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View Full Version : [Modding] Anno 1800 Ornament Mod



Taubenangriff
05-16-2019, 03:14 PM
https://cdn.discordapp.com/attachments/576919479397777418/578357727068422195/screenshot_2019-05-16-00-58-49.jpg

Hi guys,

This mod makes building a proper Zoo, Museum and city possible. I just changed the construction options for Ornaments as well as the architecture exhibit in the world's fair, however the balancing of the game remains untouched.

Changes:

-The architecture exhibit was changed. You can now obtain only the tower, the pavillon and the gate from the exhibits. All other ornaments of the world fair were added to the Building menu for unlimited construction. (unlocked with Investor level)
- Some Ornament Placeholders from development stages of the game were made buildable for more variety in Ornaments. (unlocked with artisans)
- The square plaza which so many of you missed was added to the game (unlocked with artisans)
- proper zoom levels were added to the game.

- zoo and museum were changed. They can now build their modules only in their influence radius, but they don't have to be placed adjacent to each other:

https://cdn.discordapp.com/attachments/576919479397777418/578357720793743370/screenshot_2019-05-15-23-35-40.jpg

- Construction sites were added (unlocked with engineers):

https://cdn.discordapp.com/attachments/576919479397777418/578357720311398430/screenshot_2019-05-15-20-59-20.jpg

- You can now build lighthouses in your harbor (unlocked with engineers):

https://cdn.discordapp.com/attachments/576919479397777418/578357724492988416/screenshot_2019-05-16-00-48-05.jpg

- "Make-Up" for clay pits and oil sources were added. They can be placed on the resource slots to cover them.

https://cdn.discordapp.com/attachments/576919479397777418/578357725491232768/screenshot_2019-05-16-00-55-45.jpg
https://cdn.discordapp.com/attachments/576919479397777418/578357725574987787/screenshot_2019-05-16-00-55-48.jpg

This mod is not savegame-compatible, so you have to start a new game to get all of it working.

Download: https://mega.nz/#!qW4ggYRJ!G6Jd6jcTMPK9OfAH1RznHPVHsfvdz13YM0SjMIB z8Pc

Installation guide is written down in the readme files.
The mod is available in german and english translation.


Update:

Since Patch 3, this mod is now running via the modloader by meow: https://github.com/xforce/anno1800-mod-loader/releases
If you want to use the mod, make sure you have the modloader installed. By the way, thanks to DaLexy who did a full portation onto the modloader because it is all working a little bit different now :)

Have fun with the mod and I would love to see screenshots of your cities :)
If you are interested in Modding, especially from a technical perspective feel free to join here: https://discord.gg/PTaUW6W

At the end I wanna give a quick thanks:

Thanks to DaLexy for the continuous motivation while coding this mod and the portation to the modloader. :)
Thanks to Judekw for the Idea to change the zoo and museum the way it is now
And thanks to everyone who made modding in Anno 1800 possible, especially to wagitaki and meow.

Greetings Taubenangriff aka Nale

dbdosto
05-24-2019, 01:54 PM
You've made my day with this mod, thx

https://abload.de/img/screenshot_2019-05-24mwjmg.jpg

https://abload.de/img/screenshot_2019-05-24lrkob.jpg

Napoleon231187
06-20-2019, 06:17 PM
I think you need to renew your link fill cant be found ^^

normalcy150147
06-21-2019, 12:47 AM
It's now included in Spice It Up Mod

Taubenangriff
06-23-2019, 06:41 PM
I have updated the Download link if you really wan't to just have the cosmetic upgrades and no balancing changes. :)