View Full Version : DYNAMIC DAMAGE

06-28-2011, 05:59 PM
The only bit of long-standing residual damage I remember from FC2 was that I could go to the TaeMoCo Mine and shoot holes in the water pump and go back days later and the holes are still there spewing water. Too bad we couldn't use the machete to cut rope bridges and stuff, but we could destroy boxes. I'd like to see more "dynamic damage" to objects and buildings that will stick for a period of time or permanently on a saved game. Oh, yeah - I'd like to know if there will be more opportunities to save the game on 360?