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XyZspineZyX
07-29-2003, 01:28 PM
I was wondering how realistic is the headshake option?

With headshake turned off, the plane still reacts to the recoil of the guns. If your driving a late model IL-2, any plane with gunpods or an LW plane with nose cannon, the recoil is such that when the rounds hit the ground, they do spray a bit.

I thought about driving my car. Some of the road bumps are obvious, only the potholes you hit give any real shake to the car. From my prespective my brain isn't sending me the message that makes it seem like my vision is rapidly/wildly moving about as it does in IL-2.

I assume that Oleg would not have modelled headshake unless thepilots he worked with said it affected their ability to keep their eyes steady during firing. Has anyone seen documents from WW II pilots or 1C team that confirm the headshake modelling?

Finally, your thoughts. Is headshake over/undermodelled? Do you fly with or without it? Coupled with the (IMO) overmodelled muzzle flash, hitting especially a flying target gets nigh near impossible.


Some notes:

1. If this is correctly or nearly correctly modelled, OK. In fact I keep headshake on when flying offline and it does not factor in to whether I'll join a server online.

2. This question relates to IL-2 original, not FB necessarily.

*****Only left handed people are in their right minds.*****

<center>http://www.ghosts.com/images/wing.jpg



*****Only left handed people are in their right minds.*****

<center>http://www.ghosts.com/images/wing.jpg

XyZspineZyX
07-29-2003, 01:28 PM
I was wondering how realistic is the headshake option?

With headshake turned off, the plane still reacts to the recoil of the guns. If your driving a late model IL-2, any plane with gunpods or an LW plane with nose cannon, the recoil is such that when the rounds hit the ground, they do spray a bit.

I thought about driving my car. Some of the road bumps are obvious, only the potholes you hit give any real shake to the car. From my prespective my brain isn't sending me the message that makes it seem like my vision is rapidly/wildly moving about as it does in IL-2.

I assume that Oleg would not have modelled headshake unless thepilots he worked with said it affected their ability to keep their eyes steady during firing. Has anyone seen documents from WW II pilots or 1C team that confirm the headshake modelling?

Finally, your thoughts. Is headshake over/undermodelled? Do you fly with or without it? Coupled with the (IMO) overmodelled muzzle flash, hitting especially a flying target gets nigh near impossible.


Some notes:

1. If this is correctly or nearly correctly modelled, OK. In fact I keep headshake on when flying offline and it does not factor in to whether I'll join a server online.

2. This question relates to IL-2 original, not FB necessarily.

*****Only left handed people are in their right minds.*****

<center>http://www.ghosts.com/images/wing.jpg



*****Only left handed people are in their right minds.*****

<center>http://www.ghosts.com/images/wing.jpg

XyZspineZyX
07-29-2003, 01:40 PM
Interesting question though.

XyZspineZyX
07-29-2003, 04:37 PM
Good point. I think the Head Shake isn't modeled correctly. I can understand the plane shaking for obviose reasones like, fireing, turbulence, ect. But with Head shake on, sometimes it's rediculess. I mean are neckes are not that weak hat we cant keep are heads strait.
Ok im done ranting lol

XyZspineZyX
07-29-2003, 04:54 PM
VF.310thSilent wrote:
- Good point. I think the Head Shake isn't modeled
- correctly. I can understand the plane shaking for
- obviose reasones like, fireing, turbulence, ect. But
- with Head shake on, sometimes it's rediculess. I
- mean are neckes are not that weak hat we cant keep
- are heads strait.
- Ok im done ranting lol


Try a flight in real.

Pull your stick just to 3G.

You can hardly keep your head up. /i/smilies/16x16_smiley-wink.gif


Head and body bump here and there when you do hard maneuver by the law of inertia.

That's why there is double safety belt in cockpit chair.

XyZspineZyX
07-29-2003, 05:08 PM
Realistic Headshake... maybe, it seems to be right, but for example "realitic" headmovement in 109.
FB is a very realistic sim, but we have also a lot of total unrealitc things in this game! Try to move your head like the "pilot" in the 109G-K do.
It´s not possible for any human being - lean backwards then try to rise your head, and move it at the same time 5-7.5cm to the right- enjoy! /i/smilies/16x16_smiley-wink.gif

Even if C1/Oleg Maddox try to give us the impression that this sim is real perfekt.. it isn´t - still the best prop-sim you can buy, but with a lot of room for improvement.
I forgot, that´s why I mentioned the 109 story - it´s always funny, without Shift-F1 your head is shaking a lot- after pressing Shift-F1 all pilots are getting steal-neaks /i/smilies/16x16_smiley-very-happy.gif

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XyZspineZyX
07-29-2003, 05:10 PM
Let me say this , if you ever fly in a real aircraft you will without a doubt understand the head shake.. Now I have never fired guns or cannon from a real plane .

But I have flown thru bad weather as the pilot and you will move around and yes it is and can be hard to keep you head straight like we do setting here in a chair..

Can I tell you if it is overmodeled no , but I don't think so.

I've have had the movement in a aircraft feel like it is going to shake my teeth out.. http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif.

By the way , I am almost thru with my Helicopter flight training and I will up date you on how that is , That is when I am good enough and brave enough To take it up in bad weather.. lol


See Ya
Cess-Harpoon

XyZspineZyX
07-29-2003, 06:06 PM
Well said Cess-Harpoon. I fly Cessnas (no guns fitted of course http://ubbxforums.ubi.com/infopop/emoticons/icon_frown.gif ), and in low altitude turbulence your neck can be sore after the flight, and the world seems to bucket around for a short while afterwords. Also in the real world you can sort of compensate and feel the wallowing motions out and counteract them with opposing neck movements, but then the aircraft all of a sudden yaws and drop to one side and your passenger pukes http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

I think Oleg has done a bang up job simulating these head movements, but there is no wrong or right answer because your trying to portray an optical illusion on a monitor that has physical real world movement. A forcefeedbcak chair would be a better solution, but who has or can afford one...

XyZspineZyX
07-30-2003, 01:13 AM
Thank you all for your thoughts. This is what makes this such a fine community

Even if headshake is "overmodelled" it's not a big issue.

Besides, you can turn it off!



P.S. and not a flame in the responses. Thanks.

*****Only left handed people are in their right minds.*****

<center>http://www.ghosts.com/images/wing.jpg