View Full Version : [pc modding] playing as a knight

03-29-2008, 03:21 AM
do you think it's possible to replace the altair model with that of one of the knights? it seems viable since they have many of the same fighting and movement animations as the player.

i know it wouldn't make sense for the story, but after i finish it would be cool to free-roam the game world as this:

also would be cool to mod in new equipment like pikes, halberds, axes, etc. anyway does the scimitar engine allow this?

03-29-2008, 05:42 AM
The closest to modding in a Ubi game we've ever really come to is unpacking character models from games running the JADE engine, but we can't repack the data files afterwards so there's not much you can really do.

03-30-2008, 03:50 PM
that sucks. the game assets are so meticulously detailed and rich it would really be a shame.

04-01-2008, 03:14 PM
we'll this is all i have to say about that:

04-01-2008, 03:23 PM

for the love of god please resize your avatar to 64x64. It messes up the forum layout before it's finished loading.

@asianprince: yeah, in the making of videos the viewer is shown how easy it is to make environments with their software. I think they're missing out on a big opportunity http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

04-06-2008, 11:21 AM
oh i didnt know that. http://forums.ubi.com/images/smilies/bigtears.gif

04-06-2008, 11:26 AM
Well now you do.


04-06-2008, 05:57 PM
sorry guys i didnt know about the avatar thing i changed it now.

And by the way Phreaky, how is that spam? Can't you take a joke?