PDA

View Full Version : Please can we fly someday simulator in real scenery environment via GPS & Satellite



zlin
06-26-2005, 12:28 PM
Hi all http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

After watching Discovery Science Channel about commercial pilots not only enjoying flying simulation in full-scalle functional cocpit with all cocpit movement from pilot input but also they see "real" yeees "REAL" scenery environment http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif
I almost fell off the chair.
By watching many documentaries about flight simulation this one was very different because there have not been pile up of blured computer generated textures in front of pilot but "GPS" navigated by satellite "real scenery"
They somehow downloaded huge chunk of environment to the computer database and computing via GPS put them back on screen with all these beautiful real scenery.
Please if someone know a lot more how this is done or have any more information about this unique style of flight simulator please share with us http://forums.ubi.com/images/smilies/11.gif
My pipe dream would be to download chunk of British coast and yep BATTLE OF BRITAIN http://forums.ubi.com/images/smilies/heart.gif (It would have to be tweaked to older times, I know I'm not that stupid)
Thank you for your input.

http://images5.theimagehosting.com/b17LOGO.1.gif ([url="http://www.theimagehosting.com")

SKULLS Virga
06-26-2005, 12:30 PM
Hopefully with time and increased processor speeds this will become reality for the home user.

-HH- Beebop
06-26-2005, 01:00 PM
That will work fine for MSFS2015 or something but I think it would hurt the feeling of immersion if we flew over Moscow and saw brand new Skodas driving on the road and modern apartment buildings, factories etc.

What would be nice if to find a way to render actual aerial photos of these places during (place time period here) and put that into the game. Can you imagine a WWI sim and flying over modern Paris? It would be so much bigger!

But your on the right track. It would be good to see terrain that looked "real". For the time being though, (IMHO), FB/AEP/PF has got some great looking ground textures from the air.

Low_Flyer_MkII
06-26-2005, 01:00 PM
The best option available at the present time, VFR Scenery and terrain for FS2002/4. Not compatable with a combat flight sim that I know of.

http://i6.photobucket.com/albums/y231/Low_Flyer/fs20022005-05-1622-16-33-65small.jpg

http://i6.photobucket.com/albums/y231/Low_Flyer/fs20022005-05-2508-34-22-84small.jpg

Not the best screenies, but you get the idea.
The problem with sattelite and photographic terrain is that is was not around in the 1940's - It's never going to be authentic.

-HH- Beebop
06-26-2005, 01:02 PM
Originally posted by Low_Flyer_MkII:
...The problem with sattelite and photographic terrain is that is was not around in the 1940's - It's never going to be authentic.

Great minds think alike Low_fLYER_MKII. http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

Low_Flyer_MkII
06-26-2005, 01:22 PM
Good grief! People agreeing on these forums -whatever next http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

I've just looked outside of my back door over to Portland harbour, regularly visited by the Luftwaffe and occaisionally by the Regia Aeronautica, and it set me thinking...
There are housing estates built, bridges removed, railway tracks gone and roads built, etc - now it's not impossible to take every tile of the available photo scenery and modify it to an original 1940s condition, but I for one certainly can't be arsed. It would be a huge, huge undertaking to remodel large parts of Europe in this manner - any takers?

WarWolfe_1
06-26-2005, 01:30 PM
not likely any time soon. Think of the computing power it takes to do that. Even in 5 years I don't see home PCs capable of having the power. http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif

skabbe
06-26-2005, 01:41 PM
hmm, it cant be 3D, must be flat or something

zlin
06-26-2005, 02:08 PM
http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif What about IWO JIMA did Iwo Jima changed over period of time? as far I know of very much not at all, and possibly many other islands and places.
Real question would be how other planes would be implemented to be seen in real environment and if some objects could be added so that we can get to some reality sense to create battle.
This all rather sound too complicated http://forums.ubi.com/images/smilies/53.gif

Capt._Tenneal
06-26-2005, 02:44 PM
It will feel funny flying a Battle of Britain mission over London and seeing the Millenium Dome, skyscrapers, and that big ferris wheel (forgot the name) due to satellite imagery. Yep, satellite is good but we need images from 1941, not 2005.

zlin
06-26-2005, 04:46 PM
Originally posted by skabbe:
hmm, it cant be 3D, must be flat or something

Hi skabbe http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif
All I can tell you is that I couldn't see difference between real and simulation. They did fly in this area ( don't remember which airport they used for landing practice latter on) Just only you can't see that plane in the sky in real lifetime because is not there.
I'm sure this documentary on Discovery Channel will be replayed more times in near future so I will pay more attention to it.

Low_Flyer_MkII
06-27-2005, 02:01 PM
Dug up a few more shots that give a better idea of how VFR scenery & terrain can look from a distance - this is Wales. The scenery (using photographic data taken from aircraft for the millenium map project) fits over the mesh terrain like a tablecloth; there are 3rd party modellers producing 3d buildings and landmarks compatable with this system, but you'd need a heck of a lot to cover 1940's Kent for arguments sake.

http://i6.photobucket.com/albums/y231/Low_Flyer/fs20022005-07-0319-27-59-03.jpg

http://i6.photobucket.com/albums/y231/Low_Flyer/fs20022005-07-0319-28-22-28.jpg

http://i6.photobucket.com/albums/y231/Low_Flyer/fs20022005-07-0319-30-19-03.jpg

http://i6.photobucket.com/albums/y231/Low_Flyer/fs20022005-07-0319-31-00-26.jpg

Thought it might be of interest.

NonWonderDog
06-27-2005, 02:41 PM
But its.... ugly. It *looks* like a low-res tablecloth. I never understood the appeal of terrain like this. Sure it's great in FS2004 if you want to follow the roads, but I don't see how it could improve WWII combat flight sims much at all. The good IFR terrain looks amazing from 15,000 feet, but dogfights on the deck just look comical.

Personally, I think that the Ardennes map in FB looks better than just about anything else I've seen in a flight sim. I'd hope that BoB keeps the same style but adds a whole lot more detail.

Low_Flyer_MkII
06-27-2005, 02:53 PM
Originally posted by NonWonderDog:
But its.... ugly. It *looks* like a low-res tablecloth. I never understood the appeal of terrain like this. Sure it's great in FS2004 if you want to follow the roads, but I don't see how it could improve WWII combat flight sims much at all. The good IFR terrain looks amazing from 15,000 feet, but dogfights on the deck just look comical.



Exactly my point - I don't see a hybrid of photo-terrain and 3d buildings improving on what we have at present for combat simulators. But it's interesting to follow developments while we wait for full holographic immersion.