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View Full Version : Wow...naval battles look cool



alanschu
04-09-2005, 04:46 PM
I created my own mission with two large fleets, and it was a sight to see.

I had two Bismarks (the Bismark and the Tripitz I suppose), Two Hipper heavy cruisers, about 7 Type 34s, and even a Commerce Raider (hey...guns are guns), and I put them up against a King George, a Nelson, and a Revenge, about 10 or so other destroyers, some corvettes, a couple of cruisers, and 3 passenger liners (which apparently have guns in 1944 http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif).

Battle actually seems pretty even. The 380 mm guns on the Bismarck are a sight to see :P

Oh, and battleships can take a beating. The King George was pretty much completely black on its starboard side, but was still shooting back.

alanschu
04-09-2005, 04:46 PM
I created my own mission with two large fleets, and it was a sight to see.

I had two Bismarks (the Bismark and the Tripitz I suppose), Two Hipper heavy cruisers, about 7 Type 34s, and even a Commerce Raider (hey...guns are guns), and I put them up against a King George, a Nelson, and a Revenge, about 10 or so other destroyers, some corvettes, a couple of cruisers, and 3 passenger liners (which apparently have guns in 1944 http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif).

Battle actually seems pretty even. The 380 mm guns on the Bismarck are a sight to see :P

Oh, and battleships can take a beating. The King George was pretty much completely black on its starboard side, but was still shooting back.

Chuck_Older
04-09-2005, 05:25 PM
Try making that battle at night http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

Wolf52371
04-09-2005, 05:45 PM
I just set up a small one, a king george V and two cruisers vs the bismarck and two cruisers. This shot is after two british cruisers have been sunk and one german cruiser heavily damaged:
http://img207.exs.cx/img207/6047/kinggeorgevlisting6iq.jpg

What surprised me though was how horribly innacurate the ships were at only 4,000 meters. They could shoot at the very least 4 times that distance accurately. Probably needs to be tweaked a bit, but if there was a way to get them to use their main guns only that could give us some interesting results...

Aviar
04-09-2005, 06:52 PM
"What surprised me though was how horribly innacurate the ships were at only 4,000 meters. They could shoot at the very least 4 times that distance accurately. Probably needs to be tweaked a bit, but if there was a way to get them to use their main guns only that could give us some interesting results..."

What was the crew rating? If you set it to Elite, they're pretty good.

Aviar

Wolf52371
04-09-2005, 08:40 PM
I just realized that myself, thers a huge difference from veteran to elite. And of course i also halved the distance to around 2000 meters. Whats weird though is that the germans can never seem to win. They have three bismarck battleships and two admiral hipper cruisers but two revenge battleships and a nelson can almost always beat them. The thing that annoys me most about the british ships is their tanacity. I saw all the guns blazing on a revenge once when the water was almost covering all the secondary guns on the side, and the side was completely black from shell hits.

Wolf52371
04-09-2005, 08:57 PM
Wow, weirdest one yet. I took out the german cruisers so it was 3 vs 3 battleship slugfest, and it came down to one revenge battleship and three bismarcks, but somehow that one ship finished off two bismarcks, then the last bismarck finished off the revenge but then it sank a couple seconds after! Nothing left but me...

Vikingo
04-11-2005, 02:07 PM
Please alanschu can you upload your mission so we can download it and give a try? Thanks!
(maybe you can send it via email?)

irR4tiOn4L
04-11-2005, 06:41 PM
yes if you ask me the bismarck should be much more powerful -

This is part of what irks me about silent hunter III - i dont know whether a sub really was limited to about 8km visibility in good weather, but in WWII battleships regularly spotted from 25km and could engage from 20km with relative accuracy.
Under 10km was considered very close.

I wonder why i can never see anywhere near that far - pity, would have been great to see two going at it!

Wolf52371
04-11-2005, 06:58 PM
For some reason the ships wont engage each other further than 5,000 meters in perfect weather, even battleships. They point their guns at each other but just wont fire.

alanschu
04-11-2005, 07:10 PM
I could upload the "mission" perse.

But it's not really a mission.

It's me in an XXI (for underwater speed....no way am I surfacing) and two large fleets.

However, I find the germans tend to whoop ***. I had to horribly outnumber them for the Brits to have a chance, and that was with them having a King George, Nemesis, and a Revenge, and a slew of aircraft that I put in to simulate the carrier that I had in the area. Not to mention a few light cruisers and tons of destroyers.

Just two bismarcks, two or 3 Admiral Hippers, and about 5 or 6 Type 34s. I also added a "reinforcement" wing of BF 109s from France, but I don't even know if they ever got to see any action. They're moving fast, but it's still quite a distance to travel.


One thing bothered me though, I made some test objectives, and if my allies sink an objective, I cannot receive credit for it http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

Wolf52371
04-11-2005, 07:23 PM
In my experience the germans usually get their butts kicked... The bismarck sinks way to easily in my opinion. Ive had a revenge battleship take continuous hits from 4 bismarcks and 2 hippers and still last over a minute and a half, fire 3 to 4 salvos, and almost always sinks a bismarck.

Sidmo
04-11-2005, 09:29 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Wolf52371:
I just set up a small one, a king george V and two cruisers vs the bismarck and two cruisers. This shot is after two british cruisers have been sunk and one german cruiser heavily damaged:
http://img207.exs.cx/img207/6047/kinggeorgevlisting6iq.jpg

What surprised me though was how horribly innacurate the ships were at only 4,000 meters. They could shoot at the very least 4 times that distance accurately. Probably needs to be tweaked a bit, but if there was a way to get them to use their main guns only that could give us some interesting results... <HR></BLOCKQUOTE>

How do you go about making a quick fire fight mission in the editor?

I can't get it to work for some reason.

mightyduck100
04-12-2005, 09:15 AM
That seems a shame that the German ships suck in SHIII. Didn't it take half the British Navy about a day to sink the Bismarck after the Swordfish torpedo hit jammed the rudder?

It must have been one tough mother of a ship.

rupert77
04-12-2005, 09:55 AM
Yeah, she was. Don't have the actual numbers here at the moment but once saw the stats of how many hits she suffered during that battle and it was in the vicinity of several thousand small and medium calibre, several hundred large calibre and quite a few torp hits aswell. Due to the damaged rudder she wasn't able to reply fire properly and her turrets were knocked out without getting one hit in. But she simply wouldn't sink, eventually she got scuttled I think.

By the way ir4tion4l, the reason why you can't see that far might be game mechanics but also because the submarine is a no good spotting unit, it's simply too low for proper visual sighting. Which is also the main reason why the Navy applied for a seperate airforce that would do reconnaissance for the subs.


P.S: Do upload the mission. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

ChaytonWarrior
04-12-2005, 01:05 PM
I played yesterday lan, with 2 friends, and we attacked a convoy at 6am. Once the warships were sunked, i surfaced and attacked the convoy with my deck gun. Suddenly the whole dawn light up under small explosions. Looked sooooooo amazing cool. And i just looked at it, until i released that this is gun fire even from the small freighters aiming at me.
But that point i thought, its such a waste of the game, that you cant command a warship. If someone could make maybe a mod there?

soviet_warlord
04-12-2005, 02:03 PM
ya commanding the warships would be very cool... hopefully an expansion will add them in http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

InfectiousDust
04-12-2005, 02:46 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by mightyduck100:
That seems a shame that the German ships suck in SHIII. Didn't it take half the British Navy about a day to sink the Bismarck after the Swordfish torpedo hit jammed the rudder?

It must have been one tough mother of a ship. <HR></BLOCKQUOTE>

Not quite. After hours of pummelling the Bizmark, the British fleet was still unable to sink her. The superstructure on the ship was in shambles, but the hull would not be breached. The German crew ended up scuttling the Bizmark. Even then, it took some time for her to sink.

Wolf52371
04-12-2005, 03:04 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by InfectiousDust:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by mightyduck100:
That seems a shame that the German ships suck in SHIII. Didn't it take half the British Navy about a day to sink the Bismarck after the Swordfish torpedo hit jammed the rudder?

It must have been one tough mother of a ship. <HR></BLOCKQUOTE>

Not quite. After hours of pummelling the Bizmark, the British fleet was still unable to sink her. The superstructure on the ship was in shambles, but the hull would not be breached. The German crew ended up scuttling the Bizmark. Even then, it took some time for her to sink. <HR></BLOCKQUOTE>

Thats what i find strange, ive had a Revenge battleship routinely fire only 3 to 4 salvos and by hitting the hull mostly it causes the ship to gain lots of water and sink. If the hull was this impregnable shouldnt that be modeled? Also, when a Revenge is being shred to bits by four Bismarcks and two Amiral Hippers shouldnt it not be able to fire back effectively because of the sheer amount of hits its taking at any given time? It seems the fire control can survive even though the superstructure has been hit in the hundreds of times from every caliber. From another mission of mine http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

InfectiousDust
04-12-2005, 03:19 PM
You're right. That's rediculous. It's a fact that a good majority of the British fleet that engaged the Bizmark had cannons that weren't powerful enough to even dent the hull armour. The larger, more powerful cannons on the largest British ships were able to do just that: put dents in the hull. I can't remember the exact specifications of the Bizmark, but I know that the hull was constructed entirely of crux steel and was rediculously thick.

I think Ubi needs to do some serious rebalancing in SH3!

Otto-Kretschmer
04-12-2005, 05:15 PM
alanschu, I am very interrested in downloading your mission or please send it to my e-mail: kristofer.bath@fceduc.umu.se

Sincerely/ Kristofer


<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by alanschu:
I created my own mission with two large fleets, and it was a sight to see.

I had two Bismarks (the Bismark and the Tripitz I suppose), Two Hipper heavy cruisers, about 7 Type 34s, and even a Commerce Raider (hey...guns are guns), and I put them up against a King George, a Nelson, and a Revenge, about 10 or so other destroyers, some corvettes, a couple of cruisers, and 3 passenger liners (which apparently have guns in 1944 http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif).

Battle actually seems pretty even. The 380 mm guns on the Bismarck are a sight to see :P

Oh, and battleships can take a beating. The King George was pretty much completely black on its starboard side, but was still shooting back. <HR></BLOCKQUOTE>

LordBane2005B
04-15-2005, 09:05 AM
The reason the Bizmark lasted so long against the british navy was first off the larger british ships manuvered so close to the Bizmark that thier big guns wern't able to train to a low enough angle to actualy hit the hull, and ended up just blowing the superstructure to shambles. While the smaller guns of the escorts could properly hit the hull, but were unable to penetrate the armor. Very few shells actualy hit the Bizmark under the waterline again because of the extremely low angle of the projectile. They ended up skipping accross the water. In the end the crew scuttled her to save themselves from being shelled to death.

MeGrand
04-15-2005, 11:25 AM
very weird

i thought the renown was a battleCRUISER - hence even weeker armour

could be me though