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View Full Version : UbiSoft, Please make a modern naval combat game



Lo-Blo
06-17-2006, 01:19 PM
Hi UbiSoft,

So... Ubisoft has already proven that it can make a awesome naval sim (SHIII), and that it can make an awesome air sim (the new OverG Fighter game that will be coming out). Their trackrecord demonstrates that not only can they make good combat sims, but can make *GREAT* combat sims.

So...that being the case, UbiSoft, please make a Modern Naval Combat Sim. One that combines the awesome graphics and gameplay of SHIII with modern naval platforms, weapons, and tatics of navies today. Such a game will fill a niche that I feel has been somewhat ignored over the last 10 years of modern gaming, and one dying to be developed more.

The only current modern naval sims that I know of is Harpoon 3 and Dangerous Waters (DW by Sonalyst Combat Simulations), and while they are ok games (DW has a great sonar model and Harpoon has good depth), both have yet to produce a the sophisticated graphics, physics, and AI logic expected (and required) by today's PC gamers. Their development has lacked the experience, expertise, and resources of a established game developer like UbiSoft and its obvious with that with their current trackrecord and demonstrated ability, UbiSoft's ability to develope great sims is ideal for creating the modern ASW, ASuW, and AAW sim that naval gamers long for and crave.

The ideal modern naval sim would include both ASW (anti-sub), ASuW (anti-surf), and AAW (anti-air) gameplay. Controllables would include recognized modern naval workhorses like the Trafalgar SSN, the LA class SSN, the Akula and Kilo subs, and maybe even the new Virginia class SSN. It would also allow control over some of the workhourses of a surface fleets like the Arleigh Burke class destroyer, the Russian Udaloy DDG, and maybe even a British Type 45. A player would be able to take control of each of these platforms during ASW, ASuW, and strike missions with modern torpedoes, missiles, senosrs, and (in the case of the surface platforms) air defense systems.

To accomplish this UbiSoft would employ the graphics, modeling, and physics programming it has demonstrated in SHIII, and combine them is a more sophisticated sonar and radar model (perhaps modeled after Harpoon 3 http://mediawiki.advancedgaming.biz/index.php?title=Sonar_model ). This would produce a potent combination and WAL-LA!...the perfect modern naval combat game.

Combined with a great single player campaign, good online play, and a mission/platform editor for the mod community, the stage would be set for the game fans have dreamed about for years.

Please consider this request UbiSoft and thank you for your time.

lb
Modern Naval Combat Fanatic.

Lo-Blo
06-17-2006, 01:19 PM
Hi UbiSoft,

So... Ubisoft has already proven that it can make a awesome naval sim (SHIII), and that it can make an awesome air sim (the new OverG Fighter game that will be coming out). Their trackrecord demonstrates that not only can they make good combat sims, but can make *GREAT* combat sims.

So...that being the case, UbiSoft, please make a Modern Naval Combat Sim. One that combines the awesome graphics and gameplay of SHIII with modern naval platforms, weapons, and tatics of navies today. Such a game will fill a niche that I feel has been somewhat ignored over the last 10 years of modern gaming, and one dying to be developed more.

The only current modern naval sims that I know of is Harpoon 3 and Dangerous Waters (DW by Sonalyst Combat Simulations), and while they are ok games (DW has a great sonar model and Harpoon has good depth), both have yet to produce a the sophisticated graphics, physics, and AI logic expected (and required) by today's PC gamers. Their development has lacked the experience, expertise, and resources of a established game developer like UbiSoft and its obvious with that with their current trackrecord and demonstrated ability, UbiSoft's ability to develope great sims is ideal for creating the modern ASW, ASuW, and AAW sim that naval gamers long for and crave.

The ideal modern naval sim would include both ASW (anti-sub), ASuW (anti-surf), and AAW (anti-air) gameplay. Controllables would include recognized modern naval workhorses like the Trafalgar SSN, the LA class SSN, the Akula and Kilo subs, and maybe even the new Virginia class SSN. It would also allow control over some of the workhourses of a surface fleets like the Arleigh Burke class destroyer, the Russian Udaloy DDG, and maybe even a British Type 45. A player would be able to take control of each of these platforms during ASW, ASuW, and strike missions with modern torpedoes, missiles, senosrs, and (in the case of the surface platforms) air defense systems.

To accomplish this UbiSoft would employ the graphics, modeling, and physics programming it has demonstrated in SHIII, and combine them is a more sophisticated sonar and radar model (perhaps modeled after Harpoon 3 http://mediawiki.advancedgaming.biz/index.php?title=Sonar_model ). This would produce a potent combination and WAL-LA!...the perfect modern naval combat game.

Combined with a great single player campaign, good online play, and a mission/platform editor for the mod community, the stage would be set for the game fans have dreamed about for years.

Please consider this request UbiSoft and thank you for your time.

lb
Modern Naval Combat Fanatic.

Klaevkhar
06-17-2006, 02:09 PM
A la Red Storm Rising....

Celeon999
06-17-2006, 02:23 PM
Yes that would be great.

Dangerous Waters is the only modern sub sim around and sadly it consits of boooring missions http://forums.ubi.com/images/smilies/sleepzzz.gif and has crappy graphics http://forums.ubi.com/images/smilies/sadeyes.gif

The love for details and the complexity is great but in combination with all its weaknesses ..... http://forums.ubi.com/images/smilies/disagree.gif

KaleunFreddie
06-18-2006, 02:38 AM
Attention please...
UBI DOES NOT, repeat, DOES NOT make/develop games http://forums.ubi.com/images/smilies/51.gif
They only distribute them.
Real games are made by real developers elsewhere.. http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif

Celeon999
06-18-2006, 03:03 AM
Yes but UBI can suggest the programmer teams working with them to make one when they see that there is high demand for something like that http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif


Like all those people who asked for a SH-III http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

Lo-Blo
06-18-2006, 06:26 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by KaleunFreddie:
Attention please...
UBI DOES NOT, repeat, DOES NOT make/develop games http://forums.ubi.com/images/smilies/51.gif
They only distribute them.
Real games are made by real developers elsewhere.. http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif </div></BLOCKQUOTE>

http://www.gamespot.com/pc/sim/silenthunteriii/index.ht...ilent%20Hunter%20III (http://www.gamespot.com/pc/sim/silenthunteriii/index.html?q=Silent%20Hunter%20III)
http://www.silent-hunteriii.com/uk/dev_team.php

Yes I know that publishers and developers are too different things. However, whenever I looked to see who developed SHIII its listed as UbiSoft itself. So apparently UbiSoft can be considered the developer/publisher. And everyone knows they are capable of making good things happen.