View Full Version : Discovery Tour Bug: Please fix first person eye height

09-14-2019, 02:03 AM
DT finally introduces a first person mode to Assassin's Creed Odyssey.

FInally we can walk around as if we are really there.

The problem is that Ubisoft uses an camera eye height that is an average of all the characters.

If you use Alexios or Cassandra the camera appears to be in the middle of their chest which makes you look like a midget when walking around ancient Greece.

Please fix it Ubisoft, we want to feel like we are really there walking around and not a midget.

09-17-2019, 03:21 PM
Hi Achilleus,
would you be able to send a video of this please ?
It would help me when i report it.

09-18-2019, 04:21 AM
Yes, I agree. I too prefer 1st person mode, and the camera currently is positioned at chest height and looks a little odd. The camera needs to be raised to the character's head/eye height. When you switch the camera to 1st person, as the camera repositions to the character you can see it entering the character at chest height.

09-20-2019, 06:28 PM
Thanks for your feedback, I will pass this onto the dev team.

01-18-2020, 10:06 PM
Thanks for your feedback, I will pass this onto the dev team.


Any news on this? It's weird walking around in Discovery mode first person at a midget's height.

01-24-2020, 11:23 PM
Achilleus-: Hey there! After you posted this, Ubi-Trippn asked for a video of the issue! Are you able to provide that at this time?