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Cdre-Gibs
09-28-2005, 02:56 PM
This adds the missing unknown Torpedo Icon to the Base and Sub Loadout Screens.

It also contains torpedo skins that are easier to identify the type of torpedo when fired (suited for those who play online and wish to know who fired what).

The extra Torpedo is in reality I think ment to have been the Lut Torpedo's skin, but for reasons unknown to me, the lut Torpedo has either the TI or the TII/TIII skin(Depending on Lut Fired). I have investigated the Torpedo DAT file to see why this is so, but I cant see anything out of place. The Lut Torpedo SHOULD be using the Purple Tiped warhead by all rights according to the DAT file.

T1
http://www.git.com.au/~voyager_tek/TI.jpg

T1 Fat1
http://www.git.com.au/~voyager_tek/TI-FatI.jpg

T2/3
http://www.git.com.au/~voyager_tek/TII-III.jpg

T3 Fat2
http://www.git.com.au/~voyager_tek/TIII-FatII.jpg

T4/5/11
http://www.git.com.au/~voyager_tek/TIV-V-XI.jpg

T1 Lut1
http://www.git.com.au/~voyager_tek/TI-LutI.jpg

T3 Lut2
http://www.git.com.au/~voyager_tek/TIII-LutII.jpg

T9 Unknown
http://www.git.com.au/~voyager_tek/TIII-unknown.jpg

T9 unknown Torpedo Loadout Icon
http://www.git.com.au/~voyager_tek/unkowntorp.jpg

Torpedo Icons
http://www.git.com.au/~voyager_tek/Torpedoicons.jpg


To use the unknown Torpedo for OFFLINE use only edit your topedo loadout on the sub of your choice in the basic.cfg, ie :

[TORPEDO_TYPE0];T I (G7a)

[TORPEDO_TYPE1];T I FaT I (G7a)

[TORPEDO_TYPE2];T II (G7e)

[TORPEDO_TYPE3];T III (G7e)

[TORPEDO_TYPE4];T III FaT II (G7e)

[TORPEDO_TYPE5];T IV (G7es) - Falke

[TORPEDO_TYPE6];T V (G7es) ‚‚ā¨" Zaunk√¬∂nig I

[TORPEDO_TYPE7];T I LuT I (G7a)

[TORPEDO_TYPE8];T III LuT II (G7e)

[TORPEDO_TYPE9];T XI (G7es) ‚‚ā¨" Zaunk√¬∂nig II

[TORPEDO_TYPE10];T IV (G7e) ‚‚ā¨" Unknown Torp

[SUBMARINE_AMMO10];XXI
Type=3
Version=0
ForeTubes=6
AftTubes=0
ForeResIntern=17
ForeResExtern=0
ForeResExtra=0
AftResIntern=0
AftResExtern=0
ShellSlots=10
NbYears=3
Renown=11

Year2=1945
ForeTube20=3 ;T1
ForeTube21=3
ForeTube22=6
ForeTube23=6
ForeTube24=4
ForeTube25=4
ForeResIntern20=3
ForeResIntern21=3
ForeResIntern22=3
ForeResIntern23=3
ForeResIntern24=3
ForeResIntern25=6
ForeResIntern26=6
ForeResIntern27=6
ForeResIntern28=6
ForeResIntern29=1
ForeResIntern210=1
ForeResIntern211=1
ForeResIntern212=1
ForeResIntern213=10
ForeResIntern214=10
ForeResIntern215=10
ForeResIntern216=10
Z01_20=12 ; IX/3
A01_20=9
A02_20=9
SuperCharger_20=-1
Snorkel_20=1262
Batteries_20=1269
AftBatteries_20=1269
Hydrophone_20=1272
Sonar_20=1274
Radar_20=1278
RadarWarningReceiver_20=1282
Decoy_Launcher_20=1287
SonarCoatings_20=1303
RadarCoatings_20=1305
Renown2=30000


Download
http://www.git.com.au/~voyager_tek/Missing_Torpedo_loadout_Icon_&_skins.zip

Cdre-Gibs
09-29-2005, 05:04 AM
[QUOTE]Originally posted by Cdre-Gibs:
This adds the missing unknown Torpedo Icon to the Base and Sub Loadout Screens.

It also contains torpedo skins that are easier to identify the type of torpedo when fired (suited for those who play online and wish to know who fired what).

The extra Torpedo is in reality I think ment to have been the Lut Torpedo's skin, but for reasons unknown to me, the lut Torpedo has either the TI or the TII/TIII skin(Depending on Lut Fired). I have investigated the Torpedo DAT file to see why this is so, but I cant see anything out of place. The Lut Torpedo SHOULD be using the Purple Tiped warhead by all rights according to the DAT file.

T1
http://www.git.com.au/~voyager_tek/TI.jpg

T1 Fat1
http://www.git.com.au/~voyager_tek/TI-FatI.jpg

T2/3
http://www.git.com.au/~voyager_tek/TII-III.jpg

T3 Fat2
http://www.git.com.au/~voyager_tek/TIII-FatII.jpg

T4/5/11
http://www.git.com.au/~voyager_tek/TIV-V-XI.jpg

T1 Lut1
http://www.git.com.au/~voyager_tek/TI-LutI.jpg

T3 Lut2
http://www.git.com.au/~voyager_tek/TIII-LutII.jpg

T9 Unknown
http://www.git.com.au/~voyager_tek/TIII-unknown.jpg

T9 unknown Torpedo Loadout Icon
http://www.git.com.au/~voyager_tek/unkowntorp.jpg

Torpedo Icons
http://www.git.com.au/~voyager_tek/Torpedoicons.jpg


To use the unknown Torpedo for OFFLINE use only edit your topedo loadout on the sub of your choice in the basic.cfg, ie :

[TORPEDO_TYPE0];T I (G7a)

[TORPEDO_TYPE1];T I FaT I (G7a)

[TORPEDO_TYPE2];T II (G7e)

[TORPEDO_TYPE3];T III (G7e)

[TORPEDO_TYPE4];T III FaT II (G7e)

[TORPEDO_TYPE5];T IV (G7es) - Falke

[TORPEDO_TYPE6];T V (G7es) ‚‚ā¨" Zaunk√¬∂nig I

[TORPEDO_TYPE7];T I LuT I (G7a)

[TORPEDO_TYPE8];T III LuT II (G7e)

[TORPEDO_TYPE9];T XI (G7es) ‚‚ā¨" Zaunk√¬∂nig II

[TORPEDO_TYPE10];T IV (G7e) ‚‚ā¨" Unknown Torp

[SUBMARINE_AMMO10];XXI
Type=3
Version=0
ForeTubes=6
AftTubes=0
ForeResIntern=17
ForeResExtern=0
ForeResExtra=0
AftResIntern=0
AftResExtern=0
ShellSlots=10
NbYears=3
Renown=11

Year2=1945
ForeTube20=3 ;T1
ForeTube21=3
ForeTube22=6
ForeTube23=6
ForeTube24=4
ForeTube25=4
ForeResIntern20=3
ForeResIntern21=3
ForeResIntern22=3
ForeResIntern23=3
ForeResIntern24=3
ForeResIntern25=6
ForeResIntern26=6
ForeResIntern27=6
ForeResIntern28=6
ForeResIntern29=1
ForeResIntern210=1
ForeResIntern211=1
ForeResIntern212=1
ForeResIntern213=10
ForeResIntern214=10
ForeResIntern215=10
ForeResIntern216=10
Z01_20=12 ; IX/3
A01_20=9
A02_20=9
SuperCharger_20=-1
Snorkel_20=1262
Batteries_20=1269
AftBatteries_20=1269
Hydrophone_20=1272
Sonar_20=1274
Radar_20=1278
RadarWarningReceiver_20=1282
Decoy_Launcher_20=1287
SonarCoatings_20=1303
RadarCoatings_20=1305
Renown2=30000


Download
Here (http://www.git.com.au/~voyager_tek/Missing_Torpedo_loadout_Icon_&_skins.zip)

BobV_07
09-29-2005, 11:51 AM
Nice job there Gibs! I always hated those blank spots. Thanks mate! I'm glad that somebody finally figured that one out.

http://img323.imageshack.us/img323/5342/torps1vu.jpg