, it greatly reduces Flak, and the AI fighters have one heck of a time &lt;ggg.&gt; All the best, LongHorn

Mozzie_21
11-10-2004, 01:53 AM
One thing that gets me is why they didn't just give the guns that few extra degrees of depression. It just seems obvious to me.

Or is it that something else like the flak can't go off it it is fired horizontally?

VF51_Flatspin
11-10-2004, 10:59 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Mozzie_21:
One thing that gets me is why they didn't just give the guns that few extra degrees of depression. It just seems obvious to me.

Or is it that something else like the flak can't go off it it is fired horizontally? <HR></BLOCKQUOTE>

I don't know about RL, but in-game, I've had flak popping at less than 100ft - but that was pretty far out from the BG on egress. Poss an arc. Close in, nothing but strong language and obscene gestures.

JG51Beolke
11-10-2004, 01:09 PM
Come on, can't you just feel it? Imagine coming in low and slow, lining up to drop that fish with flak and AAA exploding all around chewing you up. And then the feeling of letting it go, climbing away and watching it hit the target. Not to mention the feeling of good luck and fortune after seeing your Torpedo Bomber after the run and saying to yourself, " I can't believe I survived that".

That's why we need the TBF...........

JG27_Arklight
11-10-2004, 01:11 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by spoty11:
way everybody wants to fly a torpedo bomber?
you are sloe and low target-perfect for AAA and fighters.
take the he-111'see how well you are doing in torpedo run. <HR></BLOCKQUOTE>


Because it is a game that takes place in the Pacific.

Why do you think?

Good Lord....

lol

J_Weaver
11-10-2004, 02:06 PM
Because you can sim carrier warfare without torpedo planes.

Bearcat99
11-10-2004, 02:22 PM
Because they played such a key role in the Pacific. Id take a Cessna under these FMs.

Latico
11-10-2004, 03:20 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Mozzie_21:
One thing that gets me is why they didn't just give the guns that few extra degrees of depression. It just seems obvious to me.

Or is it that something else like the flak can't go off it it is fired horizontally? <HR></BLOCKQUOTE>

You have to understand what the "Flak" was. AAA stands for Anti Aircraft Artillary. These weapons fired fragmentation projectals that had dime delayed fusesw. AAA was the longest range defense against air attack which would usually require an upward trajectory when fired. Most AAA guns did not have level firing capabilities. Inside the range of AAA would come the smaller guns such as 20 to 40 mm. Inside that will be the small calibur machine guns and small arms.

<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR> don't know about RL, but in-game, I've had flak popping at less than 100ft - but that was pretty far out from the BG on egress. Poss an arc. Close in, nothing but strong language and obscene gestures <HR></BLOCKQUOTE>

Yeah, you probably were at the AAA effective range and the shells were returning back to the surface at the end of the arc.