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MonsterZero1973
06-05-2007, 12:22 AM
I'm on patrol 35 in the stock campaign. Started in Flotilla 1 in 1939 and transfered to Fl. 2.

I have a type IX with a highly decorated crew. Every officer and noncom has a Knights Cross and even some enlisted men. I have all the upgrades and I just got a snorkel installed for the first time so my confidence has gone up because I like to torment the British near the coast and don't like to surface when aircraft stalk me. The AA weapons just got upgraded to 2 cm Flak zwilling 38 with a tremendous rate of fire. I also have the quadruple 2 cm heavy flak but that shoots rather slow compared to the Flak 38.

Any more interesting upgrades coming up in 1944 and 1945?

MonsterZero1973
06-05-2007, 12:22 AM
I'm on patrol 35 in the stock campaign. Started in Flotilla 1 in 1939 and transfered to Fl. 2.

I have a type IX with a highly decorated crew. Every officer and noncom has a Knights Cross and even some enlisted men. I have all the upgrades and I just got a snorkel installed for the first time so my confidence has gone up because I like to torment the British near the coast and don't like to surface when aircraft stalk me. The AA weapons just got upgraded to 2 cm Flak zwilling 38 with a tremendous rate of fire. I also have the quadruple 2 cm heavy flak but that shoots rather slow compared to the Flak 38.

Any more interesting upgrades coming up in 1944 and 1945?

Foehammer-1
06-05-2007, 08:28 AM
You get the anti-radar coating for a snorkel later on, which seems to be bugged into not working. On the XXI boat at least.

You may want to consider the M42 automatic 37mm AA gun for the IX boats, but I have a word of caution. Something seems to be wrong with it. You can sink small merchants with it, however it seems highly ineffective against planes. I had more success with the standard 2 twin and 1 quad guns. Having said that, if you aim manually, you will have wonderful results with the 37mm, if you can hit the planes.

Not exactly an "upgrade", but you will get Zaukoenig I and II torpedoes later on, which help get rid of the unshakable DD's in late '44 and spring '45.

You get better radar and radar warning, as well as better sonar and hydrophone. Once again, a word of caution, only use radar in the middle of nowhere, such as the Arctic, otherwise you will have planes swarming you, and in 1944 that is a BAD idea.

Have fun!

PavelKirilovich
06-05-2007, 09:14 AM
U568 is a Type VIIC boat heavily upgraded. HEAVILY UPGRADED.

You'll want Alberich. I find it helps a fair bit, maybe I'm just good at shaking RN and RCN Destroyers (Haven't encountered many USN boats), since a few guys here will tell you it does nothing. You'll want the Tarnmatte for your schnorchel head as well, that definately helps.

The radio operator (Funker) also controls the radar in SH3. What you'll want to do is tell him to run ONE SWEEP, not continuous sweep - and ideally only in poor weather when your watch-crew can't see.
You run continuous sweep anytime in '44, and the RAF sends out half the bloody force to try and obliterate you. I have one patrol where I ran radar as bait sailing past the SW of England: I ran out of 20mm ammo for my C/38 Twins (Twin-barrelled, the Flakzwiling) and had to crash dive, but took down fifteen aircraft, all Short Sunderlands, Catalinas, and even a B-24.

Your biggest friend will be your sonar operator with the improved passive sonar (hydrophone) technology, which are a must-have upgrade on any boat. Secondly, radar warning recievers. You'll want "Naxos" as soon as you can get it, that's the FuMB-7 set.

I like to hunt right in close to the English coast as well, which means it's all about the snorkel (schnorchel, in German) and passive sonar arrays. Eventually you'll get good enough that you can snap-shoot enemy targets within range without even having to bring up your periscope: This makes killing Destroyers trying to rape you much easier.

As Foehammer said, you'll get the "Swine King" (Zaukoening: Zau - Swine, Koening - King) accoustic-homing torpedoes. They're worth the renown to load onto your boat for long patrols if you can be successful enough to recoup your renown losses at the end of the patrol.

MonsterZero1973
06-05-2007, 04:27 PM
I have gotten pretty good at shooting old fashioned steam torpedoes into the face of a charging destroyer. I aim with the periscope raised just above the waves. Usually I fire at 400-450 m distance with the torpedo set for 44kts. However, as of July 1943 no destroyer has ever fired hedgehog on me. I suspect once they start shooting hedgehog my point blank torpedo attacks may become problematic.

PavelKirilovich
06-05-2007, 04:38 PM
MonsterZero: I find that the River-class Destroyer Escorts are the only vessels equipped with hedgehogs that I've encountered so far, it's currently two months into 1944.

Your head-on gas-steam attacks will continue to work, since hedgehog only seems to fire at 200-400m, and hedgehog's warhead size is very small, you should survive fine.
They launch in a circular pattern. If you're unlucky or have a very large boat like a Type IX, you may take damage fore and aft. If you're really unlucky the circle's edge will hit you and you might take three or four amidships.

So far I've found that listening on the hydrophones will let me know what they're using against me. The side-launching depthcharge throwers sound like 5" guns going off. BANG, BANG, and you've got charges out to either side of your boat. Stern-dropped wabos sound like they always have, and the Hedgehog sounds almost like an automatic cannon - BAMBAMBAMBAMBAMBAM - and a series of splashes. It's... not the easiest thing in the world to deal with, a River-class DD Escort, because they've got antisubmarine weapons covering every aspect, and excellent passive and active sonar arrays.