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View Full Version : New level bombing impetus dragging people higher.



AWL_Spinner
01-04-2005, 08:53 AM
With the addition of the B25 as a viable Allied level bomber (as the Heinkel is for the Axis) more people seem to be learning the technique which means, among other things :

Greater diversity of aircraft being utilised online and..

Better emphasis on mission design and scripting (especially on DF servers), leading to..

People bombing from 4k or higher, meaning..

Intercepting fighters being up there too, which draws escorting fighters up..

All in all, a thoroughly satisfactory state of affairs.

I know by and large you can still look out the window on any given server and see 75% of the tracer within 2,000m of the ground, but it has improved somewhat.

Wouldn't you say?

Cheers, Spinner

AWL_Spinner
01-04-2005, 08:53 AM
With the addition of the B25 as a viable Allied level bomber (as the Heinkel is for the Axis) more people seem to be learning the technique which means, among other things :

Greater diversity of aircraft being utilised online and..

Better emphasis on mission design and scripting (especially on DF servers), leading to..

People bombing from 4k or higher, meaning..

Intercepting fighters being up there too, which draws escorting fighters up..

All in all, a thoroughly satisfactory state of affairs.

I know by and large you can still look out the window on any given server and see 75% of the tracer within 2,000m of the ground, but it has improved somewhat.

Wouldn't you say?

Cheers, Spinner

MEGILE
01-04-2005, 09:12 AM
I'm all for taking the fight higher.

I think the difference comes between, fighting for the sake of fighting, as in most dogfight rooms. And fighting for the sake of protecting/attacking a target.
This is what mission makers are aiming to do, through creating objectives for the teams to do.
So rather than pilots going out and looking to turnfight with someone on the deck, they are grabbing a bit of altitude and setting up CAP over a target.

That is one cool thing about WW2ol, in that you have very real objectives.

The more we concentrate on this aspect of fighting, the better I say. It is much more realistic fighting, and people will find more similarities to real life, than complaining that their plane can't outturn someone elses at low alt etc.etc.

As for more people using high alt bombing.. I can't say I have noticed it on warclouds.
I think a lot of people just don't care about mission objectives, because in their single engined fighter, it doesn't have any real relevance to them.
Death kick in theory seems like a great idea.. but in practise, you still find the same old dogfighting. Maybe it should be much mre harsh? http://forums.ubi.com/images/smilies/16x16_smiley-tongue.gif
There has to be more emphasis on winning and loosing the map, and ramifications for doing so.... or people will just want to increase their points.

Maybe if you loose a map you get less planes, or earlier ones.
If map rotations could be linked as a result of the previous map results, then that would rock. http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif

AWL_Spinner
01-04-2005, 09:36 AM
Absolutely, but we're much better placed now with some of the server scripting than we were, say, a year ago.

I was up at 4k+ in my Heinkel yesterday on WarClouds. Got bounced on both runs by fighters at higher altitudes but only after I'd released my bombs and flattened some targets (on the 1st run at least). Next time, I'm going to see if I can gather an escort.

And if you could get a proper attack "package" together of say four bombers in formation with escorts then you're really cooking on gas. With the increased slots available on dedicated servers this is a real possibility.

I agree, when there's "proper" fighting around solid objectives it makes things sooooo much better.

I'm not sure how the map winning thing works, exactly. I think there are several ways to win, like pilots killed or specific ground target objectives. If so, this is great, if people are just dogfighting away the map can be won as usual through kills, but one decent bomber strike on a couple of targets like docks or factories and bang, there's the win message. So that this isn't too easy these could be deep in enemy territory. That's what I'd like to see more of anyways http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

If we had even one heavy in the game this sort of thing would happen a lot more!

Cheers, Spinner

MEGILE
01-04-2005, 10:07 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>If we had even one heavy in the game this sort of thing would happen a lot more! <HR></BLOCKQUOTE>

http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif maybe a Lancaster and HE-177?

For now atleast, the B-25 and HE-111 are more than sufficient to drop some bombs from a good height and make fighters come looking for you.

I never botherd to learn the bombsight to be honest, so if anyone knows how to do it, I'll ge close and just drop when you do. http://forums.ubi.com/images/smilies/25.gif

Platypus_1.JaVA
01-04-2005, 10:09 AM
Above 3500m, you don't have to bother about light AAA (tracer fire http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif)

MEGILE
01-04-2005, 10:11 AM
All the more reason to cruise higher Java :P

Get a formation of B-25s inbound to a german city, at 20,000 FT. P-51Bs escorting up at 25,000.
BF-109G6s climb to intercept...

voila, it could almost be real http://forums.ubi.com/images/smilies/25.gif

SkyPiggies
01-04-2005, 09:24 PM
Bombing is enormous fun

Almost completed a full mission last night - fought off several fighters, blasted target with a couple of SC-2000, and got out again after losing another bandit in clouds

Map ended as I was about to land back at home base http://forums.ubi.com/groupee_common/emoticons/icon_mad.gif

FatBoyHK
01-05-2005, 02:08 AM
give us the B17, and you will see a completely new world on Warclouds...

I can't wait to escort a box of B17 deep into ET... it will certainly be a blast http://forums.ubi.com/images/smilies/25.gif

MEAKO
01-05-2005, 02:23 AM
I enjoy level bombing but you can't beat 4 bombers in formation at low altitude in the mist with no externals navigating to and from target while talking on Teamspeak. Now that is fun.

Until the Luftwaffe turns up and puts holes in you.

S! EAF19_Meako

MEGILE
01-05-2005, 10:53 AM
I'll be on Warclouds tonight, doing suicide missions in the HE-111 and B-25 http://forums.ubi.com/images/smilies/16x16_smiley-tongue.gif

Now where was that bombsight tutorial?

xTHRUDx
01-05-2005, 07:19 PM
at Greater Green, we have many missions that use the 3.03 test runway airstart bug to our advantage.

we have these "bugged" runways set up to spawn bombers only. the bombers spawn at 2000 m and we have found that more players are flying the bombers now because of it, even stukas too. may players don't have the desire to spend all of there rec time climbing to high alt in a slow bomber. this seems to help that.

maybe Oleg might turn this bug into a feature.

p1ngu666
01-05-2005, 07:51 PM
need mossie to get there and back safely

need a lanc/b29 todo major damage per plane.

lanc has nearly 2x the payload, and more varied than b17. also the rear turret is mighty http://forums.ubi.com/images/smilies/59.gif

p1ngu666
01-05-2005, 07:54 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by xTHRUDx:
at Greater Green, we have many missions that use the 3.03 test runway airstart bug to our advantage.

we have these "bugged" runways set up to spawn bombers only. the bombers spawn at 2000 m and we have found that more players are flying the bombers now because of it, even stukas too. may players don't have the desire to spend all of there rec time climbing to high alt in a slow bomber. this seems to help that.

maybe Oleg might turn this bug into a feature. <HR></BLOCKQUOTE>

xthudx, that sounds good http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

james_ander
01-05-2005, 08:17 PM
Unfortunately, this sim doesn't really seem designed with realistic heavy bombing missions in mind. It is an area that could be further devloped for sure.

1. Very few heavy bombers to choose from. The ones present are very well done.

2. Views from high altitude are not very realistic and as a result, a lot of the action in this sim does not take place at realistic altitudes. Real level bombers flew at very high altitudes with fighter cover even higher as well as different layers of cover at different altitudes.

3. Most maps seem too small to accommodate a typical western front bombing mission from start to finish (no England to take off from). Bombers take a lot of distance to take off, climb, and form up.

I have heard it argued that not many people are into realistic bombing missions because they are long and boring. After building my own bombing mission, I can now appreciate this kind of mission. It's quite a trip forming up and flying with a big formation of B-17's (at least for me).

I don't mean to gripe about the sim, but if they made a flyable B-17 I think we would see a lot more interest in realistic heavy bomber missions. I would definately like to see it.

Build it, Oleg and they will come! http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

J_Weaver
01-05-2005, 09:00 PM
Indeed, I would love to see some heavies. I made a small offline mission the other night where 12 B-25's attack the rail yards at Le Havre on the Normandy map. I set up static cameras on the ground to record the damage. I was amazed to find that while bombing from 5000m every plane in the group myself included magaged to put their bombs in the proverbial pickle barrel. The success of that really got me wanting some heavies. Even though we don't have any map to realisticly recreate the long missions flow by the heavies they would still be cool to have. http://forums.ubi.com/images/smilies/25.gif

WTE_Galway
01-05-2005, 09:31 PM
of course if heavy bombers became popular online a lot more "bomber killers" like 190A8's and Yak9K/9T would start appearing very soon thereafter