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View Full Version : You know what would be really cool? Infantry!



XyZspineZyX
07-29-2003, 04:50 AM
S! All!

If you think it would be cool to have infantry units modeled in, speak up! I'd really like to straffe a hun unit and watch them jump off the road into a drainage ditch http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif


RAF74_Wall-dog

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XyZspineZyX
07-29-2003, 04:50 AM
S! All!

If you think it would be cool to have infantry units modeled in, speak up! I'd really like to straffe a hun unit and watch them jump off the road into a drainage ditch http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif


RAF74_Wall-dog

<a href="http://www.doghousecomputing.com/scorchedearth">http://www.doghousecomputing.com/scorchedearth/images/parsersmall.jpg

XyZspineZyX
07-29-2003, 04:53 AM
RAF74_Wall-dog wrote:
- S! All!
-
- If you think it would be cool to have infantry units
- modeled in, speak up! I'd really like to straffe a
- hun unit and watch them jump off the road into a
- drainage ditch /i/smilies/16x16_smiley-wink.gif

Funny.. it allready does that when you straffe a truck convoy and etc...



TAGERT
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If WAR was not the ANSWER.. Than what the H was your QUESTION?

XyZspineZyX
07-29-2003, 05:49 AM
I have been crying for infantery for so long since i came to this sim from cfs... oleg havent heard my prayers yet


"Never forget the past so we dont make the same mistakes in the future"

XyZspineZyX
07-29-2003, 06:10 AM
Adding infantry would do wonders for the immersion factor, especially around air bases. They don't have to be detailed or act intelligently, just throw some people around walking, sitting, standing next to planes, etc. to get rid of that "abandoned" airbase feel.

<center>
http://www.brooksart.com/Icewarriors.jpg

XyZspineZyX
07-29-2003, 06:43 AM
we have all been asking this for sum time,BUMP

XyZspineZyX
07-29-2003, 06:49 AM
I would also like to bump for this worthy cause. Immersion would benifit greatly from the presence of soldiers on the maps.

Regards,
luftwaffe_109

XyZspineZyX
07-29-2003, 07:27 AM
I cry every night for ground troops, and i cry when i woke up, and i cry when i am building a mission, and i cry when i am flying a campain, i cry because i know i could be bombing, doing cas missions, strafing ppl, and all that wonderfull things that made a war a war, so bloddy and mercyless

"Never forget the past so we dont make the same mistakes in the future"

XyZspineZyX
07-29-2003, 07:31 AM
bump

http://www.hardrockhotel.com/rock/memorabilia/elvis.jpg


Thankya Thankya very much
Van Elvis

XyZspineZyX
07-29-2003, 07:34 AM
If the game tends to lag with tons of paratroopers, just think what hundreds of individual army men running around would do.

XyZspineZyX
07-29-2003, 09:19 AM
PC couldn`t handle this.

"degustibus non disputandum"

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<center>"Weder Tod noch Teufel!"</font>[/B]</center> (http://www.jzg23.de>[B]<font)

XyZspineZyX
07-29-2003, 09:47 AM
It's also a question of laws.

Remember that for example in the original Command & Conquer for the german version, they had to replace the soldiers with robots...can't have tanks crushing real people etc...

Anti-Material seems to be okay, but Anti-Personel Sims are frowned upon.

XyZspineZyX
07-29-2003, 10:33 AM
normandy invasion without infantry ?

it looks like the invasion will be part of the "western"-addon... it will really look weird without infantry

XyZspineZyX
07-29-2003, 10:37 AM
We do have to remember we are already on the borders of what current hardware can handle.

Maybe if they're modeled as groups rather than as individuals it could be done (similar to the early apache games). They don't have to move about individually, not under normal conditions anyway. Even if they are static its better than nothing. Of course if you can attack them, they should be able to shoot back, then it all gets silly.

The guys that run out of trucks are great for the immersion factor. (though watching naval/tank battles is my personal favourite passtime)

XyZspineZyX
07-29-2003, 11:25 AM
For each dozen infantry, you will lose one aircraft in the sky. And we don't have that many to lose to begin with.

If somebody made a Stalingrad street sim, then I could get into the land games. I would love a squad level first person/personette shooter of a Stalingrad sim. That would be awesome. The Reds made sure the front lines were only meters away from the Germans, thus putting severe limits on the Stukas circling overhead.


I hear we just convinced the team to cripple the land AA. Now we must place a "realistic" 1000 Flak units in FMB and suffer the performance loss. That was good thinking.

XyZspineZyX
07-29-2003, 11:38 AM
S! All!

You wouldn't necessarily have to lose aircraft to have infantry. You could put them in as a part of the map just like you do with trees or buildings. They don't have to be an integral part of the game - but the game feels somewhat empty without them.

RAF74_Wall-dog

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Tully__
07-29-2003, 01:49 PM
RAF74_Wall-dog wrote:
- S! All!
-
- If you think it would be cool to have infantry units
- modeled in, speak up! I'd really like to straffe a
- hun unit and watch them jump off the road into a
- drainage ditch /i/smilies/16x16_smiley-wink.gif
-

This post looks strangely familiar /i/smilies/16x16_smiley-wink.gif

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Salut
Tully

XyZspineZyX
07-29-2003, 04:26 PM
i think we should all decide whether or not we would want infantry, and let the developers decide if they could do it or not.

p.s. i vote yes!!

XyZspineZyX
07-29-2003, 04:49 PM
I'm curious to know how Janes WWII Fighters sold in Europe, especially because they had both animated infantry and horsedrawn carts (not to mention also the deer). Have the laws changed since then, or was the euro version of this sim different from that released in North America?

I/JG54^Lukas
He 162A-2 Cockpit Modeler

XyZspineZyX
07-29-2003, 06:11 PM
In regards to "laws" prohibiting infantry being represented in a video game, that is purely someone talking out of his arse. If the crew bails out of a A/C I can murder them in their parachutes, so why wouldn't that "law" apply to bailed out pilots and paratroopers???

It is quite clearly technically possible to have infantry (and airfield ground crew) represented in FB. The developers have decided not to include them, that's why they aren't in there. We do, however, get "perfect water".

JG54_Lukas wrote:
- I'm curious to know how Janes WWII Fighters sold in
- Europe, especially because they had both animated
- infantry and horsedrawn carts (not to mention also
- the deer). Have the laws changed since then, or was
- the euro version of this sim different from that
- released in North America?
-
- I/JG54^Lukas
- He 162A-2 Cockpit Modeler
-

XyZspineZyX
07-29-2003, 06:24 PM
Someone should do a poll to see whether flight sim enthusiasts would rather see "perfect water" or infantry. Considering that the majority of flight time is over land, it would seem a pretty easy question to answer...

But to be honest, I have another motivation for this thread - we would have liked to have had infantry for the Scorched Earth war. We are going to simulate infantry using personnel carriers, but it's just not the same...

RAF74_Wall-dog

<a href="http://www.doghousecomputing.com/scorchedearth">http://www.doghousecomputing.com/scorchedearth/images/parsersmall.jpg


RAF74_Wall-dog

<a href="http://www.doghousecomputing.com/scorchedearth">http://www.doghousecomputing.com/scorchedearth/images/parsersmall.jpg

XyZspineZyX
07-29-2003, 07:27 PM
WUAF_Mj_Hero wrote:
- If the game tends to lag with tons of paratroopers,
- just think what hundreds of individual army men
- running around would do.

Now here is a guy who understands!!



TAGERT
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If WAR was not the ANSWER.. Than what the H was your QUESTION?

XyZspineZyX
07-29-2003, 07:39 PM
What would be really cool? a CPU of 4.5GHz, costing 60$ and a GPU like ATI 10500Pro for 200$ and 4Gb RAM so you can handle the infantry(also some naval Task forces with 90 planes above-I am really waiting for this one)

Mess with the best, die like the rest.

"Ford, how many escape capsules we have?"
"None."
"Did you count them?"
"Twice."

Hitch Hiker`s guide To The Galaxy

Still being:
1C Ankanor, Defender Of The Truth

XyZspineZyX
07-29-2003, 07:53 PM
i am not asking for 1000000000000000000 trops, i am asking for only one or type for every side of the countrys, and then i decide how many troops can my comp take, when i build a mission, the infantery shuld not implemented into the campain by oleg, but it would be nice to have them in mission builder as objects, and having crews on artillery would be nice already, they shuld even move, just standing there

"Never forget the past so we dont make the same mistakes in the future"

XyZspineZyX
07-29-2003, 08:32 PM
I luv posts like this from (apparently) kids who just got their first computer in the past 2 years. I got Janes WWII Fighters back in 1999 and ran it on a Pent. II 450 w/128 MB RAM, and 16 MB TNT Vid card. Maybe I was halucinating, but I recall flying grnd attack in P-38 with a battle raging on ground below, which in addition to tanks and halftracks, included Infrantry running around, some of them firing at me with small arms. Oh and the planes actually sounded like WWII AC and not lawn-mowers on my SB Live Value.

Ankanor wrote:
- What would be really cool? a CPU of 4.5GHz, costing
- 60$ and a GPU like ATI 10500Pro for 200$ and 4Gb RAM
- so you can handle the infantry(also some naval Task
- forces with 90 planes above-I am really waiting for
- this one)
-
- Mess with the best, die like the rest.
-
- "Ford, how many escape capsules we have?"
- "None."
- "Did you count them?"
- "Twice."
-
- Hitch Hiker`s guide To The Galaxy
-
-
- Still being:
-
- 1C Ankanor, Defender Of The Truth

XyZspineZyX
07-29-2003, 09:29 PM
How about infantry squads built from sprites? Look how it works in Medieval : Total War (or it's predecessor Shogun : Total War). The game engine can handle up to 5000 soldiers. They may not look so detailed like pilots in FB, but we could have compromise: infantry assaults and reasonable framerate.

Rola

-----------------------------------
Polish Aviation Museum supports us!
http://www.muz-lotnictwa.krakow.pl

XyZspineZyX
07-29-2003, 10:19 PM
You may wish to ask for more aircraft in the sky first. We don't have that many now to sacrifice. /i/smilies/16x16_smiley-wink.gif

XyZspineZyX
07-29-2003, 10:42 PM
they wouldnt paricularly have to be high poly models, as you are not going to see them for a long period of time

they could be a thing in the mission builder as like 'GER infantry convoy' etc.

what would be brilliant would be a man standing and waving as an object to place by the side of the runway to wave you off

and tents would be nice, thats if you have time i no you are a very busy man, mr oleg.please please please! with a cherry on top!

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XyZspineZyX
07-29-2003, 11:18 PM
I suggested making an infantry type for each side that is just a vehicle (staionary, and moving versions).

It would be a block of men, maybe 20. There could be different types simply based on formation. One would bve marching for roads, etc, another could be a dispersed grouping. They'd be armed with one 30 cal MG. When attacked, men would run away just as they do from a truck (no added work or fps load here).

The moving or static ones could look kinda like the gas drums (objects 57 and 58 if i recall correctly)--one is a compact array of drums, the other is dispersed.

Seems like a 4x5 array of troops could be modeled with 10 polys max (one poly looking down for all, one for each row and column).

tater -SW-

XyZspineZyX
07-29-2003, 11:23 PM
GET Batlefield 1942/i/smilies/16x16_smiley-very-happy.gif

/i/smilies/16x16_smiley-very-happy.gif /i/smilies/16x16_smiley-very-happy.gif /i/smilies/16x16_smiley-very-happy.gif /i/smilies/16x16_smiley-very-happy.gif /i/smilies/16x16_smiley-very-happy.gif /i/smilies/16x16_smiley-very-happy.gif /i/smilies/16x16_smiley-very-happy.gif /i/smilies/16x16_smiley-very-happy.gif /i/smilies/16x16_smiley-surprised.gif /i/smilies/16x16_smiley-tongue.gif /i/smilies/16x16_smiley-surprised.gif /i/smilies/16x16_smiley-very-happy.gif /i/smilies/16x16_smiley-very-happy.gif /i/smilies/16x16_smiley-very-happy.gif /i/smilies/16x16_smiley-very-happy.gif /i/smilies/16x16_smiley-very-happy.gif /i/smilies/16x16_smiley-very-happy.gif /i/smilies/16x16_smiley-very-happy.gif /i/smilies/16x16_smiley-very-happy.gif
/i/smilies/16x16_smiley-happy.gif /i/smilies/16x16_smiley-happy.gif /i/smilies/16x16_smiley-happy.gif /i/smilies/16x16_smiley-happy.gif /i/smilies/16x16_smiley-happy.gif /i/smilies/16x16_smiley-happy.gif /i/smilies/16x16_smiley-happy.gif /i/smilies/16x16_smiley-happy.gif /i/smilies/16x16_smiley-happy.gif /i/smilies/16x16_smiley-happy.gif /i/smilies/16x16_smiley-happy.gif /i/smilies/16x16_smiley-happy.gif /i/smilies/16x16_smiley-happy.gif /i/smilies/16x16_smiley-happy.gif /i/smilies/16x16_smiley-happy.gif /i/smilies/16x16_smiley-happy.gif /i/smilies/16x16_smiley-happy.gif /i/smilies/16x16_smiley-happy.gif /i/smilies/16x16_smiley-happy.gif

XyZspineZyX
07-30-2003, 12:10 AM
Oleg please how muct time have we been asking for it?, we are still gona buy your battlefield comand

"Never forget the past so we dont make the same mistakes in the future"

XyZspineZyX
07-30-2003, 12:35 AM
again i would like to suggest that we not worry about how the developers do it, as it is their job to either find a way, or drop the suggestion altogether. but...

i think some people are looking at this from too narrow of a perspective. as others have said, the infantry would obviously have to be grouped together. on top-of-the-line computers, it might be possible to display infantry on a 1:1 scale (i.e. 1 virtual infantry man for every suggested soldier) but scalability could be achieved by lowering the scale and ultimately turning the soldiers into a collection of sprites of some sort. this kind of scaling could be done at long distances as well, so that when viewed from very far away, there will be 10 sprite soldiers, and as you get closer and closer, they will fade into 20 simple polygon models.
as for the ai problem, i think it would be do-able. soldiers wouldn't be individuals (but the number of members could be kept track of.) all the soldiers would face in one direction, walk simultaneously and perhaps fire their weapons at the same time as well. all squads would either be advancing, falling back, or holding ground. perhaps there could be a system where a hq or commander is shown and the farther a squad is from that commander, the longer it takes for the squad to get their orders. while fighting, the squad will pick the nearest or most threatening target and use a firepower rating (courtesy of "combat mission") based on squad members still alive, and if the developers really wanted to get in depth perhaps what guns the squad has. casualties could be done semi-randomly based on amount of firepower the squad is under and the kind of cover they are in. there would be a limited number of units, such as a standard infantry, anti tank, and commander. to keep things simple everyone could probably act as a whole for the most part, moving in the same direction, and speed, at approximately the same time.
last note: casualties due to aircraft could be done more dynamically. perhaps large hitboxes could be made for the infantry to decide how many men would be lost and on what side etc. bombs could simply knock more men out the closer they are to the bomb - a direct hit could neutralize an entire squad.


well, obviously not all of that stuff could be added because then it would almost be an infantry sim, but i guess it's best to throw it out there and let the developers decide what to keep. anyways i think infantry could really add a whole lot, not just to immersion, but to the type of missions, and flyable aircraft. imagine bringing a squad of paratroopers into battle in your ju52, then turning around and watching them fighting the enemy from all sides. it would be amazing to see, no matter how bad the men looked graphically.

p.s. can you tell i've thought about this for a while??? /i/smilies/16x16_smiley-happy.gif

XyZspineZyX
07-31-2003, 02:04 AM
We need troops on the ground. Janes WWII Fighters has em. It can be done.



[][][][][][][][][][][][][][][][][][][][]

54LUT3!

"Fighter Aces don't win wars" -- el Zed

XyZspineZyX
07-31-2003, 02:52 AM
Ankanor wrote:
- What would be really cool? a CPU of 4.5GHz, costing
- 60$ and a GPU like ATI 10500Pro for 200$ and 4Gb RAM
- so you can handle the infantry(also some naval Task
- forces with 90 planes above-I am really waiting for
- this one)

And here is one more guy who understands!


TAGERT
-------------------------------------------------------------------------------------------------------
If WAR was not the ANSWER.. Than what the H was your QUESTION?

XyZspineZyX
07-31-2003, 02:55 AM
RAF74_Wall-dog wrote:
- S! All!
-
- If you think it would be cool to have infantry units
- modeled in, speak up! I'd really like to straffe a
- hun unit and watch them jump off the road into a
- drainage ditch /i/smilies/16x16_smiley-wink.gif

Am I the only one that noticed there is allready troops on the ground? Straffe a convoy of trucks, they come poring out and run for the ditch... Oh.. wait, I fogot, no mater how much they do... it is never enough. Ok, best thing the develpers could do is remove what the now have, and say it is not doable, in that no mater how many troops they put in, there will allwasy be someone wanting more.



TAGERT
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If WAR was not the ANSWER.. Than what the H was your QUESTION?

XyZspineZyX
07-31-2003, 03:52 AM
Quote
I fogot, no mater how much they do... it is
- never enough. Ok, best thing the develpers could do
- is remove what the now have, and say it is not
- doable, in that no mater how many troops they put
- in, there will allwasy be someone wanting more.


THIS GUY UNDERSTANDS

quit bugging oleg and co about what you think would improve this game, its entirely his thing to play with... he just lets us tag along for the ride and so far hes done a bang up job.
Hes created a flight sim more realistic than any other, hes given us tanks. boats and decent cities. he gives more support to the community than he can possibly have time for and to boot he's trying to resist the publishers desire to squeeze us out of every last penny we possess for very little return

as to the people saying "janes.. has yadda yadda yadda" what does it look like? tell me it looks as good as IL2 and i will go and buy the damn thing!

sprite based infantry? dont make me laugh, sprites would almost entirly ruin the look of the game, they wouldnt look like part of the game world

blocks of infantry? hmmm how realistic


as it is everyone calm down and thank oleg for this creation of his, until you can devote as much of your time making a sim this detailed, this accurate and this much FUN you have no right to lay in to him


this probably belongs in a different topic but you people have got me mad...

XyZspineZyX
07-31-2003, 04:34 AM
S! All!

Some of us put our money where our mouth is. I've been developing an online war concept for two years involving a series of fully dynamic coop missions over multiple servers - all linked into one database such that what happens on one server will have the right effect on all of the others. What's more - I'm giving the program I'm writting for this war away for free.

It seems to me that I PAID for both IL2 Sturmovik and Forgotten Battles. Why is it that so many people think we owe Oleg something? He made a great game and he made a lot of money. We don't owe Oleg anything. Oleg on the other hand wants to make more money in the future, and he just might think about doing so making flight simulators. Do you think it might be possible that he has a vested interest in knowing what we think he could improve upon?

Yeah - I think the game has limitations. I thought it needed a good dynamic online war engine. Did I complain about it? No - I wrote one.

He let's us "tag around?" What boat did you come in on? We aren't "tagging around." I spent a lot of money not only on the games, but on computer systems and constant upgrades to play them.

I'll tell you what I'm sick of. I'm sick of people turning every constructive post into a string of personal insults. I started this thread because I thought it would be cool to have infantry modeled in the game (this or a future one) and because I know it's possible to do so. And I think Oleg should hear that. You don't like that? Tough. Go to some country that doesn't have the freedom of speech.

You want to get mad? Fine. Get mad. That's all you are going to do. In the mean time, leave those of us who are trying to help to make this game even better alone.

RAF74_Wall-dog

<a href="http://www.doghousecomputing.com/scorchedearth">http://www.doghousecomputing.com/scorchedearth/images/parsersmall.jpg

XyZspineZyX
07-31-2003, 04:39 AM
Wing_Leader_MiB wrote:
- THIS GUY UNDERSTANDS

Yes... yes I do.

- quit bugging oleg and co about what you think would
- improve this game, its entirely his thing to play
- with...

Agreed.

- he just lets us tag along for the ride and
- so far hes done a bang up job.

Agreed.

- Hes created a flight sim more realistic than any
- other, hes given us tanks. boats and decent cities.
- he gives more support to the community than he can
- possibly have time for and to boot he's trying to
- resist the publishers desire to squeeze us out of
- every last penny we possess for very little return

Agreed.

- as to the people saying "janes.. has yadda yadda
- yadda" what does it look like? tell me it looks as
- good as IL2 and i will go and buy the damn thing!

It dosent, so dont buy it.

- sprite based infantry? dont make me laugh, sprites
- would almost entirly ruin the look of the game, they
- wouldnt look like part of the game world
-
- blocks of infantry? hmmm how realistic

Thing is, IL2 allready has infantry!! Just straffe a truck column on a road, the pop out and run!

- as it is everyone calm down and thank oleg for this
- creation of his, until you can devote as much of
- your time making a sim this detailed, this accurate
- and this much FUN you have no right to lay in to him

Agreed.

- this probably belongs in a different topic but you
- people have got me mad...

So mad that you couldnt even see straight! In that I was saying exactally what you are saying!!



TAGERT
-------------------------------------------------------------------------------------------------------
If WAR was not the ANSWER.. Than what the H was your QUESTION?

XyZspineZyX
07-31-2003, 04:56 AM
RAF74_Wall-dog wrote:
- Some of us put our money where our mouth is. I've
- been developing an online war concept for two years
- involving a series of fully dynamic coop missions
- over multiple servers - all linked into one database
- such that what happens on one server will have the
- right effect on all of the others. What's more -
- I'm giving the program I'm writting for this war
- away for free.

My puppy has a cold nose.

- It seems to me that I PAID for both IL2 Sturmovik
- and Forgotten Battles. Why is it that so many
- people think we owe Oleg something? He made a great
- game and he made a lot of money. We don't owe Oleg
- anything.

We owe him and the team a little common sense.

- Oleg on the other hand wants to make more
- money in the future, and he just might think about
- doing so making flight simulators. Do you think it
- might be possible that he has a vested interest in
- knowing what we think he could improve upon?

Yup, and do you think it might be possible that he has a vested interest in knowing what we think of what other think could improve upon?

- Yeah - I think the game has limitations. I thought
- it needed a good dynamic online war engine. Did I
- complain about it? No - I wrote one.

Why stop there than? Why not write a whole flight sim with ground troops? Make a flight sim with millions and millions of troops, and one or two ac in the air.... because that is all the PC could handle... Oh, but you might not want to call it a flight sim then, more like a ground sim!

- He let's us "tag around?" What boat did you come in
- on? We aren't "tagging around." I spent a lot of
- money not only on the games, but on computer systems
- and constant upgrades to play them.

I spent lots of money on the gas for the car when I drove down to buy IL2... should I pass that expense off on Oleg too?

- I'll tell you what I'm sick of. I'm sick of people
- turning every constructive post into a string of
- personal insults.

You know what I'm sick of, people with an opinion that get all upset when someone has an opinion of their opinion! That is to say if you feel adding something to a sim will improve it... and I don't think it will, then I have every right to say so!

- I started this thread because I
- thought it would be cool to have infantry modeled in
- the game (this or a future one)

FUNNIES THING IS IT ALL READY DOES!!!!! BUT CLEARLY IT WAS NOT ENOUGH FOR YOU!!! Tiz the nature, the Pandora box, and is probably why a lot of flight sim makers will not make flight sims anymore, just too hard to please those guys and the sales suck any ways!! More profit in making a Cat Killing Space sim where no one can argue about how big the whiskers on the cat should be. If Oleg wanted avoid trouble, he shouldn't have put any troops in at all... because even if he had the ground crawling like ants with troops there would be some guy posting here saying there is not enough of them.

- and because I know it's possible to do so.

DO DO I BECAUSE THIS SIM DOES IT! /i/smilies/16x16_smiley-wink.gif

- And I think Oleg should hear that.

And I think Oleg should hear that some of us like it just as is!

- You don't like that? Tough.

GOT A MIRROR?

- Go to some country that doesn't have the freedom of speech.

GOT A MIRROR?

- You want to get mad? Fine. Get mad. That's all
- you are going to do.

GOT A MIRROR?

- In the mean time, leave those of us who are trying to help
- to make this game even better alone.

Ok, so what country do you live in where only your opinion counts? And if someone disagrees with your opinion they should just shut up? PLEASE!


TAGERT
-------------------------------------------------------------------------------------------------------
If WAR was not the ANSWER.. Than what the H was your QUESTION?

XyZspineZyX
07-31-2003, 04:57 AM
- Some of us put our money where our mouth is. I've
- been developing an online war concept for two years

GREAT!

when your done i'll come to your forums and moan at you for not including stuff!

we can bake a cake! it'll be great!


sorry about the "you people have got me mad" bit but that was a general reaction to the sheer amount of moaning that i see every time i come on this forum

XyZspineZyX
07-31-2003, 05:44 AM
/i/smilies/16x16_smiley-indifferent.gif

RAF74_Wall-dog, perhaps we whined too soon. This may be of interest to us all, lifted from the translation in the General Discussion Forum...


On october 10 in 30 kilometers from our airbase, above railway Velikie Luki - Torzhok our infantry brought down German H¥-111. German plane was flying low above the cargo train and dropped the bomb which destroyed 2 cars with infantry, after that plane was brought down by machinegun and rifle fire. From above I saw him landing in the small opening in the woods. The plane burned badly. Later i found out that the pilot, ober-lieutenant, was killed in gunfight and radio operator was taken alive. The navigator and rear gunner were caught on the next day. During last 5 days 5 germans were brought down. Due to bad weather germans had to be at low altitudes and were brought down by soviet infantrymen.

http://forums.ubi.com/messages/message_view-topic.asp?name=us_il2sturmovik_gd&id=zcasy


After reading that story I don't feel like whining much. /i/smilies/16x16_smiley-wink.gif



Message Edited on 07/31/0304:51AM by LEXX_Luthor

XyZspineZyX
07-31-2003, 06:39 AM
FOR THE FREAKIG GOD, just give us the frst of us get a realy low fps when close to big citys, but eaking infanery, who cares about compueter performance, mothey are still there dont they? just give us 2 freaking soliders one for axis and one for the dam allies, is that so hard to do please, you would make alot of ppl happy

"Never forget the past so we dont make the same mistakes in the future"

MicroSoft Most Wanted
http://www.angelfire.com/empire/the-aztek-eagles/oleg.jpg

XyZspineZyX
07-31-2003, 06:40 AM
AND I HAVE BEEN CRYING FOR THIS FOR 2 YEARS please any one?

"Never forget the past so we dont make the same mistakes in the future"

MicroSoft Most Wanted
http://www.angelfire.com/empire/the-aztek-eagles/oleg.jpg

XyZspineZyX
07-31-2003, 06:35 PM
What bothers me more than anything is the way some of the people on this forum belittle and berate anyone who implies that Oleg could have done something differently. Giving that kind of feedback is the PURPOSE of this board.

If you want to disagree with me, then disagree with me. I have nothing against a rational debate - in fact I enjoy them. If you want to belittle someone though then take up Quake - that kind of behavior is par for the course in the FPS crowd.

Oleg COULD have included Infantry. Would it have meant making sacrifices elsewhere? Maybe. One of the fun things about programming is that there are many different ways to address the same situation. Programming is more of an art than an exact science. Several people right here in this thread have come up with ways to address some of the issues that having infantry in the game might bring up. Does that mean that Oleg has to do it? Of course not. Then again, Oleg knows that many of the people on this board would like to see it, and Oleg is the kind of developer who tries to give the community what they ask for.

I don't consider constructive criticism "whining." In fact, that is the PURPOSE of this forum.

One of the things I noticed about Forgotten Battles when it came out was that Oleg included a whole slew of things that people had discussed on this board. Did he include all of them? No. But he did include quite a few. Oleg and his development team read this board, and they take our input seriously. That, by the way, is what makes them great developers.

Do you really think that the people who make this community strong are those who go to a board created for feedback and then belittle those who give feedback? Get real. If you are sick of reading serious simmers give feedback to a developer who cares about what we have to say, then go to another board.



RAF74_Wall-dog

<a href="http://www.doghousecomputing.com/scorchedearth">http://www.doghousecomputing.com/scorchedearth/images/parsersmall.jpg

XyZspineZyX
07-31-2003, 07:02 PM
I want infantery :'(

"Never forget the past so we dont make the same mistakes in the future"

MicroSoft Most Wanted
http://www.angelfire.com/empire/the-aztek-eagles/oleg.jpg

XyZspineZyX
07-31-2003, 08:18 PM
To those who claim they are "mad" at us who ask for Infantry objects that we Mission Creators can add to our maps: we are not asking *you*, the purchaser of the game who aren't actually doing any development on the game, we are asking Oleg. Oleg is the only one who has any reason to get "mad" at our request.

If any of you posting opposition to this suggestion are actual 1C:Maddox or Ubisoft employees, then I humbly apologize for bothering you and thank you for all your great work.





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54LUT3!

"Fighter Aces don't win wars" -- el Zed

XyZspineZyX
08-01-2003, 12:17 AM
Man in 2 freaking days i am moving away from home for an undeterminated time.......... AND I WONT BE ABLE TO FLY WITH NEW PATCH AFTHER ALL THIS WAIT! OMFG! but still let see if where the wind takes me, i get a computer and buy fb again, so i can use patch lol afther all this time

"Never forget the past so we dont make the same mistakes in the future"

MicroSoft Most Wanted
http://www.angelfire.com/empire/the-aztek-eagles/oleg.jpg

XyZspineZyX
08-01-2003, 01:34 AM
Wow! Take care Aztec. Come back soon.

XyZspineZyX
08-01-2003, 01:55 AM
WUAF_Mj_Hero wrote:
- If the game tends to lag with tons of paratroopers,
- just think what hundreds of individual army men
- running around would do.
-
-

Agreed. The current game engine will not handle lots of infantry. Let's stick to improving graphics performance for the planes, please!

<center>http://www.bloggerheads.com/mash_quiz/images/mash_potter_anim.gif (http://www.bloggerheads.com/mash_quiz/)</center>

XyZspineZyX
08-01-2003, 06:02 AM
i will tray to, only 1 day left, at least i am going to see a friday dev update hopely

"Never forget the past so we dont make the same mistakes in the future"

MicroSoft Most Wanted
http://www.angelfire.com/empire/the-aztek-eagles/oleg.jpg

XyZspineZyX
08-01-2003, 08:27 PM
I'd like to strafe a yang unit!

XyZspineZyX
08-01-2003, 08:29 PM
YANK!

XyZspineZyX
08-01-2003, 08:49 PM
you're the man walldog! it really annoys me sometimes when people feel they have to think for the creators of this game, but you really stuck it to 'em. i appreciate some of you guys' realistic point of view, but you're thinking in the now and some of us are thinking in the future. could you have imagined that we would have a sim like il-2 back in the day when you were playing red baron?

anyways about the guys saying we already have infantry, you are misunderstanding the request. we want people who carry guns and fight on the ground, instead of men who dive on the ground after a little while. granted you want men without guns for convoys and such but not for paratroops and normal infantry.

XyZspineZyX
08-01-2003, 10:17 PM
S! Timmothias!

Your post made me want to make a little joke...

Guys in trucks who run into ditches when the fighting starts would be Army Infantry. What we need are guys who aren't afraid to WALK into a firefight, and we need guys who FIGHT. We need MARINES in this game!!

OOHRAH!!

Before anyone flames me for posting that - I spent four years in the Army after spending four years in the Marine Reserves. I meant that as a good humored joke. I would never dream of insulting any of the fine men and women who defend our nation regardless of their branch of service. Well, except for sailors that is. There is just something wrong with guys who go to sea for months on end wearing tight white pants...

LOL!!



RAF74_Wall-dog

<a href="http://www.doghousecomputing.com/scorchedearth">http://www.doghousecomputing.com/scorchedearth/images/parsersmall.jpg

XyZspineZyX
08-01-2003, 11:41 PM
Well there goes the neighborhood. 2 Marines in the same thread? I'll be surprised if the whole thing doesn't get deleted and we all get banned /i/smilies/16x16_smiley-very-happy.gif

1st Marine Air Wing 1983 - 1985
Marine Security Guard Battalion (State Department) 1985 -1988
US Army Medical Department Activity 1989 - 1991
US Army 19th Engineer Battalion 94th Armored Brigade 1991 - 1992

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54LUT3!

"Fighter Aces don't win wars" -- el Zed

XyZspineZyX
08-02-2003, 09:38 PM
Janes world war two had it so you would think that by now it would be standard. Even just gun grews for Ack Ack that can be killed would be cool.

"They Gave All Their Tommorrows So That We Can Have Our Todays"

XyZspineZyX
08-02-2003, 10:45 PM
I agree with RAF74 Wall Dog,

I am annoyed at those who believe that the merest suggestion of additional features for IL-2 is somehow against God. These reactionary defenders need to do some reflection before criticising as they do the ideas and desires of others - even wishes for more planes can present Oleg and crew with problems. Even just from the standpoint of RAM for texturemaps this is challenging. And yet there is nothing wrong with *that* request.

Seeing little figures scramble out of trucks when you strafe them (and then disappear, you`ll note) is not quite the infantry modelling we had in mind. We are speaking of more persistent and independant assets. In WWII as everyone here knows and does not need to be reminded of, planes often strafed soft targets i.e. people, and to great effect.

We`re not condemning IL-2 for the absence, we`re merely making a reasonable request. Several of the ideas presented on this forum for representation of infantry with a minimum of cpu power are reasonable things.

.

Just a final note: many want more European theater elements. What would Normandy be without infantry?... This is perhaps one of the only things Janes WWII Fighters had/has over IL-2 (in addition to the coop quick mission stuff). Hope they deliver it.

XyZspineZyX
08-03-2003, 08:28 PM
Wing_Leader_MiB wrote:

- sprite based infantry? dont make me laugh, sprites
- would almost entirly ruin the look of the game, they
- wouldnt look like part of the game world
-
- blocks of infantry? hmmm how realistic
-

i just now read this post, and these statements in particular are not very well thought out.

in case you haven't noticed, there are sprites all over the "game world". all those little trees on the ground are sprite based. also many special effects are sprite based. its not like sprites died with 2d video games. and by the way, i meant that they would be sprites at extreme distances and/or on minimum requirements pc's.

as for your second statement: apparently you've never played a wargame before. it doesn't have to look realistic to be implemented realistically. besides, those rambo movies are not a very accurate view of a real war. in real life most squads stick together (except for maybe when they get routed.)

XyZspineZyX
08-05-2003, 05:15 PM
Thank you for your support /i/smilies/16x16_smiley-very-happy.gif


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54LUT3!

"Fighter Aces don't win wars" -- el Zed

XyZspineZyX
08-05-2003, 06:29 PM
I BUMP this with a Royal BUMP. And say, it would be good, but let's implement it later.

Boosher-PBNA
----------------
<center>Heaven is a place where the French are the cooks, the British are the butlers, the Germans are the mechanics, and the Swiss are the politicians. Hell is a place where the British are the cooks, the French are the butlers, the Swiss are the mechanics and the Germans are the politicians.<center>
<center>Boosher-ProudBirds-VFW<center>
http://proudbirdswing.tripod.com/proudbirds.htm

http://www.escadrila54.com/logo_sm.jpg

<center><marquee><FONT COLOR="RED"><FONT SIZE="+1">"The ProudBirds..Fly High and Proud..~S~"<FONT SIZE> </marquee>

XyZspineZyX
08-07-2003, 07:37 PM
someone wrote:
- PC couldn`t handle this. (Oleg, you should have checked with the experts on this forum first before doing all that work on stuff that PC's couldn't handle http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif)

http://www.dailygame.net/Articles/media/screens/bttlfldcmd/bttlfldcmd1.jpg




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54LUT3!

"Fighter Aces don't win wars" -- el Zed

XyZspineZyX
08-07-2003, 07:39 PM
isnt' that pic from a real time strategy game?

XyZspineZyX
08-07-2003, 08:23 PM
with infantry so much for FPS the trees are bad enough

<center>I know my name is spelled wrong