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Leandros1945
05-09-2009, 05:45 AM
When transferring to the XXI,no longer having the option of tail-shots, I came upon a quite efficient tactic of taking care of those bastards dropping explosive charges in our heads all the time. This is for the TI or TIII's, in an effort to save on the precious Zaunkönigs which are routinely allotted to the XXI's - though in small numbers in the beginning. You probably would be dependant on some very good number-crunching officers. Which I have.... http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif

When an A/S vessel is approaching, and you understand you have been detected try to, in good time, to offset him approx. 35 degrees on your bow. It is important to use slow speed in this maneuver to come to a standstill as he then shall proceed directly towards you. Keep your periscope raised so that he has your direction all the time. However, be observant of enemy fire to eventually lower it and raise it again not to receive major damage.

Now you have a choice. If he seems to have taken the bait and continues straight ahead you can already at 7-800 meters distance send off a TIII. Normally he shall not detect it. Prepare a TI, too - with opened door. If your TIII does not hit him you still have the option of sending off the TI before he makes the 400 meter distance mark. On highest speed he can not avoid the TI even if he sees it. When you have torpedo impact go ahead full speed to avoid him running over you. Then watch your nice work!

Leandros1945
05-09-2009, 05:45 AM
When transferring to the XXI,no longer having the option of tail-shots, I came upon a quite efficient tactic of taking care of those bastards dropping explosive charges in our heads all the time. This is for the TI or TIII's, in an effort to save on the precious Zaunkönigs which are routinely allotted to the XXI's - though in small numbers in the beginning. You probably would be dependant on some very good number-crunching officers. Which I have.... http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif

When an A/S vessel is approaching, and you understand you have been detected try to, in good time, to offset him approx. 35 degrees on your bow. It is important to use slow speed in this maneuver to come to a standstill as he then shall proceed directly towards you. Keep your periscope raised so that he has your direction all the time. However, be observant of enemy fire to eventually lower it and raise it again not to receive major damage.

Now you have a choice. If he seems to have taken the bait and continues straight ahead you can already at 7-800 meters distance send off a TIII. Normally he shall not detect it. Prepare a TI, too - with opened door. If your TIII does not hit him you still have the option of sending off the TI before he makes the 400 meter distance mark. On highest speed he can not avoid the TI even if he sees it. When you have torpedo impact go ahead full speed to avoid him running over you. Then watch your nice work!

Kaleun1961
05-09-2009, 12:15 PM
A nice "gamey" tactic; hey, if it works, it works. In the real world, the odds of this backfiring on a U-boat were so high as to make the risk not worth it. Real world skippers of ASW vessels knew of this and would seldom make such a straight-in run, occasionally changing course to dodge any torpedoes that may have been fired. The surface vessel at speed was more able to evade attack than a U-boat wallowing near the surface. The Kaleun who got caught by an escort close to the surface often paid for his mistake.

Leandros1945
05-10-2009, 07:36 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Kaleun1961:
A nice "gamey" tactic; hey, if it works, it works. In the real world, the odds of this backfiring on a U-boat were so high as to make the risk not worth it. Real world skippers of ASW vessels knew of this and would seldom make such a straight-in run, occasionally changing course to dodge any torpedoes that may have been fired. The surface vessel at speed was more able to evade attack than a U-boat wallowing near the surface. The Kaleun who got caught by an escort close to the surface often paid for his mistake. </div></BLOCKQUOTE>
It is a game - is it not...?.... http://forums.ubi.com/images/smilies/11.gif....

What I find - in the game - is that when you move ahead the approaching ASW vessel usually zigzags. When lying still it mostly continues straight ahead. Oh yes, I wouldn't have tried this in real life. Someday I may start playing realistic....

Kaleun1961
05-11-2009, 09:32 AM
Yes, it's a game of course. I guess I am too much of a simulator, so that I try to play historically. Are you playing the "out of the box" game? The new add-on mods ramp up the playing challenge greatly. GWX3 is the most popular mod, but there are also others, such as War Ace Campaign and Real U-boat. These mods also do much to correct game defects and inaccuracies that have slipped through the patches released by Ubi.