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View Full Version : Bugs in Technical Test



FlipperKoala101
02-22-2019, 06:04 AM
Bugs:

- Sound degradation while killing Grand Washington Hotel's boss was present in Private Beta, it is still there.

- You still can't deconstruct various items simultaneously unless you go to another option area and do so.

- Head shot sounds are still bugged.

- At times you can't swap from Primary Weapon to Secondary.

- Disorientation is still pretty strong

- On controllers, gun loose vibration feedback when magazine is about to finish

- Menu scrolling is still very fluid and your cursor actually jumps from one option to another pretty quickly. It's even worse with controller

WitcherTW
02-22-2019, 03:29 PM
Bugs:

- Sound degradation while killing Grand Washington Hotel's boss was present in Private Beta, it is still there.

- You still can't deconstruct various items simultaneously unless you go to another option area and do so.

- Head shot sounds are still bugged.

- At times you can't swap from Primary Weapon to Secondary.

- Disorientation is still pretty strong

- On controllers, gun loose vibration feedback when magazine is about to finish

- Menu scrolling is still very fluid and your cursor actually jumps from one option to another pretty quickly. It's even worse with controller

i Agree but still more bugs. 1. Birds are sitting in mid air. 2. NPC crounching moving like they sit still frozen. 3. disturbing objects after the objects do not hit ground stay in mid air.
4. when firing from any weapon sound is not there

UbiSc0ttie
02-27-2019, 03:27 AM
Many of the points you've made have been noted and passed along. Thanks for sharing your feedback with us!

- Scottie