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View Full Version : DKC Targetting



nik_lin
08-16-2019, 09:27 AM
Can you please fix DKC's targetting already? The logic used is BS, he is supposed to charge the closest enemy. That means he should lock his target when you play him, not some second(s) later after he has finished his animation.

Its bad enough with all the other bugs (randomly doing no damage, charge gets cancelled due to other warcries or abilities used, etc), you shouldnt intentionally program it in such a way that whoever uses the card has to be able to predict the future on top of that.

Surely the logic cannot be too complicated. When someone plays DKC you...

- Pick preliminary target.
- Do warcry animation.
- If preliminary target is still alive -> Charge it. Else -> Pick a new target (nearest enemy) and charge that. This check is to avoid possible bugs where he does nothing after the animation.
- If the target dies while charging -> Cancel charge (same as current behaviour).

This is exactly the same logic you should have implemented for HHC as well, he should ALSO lock his target when you play him, not after his animation is done.