View Full Version : [BUG] Audio wallhacks and hearing things that aren't there, lack of ambient sounds

03-14-2019, 08:31 PM
Audio wallhacks are occurring everywhere, if an enemy is under me (1st floor) and I am above it (2nd floor), I can hear everything as it is happening in front of me.

Example 1: https://gfycat.com/elementarywarmamericanquarterhorse (turn on the sound while watching gifs)

Hearing things that aren't there, they happen mostly in settlements:

Example 2: https://gfycat.com/VariablePlasticHairstreak (sound is travelling from left to right)

Example 3: https://gfycat.com/PossibleScientificGavial (hearing things that aren't there)

And throughout the map: can't hear raining sounds, sometimes there's 0 ambient sound, no wind blowing, no birds or anything.

Original videos: https://mega.nz/#F!Hs4iEIgb!0qJq9uCMn0VizlkqyClGVA

03-14-2019, 11:38 PM
I second the issue with the lack of background noise, i.e. no raining sound and wind gust sound.
When I am in a building, I can hear the rain/wind sounds, but when I go outside, no sounds.
For the raining, the sound is fine for the rain hits on objects, like I can hear raining sounds when near a tree/bush/car/building etc. Just missing the general raining sound, like rain hits the ground.
The thunder sound works alright though.

03-14-2019, 11:42 PM
And there also is no sound effect when I climb over metal fences (the 2 meters height type)

03-15-2019, 12:19 PM
Hey there,

Thanks for the report.

I'll pass the videos on to the team for investigation.