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View Full Version : Bring back the 3 squads A,B and C



del180902070254
05-19-2005, 04:15 PM
Ok it doesnt have to be 3 it could be 2 or 4, but either way id like more flexibility over my team.

And over everything i want a realistic team, not led by a rambo type character.

To put it another way i want GR1 gameplay.

Does anyone disagree with me?

Operative47
05-20-2005, 01:24 AM
I personally would like to see squads A&B with 8 soldiers per team. The reasoning for this so that 4 grunts from team B can lay down suppression fire while the other 4 from B team can flank and kill.

EDIT: When I talk about fire & manoeuver I don't mean for it to be in BiA kind of way. I mean for it to be in the elite modern soldier kind of way..

digger69
05-20-2005, 03:19 AM
I have always wanted more control over squads, at the very least don't change it... individual control when needed would be good!

As long as it's nothing like BIA's control system, which I have a feeling it will be http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif

TAW_Biggy
05-20-2005, 08:36 AM
I agree,

ether be PC or Xbox, we should have the same Squad Structure we had in GR1

Kurtz_
05-20-2005, 08:58 AM
My GR wetdream is basically GR with up to 12 operatives, 3 teams, very enhanced AI, tac map and on the fly orders, with next gen graphics, huge maps, all kinds of vehicles taht you can order around, airstrikes and mortar and artillery support, good mix of outdoor and urban missions, robust modding tools, importing all GR and GR 2 maps to a new engine

del180902070254
05-20-2005, 09:09 AM
kurtz i think we had the same wet dream http://forums.ubi.com/images/smilies/heart.gif

AlphaDelta219
05-20-2005, 07:35 PM
3 teams but more than 6 people in total this time!!! PLEeeeeeeeease Ubi.

silent_strike22
05-21-2005, 12:48 AM
personally this was one of the main things i disliked about gr2. this would definately get my attention on gr3, i'm not won over by graphics from a scripted battle.

AlphaDelta219
05-21-2005, 12:35 PM
I think having the three squads back again is in Ubis best interest to appeal to the GR1 classic fans. 8 people in total or 9 if you want to split them up evenly like that would be great. the whole R6 series to date has had the capacity for 8 members why not us? Being able to group them together in one squad would be nice too just for those times when you dont have time to keep moving your squads everywhere.

CDN_Angus
05-21-2005, 02:45 PM
I don't know abou the PC version, but on the 360 you'll control a team of four, but only play as the one character, like in GR2.
Would be nice if he would of answered a question which matters to you isn't it?

MufasaTX
05-21-2005, 02:50 PM
no kidding

BSR_Dude
05-21-2005, 03:56 PM
That's par for the course from Serellan.

del180902070254
05-21-2005, 06:31 PM
why is it they always dodge the PC issue.

still no credibility, everything they said at E3 was said there last year, and we didnt even get the game in the end.

maybe theyre taking the piss out of us and the GRIN studio is a practical joke setup by ubi

NYR_32
05-21-2005, 06:55 PM
Intresting how the people who weren't at E3, talking to these people say the dev's dodged the issue. They were more than willing to talk about what they know.

del180902070254
05-21-2005, 07:11 PM
excuse me for being pessemistic but its happened every time, no concrete PC info apart from who is making it.

WhiteKnight77
05-21-2005, 07:23 PM
Originally posted by babydave:
excuse me for being pessemistic but its happened every time, no concrete PC info apart from who is making it.

Hence my statement at GR.net stating:


Me:
I want to see a demo I can download and host an MP game via IP for 12 hours (did that with the original GR) that is playable in both MP and SP versions before I believe we have a PC version ready to be sold to us.

If that isn't pessemistic, I don't know what is? Like you Babydave, I will not allow myself to get fooled a second time even though devs have mentioned that it is in the works (like last year). I agree it would be helpful to see pics from a PC version, but I think it will be a while before we get to see any if at all before it's release.

Peanut_Budder
05-24-2005, 07:40 PM
I would love to see three squads back as well. (A fourth would be even better. That way, we can accomplish two objectives at the same time, when timing is crucial.)

I would like to control the individual soldiers as well, but at the same time I want the AI to be smarter, faster, use more tactics, and takes initiatives. I thought the BIA system had potential, but failed to deliver total user control of fire team coordination. (Like sometimes the team wouldnt go where I wanted them, that woulda given me an extra edge)

Handy5432102004
06-05-2005, 07:48 PM
If North Korea wasn't full of ****** bags like Kim Jung Il, we'd have our Ghost recon 2 for PC. Maybe mexico city will be a tad nicer. After all, Mr. Il is a rittle ronery. I think they should either have 3 teams of 4 or 4 teams of 3. As long as it's 12. 'Cause that's how much a real Army Special Forces "A" Team has. I'd have 2 snipers and the rest would be Demo, Riflemen, and/or Gunners. And not only should they have the new weapons. They should also have all the ones from the other Ghost Recons. The thing I like about the Tom Clancy games is they all have realistic weapon sounds. Like the M60. It has that deep sound that got it's nickname "The Hog" I want all that and the ability to not be seen by the enemy when hiding behind a bush. SOCOM has it and that's a PS2 game. I want my stealth!!! Ya heard? Lol. http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

serbkillovic
06-05-2005, 09:23 PM
why are there problems with squads?
why not just let you have 16 ghosts you can take in? or less or more whatever.

the point being you set how many squads you want and how many ppl in that squad:

ie: take in 16 guys and you choose how you want ot set them up. such as 4 groups of 4 for example.

call them

A1 A2 A3 A4
B1 B2 B3 B4
C1 C2 C3 C4
D1 D2 D3 D4

then give us voice commands so we can say "hey idiot B2, get the bleep down. D1 give support fire. D4 get the bleep out of my way you idiot, you want to get killed?!

then it says "sorry cannot compute command"
and you tell it to F off.

we can dream can't we?

but seriously why can't we just have say 16 people or 12 or 8 or 9 if you're lazy to program or it's too much to handle for ppl's dell machines. You set the squads and the # of ghosts in each squad. Why have a set anything? Freedom is the point here, afterall freedom is what we're fighting for.

Handy5432102004
06-05-2005, 10:00 PM
Serb, you're crazy but I like it. And yes. We're fighting for freedom. If it wasn't for the real Special Ops guys, we wouldn't have the freedom to sit on our asses and play sweet games like this.

DayGlow
06-05-2005, 10:21 PM
I think 2 teams of 4 would be the sweet spot. I want to be in the action, not spend my time direction 16 soldiers across the map. Too many soldiers means more managment and less personal action. I don't want this to turn into a RTS game.

Handy5432102004
06-06-2005, 06:20 AM
I'm gonna go ahead and agree with Dayglow here. Back in Panama, seven or so SEALs were lost when they tried taking an airfield with a large number of men. So I say about 8-12 men would be good enough.

serbkillovic
06-06-2005, 09:59 AM
that's the whole point!
you want only 8 you take only 8 in.
let the player decide

DayGlow
06-06-2005, 12:49 PM
but will the missions be built so that you need 16 to complete the mission?

I just think it's a different focus. Once you start commanding that many men, the time in game will be spent managing 16 men across the map.

I think that then the game would no longer be a tatical shooter, but a RTS game.

Handy5432102004
06-07-2005, 06:43 PM
Dude, 16's just way too much. I think there's 20 guys in each map. Maybe more I'm not sure(stupid rhyme) In the 1st Gulf War, a small squad of just 4 SEALs captured an oil rig that was guarded by 23 Iraqis. I think 6 or 8 will suffice. Maybe 9. I think it should just be 8. A and B can have 3 guys each. While C has just two guys. I'd make C my sniper team. The rest can just be Riflemen, Demolitions, and Gunners.

silent_strike22
06-07-2005, 09:05 PM
i agree, 16 is way too much. too much time would be spent on managing your squad that you would just become a feild commander. I like the 8 man team and i always will.

MufasaTX
06-07-2005, 09:57 PM
Originally posted by DayGlow:
but will the missions be built so that you need 16 to complete the mission?

I just think it's a different focus. Once you start commanding that many men, the time in game will be spent managing 16 men across the map.

I think that then the game would no longer be a tatical shooter, but a RTS game.

Target! Cease Fire ..

I agree Dayglo I like multiple squads, and the freedom it allowed but at some point it can become to excessive.

serbkillovic
06-08-2005, 12:00 PM
and again I think you've all missed the point.
you pick how many you want and where you want them and how you will equip them and how many teams and how many in a team, and how you wish to do everything.

Bottom line is it's up to you, you have the fun the way you want to have it.

similar idea to GR1, they let you take up to a certain amount, hell you could have just took 2 guys if you wanted to. Same idea here, just more freedom.

Handy5432102004
06-08-2005, 06:22 PM
You know. I dont wanna sound qu**r or nothin. But I think serb's has pretty sweet ideas.

DayGlow
06-08-2005, 11:04 PM
Originally posted by serbkillovic:
and again I think you've all missed the point.
you pick how many you want and where you want them and how you will equip them and how many teams and how many in a team, and how you wish to do everything.

Bottom line is it's up to you, you have the fun the way you want to have it.

similar idea to GR1, they let you take up to a certain amount, hell you could have just took 2 guys if you wanted to. Same idea here, just more freedom.

you could take 2 guys, but some missions it would be really difficult to complete because the missions were structured for a larger squad.

My worry is that if the game was built with a 16 man squad in mind, then the missions would be geared towards the assumption the player will have all 16 men. It would be very hard to build a balanced, challanging mission that catered towards having vastly different numbers on the players team.

Prozac360
06-08-2005, 11:06 PM
id like to have a squad of 12

kainite
06-09-2005, 01:40 AM
There's actually at least two very strong arguments why the size of the ghost team should be limited.

First, each mission has to be very well balanced (even GR2 got that right). Making a mission that would play good with anything from a one to a 16 man squad would be somewhat of a 'mission impossible'. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Second, GR1 had a max number of six ghosts divided into two or three teams, a small group of elite soldiers that was able to sneak in, hit hard, and extract without getting caught up in major firefights. Although I'm no expert in Special Forces combat tactics and strategies it really doesn't seem likely, with regard to how the ghosts have been presented in the prequels, that they will go in with a larger group which would have real problems operating covert. That just cannot be the purpose of "the tip of the spear".

Handy5432102004
06-09-2005, 07:59 AM
Kainite, most Army Special Forces operate in Teams of 12. They're called "A" Teams. But I think you were referring to all Special Operations Forces when you said "Special Forces" Navy SEALs will operate in teams as small as two and as large as 14 or 16(not the expert there so I'm not 100% sure)

SEN ONE
06-09-2005, 12:26 PM
I would like to see at least 2 fire teams w/ 3 or 4 members per.

SEN ONE
06-10-2005, 12:21 AM
These Pictures were submited over the internet by troops in iraq. This might give a little of idea of the line between real and "what I would like to see." I removed the faces in respect of the privacy of our troops and made em smaller for you 56k'rs. Hope it helps some get a better idea.

http://216.77.188.54/coDataImages/p/Groups/201/201744/folders/145013/1568577iraq-soldier-junksmlr.jpg

http://216.77.188.54/coDataImages/p/Groups/201/201744/folders/145013/1568576iraqsmlr3.jpg

http://216.77.188.54/coDataImages/p/Groups/201/201744/folders/145013/1568575iraqsmlr.jpg

http://216.77.188.54/coDataImages/p/Groups/201/201744/folders/145013/1568574iraqsmlnofc.jpg

http://216.77.188.54/coDataImages/p/Groups/201/201744/folders/145013/156857306.jpg

http://216.77.188.54/coDataImages/p/Groups/201/201744/folders/145013/1568572afqsmlnofc.jpg

WhiteKnight77
06-10-2005, 08:52 AM
Those pics in the city are typical MOUT tactics. What you can't see is a second fireteam protecting the flank.

Potus
06-10-2005, 09:40 AM
Originally posted by Kurtz_:
My GR wetdream is basically GR with up to 12 operatives, 3 teams, very enhanced AI, tac map and on the fly orders, with next gen graphics, huge maps, all kinds of vehicles that you can order around, airstrikes and mortar and artillery support, good mix of outdoor and urban missions, robust modding tools, importing all GR and GR 2 maps to a new engine I like the way you dream

Alex_HS
06-10-2005, 10:12 AM
2X 4 man fireteams would be enough and a good balance betwean tactics and taking part of the action if the a.i. actualy works properly.
If they can shoot, provide cover and supress and hold when their ordered to.
If their bad ala GR their just there to gather experience points, for us to switch betwean them and to give opfor someone else to shoot at.
8 soldiers max, two teams, we could split them to 2 fireteams for flanking or close combat or use one larger assault squad of 6 and give B team a sniper and a spoter.
Good enough i think http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif.

SEN ONE
06-10-2005, 11:37 AM
Originally posted by WhiteKnight77:
Those pics in the city are typical MOUT tactics. What you can't see is a second fireteam protecting the flank.

GR3 is set in an urban environment right?
It would seem very real and balanced to have 2
fireteams w/ a 3 man minimum.

Handy5432102004
06-10-2005, 11:48 AM
This is all I want...More than one squad of four(two teams of 3 or 4 each) and the old first person no weapon view. I also want all the old weapons along with the new ones for a nice wide variety of weapons. And give us control of all of them instead of just 1 man. That's all I care about.

spm1138
06-12-2005, 10:52 AM
As I understand it, you will be able to command other units via your all-singing all-dancing HUD.

I actually found the "switching between stupid AI quickly so they didn't get killed in the meantime" thing quite annoying and immersion destroying.

del180902070254
06-13-2005, 05:58 PM
if we couldnt switch between AI it wouldnt be the end of the world, i just want more than 1 4 man squad!