View Full Version : [Suggestion] Production lines' building "targeting"

04-27-2019, 12:19 AM
Anno 1800 is, probably, the best in the series. But there's a problem that confuses and stops my production lines: some buildings don't know where to send/get their goods. For example - I've built a wheat field and a molthouse right next to each other, hoping that doing this will decrease the amount of time it takes to deliver goods, and my production won't stop. But my wheat farm sends it's carrier to a flour mill that's far away, and so my molthouse stops working.
So, my idea is that you should be able to make your building send goods to ONE specific building (production or warehouse), lock those two buildings together, so there's no confusion and everyone sends their goods for production exactly where they need to. Sure, there still should be an option to turn off said "lock on" so your building, once again, sends it's goods to everyone who can use them.