View Full Version : Desynch bug *Spoilers*

11-20-2010, 02:43 PM
Anyone else experiencing this?
I'm in memory sequence 2, just finished the 'Who's Got Mail?' quest. I'm walking around trying to pick up all the treasures in the area. I've experimented with getting noticed by the wandering guards. I can sneak up behind one and kill him. When the guards come back and notice the corpse, as long as I'm hidden I'm fine. But if I step out of hiding and get noticed, I immediately desynch and restart at the checkpoint.
I've read that there's problems with players desynching when they step out of a tunnel travel point, but this is a different situation.
Devs: hope this helps with trying to get a fix for this problem.

11-20-2010, 04:16 PM
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Please post this here so your Feedback is heard.
Assassins Creed: Brotherhood Bugs and Issues thread. (http://forums.ubi.com/eve/forums/a/tpc/f/4721051016/m/7421045298)