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Messervy
04-07-2009, 12:11 PM
As title says, I have finaly decided to try GWX 3.0 and added some comunity and Iambecomelife's ships (which BTW I find better then everything).

I used to know how to do this but two years of shore leave has taken it's toll.

Any help appreciated.

bunkerratt
04-07-2009, 01:19 PM
it's been awhile ..if i remember correctly you need to manualy edit the convoy and add the units in to the file ..and of course i have forgotten where the file is located ...try to look up my past posts i had to help r j at one point and i think there may be refrence in thoses posts ...i have a 102 degree fever at the moment so things are a bit blury ...it's a simple process

bunkerratt
04-07-2009, 01:50 PM
Go to Silent Hunter III directory and then to the directory data.

Find the directory Campaigns and go inside

Find the archieve campaign.RND and open this with notepad

The ships that appear in SH campaign are specified in certain lines there. The type of the ship is difined by the second line 'ClassName=KSQ': KSQ is an excample which defines the small merchants.

Do the following go to Find-Replace with and type

Replace: ClassName=KSQ

With: -blanck-

When the line ClassName=KSQ desapears from the entire text means that every time the game tries to load this specific line it will choose ANY merchant ship, defined as meerchant.

By this way instead of a small merchant you may find ANY merchant of your library.

If you want, go to the directory data-sea and see how other merchants are defind e.g. coastal merchant=KSS and do the same in the campaign.RND file so the game will choose any kind of merchant in the place of an exKSS. You can find the definition of a ship in the sea directory, by openning a folder and then openninf of the ....cfg file that there is inside. Do this with any kind of merchant you like.

I have erased the C2, small merchants, and coastal merchants this way. In their place it is likely now to find any kind of merchant.

Remember: Go to data-sea directory and inside there you will find all the ships of your roaster. Open a folder, find the ...cfg file, open it with notepad and mark the designation eg KSQ=Small Merchant. The do the procedure that I mentioned above.



Posted Sun December 10 2006 14:52 Hide Post
i belive the convoys start with unit 67?tru 160? but yes thats what you have to do ..either deleate the class line and leave the type line only or change the class line and type line to what ship you want to add in the convoy

bunkerratt
04-07-2009, 01:56 PM
well that confused me ..but it's the rnd file

line 67 through 160?

Messervy
04-07-2009, 05:03 PM
Thank You for your feverish sacrifice B.R. http://forums.ubi.com/images/smilies/11.gif

bunkerratt
04-07-2009, 05:53 PM
not a problem let me know how it works http://forums.ubi.com/images/smilies/25.gif and a screen shot or two of the new units ....

Messervy
04-07-2009, 07:20 PM
Sadly it looks like GWX has a different nomenclature in .rnd.

It looks like this:

[RndGroup 2316]
GroupName=RA44Convoy
Category=0
CommandEntry=0
Long=4040700.000000
Lat=8326700.000000
Height=0.000000
DelayMin=60
DelayMinInterv=20160
SpawnProbability=100
RandStartRadius=0.000000
ReportPosMin=900
ReportPosProbability=50
Heading=49.984299
Speed=8.000000
ColumnsNo=6
Spacing=1000
DeleteOnLastWaypoint=true
CurrentInstanceID=0
GameEntryDate=19440602
GameEntryTime=315
GameExitDate=19450530
GameExitTime=0
NextWP=0

[RndGroup 2316.RndUnit 1]
Type=102
Origin=American
Side=0
CargoExt=3
CargoInt=1
CfgDate=19390801
No=1
Escort=false
SpawnProbability=100
CrewRating=3

[RndGroup 2316.RndUnit 2]
Type=102
Origin=American
Side=0
CargoExt=3
CargoInt=0
CfgDate=19390801
No=1
Escort=false
SpawnProbability=50
CrewRating=3

....etc

bunkerratt
04-07-2009, 08:01 PM
http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif
ok i would see if you can get a pm to priviteer? here on the fourms ...sorry i was unable to resolve the issue for you http://forums.ubi.com/images/smilies/16x16_smiley-mad.gif

Messervy
04-07-2009, 10:27 PM
Thanks BR, but you better resolve that fever first. http://forums.ubi.com/images/smilies/25.gif

Celeon999
04-08-2009, 05:54 AM
i have a 102 degree fever at the moment so things are a bit blury ...it's a simple process


I sure hope you're talking about Fahrenheit.

Over here, 102 degrees Celsius would be close to spontaneous human combustion http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif


Get well soon http://forums.ubi.com/images/smilies/25.gif