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View Full Version : What is considered a "god" roll item



direwolf2496
08-05-2019, 07:29 AM
I'd like to hear people input on what they see as a god roll. We have so many people crying to mummy that their clan doesn't have a good vendor selection.

E.g.
I have just looted a chest piece 45.5k armour(and yes that is spelt correct)
+10.5% total armour
+7% weapon damage
+5.5% crit hit chance
And bloodsucker

Personally i think thats a damn good roll

So what does everyone else think is a god roll?

III_Hammer_III
08-05-2019, 07:34 AM
Generally speaking, a "god roll" is the exact piece of gear you want with the exact talents and attributes you want, all stats maxed out.

direwolf2496
08-05-2019, 07:35 AM
Generally speaking, a "god roll" is the exact piece of gear you want with the exact talents and attributes you want, all stats maxed out.

So give us an example.

Riftsaw
08-05-2019, 07:41 AM
Alps Climbing Gloves with 12% specific weapon damage and a PASSIVE talent.

Finding that combo is like finding a damn Unicorn.

direwolf2496
08-05-2019, 07:52 AM
Alps Climbing Gloves with 12% specific weapon damage and a PASSIVE talent.

Finding that combo is like finding a damn Unicorn.

Well that is certainly a roll worth the grind. The closest i have come is 11% lmg dam

DZ-Black-Tusk
08-05-2019, 08:00 AM
I got a shotgun with 247.9 damage, it's totally insane when I shoot at enemies. It only takes only bullet, and they literally flies into the air.

I also have a Classic M60 with 35.9 damage

direwolf2496
08-05-2019, 08:12 AM
I got a shotgun with 247.9 damage, it's totally insane when I shoot at enemies. It only takes only bullet, and they literally flies into the air.

I also have a Classic M60 with 35.9 damage

Nice shotgun, what talents do you have on the m60?

DZ-Black-Tusk
08-05-2019, 08:27 AM
Nice shotgun, what talents do you have on the m60?

For M60 it's Unhinged.

Is there an unhinged talent for shotgun? I'm having a hard time grinding it.

MutantCowboy x
08-05-2019, 08:28 AM
When I say god roll I pretty much mean the best thing i could hope for. So I have a good Murikami back pack rolled with 13.5 armor % and native stats of 19% skill haste and 250 skill power, plus it has on the ropes and the armor talent.... Had it rolled with 20k Armor 15% armor, and 50 skill power, I would call it god roll. Because I could just bump the SP to 600 and have a perfect piece that ignores normalization. I have a few god like holsters with 30k+ health and a skill power roll and even masks with ~20k health and a skill power roll. which are about perfect for PVP skill builds. But it really depends entirely on the stats you are looking for and knowing the max range of most pieces to understand if you found something really good and worth keeping.

direwolf2496
08-05-2019, 08:31 AM
For M60 it's Unhinged.

Is there also an unhinged talent for shotgun? I'm having a hard time grinding it.

Lmg's are the only class that have a unhinged style talent. I use braced on the knees to offset the handling penalty

DZ-Black-Tusk
08-05-2019, 08:33 AM
Lmg's are the only class that have a unhinged style talent. I use braced on the knees to offset the handling penalty

So what talents can you recommend for shotgun to increase the damage?

direwolf2496
08-05-2019, 08:34 AM
When I say god roll I pretty much mean the best thing i could hope for. So I have a good Murikami back pack rolled with 13.5 armor % and native stats of 19% skill haste and 250 skill power, plus it has on the ropes and the armor talent.... Had it rolled with 20k Armor 15% armor, and 50 skill power, I would call it god roll. Because I could just bump the SP to 600 and have a perfect piece that ignores normalization. I have a few god like holsters with 30k+ health and a skill power roll and even masks with ~20k health and a skill power roll. which are about perfect for PVP skill builds. But it really depends entirely on the stats you are looking for and knowing the max range of most pieces to understand if you found something really good and worth keeping.

I think in general too a god roll depends on your specialisation too, what works on my gunner and demolitionist wouldn't be any use on my skill user or survivalist

direwolf2496
08-05-2019, 08:37 AM
So what talents can you recommend for shotgun to increase the damage?

I don't actually use shotguns on any of my 4 builds. I do use my lvl1 lullaby/sweet dreams when leveling up but other than that i scrap them. Hopefully someone can answer your question. Maybe close and personal with the short effective range inherent with shotgun class (though npc shotguns have a longer range than an ar)

direwolf2496
08-05-2019, 08:41 AM
Alps Climbing Gloves with 12% specific weapon damage and a PASSIVE talent.

Finding that combo is like finding a damn Unicorn.

Your a good luck charm, asa gloves 12%smg damage and terminate talent!!!! But why for the love of all that is holy is it only gs 496

Batarduz
08-05-2019, 08:44 AM
Alps Climbing Gloves with 12% specific weapon damage and a PASSIVE talent.

Finding that combo is like finding a damn Unicorn.
Passive talent are a bit more costly than the active one and so the max on climbing gloves with passive will be 11%.
The 12% one are only on the active one, same for airaldi with a base armor of around 19.6/19.7k
It's indeed an unicorn since it doesn't exist.

https://docs.google.com/spreadsheets/d/e/2PACX-1vTMyKlW90Q2H3RDKXF7cISzVgs7aM9tjqFtf2ZH6i1e_U_8K_ LUD2-2ccTrXrgsLBUW15U-9z7u5tgz/pubhtml#

direwolf2496
08-05-2019, 08:48 AM
Passive talent are a bit more costly than the active one and so the max on climbing gloves with passive will be 11%.
The 12% one are only on the active one, same for airaldi with a base armor of around 19.6/19.7k
It's indeed an unicorn since it doesn't exist.

https://docs.google.com/spreadsheets/d/e/2PACX-1vTMyKlW90Q2H3RDKXF7cISzVgs7aM9tjqFtf2ZH6i1e_U_8K_ LUD2-2ccTrXrgsLBUW15U-9z7u5tgz/pubhtml#

I have an airaldi with 24k armour and 11% lmg damage and destructive. Its always that last bloody 1%

DZ-Black-Tusk
08-05-2019, 08:51 AM
Does anyone have a mask with SMG damage? I have one with GS500.

Batarduz
08-05-2019, 08:54 AM
I have an airaldi with 24k armour and 11% lmg damage and destructive. Its always that last bloody 1%

You mean with recalibration ?
Because 24k is near the max roll armor on glove and as a raw drop the weapon dmg on it would be lower.
But yeah anyway the 12% is not easy to get, i've got 3 i think.

direwolf2496
08-05-2019, 08:56 AM
You mean with recalibration ?
Because 24k is near the max roll armor on glove and as a raw drop the weapon dmg on it would be lower.

No that wasn't recalibrated. Though i plan to put the 12% smg damage on it so it soon will be recalibrated.

Batarduz
08-05-2019, 08:58 AM
Does anyone have a mask with SMG damage? I have one with GS500.

There is no weapon damage on mask, only crit chance/damage to elite as red attribute.

DZ-Black-Tusk
08-05-2019, 09:00 AM
There is no weapon damage on mask, only crit chance/damage to elite as red attribute.

I got one as main stats, I'll post a pics here later in the evening.

Batarduz
08-05-2019, 09:01 AM
No that wasn't recalibrated. Though i plan to put the 12% smg damage on it so it soon will be recalibrated.

Do you have a screenshot of it please ?
Gloves with 24k armor and 11% weapon type damage shouldn't exist as a raw drop so i don't know what to think.

Batarduz
08-05-2019, 09:03 AM
I got one as main stats, I'll post a pics here later in the evening.

Ah you mean the brand bonus. sokolov.

DZ-Black-Tusk
08-05-2019, 09:04 AM
Ah you mean the brand bonus. solokov

Yeah I think that's the one I've been keeping two of them.

direwolf2496
08-05-2019, 09:06 AM
Do you have a screenshot of it please ?
Gloves with 24k armor and 11% weapon type damage shouldn't exist as a raw drop so i don't know what to think.

Not any time soon as i am currently sat waiting for an mri.

I honestly don't blame your scepticism i am the same. But on the other hand i am not prone to flights of fantasy as some people are. I actually had to look twice at the gloves as i was about to scrap them having btsu gloves on.

Had i been in a group I'd have scrapped them without a second thought.

Batarduz
08-05-2019, 09:16 AM
Not any time soon as i am currently sat waiting for an mri.

I honestly don't blame your scepticism i am the same. But on the other hand i am not prone to flights of fantasy as some people are. I actually had to look twice at the gloves as i was about to scrap them having btsu gloves on.

Had i been in a group I'd have scrapped them without a second thought.
To be honest, i was more thinking maybe it's a mistake but no problem.

Riflemania
08-05-2019, 10:46 AM
So give us an example.

God Rolls:

https://i.postimg.cc/kMSBr2wP/1.jpg (https://postimg.cc/F1993s2T)

GL

NLxAROSA
08-05-2019, 10:52 AM
So what does everyone else think is a god roll?

I think a lot of confusion comes from the difference between The Division 1 and 2. I think a lot of people are looking for gear pieces that simply do not exist due to the budgetting system that's in place in TD2.

In TD1 the definition was simple: a gear piece of the type you want and with the stats you want, all maxxed and max armor. In TD2 this is no longer possible unless the piece of gear has only one stat, due to the budgetting system.

E.g. I have a glove with max armor and only one stat: LMG damage then the max you can get on it is +12% LMG damage.
Now If I have a second glove with the same armor but now with two stats: Skill Power and LMG damage, all of a sudden the max for LMG damage is no longer 12%, but 11% or even lower (depending on the roll of Skill Power), all because of the budgetting system.

So which is a god roll then? The one with max skill power and min LMG damage? Or the one with min skill power and max LMG damage? Or evenly-distributed across both? Or maybe all three? ;) Depends on your type of build I suppose. Skill -> Probably want to go for max SP. Gun DPS -> probably want the LMG damage maxxed. Hybrid -> Maybe a mix of both.

As such I think it's better to talk about 'max roll' per attribute rather than 'god roll' on a piece since the latter is now highly contextual. And the 'true god roll' as in TD1 no longer exists (in my example: have max armor + max SP + max LMG dmg).

RichardOshea
08-05-2019, 10:58 AM
I got a shotgun with 247.9 damage, it's totally insane when I shoot at enemies. It only takes only bullet, and they literally flies into the air.

I also have a Classic M60 with 35.9 damage

I take it that the shotty is a M870 or a Spas 12. Roll Optimist onto that and your last shot will hit for almost half a mill!

zigMAGNA
08-05-2019, 11:00 AM
god rolled might mean smthg slightly different for each player...

but generally i think it's a stat that is hard to get rolled on an item..
Like getting 1K+ skill power on a chest..
or
15% AWD on a chest..
or 44%+++ DTE on a mask..
I mean I don't see very many players getting such stats.. at least not counting the stupid clan vendor business going on...

anyhow.. that's what it means to me.

RichardOshea
08-05-2019, 11:05 AM
I'd like to hear people input on what they see as a god roll. We have so many people crying to mummy that their clan doesn't have a good vendor selection.

E.g.
I have just looted a chest piece 45.5k armour(and yes that is spelt correct)
+10.5% total armour
+7% weapon damage
+5.5% crit hit chance
And bloodsucker

Personally i think thats a damn good roll

So what does everyone else think is a god roll?

There's a subjective and an objective answer to this. Objectively there are finite limits as to what stats roll onto an item and by that definition it is any item that contains one or more max stat attributes. Subjectively it is any item that significantly improves the build you were aiming for and brings a build closer to completion or completes it. RNG makes achieving both definitions hard as hell.

direwolf2496
08-05-2019, 11:18 AM
god rolled might mean smthg slightly different for each player...

Thats the complete answer to this question imho.

What is a god roll to someone else may well be absolute garbage to me.

kniVes-6-
08-05-2019, 12:04 PM
I think gloves, masks and holsters are the easiest to attain due to a smaller dilution pool. Backpacks honestly drive me insane and are probably the most frustrating piece in the whole game. I've been slightly luckier with chest pieces but I can craft most brands. Why there is no blueprint for some pieces I have no idea, seems a little unfair to builders of a certain type. Like why is there no blueprint for Wyvern backpacks? Ubi? Nothing should be singled out without a good reason.

eskimosound
08-05-2019, 12:31 PM
I got a facemask early on in the game with 40% damage to elites, that stat has stayed with me all game

cn555ic
08-05-2019, 01:11 PM
God Rolls:

https://i.postimg.cc/kMSBr2wP/1.jpg (https://postimg.cc/F1993s2T)

GL


Lol. I have played many hours and I have seen maybe 2 stats with highest values from this list but they are easy ones to get. I have not seen a game that after hundreds of hours and not even see highest values possible at least once in a while. This game it just never happens.

Maugan_Xe
08-05-2019, 01:39 PM
Generally speaking, a "god roll" is the exact piece of gear you want with the exact talents and attributes you want, all stats maxed out.

That would be correct in any other game that uses classic mechanics to roll loot however in this game its different, a lot of players are not aware of it what causes a hell lot of complains.

Here we have a budget system, a pool of points that is distributed among base armor, attributes, talents. When something is higher, rest gonna be lower, there is no possibility of having all stats maxed out.

NLxAROSA
08-05-2019, 02:00 PM
Here we have a budget system, a pool of points that is distributed among base armor, attributes, talents. When something is higher, rest gonna be lower, there is no possibility of having all stats maxed out.
In all fairness, it's possible if the piece has only one stat. :P But like I said a few posts back, there's probably a lot of people hinting for pieces that don't exist, and disappointed they're not getting them.

Maugan_Xe
08-05-2019, 02:11 PM
In all fairness, it's possible if the piece has only one stat. :P But like I said a few posts back, there's probably a lot of people hinting for pieces that don't exist, and disappointed they're not getting them.

No its not, for example in order to get 12% SWD on gloves native armor has to be low. But 2nd part is by all means correct.

Jim_867_5309
08-05-2019, 02:16 PM
Lets be honest now....


There actually is no god roll items in Division 2. You may get a single god roll stat on an item, but there is no items that roll god stats across the board. That's why they have the ability to move stats from one item to the next.

That is part of the loot problem as it stands.

Maugan_Xe
08-05-2019, 03:05 PM
Lets be honest now....


There actually is no god roll items in Division 2. You may get a single god roll stat on an item, but there is no items that roll god stats across the board. That's why they have the ability to move stats from one item to the next.

That is part of the loot problem as it stands.

No, it means definition of god roll is different in this game.

Real problem is players cling to classic system and don't even try to adapt, complaining to adapt game to them.

cn555ic
08-05-2019, 03:12 PM
No, it means definition of god roll is different in this game.

Real problem is players cling to classic system and don't even try to adapt, complaining to adapt game to them.

That is not the issue. Itís the fact that these highest possible value rolled stats even on one stat never drops.


For instance who has ever seen a mask with 55 DTE??? I have seen the most is 50%.

elkyri
08-05-2019, 03:23 PM
In TD1 the definition was simple: a gear piece of the type you want and with the stats you want, all maxxed and max armor. In TD2 this is no longer possible unless the piece of gear has only one stat, due to the budgetting system..


Which is why I'm happy with demi-god rolls. I'll take two better-than-average attributes on a piece of gear and cling to it like life itself while waiting, perhaps forever, for that God roll to drop.

Merphee
08-05-2019, 03:35 PM
For me, it's just exact attributes and exact talents.... on the exact variant with the correct mod slot. Values are tough to get God rolled for some stats.

Riftsaw
08-05-2019, 05:42 PM
Passive talent are a bit more costly than the active one and so the max on climbing gloves with passive will be 11%.
The 12% one are only on the active one, same for airaldi with a base armor of around 19.6/19.7k
It's indeed an unicorn since it doesn't exist.

https://docs.google.com/spreadsheets/d/e/2PACX-1vTMyKlW90Q2H3RDKXF7cISzVgs7aM9tjqFtf2ZH6i1e_U_8K_ LUD2-2ccTrXrgsLBUW15U-9z7u5tgz/pubhtml#

Thanks! That actually makes me feel a lot better.

That means I can settle for around 9% in the interim and just work my way up. Works for me!

DZ-Black-Tusk
08-06-2019, 01:08 AM
Ah you mean the brand bonus. sokolov.

This is the Mask with SMG Damage

https://i.postimg.cc/5tg9qfjR/Sokolov-Mask.png

DZ-Black-Tusk
08-06-2019, 01:11 AM
https://i.postimg.cc/Xvs3BxzM/Military-M879-Shotgun.png

This is my GOD Roll Shotgun