View Full Version : [Maintenance Alert] Title Update 1.26 - August 2, 2018

08-01-2018, 09:37 PM
Hello Warriors!

Tomorrow, 8/2/18, we will be performing a maintenance in preparation for Title Update 1.26, Live Update 1.26.1 and the start Season 7. The maintenance will begin at 12:00 PM EDT/ 4:00 PM UTC and will end at 1:00 PM EDT/ 5:00 PM UTC. The expected downtime is 60 minutes for all platforms. This maintenance will include:

Release of Title Update and Live Update version 1.26.1. (Patch notes will be posted soon)
Activate Realistic Elimination playlist event from August 2nd to August 9th.
Update of the playlist system to allow seamless deployment, this mean no more downtime maintenance required to update a playlist.
Update the ranked divisions for Duel, using the new ranking spread system.
Activation of Hero Trial from August 2nd to August 9th.
Discount on Heroes from August 2nd to August 9th :

8,000 to 5,000 Steel for Launch Characters (Starter Edition)
15,000 to 10,000 Steel for DLC Characters

Battle Outfit permanent price drop:

1500 Battle outfits to 1,000 Steel
3000 Battle outfits to 2,000 Steel
5000 Battle outfits to 3,000 Steel

Activation Loot Fest from August 3rd to August 6th.

08-02-2018, 06:24 PM
A simple question will you fix blocking in this game ? Switching guard block rapidly in all directions abusing the timing will block every hit will you fix that ?

08-02-2018, 06:56 PM
I think giving the existing players discounts and bonus loot 2 weeks before the game becomes free on xbox gold (idk about ps as i dont have a ps4) is GENIUS. VERY respectful to existing players like myself who may want more gear and things before all the free noobs swarm to boost our kd. sucks for them but rocks for us who have paid and played for a long time. glad to see you guys doing good things for the existing community ✊

08-02-2018, 07:10 PM
here we go, no vortex fix tho:



[Adjustment] 2nd Top Light strike is now 400ms. (from 500ms).
[Adjustment] Increased “Sweep Punish” damage to 35 (from 25).
[Adjustment] Increased Zone Attack strikes damage to 20 (from 15).
[Bug Fix] Movement during a missed Guard Break has been standardized to be like all other heroes.
Developer comment:Based on community feedback from the Technical Test, we have included a couple of adjustments. The intention here is to ensure that her Chain is sufficiently dangerous, and increasing the potential of her 2nd Light, as well as the “Sweep Punish” should help with that. Also, by fixing the issue with her Guard Break Miss Recovery, that your feedback brought attention to, she should no longer be more likely to be punished for missing a Guard Break than any other hero.


[Improvement] Gladiator’s “Crowd Pleaser” and “Bee’s Sting” Blocked recoveries are reduced to 800ms (from 900ms).
Developer comment: These moves will no longer lead to a Guard Break that could not be countered on Block.

[Bug Fix] Fixed an issue that caused the Gladiator's "Sucker Punch" to not drain stamina.

[Bug Fix] Increased the time it takes to Revive another players to 4 seconds for all PvP game modes, excluding time-limited events. For real this time!
Developer comment: This change was supposed to be activated with 1.25.0 but it wasn't, due to a bug, so we're activating it now.


[Bug Fix] Fixed an issue that caused the Valkyrie’s “Bloodlust” feat to not activate properly after defeating an opponent.
[Bug Fix] Fixed an issue that caused the Gladiator's "Sucker Punch" to not do damage while the "Haymaker" feat is active.
[Bug Fix] Fixed an issue that caused the “Breaking” timer to be display during the whole match in Duels, Brawls, Skirmish and Elimination.
Developer comment: With 1.25.0 we introduced a bug that caused the "Breaking" timer to be displayed when it shouldn't, the superfluous timer is now gone!

08-02-2018, 09:03 PM
Punch throught doesn't make any damage fix it please!!!

08-02-2018, 09:05 PM
Punch throught doesn't make any damage pls fix it quickly!!!

08-02-2018, 09:41 PM
Error after quiting the game: "THE INSTRUCTION AT 0X000000014EA190F REFERENCED MEMORY AT 0X00007FF5B6X10208. THE MEMORY COULD NOT BE READ"


08-03-2018, 03:36 AM
Can you answer the ****ing question ? Are you fixing this block or not ? Im not playing this joke game **** duels and cheaters .

08-03-2018, 05:05 AM
im absolutely frustrated with this update the valk was perfectly fine maybe minor changes, but now with the spear sweep every valk ive seen as well as myself has to mostly RB spam to get a sweep off and now that the sweep is X (xbox one) you are going to often grab instead of sweep in the event of a block or something else and now if you also often hit RB and cannon sweep as a 3rd attack comes through unexpectedly which gets blocked or parried then punished. After a successful spear sweep you used to be able to do any direction RT with no issues other than an extremely rare miss so why change it to the heavy jump attack which ruins the fluidity of your combos, another issue with that was one was able to wait for a second after a spear sweep and get a regular heavy in before they could get their guard up and get a free execution. Another major issue now that the ranked ladder is gone ive been facing people with up to 5x my reputation (im 17) and even faced the same person 3x in a row. Love the game but please change the spear sweep back to the pullback rt in the combos menu or give us the option, I really don't like it as the X or believe it belongs there

08-03-2018, 05:20 AM
I already made another reply to this thread, but the valk rework is great exect for now you might mess us and grab instead of sweep and if you don't instantly heavy attack you cant do the finish to the sweep. She also feels very light attack heavy now but im sure that will change as she gets played post rework more

08-03-2018, 05:23 AM
spear sweep feels much more single target oriented and doesn't help against ganks

08-03-2018, 10:15 AM
(Google translator, read the original)
Раньше что было у стража? Ничего. Ничего и этим он был прекрасен! У него не было не фантастической и бесячей скорости (Спасибо ороти), не было проктически постоянной брони (Спасибо Шигоки), не было рандомных таймингов атак (Спасибо Цент), не было бесконечных лайт атак (Спасибо Арамусо), не было 100 не блокируемых атак (Спасибо Горец), но он был прекрасен. Любого у кого есть хоть немного мозгов и немного прямых рук из плеча мог играть и тащить за стража по полной. У него не было ничего кроме атаки плечом, точнее говоря, КРАСИВОЙ атаки плечом, которую можно легко сбить легкой атакой или просто сделать перекат назад для тех кто тяжелый персонаж типа Хольдара, Шигоки, Гореца и тд, а легкие же персонажи уходили от плеча в сторону просто как нефиг делать и все равно страж тащил, он был хорош и брутален. Теперь что? Теперь он уебан, лох и шут. На моих глаза после реворка страж выглядит как шлюха ебаная, которую ебали всю ночь, обкончали и выбросили в мусор и на утро он встал и продолжил страдать. Плечо, что же стало с плечом? Плечо теперь медленное и от него не только легкие персонажи уходят но и все жирные, тупые, хуесосы! Все! Все кому не лень они с легкостью уходят от плеча, а те кому лень отходить от плеча те все равно уходят от плеча просто потому что случайно вышло ведь изи же! (Это я говорил об уходе влево или вправо! Не назад!). Еще что не так с плечом? Сука бег! Сука этот ебаный петушиный, педикский бег! На хуя вы ввели этот ебаный бег во время атаки плечом сука ну объясните на хуя??? Теперь либо играть за бабского стража либо играть за стража-педика. Спасибо пидоры разработчики! Две красивые лайт атаки после плеча, что стало с ними? Теперь эти атаки сложно сделать так как вместо 2х нажать надо 10000000000000 раз нажать легкую атаку что бы два раза ударило, а то вторая атака куда то, по какой то хуй пропадает! Но что то новенького и хорошенького добавили стражу или он совсем дерьмо? Естественно он совсем дерьмо! На какой хуй вы вторую тяжелую атаку с вверхней стойки сделали не блокируемым? На хуя? Он теперь эту атаку выполнять в миллион раз дольше чем было! Его парировать это как воды выпить! Сука вы понимаете что вы обосрали стража, но за то сука вы добавили ему на какой то хуй не блокируемую трехчасовую атаку. Ну и последняя мало используемая фича стража. Раньше он мог после плеча хватать врага на гвардбрейк теперь сука он это на какой то хуй не может, теперь же сука надо врага напугать плечом, надеяться что он лох, потом отменить плечо и брать на гвардбрейк! Ну естественно блять это же намного страшнее чем атака ороти когда он резко прыгает от любой атаки назад и моментально подлетает и бьет. (Уж не буду других персонажей перечислять, которые было упомянуты выше). Бедный бедный страж! Весь этот реворк заставляет либо бросить игру либо учиться играть за кого то другого. Но кое что этот реворк заставляет делать однозначно. Надеяться! Надеяться что вас сука разработчиков либо убьют, либо разделаюткак индейку, либо опустят в кислоту сука что бы вы сдохли в муках и больше никогда такой хуйни не творили! Я искренне надеюсь что вы сдохните ближайшие дни мразота ебаная! Все вам худшего!/
Previously, what was the guard? Nothing. Nothing, and it was beautiful! He did not have any fantastic and speedy speed (Thanks to Orochi), there was no proactively permanent armor (Thanks to Shigoki), there were no random attack timings (thanks to Cent), there were no endless light attacks (Thanks to Aramuso), there were 100 non-blocking attacks (Thank you Highlander), but he was fine. Anyone who has at least a few brains and a few straight arms from the shoulder could play and drag for the guard in full. He had nothing but an attack with his shoulder, more precisely, BEAUTIFUL attack with his shoulder, which can easily be knocked down by an easy attack or just to roll back for those who are a heavy character such as Holder, Shigoki, Goretz, etc., and the light characters left from the shoulder to the side just as nefig do and still guarded, he was good and brutal. Now what? Now he is a ****ing, a fool and a fool. In my eyes after the turn, the guard looks like a **** ****, who was ****ed all night, was cursed and thrown into the garbage, and in the morning he got up and continued to suffer. Shoulder, what has become of the shoulder? The shoulder is now slow and from it not only light characters leave but all fat, stupid, cocksocks! All! All who are not too lazy, they easily leave the shoulder, and those who are too lazy to leave the shoulder all the same leave from the shoulder simply because it happened because it happened because of the same! (This I was talking about leaving to the left or to the right! Not back!). What's wrong with the shoulder? ***** run! The ***** is that ****ing ****, a ***ot! On the **** you introduced this ****ing run during the attack by the shoulder of a ***** well, explain to the **** ??? Now either play for the Baba guard or play as a guard-***ot. Thank you ***ot developers! Two beautiful light attack after the shoulder, what happened to them? Now these attacks are difficult to do because instead of 2x you need to press 10000000000000 times to press a light attack that would hit two times, and then the second attack is somewhere, for some reason, the **** disappears! But what's new and pretty new added to the guards or is it really crap? Naturally, he's completely ****! On what the **** did you do the second heavy attack with the uprights do not block? What the ****? He now performs this attack a million times longer than it was! His fend off is like drinking water! ***** you understand that you crap guard, but for that *****, you added him for some kind of ****-not blocked three-hour attack. Well, the last little used feature of the guard. He used to be able to snap an enemy into a guard break after a shoulder, now he can not **** this with a ****, now the ***** should scare the enemy with his shoulder, hope he's a sucker, then cancel his shoulder and take it to the guard! Well, of course it's ****ing much more frightening than an orot attack when he jumps abruptly from any attack back and instantly flies up and beats. (I will not list the other characters, which were mentioned above). Poor poor guardian! All this revoke forces either to quit the game or learn to play for someone else. But something that this revolution forces to do unequivocally. Hope! Hope that the ***** developers will either kill you, or they will undress like a turkey, or they will let the ***** drop into the acid so that you die in agony and never again do such garbage! I sincerely hope that you will die the next few days of ****ing ****ing! All to you of the worst!

08-03-2018, 10:41 AM
This is from the patchnotes:
"The Heavy Finisher link gives the Warden new options to link up to do additional damage, especially with the new soft feint Shoulder Bash off Heavy Finisher."
But, is it in the game?
Didnt recognize it yesterday...

08-03-2018, 02:15 PM
Still no controller bug fixes on PC (Uplay).
Target switching or unlock, if you do any attack and parry, when "Lock Toggle (Gamepad)" is ON.
Xbox 360 controller for Windows.
Win 10 / 1803.

08-03-2018, 11:37 PM
Ever since there was matinence i get the code 2147221502. I checked all the settings and everything looks good. So are the servers still broken?

08-05-2018, 02:41 AM
Sick update sicck
That one of worst season i saw ever.
Revive half of health
Feat lux didn kill or damge solider and hero
Nerf to the conq!! Why? Full block now need to more time!?
unblokable to the warden? Please add one to all hero? Hhhhhhhhhhhhh ****!
Worse update i seen ever!

08-06-2018, 04:53 AM
Yall ****ing suck.... anyone who has to cheat just to play suck. And the developers who allow the constant cheeting suck also...

08-06-2018, 05:34 PM

09-01-2018, 10:50 AM
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09-03-2018, 09:52 PM
Hi after the newest update I have noticed that many heroes doesn't block when you try to follow a different direction. And that many of the atks are waay slower than they used to. Now it's impossible to block or feint or even get in a combo because of the patch. What happens to the centurion, shaman, berserker all have terrible speed. And because of the speed the block timing fails even when you block. Please look into this it is very frustrating to play now

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09-08-2018, 12:36 AM
After the update on 9/7 lawbringer (possibly other heroes) can not switch guard in time to block attacks after being hit. (Orochi's lights)
The recovery from the landed hit plus guard change timing takes longer than the second light from orochi to connect.
Please fix.
Also, if opponent feints it effectively speeds up the attack since now you have 200ms delay in switching guard stance.

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