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View Full Version : [RESOLVED ISSUES] Updated: 9/27/2018



UbiDomZ
08-27-2018, 05:06 PM
[PC/PS4/XONE]Pre-Order & Deluxe Edition bonus content disappearing

Description: Certain weapons and vehicles that came with pre-orders and Deluxe Editions of the game disappear from customisation menus and shops after fast-travelling
Status: FIXED


[PC/PS4/XONE] Story progress statistic in Uplay does not go to 100% even though all missions are complete

Status: FIXED in TU5
Workaround: The issue was fixed, but not retroactively. You need to play again the final version if you had finished the game before the fix to trigger it.


[PC/PS4/XONE] Player character's headwear is randomly removed from player model

Status: FIXED


[PC/PS4/XONE] Players are unable to complete Death Wish mission if die during the mission.

Status: FIXED


[PC/PS4/XONE] When using the button flip controller configuration in Hours of Darkness, binocular zoom and call airstrike both use the R2 button

Status: FIXED


[PC/PS4/XONE] Death Wish vehicle not appearing

Description: Players cannot complete the mission Death Wish because the vehicle does not appear.
Status: FIXED


[PC/PS4/XONE] Player stuck in death loop on top of satellite tower

Status: FIXED


[PC/PS4/XONE] Player remains in a death loop after crashing the plane into Joseph's statue.

Status: FIXED


[PC/PS4/XONE] “Special Delivery” - “Trapper-1C07B734” error is displayed when failing the quest.

Description: If the Quest “Special Delivery” is failed, the player will receive a “Trapper-1C07B734” error and will be returned to the Main Menu.
The Quest can be failed by:
1. Destroying the car with explosives
2. Killing both players, Host and Friend for Hire
3. Letting the time expire
Status: FIXED


[PC/PS4/XONE] “Air Raid” mission causes Host to get stuck in mid air and Guest stuck in infinite loading.

Description: The Host gets stuck in mid air and the Guest gets stuck at infinite loading screen

when they get too far from each others

Status: FIXED


[PC/PS4/XONE] Sturgeons are not tracked towards "Gone Fishing" mission

Description: Catching a Sturgeon does not add to your mission progression
Status: FIXED
Workaround: Play the mission in coop as a host and let the other player fish it for you.


[PC/PS4/XONE] Adelaide hovers over the water surface without proceeding to the alternative landing point she creates when she goes to a waypoint that is located in deep water.

Status: This is as designed.
Workaround: The player can get around it by simply giving another waypoint to Adelaide, at which point she will resume flying.


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EDITOR

[PC/PS4/XONE] Some animal are invisible when placed in a map in edit mode.

Description: Only the case for smaller animals like birds, fishes, duck, rat, etc.
Status: FIXED
Workaround: To make them appear go in explore and go back to the editor


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Missions

[PC/PS4/XONE] “Close Encounters” - Missing collectibles

Description: Player cannot collect all objects to complete the quest.
Status: FIXED


[PC/PS4/XONE] “Ignorance Is Bliss” - Cannot complete mission.

Description: Player spawns on the wrong side of the wall and is unable to complete the mission.
Status: FIXED


[PC/PS4/XONE] “Valley Armed Convoy” - Cannot complete all side missions.

Description: Player is stuck on 51/52 side missions and cannot complete the mission.
Status: FIXED


[PC/PS4/XONE] “Paradise Lost” - Host is stuck in permanent black screen if he dies and gives up before their Friend for Hire starts the cinematic.

Description: The Host will remain in a black screen when he dies before the Friend for Hire starts the cinematic.
Status: FIXED
Workaround: Quit the title and reload.


[PC/PS4/XONE] “Casualties of War” - Error message with the code 'Trapper-F5DCB8ED'' is displayed after completing the quest. -

Description: This issue occurred on skipping the Region liberation cinematic and Father's Jacob Eulogy.
Status: FIXED


[PC/PS4/XONE] “The Hero’s Journey” - The quest does not update from "Exit the helicopter" to "Secure the area" after leaving Larry's helicopter.

Description: After destroying all 5 antennas and returning with Larry to his compound, the quest may not update from "Exit the helicopter" to "Secure the area" if the player exit before Larry has finished descending.
Status: FIXED
Workaround: Reload the checkpoint.


[PC/PS4/XONE] “Air Raid” - The Host is stuck in mid-air and the Friend for Hire gets stuck at infinite loading screen when they venture too far apart from each other.

Description: In coop, if the host and client take different planes to complete the quest and they get too far apart, the host may get stuck in midair and the Friend for Hire may get stuck in an infinite loading screen.
Status: FIXED
Workaround: Host fast travels to any location to resume gameplay. The Friend for Hire will need to terminate the title and rejoin.


[PC/PS4/XONE] “Where it All Began” – In co-op, there is no warning letting the Host know he is getting too far apart from their Friend for Hire.

Description: The warning does not appear on the Host screen during the Apocalypse. It can cause confusion about the reasons the mission failed, as a too big distance between the co-op partners will fail the mission.
Status: FIXED


[PC/PS4/XONE] “Light ‘Em Up” objective not met.

Description: Destructible Silos are not counted toward the objective for the side mission "Light'em Up" if they are destroyed before starting the mission.
Status: FIXED


[PC/PS4/XONE] Unable to continue after completing story

Description: Player is unable to continue the game right after completing the story.
Status: FIXED


[PC/PS4/XONE] Quitting at celebration cinematic causing Trapper-C69CD14 error code loop

Description: Quitting the game during the Celebration cinematic will corrupt the save and cause the game to be in a Trapper-C69CD14 error loop.
Status: FIXED


[PC/PS4/XONE] Infinite credit loop when selecting “Walk away” at start of Mission “Where it all began”

Description: Player stuck in an infinite credit loop after picking the "Walk away" option at the beginning of the misison..
Status: FIXED
Workaround: Avoid fast travelling to Joseph's Compound AND chose the "Walk Away" option. If you walk or drive to the Compound, there shouldn't be any issue


[PC/PS4/XONE] World is permanently in night time.

Description: Users game world is stuck on night after the mission "The Cleansing"
Status: FIXED


[PC/PS4/XONE] Some players cannot finish the Cleansing mission as the objectives disappeared after dying during the mission

Status: Will not fix
Workaround: Fast travel to the security gate in John's region, run up the path, and once you get close to the rope bridge the mission will continue as normal. You can see Merle on the other side on the bridge and it'll switch to night if you get there during the day. The objective mark didn't load in, but the mission is still going. Getting to this point will start the next beat and progress the mission.


[PC/PS4/XONE] “Clinical Study” quest not updating

Description: The quest Clinical Study doesn't update after the objective "kill all the Angels and cultists"
Status: FIXED


[PC/PS4/XONE] Skipping cinematic during “Only You” quest causes player to be stuck in Bunker

Description: Stuck in the bunker during the 'Only You' mission after skipping the cinematic
Status: FIXED


[PC/PS4/XONE] Unable to progress past “The Confession”

Description: Player died during the Confession and all exits are now closed
Status: FIXED


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AI

[PC/PS4/XONE] Sometimes NPCs suddenly spawn after celebration cinematics

Status: FIXED


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Gameplay

[PC/PS4/XONE] [COOP] The player's parachute is invisible in third person view when he respawns in the air.

Status: FIXED


[PC/PS4/XONE] [COOP] Friend for Hire is stuck on death screen if is killed before the Host, and then a Gun for Hire revives the Host before the Friend for Hire.

Status: FIXED


[PC/PS4/XONE] Co-Op: Players weapon wheel locked

Description: Players weapon wheel locked after doing Testy Festy or John Seed Farm Liberation
Status: FIXED


[PC/PS4/XONE] Player spawns far away from the Cult outpost when he dies while liberating it using a helicopter

Status: It is as designed. There are no valid spawn point in the air so the player is spawn in the last valid one, before he took off.


[PC/PS4/XONE] Player loses his main weapon when returning to his campaign if he picked a main weapon from the ground during the host's campaign

Status: It is as designed. Picking up a weapon does not save the game.
Workaround: To keep the weapon, player has to save the game manually or trigger a hard save (quest, liberation, etc.)


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Localization

[PC/PS4/XONE] Chad's subtitles are no longer forced to ON when you speak to him with the subtitle option set to off.

Description: It is impossible to understand Chad says when the subtitles are OFF because he just mumbles unintelligibly.
Status: FIXED


[PC/PS4/XONE] No subtitle by default at the very beginning of the game.

Description: It is impossible to turn on subtitles before the first cinematic of the game.
Status: FIXED


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Online

[PC/PS4/XONE] Co-Op Invite Error.

Description: A second user invited to a coop session will receive a generic error if the first user left the coop session by signing out
Status: FIXED


[PC/PS4/XONE] Voice Chat Functionality.

Description: [Voice Chat] VMC - Users reported that voice chat is not functional all the time
Status: FIXED


[PC/PS4/XONE] [CO-OP] Client gets stuck on death screen

Description: Client gets stuck on death screen if the client dies first, then followed by host and GFH revives the host before client
Status: FIXED


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Achievements

[PC/PS4/XONE] Unable to unlock Hope County Master Angler Achievement.

Description: Hope County Master Angler does not get completed upon fulfilling the unlocking condition
Status: FIXED


[PC/PS4/XONE] Trophy/Achievement “Hope County Master Angler” cannot be completed under specific situation

Description: The trophy “Hope County Master Angler” requires that the player catches the correct fish and own all 4 fishing rods. Normally, when the 4th and highest level rod is purchased, the Trophy/Achievement will unlock. However, if the trophy is completed partially before starting New Game + and finished in New Game +, the player will not receive the trophy completion.
Status: FIXED


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Unlockables

[PC/PS4/XONE] Far Cry Primal Outfit.

Description: The Far Cry Primal Outfit Club Reward is not available in-game or in Ubisoft Club
Status: FIXED


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PC-specific issues

[PC] Wrong Spawn Point

Description: Player will spawn on wrong location after alt-tab during loading screen
Status: FIXED


[PC] Users unable to use the D-Pad on PC

Description: Some players are unable to use standard Xbox, PS4, and Xbox Elite controllers on PC
Status: FIXED
Workaround: Check if the controller is detected by UPlay.


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Live Events

[PC/PS4/XONE] Vector weapon missing.

Description: Vector weapon as individual reward is not granted to some players even though they completed the personal objective.
Status: FIXED



Far Cry 3 Classic Edition
[PS4/XONE] Analogue Deadzone

Description: Players are reporting an analogue deadzone when playing FC3 classic on console.
Status: FIXED


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Arcade/Map Editor



[PC/PS4/XONE] No limit to the number of scripts players can add to their map in Far Cry Arcade Editor

Description: An infinite number of scripts can be added to a map on the Editor, which could cause the map to be too heavy and generate time out issues when loaded.
Status: FIXED


[XONE] Objects are hard to move when pressing Up or Down on LS if Lock Camera was used directly above the object/objects

Status: FIXED


[PS4] Some thumbnails/images are missing in the In Game Editor.

Status: FIXED