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View Full Version : Marcostyle: New Weapons, Gear & Modding Systems Explained



Riflemania
06-14-2018, 01:24 PM
https://www.youtube.com/watch?v=d4xSX3byhGU

Other videos about TD2, Thought i would post them as they are very imformative:


https://www.youtube.com/watch?v=6WspFp5IOFc


https://www.youtube.com/watch?v=TFlsXy5WJZs


https://www.youtube.com/watch?v=8eVRTc4Jv-8

Kynlore
06-14-2018, 05:55 PM
Good videos. Thanks for posting them.

TAW_Skullowner
06-14-2018, 06:16 PM
For the first part of the video am Seriously disappointed another copay and past mod attachments max 4 why? why not give us a potion to max out the weapons mod something like this
https://www.youtube.com/watch?v=tQHKJb70o2A

but i most say if the weapons will have the same DPS ore RPM am happy with it no more only m4 spam :D

TheFly76
06-14-2018, 07:22 PM
For the first part of the video am Seriously disappointed another copay and past mod attachments max 4 why? why not give us a potion to max out the weapons mod something like this
https://www.youtube.com/watch?v=tQHKJb70o2A

but i most say if the weapons will have the same DPS ore RPM am happy with it no more only m4 spam :D

:eek: Insane mod system. That's not the next level. It's just another league.

IF...., IF all the things Marco speculated about the mod system in TD2 will be true, that will be a huge let down to me.....

TAW_Skullowner
06-14-2018, 07:23 PM
Now for the second video i totally agree with macro the only thing that wary me is the map oped world if the open world is the same like in TD 1 with out other players roaming around it will be dead empty this means another copy and paste i hope the open world will be more alive with other player roaming around