View Full Version : Troublesome Dialogue cut out.

11-29-2010, 08:01 PM
Whenever I'm about to enter a glyph to solve a puzzle, Roger or whatever the history guy's name is starts to talk, but then cuts out because I'm entering the glyph. I figured I'm just entering the glyphs too quickly to allow the dialogue to start. So the next time I just hang around at the base of the glyph, but no dialogue. AS SOON as the animation starts for climbing into the glyph, he talks again, but quickly gets cut out since the puzzle starts loading. The worst part is that the game autosaves right when you start the puzzle so there's no way for me to know what he's trying to say. Anybody have know a work around?

11-29-2010, 08:07 PM
It sometimes cuts out for me too, but you're not missing much

He just tells you to look around in eagle vision to find the glyph, nothing special.

11-29-2010, 08:22 PM
Fine, let me be the one to say it. ROGER?!?!? Could you possibly mean Shaun?!?! Lol, sorry, but it was the perfect oppurtunity.

11-29-2010, 08:33 PM
ooooh ok. I was just about to start a new game too. Thanks for that

11-29-2010, 09:46 PM
It did that to me too.
He finished what he was saying after I exited back into Rome. lol