PDA

View Full Version : How many of you fly online and why...???



MB_Avro_UK
02-08-2007, 05:29 PM
Hi all,

Maybe I should talk about my experience.

In 2001 by accident or fate I bought a PC Flight magazine with the il2 demo attached.

I loaded it out of curiosity and was amazed to find myself sitting in a P-39 cockpit with amazing detail and rain streaming over the windscreen.

Take off was a nightmare and trying to intercept the bandits was even harder http://forums.ubi.com/images/smilies/blink.gif

I then bought the game and for weeks was hooked by the the impressive graphics and aircraft types available.

Far,far better than European Air War or Flying Corps Gold which had been my previous experience.

I had never been online with any game but for some reason decided to try.

This was 2002 and I can't remember the exact details. But I loaded a dogfight server and it was an airstart. I was not aware of 'red v blue' at that time and saw an 'enemy' type in front. I shot him down but of course it was a friendly http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif

I became a bit wiser and after a while I understood the rules. But I was lasting for about 3 nanoseconds in dogfight rooms.

I changed my tactics and adopted a plane that suited me and took the time to learn its best and worst features.

I'm not an ace but since then I've had a great time online and it beats offline.

To make a kill against an online opponant is worth 10 offline kills IMO.

And I've met online players from here in the UK and Germany for a few beers as a result http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif

I tend to fly co-ops now with our squad.

Any thoughts??

Best Regards,
MB_Avro.

Chivas
02-08-2007, 05:47 PM
Off-line can't compete with emmersive feel of teamspeak communication with teammates, teamwork, the quality of fighting human opponants, and surge of adrenlin before you press the pickle button. http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif

~Salute~
Chivas

VW-IceFire
02-08-2007, 05:58 PM
I like to get the most out of a game. Online and offline. In this case offline is great fun in certain ways but online is a whole other challenge and with some friends on a teamspeak the whole experience is great. Its a social thing and something to kill times on Saturdays when I usually have a fair bit of time on my hands.

Choctaw111
02-08-2007, 06:27 PM
Flying with my squadmates is a thrill that cannot be matched any other way on a computer. The ability to communicate with them and coordinate attacks with them is almost as good as the real thing and will have to do these days. The greatest thing is that I am not actually being shot at (I have had enough of that) but it feels almost as real when you are flying with other people. For those that have not flown in this way it is something that is nearly impossible to describe.

Prop_Strike
02-08-2007, 06:56 PM
I didn't go online for quite a while because I used to only have a 56k dial up modem....and I didn't think it would work.

One day I thought I'd give it a go and to my surprise I found my self sitting in the cockpit ready to take off.....OMG, it works!

So I took off and flew towards the ememy lines...after a while I hear a loud engine sound followed by a 'boom boom boom'.
My P40 blew into 3 pieces and scared the h3ll out of me!!!!
Now usually I would be P@#$ed off, but when "~S" appeared in the chat bar and I realized I'd been shot down by another REAL person...it was the coolest moment(up til then) I had ever had in a 'video game'.
After that, I actually felt 'fear' when flying around - I guess the fear of death is replaced by fear of embaressment or something...but it felt more real than before, simply because you're going up against real people.

Fighting a person is totally different to fighting a computer and there is WAY more satisfaction in getting the kill.
I don't really fly offline anymore, except for a bit of practise......it's just nowhere near as exciting(for me, at least).

Of course, the biggest thrill in any game came when I first WON a fight and downed an enemy fighter fair and square....I think I actually yelled "WOO HOO"!!
Then I discovered Teamspeak, and that just took the game to another level.
Working with wingmen and calling(screaming) on team mates to "Get him off my six...HEELLLLPPPP", immerses you fully into a great game IMHO. There's the added bonus of all the international friends you make as well.

If you have not tried online you a missing something very exciting, demanding, rewarding and just plain COOL!
Please give it a try - even if you have a dial-up conection....just give it a go a couple of times.
Don't worry about making mistakes, everyone does. Just tell everyone you're an online newbie and they'll help you out.

Just my thoughts......

SeaFireLIV
02-08-2007, 06:59 PM
Pros of online for me:

1, Nothing beats the first time experience of fighting REAL humans, not soulless bots, no matter how good they are.

2, Meeting a Squad and flying with them regularly as a team. Facing other squads and fighting in realistic online wars.

3, I learned stuff I`d never have learned offline. A BIG PLUS (from a Squad).

If it weren`t for point 2, I would have quit online play a long time ago. Online, for me has many disadvantages that offline and AI make up for despite their defencies.

The great advantage of Online play is also their great disadvantage - Humans who are al over the place.

what I mean is, without a Squad, flying online is very much like inviting strangers into your living room to play a game on the Xbox. If you`re lucky you`ll get a decent bunch of chaps who`ll make your gaming enjoyable, but 9\10 times you`ll get jerks who`ll just blow the whole gaming enjoyment and not care because,

a, They don`t know you.
b, They`re not really into the game.
c, They don`t care.

Another aspect is time and waiting. I have sometimes waited an hour (maybe more ) for one co op to happen.


Offline, the AI may not be perfect, but:

a, It begins when you want.
b, It plays the game in the spirit it was meant (ie simulating fighting a war in WII following orders and basic discipline).
c, It won`t mess you about or get silly with childish quips that wouldn`t happen in a WWII atmosphere.


Online is good, when it works.

Tgd_Voxman
02-08-2007, 07:12 PM
Very similar experience Avro....but I've yet to have beer with my flying mates. http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif

general_kalle
02-09-2007, 12:14 AM
why i fly online? cos its a big part of the game.
of course its much more fun fighting Human than AI.

and as many have mentioned. teamspeak. adds rellly to the atmospere

RAF_Loke
02-09-2007, 01:21 AM
I fly online and have done for many years.

Why?

For the fun and camaraderie!

msalama
02-09-2007, 01:34 AM
Well I used to fly online only for a period, but am getting back to both now. Both have their strengths and weaknesses, but all that online whining has frankly speaking gotten to me a bit lately. Sorry if I sound somewhat sour - and one of course shouldn't take it too seriously anyway - but it's still a bit of a letdown to listen to those same guys looping over those same old tired whines year in year out...

Thus what one has to do online is to get a wee bit lippy whenever one meets a particularly bad case http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif or failing that just switch on one's ignore mode...

AWL_Spinner
02-09-2007, 01:56 AM
Offline for community-produced campaigns. Some of the mission detail and thoughtful narrative in a well constructed campaign can put you "right there" in that cockpit in a similar way to a good book. There are some very talented mission builders out there, hats off, I tried constructing one myself and had to give up as it was taking too much time! Every one I fly, I seem to create a virtual persona in my head and try and get the guy through the entire campaign in one piece - if/when he dies it's really quite depressing and a little sobering to think that back then, you really were dead!

Online, the only things that come close to that sort of immersion - for me - are FR online wars and squadplay where people take great care over their player stats, review objectives, brief before missions, fly formation and take care over "detail". When this all works, it can be untouchable as an immersive experience, the best experiences I've had in IL2 have been in the old VOW and more recently ADW, but there are a lot of "ifs" in the process!

However, these days I find I have less time to play - pressures of adulthood, sigh - so I am usually restricted to a quick hour or so on the DF servers which offer, at least, semi-regular teamwork on TS and decent objective based missions (Warclouds, UKDed, etc.). These are certainly fun, but not quite the same.

Tiger27
02-09-2007, 02:14 AM
My story is much the same as you Avro, Id never played any game online until I picked up the demo of Il2, after a long time with EAW and FCG offline.
Found out about HL in the forums, and to be honest HL has been a big part of why IL2 has stayed so successful online for so long in my opinion and although I only had a slow 56k at the time I thought Id give it a try, what a buzz, Ive been in a couple of squadrons since and made some good friends, some of which get I get together with for a beer every now and then. You really cant beat the immersion of flying with correct tactics against other squads doing the same, it eliminates a lot of the complaints about incorrect FM's that some carry on about as much of your focus is on completing your task rather than watching the minutea.
I bow my head to Oleg and team this really has to be one of the best supported games ever released and the amount of freebies weve been given over the years is astounding, if you add things like SEOW and all the other mission builders etc that have been created by the public into the picture this is just the best online experience there is.

WOLFMondo
02-09-2007, 02:28 AM
Haven't flown online in a bit but the reasons I do its the AI in this sim is ****. Flying with people from all over the world is also good fun and can be quite immersive when you fighting with and along side other people, especially on co-ops.

zeke vs wildcat is my server of choice right now.

msalama
02-09-2007, 02:47 AM
zeke vs wildcat is my server of choice right now.

Yeah, that's a good one. Haven't flown there for a couple of weeks now, though. The last time, however, was a bit tatty - I took an SBD up, flew a looong detour route to the target, then dive-bombed, missed & ran headlong into the sea having mis-judged everything badly http://forums.ubi.com/images/smilies/88.gif But oh well, you just can't win all the time, can you http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

GreyKnight1971
02-09-2007, 03:09 AM
Ditto what everyone else above has said.

But since I prefer mud-shifting to dog-fighting, there's nothing more enjoyable than having several online buddies escort my slow-*** to the target. Chit-chatting with them on the way, as they do aerobatic displays in front of you. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Then if we bump into any enemy fighters, these guys fend them off me. Whilst I carry on to the target and drop a nice big fat lump of iron, turn around and head back home.

Cheers guys! I'll put the kettle on back in the hut.

http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

msalama
02-09-2007, 04:03 AM
Cheers guys! I'll put the kettle on back in the hut.

My words EXACTLY! Always been a ground-pounder, not a fighter jock meself too. S! all ye heavy (well, -ish if this game is taken into account) drivers out there, Blue or Red http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Yeaaaah, gimme a Sturmo, IL-10, Stuka, 88, 111, SBD, Havoc or a Mitchell anytime over the little ones is what I say too http://forums.ubi.com/images/smilies/784.gif

rnzoli
02-09-2007, 04:15 AM
I fly only to piss off LEXX_Luthor and feed his anti-online whining tirades http://forums.ubi.com/images/smilies/784.gif http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Okay, seriously now.

I am only online because of the ability to play co-ops, be they strangers or friends. Surely a co-incidence with the stuff in my sig http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif For me, online playing is a social event, not a cut-throat competition where I must win all the time.

If only for DF, I would have given about about 9 months ago. No matter what you do, it becomes quite boring after a while, and even if you keep up, your friends wear out, and you are left with strangers who think you are their enemy in a cut-throat competition.

JtD
02-09-2007, 04:30 AM
Fighting humans is far more fun than fighting the AI. It's also nice to have the same rules apply to all, i.e. dive limits that work.

I actually find it easier to kill human controlled planes than AI controlled planes, but it is harder to survive against humans than AI. I had little difficulty scoring online with some years of offline practice, but I had to find out that humans actually manage to calculate lead accurately.

I also like some competition and that works better online.

Dogfighter1969
02-09-2007, 04:35 AM
I haven't played a game online yet. Must say, looking at your comments it does make me feel a little embarrased to admit it.
The reason for not doing so is that I have a 56k dial up modem. I see that some of you guys started out on that. I always thought that the connection would be way too slow to allow an enjoyable experience online. Can I give it a shot online with the 56k or would I be wasting my time?

Longpo
02-09-2007, 04:35 AM
I play mostly offline although I would like to play online alot more if it wasn't for the fact that I can't connect to most servers anymore - just get a straight disconnect when I try most servers http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif -.

Playing online is a great rush, successfully sneaking up on someone and shooting them down or surviving an encounter whilst outnumbered really gets the heart going.

Offline I like because I can alter things to suit me, what airplanes, what map and what kind of mission and with some offline campaigns you can get a good story going.

Plus its great to intercept a big - atleast big for IL2 - formation of bombers or get big swirling dogfights going which - in my experiences - don't happen too much online.

mynameisroland
02-09-2007, 04:45 AM
Like JtD I think online is good because of the Human element. I too find it easier to kill people online than shooting down the AI because the AI always use the same tricks of breaking once you are in gun range ect, but at the same time you can get crafty players online who will hunt you down, wait for their opportunity and than can shoot very well!

I built up experience from flying offline for a year before getting a good enough internet connection to venture online. By that time I had learned enough about shooting to score kills pretty easily. I had yet to learn about getting suckered in to turn fights against squad mates or being dragged and bagged, using team work or how damage models can vary greatly from offline to online. At the end of the day when I shoot down a AI I dont get that warm fuzzy feeling that I do killing a plane piloted by some guy like me. The reason for that is that it is annoying getting shot down, when I go down offline I dont care one bit. Online if I taxi in to a plane or stall in to the ground let alone be completely out fought/flown I do care. I care a lot !lol.

Lastnite I flew offline for a bit, QMB attacking airbase at Okinawa with 4 x IL-10 on the ground, 2x Vet Hellcats up top cover and 1 ace La7 roaming around. After one pass at the IL-10s Kohzeldub (excuse my spelling) was on my 6. I just entered a fast scissors fight, he overshot and that was me on his 6 until I porked his plane in a climbing turn. Then the Hellcats went down to some rough treatment from Mr Hispanno.

Online it would a completely different story.

Dogfighter1969
02-09-2007, 04:47 AM
quote
"Plus its great to intercept a big - atleast big for IL2 - formation of bombers or get big swirling dogfights going which - in my experiences - don't happen too much online."

Talking of which, why could Bob II : Wings of Victory have so many planes in the sky simultaneously, while IL-2 seems a little thin to me on that? I am yet to get my '46 DVD. Have they maybe increased it? Will Storm of War be able to cater for that?
Real BOB was definitely a matter of seeing hundreds of planes in the air if I am correct. If Storm of War fails to simulate that, it could be a flat experience, like PF was in my opinion.
However, the number of planes in the air could also be the reason why BOBII : WOV have/had so many CTD's and other problems.

rnzoli
02-09-2007, 07:35 AM
"Plus its great to intercept a big - atleast big for IL2 - formation of bombers or get big swirling dogfights going which - in my experiences - don't happen too much online."


Let's not associate online with DF, please. Don't forget co-ops, they regularly offer you large formations (if the capacity of the hosts allow it). My estimate is that there are more people flying co-ops (incl. online wars) on HL than DF.

The last time I was online on Wednesday, I flew several missions in a story-based campaign (The Filthy Few - have you heard about it? don't miss!), where 4 x 4 enemy bombers in formation were escorted by 2 x 4 fighters, heading toward our carriers. We had 2 x 4 F4Fs and 2 x 4 F6Fs on our side. When the formation confronted each other, a very intense combat developed. I haven't even seen or been near to the beginning part of the bomber formation. All I knew about what was happening there from team-mates over TS, while I was busy with the fighter screen (or let's put it this way - they were busy with me http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif)

ploughman
02-09-2007, 07:56 AM
I fly mostly off-line but I would like to fly more on-line, the reason I don't is the lag. The last time I tried on-line I was swooping in like a falcon on some Zeros in a P-38, giggling gleefully to myself at the havoc I was about to insert into their lives, when everything froze for 30 seconds and thenI became a smouldering puddle in the side of a hill.

Having said that on-line's it, when it all goes well. The hairs rising on the back of your neck, feeling slightly sick when you realise you're about to get beasted, feeling a bit daft when you get dragged and bagged, and feeling like a billion dollars when you vapourise some unsuspecting victim or pull of some genius escape or even just survive.

PBNA-Boosher
02-09-2007, 08:04 AM
I've been with this game from the beginning and it's been a blast. In the original Il2 my computer wasn't strong enough to run it fully offline, let alone online, but I got a new one just after FB 1.21 came out. I then joined my squad, PBNA. Online flight is just so much more dynamic and so much more enjoyable. Flying with real people just enables me to sit back, relax, and enjoy my favorite things with other people who enjoy them as much as I do. It's relaxing to be able to come home to IL2, even when my Sidewinder Precision 2 hasn't arrived from home yet!

DeerHunterUK
02-09-2007, 08:10 AM
I was a latecomer to the World of IL-2\FB. I started flying offline and online in IL-2 late 2002 after coming over from CFS 2. I joined Tangmere Pilots in January 2003 and have been there ever since. The reason why I fly online and am part of a squadron is down to banter and camaraderie I experience every time I fly, there's really nothing like it. Like many pilots here, I couldn't imagine flying with another squadron now.

T_O_A_D
02-09-2007, 08:19 AM
I had my share of arcade/nintendo,sega stuff against the machine when I was a kid.

I wanted to spend time with my friends,most of them married and the wives wouldn't or despised us staying out all night drinking and carring on.

So we got some computers, and bought a few Online games.
NAM, Need for Speed, CFS

CFS is what hooked me, and have been going at online theature ever since. My local friends though could't handle the IL2 series for very long, so I found myself you people.

Jaws2002
02-09-2007, 08:58 AM
Online 95% of the time. Off line I usually test planes after patches and addons, or check new skins.
Why? After flying against humans for so long I find the AI boring. They do the same two three moves in all situation. On top of that is the communication. You make friends online. You don't feel alone while flying online.

Jaws2002
02-09-2007, 09:03 AM
Online 95% of the time. Off line I usually test planes after patches and addons, or check new skins.
Why? After flying against humans for so long I find the AI boring. They do the same two three moves in all situation. On top of that is the communication. You make friends online. You don't feel alone while

Zoom2136
02-09-2007, 09:18 AM
Originally posted by Longpo:
I play mostly offline although I would like to play online alot more if it wasn't for the fact that I can't connect to most servers anymore - just get a straight disconnect when I try most servers http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif -.

Playing online is a great rush, successfully sneaking up on someone and shooting them down or surviving an encounter whilst outnumbered really gets the heart going.

Offline I like because I can alter things to suit me, what airplanes, what map and what kind of mission and with some offline campaigns you can get a good story going.

Plus its great to intercept a big - atleast big for IL2 - formation of bombers or get big swirling dogfights going which - in my experiences - don't happen too much online.

Come in and join us on Warcloud... you can get 10-20 planes furball over a target area....

Salute

BrotherVoodoo
02-09-2007, 09:21 AM
I played offline for years before meeting up with the 99th. There is really no comparison. Having real folks to fly and talk with really add immersion for me.

Zoom2136
02-09-2007, 09:28 AM
YEP - ONLINE all the time... it is just great fun to go at it with a bunch of friends...

I used to fly with a squad (OAC... great bunch of guys BTW) and decided it was time for me to move on...

Warcloud is now my new "home" and it's a blast... been flying there for about a year... lost of good pilots on either side... always make for interesting situations...

Xiolablu3
02-09-2007, 09:30 AM
Originally posted by Dogfighter1969:
Talking of which, why could Bob II : Wings of Victory have so many planes in the sky simultaneously, while IL-2 seems a little thin to me on that? .

Look closely at the low quality of the BOB2 aircraft graphics when they get further away, they will be far far less detailed.

Another way to increase the number of planes you can have in the sky is to get a better computer.

But in general, it will always take far more work for your computer to get 10 IL2 planes flying than 10 BOB2 planes.

|YOu can download Lowengrins DCG, that way therer are hundreds of planes in the sky at a time, but when you come to fast forward time, you will find it doesnt work properly.

Longpo
02-09-2007, 10:02 AM
Originally posted by Zoom2136:

Come in and join us on Warcloud... you can get 10-20 planes furball over a target area....

Salute

I used to play on Warclouds a couple of months ago but I can't connect to it anymore.

The only populated near/or full real sever I can play on these days is Zeke vs Wildcat.

JG14_Josf
02-09-2007, 10:05 AM
The human factor adds a dimension (like the difference between 2D and 3D) that does not exist off-line.

RCAF_Irish_403
02-09-2007, 10:13 AM
The AI is just frustrating....they never cover you, they won't warn you when you are in danger (how many times have you got the message that you are in trouble....seconds after you lose a wing), forget flying a level bombing campaign offline, repetitive ACM's, the AI flies with superhuman abilities (no blackout, no overheat, it always sees you...)

This could go on for awhile http://forums.ubi.com/images/smilies/crackwhip.gif

archermav
02-09-2007, 11:17 AM
I have owned this game since the original way back when. I went online for the first time only last week, boy, what a blast.

My only problems are that I have no real idea what I am doing and get shot down, a lot. I normally play on the UK dedicated which is fun but I am rubbish at dogfights.

I do not have teamspeak but have just installed TIR 4 which will hopefully help.

Where should I be looking for more online thrills?

SweetMonkeyLuv
02-09-2007, 12:20 PM
Offline only nowadays, mainly Lowengrin DCGs and community created campaigns.

I've dabbled a lot in online, both in IL2 and in WW2OL, and have ultimately given up on it. The experience can be great, but there is a cost in time and schedule. RL concerns mean that I rarely am able to commit to a regular, uninterrupted period of time to play. With that in mind, I feel like it wouldn't be fair to teammates/squadmates to have to disco in the middle of something, so I don't even bother trying to join a squad or an online war or something of that ilk. Plain old dogfight servers really aren't my scene, either.

Offline has its frustrations, but its still pretty satisfying. Mostly, the problems of radio communications make me want to pull my hair out, especially when you get calls from other flights ("Fighters, 3 o'clock!" What?! There's nothing there). Also, the AI's behavior sort of rules out historically correct gameplay, largely because the AI is "unbounceable", ruling out the most common air combat scenarios of the war.

Chivas
02-09-2007, 01:15 PM
Originally posted by Dogfighter1969:
quote
"Plus its great to intercept a big - atleast big for IL2 - formation of bombers or get big swirling dogfights going which - in my experiences - don't happen too much online."

Talking of which, why could Bob II : Wings of Victory have so many planes in the sky simultaneously, while IL-2 seems a little thin to me on that? I am yet to get my '46 DVD. Have they maybe increased it? Will Storm of War be able to cater for that?
Real BOB was definitely a matter of seeing hundreds of planes in the air if I am correct. If Storm of War fails to simulate that, it could be a flat experience, like PF was in my opinion.

~Salute~
Chivas
However, the number of planes in the air could also be the reason why BOBII : WOV have/had so many CTD's and other problems.

Number of planes in the air may have been an issue when IL-2 was first released, it wasn't designed to run BOB scenarios. As the processing power of computers increased it has become a non-issue. I remember a couple of years ago setting up over 200 bombers and fighters in the mission builder to test its feasabilty and flew the mission with no problems.

I'm a fan of BOB WOV as well but the FB series is a more refined product. The only thing I find better with WOV is that you can actually fly on a BOB map and the voice comms are in the appropriate English/German of the time.

It will not be possible to have the most realistic on-line BOB experience unless you can get over 100 people on a server with atleast another 100 AI aircraft. Oleg and crew will be able to pull of the BOB experience off-line and I would not bet against them being able pull if off on-line as well. Their team can write very tight stable code.

KaleunFreddie
02-09-2007, 02:00 PM
We always fly 'Full Real', online and the best part is sneaking up behind and below. You can never do that with the AI. They have eyes in their ring-piece.

The unpredictability of your target. How the newbies quickly learn. Some guys have taken +- 3 months from total noob to Pro. This is great as it makes the online servers a real challenge.

Like tonight.. I had to rest as I was sweating with slippery hands on the stick. I have spent the last 10 minutes avoiding 3x P51's in my FW. MANNnn I was throwing that thing around, but eventually clipped a wing. Then I had to put my joystick and throttle back on the table. http://forums.ubi.com/images/smilies/35.gif

another thought is that as we play online and learn more, the tactics of air combat, the stuff that had been taught from RL combat, becomes apparent. Teamwork, hit and run, Run like hell.. etc.

crazyivan1970
02-09-2007, 02:04 PM
Only flew IL-2 off line for testing purposes. Other then that, 100% online.

Bandit.426Cdn
02-09-2007, 02:53 PM
I fly pretty well exclusively online.

Offline, I find the experience sterile. AI aircraft have no hope of matching the randomness, unpredictability, and sometimes stupidity of a human opponent to exploit.

UQMG does help in this department - I do fire up UQMG on occasion to fly offline once in a while - I never did figure out why this utility wasn't integrated into the Il2 series (with compensation to the brilliant author being more deserved, it's worth that much for the Il2 experience).. it certainly works a lot better than either the FMB or QMB in Il2 currently.

Though i've been flying online for ~4 years, I still suck as i did my first day. But flying against fellow humans is a lot more fun than AI.

ViktorViktor
02-10-2007, 01:39 AM
Clouds . . . Can you onliners use clouds in the same way that I read about in the all the fighter pilot memoirs ? (they write about being able to lose pursuers in clouds, being able to pop out of clouds and zap an unsuspecting opponent, and so on.)

rnzoli
02-10-2007, 03:57 AM
Clouds . . . Can you onliners use clouds
Are you kidding or is this a typo? It's easy to shake off a human opponent in a cloud online, but I don't know, whether the same works for AI (online or offile).

RCAF_Irish_403
02-10-2007, 06:42 AM
Originally posted by ViktorViktor:
Clouds . . . Can you onliners use clouds in the same way that I read about in the all the fighter pilot memoirs ? (they write about being able to lose pursuers in clouds, being able to pop out of clouds and zap an unsuspecting opponent, and so on.)

Definately. Great way to lose an bad guy is to dive into a cloud bank. Doesn't work offline though, as the AI has radar of at least late 1970's quality

TopGunBkk
02-10-2007, 01:32 PM
i hate online stupid people make the settings so stupid in real life planes dont have constant problems

no engine over heats everytime u fly-not real
theres not always cross winds-not real

people are jerks you try taking off try firing at u and your barely firing up your engine.

computer offline better tehy work with u
better teamwork than some stupid online jerks.

rnzoli
02-10-2007, 02:05 PM
Somehow I feel you (but only you) make a wise decision to stay offline http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

MB_Avro_UK
02-10-2007, 06:03 PM
Hi all,

Today I introduced my younger brother to this sim..he flies MS flight sim..747 killers etc..

He flew the il2 and managed to get it into a spin at 1k m with full flaps and undercarriage down.... http://forums.ubi.com/images/smilies/16x16_smiley-surprised.gif

We were on Skype and the opposite sides of London UK.

I think that he is hooked...

But maybe he's not not yet ready for an online furball http://forums.ubi.com/images/smilies/10.gif

Best Regards,
MB_Avro.

ElAurens
02-10-2007, 11:24 PM
I have been online from the beginning of IL2. NO offline experience I've tried comes remotely close to flying against, and with, human beings.

I have enjoyed some offline campaigns, but even the best of them seems, well, boring after a short while. I just have a far greater sense of accomplishment bringing down a fellow simmer, or attacking ground targets under the nose of real adversarys. And doing it all with my friends makes it all the more sweet.

Ares_336sqn
02-11-2007, 02:54 AM
i fly online almost exclusively and with a squadron. Why.. it is so muchmore fun.
Apart from online wars, you can also have fun doing stuff like this:
http://img291.imageshack.us/img291/9928/form1nc4.jpg

http://img208.imageshack.us/img208/3074/form3be2.jpg http://img208.imageshack.us/img208/9193/form4uc1.jpg

...or stupid things like these...
http://img208.imageshack.us/img208/8117/aresmythosbefore2sq7.jpg
http://img208.imageshack.us/img208/5112/aresmythosafterph0.jpg
Once you fly online with friends and have fun there is no turning back.
It is like having sex for the first time and then wanting to become a monk...Strange.!
There are two kind of online players.. Those who go to a restaurant with friends and have fun, and those who go there alone and eat alone among people they do not know and do not speak to..
And there those who stay home and eat pizza alone watching TV. That is how i see off-line gaming...

HeinzBar
02-11-2007, 09:13 AM
Originally posted by Longpo:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Zoom2136:

Come in and join us on Warcloud... you can get 10-20 planes furball over a target area....

Salute

I used to play on Warclouds a couple of months ago but I can't connect to it anymore.

The only populated near/or full real sever I can play on these days is Zeke vs Wildcat. </div></BLOCKQUOTE>

S! Longpo,
There are some tight settings used on WC. It might be best to read the FAQ located on WC's homepage. In the mean time, post your issue in the WC forums. I'm sure the admins there will get you up and flying in no time.

HB

TopGunBkk
02-12-2007, 01:39 AM
I hate online 20 kils offline is better
number 1
1.There isn't some jerk firing at you when taking off(unless your at pearl).
2.The settings ppl set it are too hard
No plane everytime you fly IT; over heats lol!
There's not complex engines world war 2 engines were simple compared to engines flying today.
3.Your about to kill someone and then jerk off server man changes the mission.
4.I cant get my pLANE off tHE ground with a stupid stick

offline forget online too many jerks

Jaws2002
02-12-2007, 01:07 PM
Originally posted by TopGunBkk:
I hate online 20 kils offline is better
number 1
1.There isn't some jerk firing at you when taking off(unless your at pearl).
2.The settings ppl set it are too hard
No plane everytime you fly IT; over heats lol!
There's not complex engines world war 2 engines were simple compared to engines flying today.
3.Your about to kill someone and then jerk off server man changes the mission.
4.I cant get my pLANE off tHE ground with a stupid stick

offline forget online too many jerks

Is hard being new in such a demanding online game, but it really sucks being a noob and an ar$e in the same time. Then it really hurts. http://forums.ubi.com/images/smilies/34.gif

Does anyone know this guy's online name? Just to help him out a bit, you know. http://forums.ubi.com/images/smilies/59.gif


With your attitude you'd better stay offline bud. http://forums.ubi.com/images/smilies/59.gif

ElAurens
02-12-2007, 03:47 PM
Jaws, Ivan banned the guy already.

http://forums.ubi.com/images/smilies/88.gif

I'd be up for some lessons on jets if you get a chance though...

http://forums.ubi.com/images/smilies/sadeyes.gif

PFflyer
02-12-2007, 06:31 PM
Online is the better than offline, simply because you will run into an opponent maybe 1 out of ten, that is actually better than the ace AI.

If you want to simulate going up against one really sharp online ace in the QMB, then you have to go one against at least five ace AI opponents with he sim set to full hard , that is how it works out for me anyway.

96th_Nightshifter
02-12-2007, 08:31 PM
My first EVER experience of virtual air combat was online. My Dad used to play CFS and CFS2 and when he decided to teach me, he taught me online against real people.
Got my butt handed to me a serious amount due to not only trying to learn how to play the game but generally having no clue about tactics etc. but it was a good way to learn.

I joined the CAF96th squad back in those days of CFS2 and we all moved onto the IL2 series together (which is nice).

I only even tried offline play once I got into IL2 and though it is a nice change of pace; it can't compare to the immersion of online play IMO, though I do enjoy working through some of the community made campaigns, some of which are very immersive (hats off to you guys).

zoomar
02-12-2007, 09:42 PM
I play both, and find them completely different experiences. My main online experience is with the dogfight servers, where I find the experience exciting and challenging, but lacking in historical immersion. Off line I enjoy the campaigns, QMB and FMB. I enjoy building intricate FMB situations and then flying from different perspectives. I even enjoy long solo flights, spending more time watching my plane and the scenery than actually "flying". If I had to choose, I prefer offline - and hope that BoB has a very robust offline campaign and mission generation system.

BGs_Ricky
02-13-2007, 01:56 AM
I mostly fly online, 95% of the time with my squad, usually we fly RAF or VVS, we play coop missions and campaigns with another squad which mostly flies blue. That's for me the best experience to fly with all your squad on comms, having wingmen to cover you and caring about filling your mission objectives and staying alive.
I sometimes join a dog server, Ukdedicated2 or WC, I usually get pretty wasted in air to air fighting, but usually have a great fun grounpounding http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

I still have some user-made offline campaigns running, but what kills the immersion factor for me is usually the stupid AI behaviour...

Tully__
02-13-2007, 05:44 AM
Online, because:
<UL TYPE=SQUARE> <LI> A briefing with real people results in questions being asked that bring out important information that you need to know at the briefing, not 30 seconds from the target http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif
<LI> Flying with/against real people is more varied, more challenging and more rewarding than flying with/against canned AI responses.
<LI> Flying a campaign of coops with your squad is more immersive than a campaign of single player missions (dynamic or static) with a bunch of sepia toned "pilot photos" for squadmates. The better run squad campaigns have briefings, debriefings, awards, kill tallys and all the other trappings of the real thing. Similar stuff can be done with a series of DF events too. [/list]

Other stuff has already been mentioned. As has also been pointed out, flying on line has the same disadvantage as dealing with any other large group of enthusiasts, there are a proportion of participants who's enjoyment of the hobby seems to stem entirely from ruining other's enjoyment, but there are tools like "Ignore" and "Kick" that allow servers and participants to limit their exposure to such types.

Tully__
02-13-2007, 05:57 AM
Originally posted by Dogfighter1969:
Talking of which, why could Bob II : Wings of Victory have so many planes in the sky simultaneously, while IL-2 seems a little thin to me on that?
I'm not sure how Wings of Victory manages it, but I can tell you how European Air War managed it. It was done by treating the entire formation as a single aircraft for the purposes of flight model calculations. This would result in a formation full of healthy aircraft slowing and losing altitude because the lead aircraft was damaged which always looked bit weird.

IL2 series doesn't do this, all AI aircraft behaviour is independantly calculated for every aicraft. This gives better behavour in some regards, is highly frustrating in others and leads to a heavy processor load if there are lots of aircraft in the air.

While not quite up BoBII: Wings of Victory numbers, there are quite a few user made missions (both single player and coop) that have respectable sized formations in them and don't overtax your average IL2 playing computer.

MB_Avro_UK
02-13-2007, 05:42 PM
Originally posted by Tully__:
Online, because:
<UL TYPE=SQUARE> <LI> A briefing with real people results in questions being asked that bring out important information that you need to know at the briefing, not 30 seconds from the target http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif
<LI> Flying with/against real people is more varied, more challenging and more rewarding than flying with/against canned AI responses.
<LI> Flying a campaign of coops with your squad is more immersive than a campaign of single player missions (dynamic or static) with a bunch of sepia toned "pilot photos" for squadmates. The better run squad campaigns have briefings, debriefings, awards, kill tallys and all the other trappings of the real thing. Similar stuff can be done with a series of DF events too. [/list]

Other stuff has already been mentioned. As has also been pointed out, flying on line has the same disadvantage as dealing with any other large group of enthusiasts, there are a proportion of participants who's enjoyment of the hobby seems to stem entirely from ruining other's enjoyment, but there are tools like "Ignore" and "Kick" that allow servers and participants to limit their exposure to such types.

Good post Tully http://forums.ubi.com/images/smilies/25.gif

Best Regards,
MB_Avro.